Unknown W. Brackets
ead70f56d9
Add a safety check to prevent leaks.
2013-05-18 20:21:29 -07:00
Unknown W. Brackets
0fb5877d75
Implement sceKernelExtendThreadStack().
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Fixes #1833 . Implemented using fake nids instead of callbacks since
it's simpler to get them (and waits and recursion) right.
2013-05-18 20:21:28 -07:00
Unknown W. Brackets
0525906c70
Report unimplemented but known HLE functions.
2013-05-18 20:21:28 -07:00
Unknown W. Brackets
47ffd3b14e
Report less for semaphores options with no size.
2013-05-18 16:34:35 -07:00
Henrik Rydgård
1947718c43
Merge pull request #1837 from raven02/patch-19
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Auto switchable Turbo touch key based on FPS limit toggle
2013-05-18 16:21:00 -07:00
raven02
20983cf158
Auto switch Turbo touch key based on FPS limit toggle
2013-05-19 07:15:52 +08:00
Steven Cherry
eaf060015d
Final Version
2013-05-18 17:52:24 -05:00
Unknown W. Brackets
3fbc3bd14a
Don't allow attr 0x400 for mutexes, report less.
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Seems like 0 is ignored afaict, which makes sense from other funcs.
Not sure if anyone calls it with a value.
2013-05-18 15:31:31 -07:00
Henrik Rydgård
a1d33b7563
Merge pull request #1836 from raven02/patch-18
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If-else formatting cleanup , no functional changes
2013-05-18 15:08:20 -07:00
raven02
0ed391e5e0
If-else fFormatting
2013-05-19 06:07:00 +08:00
Steven Cherry
9d2667fc0d
Second to last commit
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Everything but getting ISO name
2013-05-18 17:04:01 -05:00
Henrik Rydgard
b1dd449f8f
Remove accidentally-added extra "precision highp float" from vshader gen
2013-05-18 23:21:42 +02:00
Steven Cherry
0b2885c2fe
First working version
2013-05-18 16:11:10 -05:00
Steven Cherry
446d2930ac
Some progress, I think?
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Program crashes when trying to run a game. If you comment out
member.Run(); it will run fine, but cwcheat doesnt work.
2013-05-18 16:11:10 -05:00
Steven Cherry
253493c5ce
Add more
2013-05-18 16:11:10 -05:00
Steven Cherry
f18e913429
Add Cwcheat support
2013-05-18 16:11:10 -05:00
nachume
4062059c2e
Add check init Controls Dialog and ControlMapping constructor
2013-05-18 22:59:13 +02:00
Unknown W. Brackets
ac9e936ba8
Fix sema and event flag refer to check size.
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If it's zero, write nothing, just like the others.
2013-05-18 13:46:50 -07:00
Henrik Rydgard
9af5499b21
Optimize bone matrix updates.
2013-05-18 21:18:45 +02:00
Unknown W. Brackets
f649364b2d
Add a null check to scePsmfPlayerGetAudioData().
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Crimson Gem Saga was passing a NULL, maybe a glitch, but we do NULL
checks elsewhere.
2013-05-18 12:05:02 -07:00
Henrik Rydgård
5237b77c2f
Merge pull request #1835 from unknownbrackets/warnings
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Warning fixes
2013-05-18 11:51:18 -07:00
Henrik Rydgard
1b210fab14
Use arrays and for loops in GLSL shaders for bone processing, to shrink the shaders which are becoming too big for some mobile GPUs. Might fix #1816 .
2013-05-18 20:45:52 +02:00
Henrik Rydgard
dca2406374
Add more precision specifiers to vertex shader
2013-05-18 19:51:52 +02:00
Unknown W. Brackets
1f2480fff3
Add a bounds check for interrupts.
2013-05-18 10:21:21 -07:00
Unknown W. Brackets
81f1383beb
Prevent a type comparison warning.
2013-05-18 10:21:04 -07:00
Unknown W. Brackets
f67d4f959f
Clean up some atrac-related type/shadow warnings.
