Henrik Rydgård
c39d9a8397
Merge pull request #10 from xsacha/master
...
Blackberry 10 port (WIP)
2012-11-05 05:35:02 -08:00
Henrik Rydgard
4cd99b527a
Some work on FPL pools
2012-11-05 14:16:41 +01:00
Sacha
41f5abab31
PPSSPP ported to Blackberry10
...
Now builds on Playbook and Dev Alpha
Make emulator more compatible with other OS (case sensitivity, defines, includes)
Uses Android's code paths and backend
2012-11-05 23:09:49 +10:00
Henrik Rydgard
0f04d108de
Sanity checks and cleanup
2012-11-05 13:36:12 +01:00
Henrik Rydgard
6f85f02e25
Module loading fixes - proper module blacklisting, correct some error codes
2012-11-05 12:02:09 +01:00
Henrik Rydgard
8f751efe4d
Don't load modules that we have HLE implementations of.
2012-11-05 10:25:28 +01:00
Henrik Rydgard
b214a1a1da
Revert "Better wrapper system, and fixed warnings"
...
This reverts commit a00b1855cb
.
Conflicts:
Core/HLE/FunctionWrappers.h
Core/HLE/sceCtrl.cpp
Core/HLE/sceKernelModule.cpp
2012-11-05 10:05:09 +01:00
Henrik Rydgard
6bed1afb72
Merge branch 'master' of https://github.com/artart78/ppsspp into artart78-master
2012-11-04 23:59:26 +01:00
Henrik Rydgard
64cc573703
Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
2012-11-04 23:24:00 +01:00
Arthur Blot
9be8be6b7f
Implemented sceKernelLoadModule()
...
Note that it wasn't tested because all the games I tested had other problems (already implemented modules, encrypted modules, using different functions etc).
But code looks good so it'd probably need few (no?) fixes.
2012-11-04 19:01:20 +01:00
Arthur Blot
6f391515a6
Redid some things about callbacks, and made easy bugfixes
2012-11-04 17:32:55 +01:00
Henrik Rydgård
1ea930e8c8
code style fixing, remove unused field
2012-11-04 15:44:53 +01:00
Arthur Blot
133e1394f8
Merge remote-tracking branch 'upstream/master'
2012-11-04 15:09:03 +01:00
Arthur Blot
a00b1855cb
Better wrapper system, and fixed warnings
2012-11-04 15:08:23 +01:00
Henrik Rydgård
b6b7ac51b3
Allow specifying a range when allocating UIDs, default to [16, inf]
2012-11-04 13:28:52 +01:00
Henrik Rydgård
794dd9567b
Warning fixes
2012-11-04 13:27:11 +01:00
Henrik Rydgård
4ac0f63c42
Reindent sceKernel
2012-11-04 12:24:10 +01:00
Henrik Rydgård
baebaaddf9
Respect the IgnoreBadMemAccess ini option (exit on bad access if set).
...
Fix ini save/load on SDL build.
2012-11-04 11:54:45 +01:00
MrOrdinaire
1ab9943643
fix missing #include's and missing CMake linking directives
2012-11-03 10:33:24 +08:00
Henrik Rydgard
4f7ad15758
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00