Commit Graph

19 Commits

Author SHA1 Message Date
Lioncash
cac632424c Core: Add missing override specifiers 2014-12-08 15:20:31 -05:00
Unknown W. Brackets
967b589778 Consistently use FileLoader for standard ISOs. 2014-11-23 13:59:56 -08:00
Unknown W. Brackets
28b3b841d5 Implement optimized multi-block reads for iso/cso.
This of course means less fread() calls, and is faster.  It improves load
time even on my desktop.
2014-11-02 21:43:27 -08:00
Unknown W. Brackets
9c5ad44000 Add an interface to read multiple blocks at once. 2014-11-02 19:54:13 -08:00
Henrik Rydgard
f5c9235640 Buildfix (needed an include in the header on some platforms so let's move to the cpp file) 2014-10-31 00:35:39 +01:00
Henrik Rydgard
291e5e53c0 Add feature to cache ISOs in RAM to avoid I/O stutters. 64-bit only. Loading gets slow though.
TODO: Make it cache in the background on load. Allow on 32-bit for small ISOs.
2014-10-31 00:14:00 +01:00
Unknown W. Brackets
734c81223e Support cso files with larger block sizes.
Calling them "frames" just to quell the confusion level in the code.
2014-10-25 21:18:12 -07:00
Henrik Rydgard
0b42530fd8 Use low-level I/O on Android for 64-bit offset support
Fixes videos in FF Type-0 on Android. See #6268
2014-06-10 01:00:34 +02:00
Unknown W. Brackets
6bdfa5a13a Support larger iso files (more than 2GB.)
No actual PSP games are this big (a UMD can only go up to 1.8 GB), but it
can be convenient for combined multi-game discs.  Fixes #5169.
2014-01-23 22:00:15 -08:00
Henrik Rydgård
00c32ddadb Mostly get rid of including "Globals.h" 2013-12-30 10:17:11 +01:00
Henrik Rydgard
61b510b753 Open ISOs very slightly faster by not reopening 2013-06-19 20:47:42 +02:00
Sacha
b39a572043 Buildfixes.
Fix C++11 usage.
Remove redundancy.
Fix st_*time re-usage.
2013-06-02 13:26:39 +10:00
tpu
c9af16e332 add NPUMDIMG support 2013-05-08 23:36:57 +08:00
Henrik Rydgard
b9f45e4530 Add stub framework for .pbp demos (nowhere near working). Fix an OSK crash. 2013-04-27 23:16:51 +02:00
Henrik Rydgard
7425532e99 Move non-Android specific stuff from android/jni to /UI.
Move source_assets one level up, too.
Also, start prototyping GameInfoCache, you'll see what it's for soon...
2013-03-30 15:46:26 +01:00
Unknown W. Brackets
140fd171ef Fix some 64-bit type conversion warnings. 2013-01-19 13:48:20 -08:00
Henrik Rydgard
883f61e3dd Savestates: Add quicksave/quickload. Add Android UI for savestates. All single slot for now. 2013-01-02 21:05:02 +01:00
Henrik Rydgard
64cc573703 Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Henrik Rydgard
4f7ad15758 Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00