2013-05-18 10:20:39 -07:00
Unknown W. Brackets
7dc5842798
Clean up some variable shadowing.
2013-05-18 10:20:13 -07:00
Unknown W. Brackets
f91135cedf
Prevent some threading related NULL derefs.
2013-05-18 10:19:34 -07:00
Unknown W. Brackets
3931f07852
Fix a couple bad bounds checks in VAG/Mpeg.
2013-05-18 10:19:12 -07:00
Unknown W. Brackets
e3e5b24bf8
Prevent some warnings in vfpu, add reporting.
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Uninitialized value and out of bounds error.
2013-05-18 10:17:58 -07:00
Unknown W. Brackets
f16858ac4b
Ignore POSIX warnings in zlib.
2013-05-18 10:17:23 -07:00
Henrik Rydgård
2b683569f9
Merge pull request #1831 from raven02/patch-17
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Restore turbo touch key to its original behavour
2013-05-18 10:02:52 -07:00
Unknown W. Brackets
33cd860de3
Fix a crash in reporting without gpu set.
2013-05-18 09:47:17 -07:00
Henrik Rydgård
f4ed3745da
Merge pull request #1832 from unknownbrackets/vfpu-minor
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Workaround the 32-bit only VFPU bug in Kingdom Hearts
2013-05-18 04:02:56 -07:00
Unknown W. Brackets
b733bc1a2a
Clean up some indents, add some reporting.
2013-05-18 02:09:32 -07:00
Unknown W. Brackets
e16514b50d
Avoid float copy in vfpu to workaround 32-bit bug.
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This appears to be an MSVC bug (or just precision issue) when using
fast math, only on 32-bit builds. Anyway, memcpy or u32 * fixes it.
Unfortunately, matrix ops have similar issues and memcpy doesn't seem
to help there.
2013-05-18 02:09:32 -07:00
raven02
024ae1fe33
Fix turbo key misbehave
2013-05-18 14:24:52 +08:00
Henrik Rydgård
3706045b31
Merge pull request #1822 from oioitff/atrac-fix
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A serious bug fix for sceAtrac
2013-05-17 00:21:11 -07:00
Henrik Rydgård
ebd8cdbf04
Merge pull request #1827 from unknownbrackets/savedata
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Don't preserve the selected save for DATA types
2013-05-17 00:20:21 -07:00
Unknown W. Brackets
eb308d03e8
Don't preserve the selected save for DATA types.
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Fixes #1825 .
2013-05-16 22:33:10 -07:00
Unknown W. Brackets
eb310d12bd
Merge pull request #1826 from raven02/patch-16
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Buildfix
2013-05-16 18:35:21 -07:00
raven02
fdf52dd66a
Buildfix
2013-05-17 08:24:39 +08:00
oioitff
41860c5ade
The hack way for numSamples may be still
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necessary for some games. Just use a better hack way.
2013-05-17 01:17:58 +08:00
oioitff
7bd3f389c7
Improve getremainFrame.
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Fixed Musou Orochi 2 and so on.
2013-05-17 01:15:23 +08:00
Henrik Rydgård
8cfde53734
Merge pull request #1821 from mgaver/patch-4
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Update CMakeLists.txt
2013-05-16 08:23:13 -07:00
Henrik Rydgård
e104b8436f
Merge branch 'raven02-patch-15'
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Conflicts:
UI/MenuScreens.cpp
2013-05-16 17:21:13 +02:00
Henrik Rydgård
367e9bcefb
Remove DrawWireframe option to save space in dialog, it doesn't really work right anyway
2013-05-16 17:18:53 +02:00
mgaver
e2bcbf6551
Update CMakeLists.txt
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Remove the duplicated framework.
2013-05-17 00:10:45 +09:00
Henrik Rydgård
7716ed51f3
Merge pull request #1820 from sum2012/patch-1
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Add another patchers
2013-05-16 08:06:13 -07:00
sum2012
32fed38ddf
Add another patchers
2013-05-16 21:32:08 +08:00