Marcin Mikołajczyk
887c139326
Qt: Resize GL widget while no game is running
2013-02-11 22:12:17 +01:00
Xele02
69b837f18b
Add debug dialogs (DisAsm, Memory, VFPU).
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New features : Breakpoint display, thread status, display list status
Update translation and start french translation
2013-02-10 17:33:34 +01:00
Xele02
19a3cb9f8e
Make OpenGL always draw something. Where there is no game, display the PPSSPP logo screen.
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Add hack for X11 user which can have a crash when opening the first dialog and Gl is drawing.
Remove the "open file" dialog automatic display on startup, very annoying.
2013-02-05 22:23:42 +01:00
Xele02
d5c2560212
Add window to config key bindings
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Save the bindings in the conf file in a map.
2013-02-02 17:43:56 +01:00
Xele02
34946d2fd8
Correct exit crash
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Save directory of last game
2013-02-01 02:11:43 +01:00
Xele02
806dd5ff3d
Make the running thread wait if we are too fast. Jit is so fast in QT
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compared to SDL, it's not playable.
2013-01-30 02:31:56 +01:00
Sacha
4ab88cad12
Qt code refactor. Stage 1 in a code refactor. Removed NativeApp.cpp redundancy (since the Qt code reimplemented almost all of it). Changed to Qt types where logical. Cleaned up globals. Start of work at integrating more of the Qt code in to native/ (where GUI should be).
2013-01-16 02:20:21 +10:00
Sacha
dde656ddc6
Improve Qt build. Fix for pandora build. Only show controls overlay by default for mobile platforms (Qt).
2013-01-15 01:13:53 +10:00
Xele02
fd301a000a
Implement Qt window like Windows version.
2013-01-14 00:29:42 +01:00