Commit Graph

3410 Commits

Author SHA1 Message Date
Unknown W. Brackets
a740888add Fix typos. 2013-07-25 22:37:27 -07:00
Unknown W. Brackets
8da6259aff More carefully check defines for endianness. 2013-07-25 22:25:50 -07:00
Henrik Rydgard
1533b588e3 Argh, this really shouldn't be needed but is. 2013-07-26 01:18:40 +02:00
Henrik Rydgard
b3ea250122 typo 2013-07-26 00:57:29 +02:00
Henrik Rydgard
144a5849e2 Uhm, fix the second part of the BIG_ENDIAN #define error... 2013-07-26 00:54:39 +02:00
Henrik Rydgard
22505ac998 Jack up default audio volumes to 7, change the parameter names. 2013-07-25 23:51:45 +02:00
Henrik Rydgård
9fc57894ab Mac build fix (weird, BIG_ENDIAN really shouldn't be defined) 2013-07-25 19:21:43 +02:00
Henrik Rydgård
61351e4b59 Merge branch 'patch-1' of https://github.com/raven02/ppsspp into raven02-patch-1
Conflicts:
	Windows/ppsspp.rc
	native
2013-07-25 18:20:08 +02:00
Henrik Rydgård
080c99cd57 Merge pull request #2897 from Kingcom/DiscDirectory
Open directory as disc
2013-07-25 09:15:34 -07:00
Unknown W. Brackets
5e87d6e45d Add _le typedefs to font handling stuff. 2013-07-25 08:04:36 -07:00
Unknown W. Brackets
ae5851a393 Use _le typedefs in elf reading. 2013-07-25 08:04:35 -07:00
Unknown W. Brackets
81f7103e0b Use *_le for the sceKernel* funcs. 2013-07-25 08:04:34 -07:00
Unknown W. Brackets
f1c354607e Add special u32_le/etc. types to mark endianness.
Might even want u32_be...
2013-07-25 08:04:34 -07:00
raven02
82b2581d79 Remove 'Display raw framebuffer' option 2013-07-25 20:23:22 +08:00
Kingcom
cedb41a10c Merge branch 'master' of https://github.com/hrydgard/ppsspp into DiscDirectory
Conflicts:
	Windows/ppsspp.rc
	Windows/resource.h
2013-07-25 13:49:53 +02:00
Kingcom
b24f4a64d4 Linux fixes and small changes 2013-07-25 13:45:30 +02:00
Kingcom
5ddc9afba0 -save state support
-abstracted file access
-moved to VirtualDiscFileSystem class
2013-07-24 22:49:45 +02:00
The Dax
75dcbc0f09 Fix warning in sceNet.cpp. 2013-07-23 16:44:42 -04:00
Kingcom
e76ffe6b7c Supprt opening whole disc, assume file info is gathered before it's used 2013-07-23 22:23:12 +02:00
Kingcom
be548fdd2e Disable invalid file operations for virtual discs 2013-07-23 20:24:15 +02:00
Kingcom
0afd7dea28 Add error message when opening entire ISO 2013-07-23 17:53:55 +02:00
Kingcom
8955fedf44 Open directory as disc image 2013-07-23 17:24:33 +02:00
sum2012
a0faeb7849 Fix "for The variable 'ringbuffer' is being used without being initialized"
in Second Novel Kanojo no Natsu 15 fun no Kioku
2013-07-23 20:26:33 +08:00
Henrik Rydgard
9d76ba7dd2 Minor cleanup in texcache, fix some warnings 2013-07-22 19:26:16 +02:00
raven02
76bd4e3120 Fix rendering mode switching issue in old & new UI 2013-07-22 08:41:58 +08:00
Henrik Rydgard
2f50bec779 Merge branch 'raven02-master'
Conflicts:
	native
2013-07-21 22:37:22 +02:00
Henrik Rydgard
63682aacae Warning fixes, improve error msg 2013-07-21 22:36:54 +02:00
Unknown W. Brackets
465398b000 Fix retval and surrog pairs in sceCccEncodeUTF16().
Surrogate pairs fixed by native update for typo (missing ++.)
2013-07-21 12:57:28 -07:00
Unknown W. Brackets
3decbba334 Correctly output NULs, etc. (i.e. UTF-16.) 2013-07-21 12:56:55 -07:00
raven02
0216f52359 Merge remote-tracking branch 'upstream/master'
Conflicts:
	UI/GameSettingsScreen.cpp
	UI/MenuScreens.cpp
	Windows/ppsspp.rc
2013-07-22 00:03:54 +08:00
raven02
87fc81e56d Consolidate Rendering Mode 2013-07-21 23:17:42 +08:00
Henrik Rydgård
b17b120104 Merge pull request #2875 from Orphis/pbp-load-fix
Loader: Open PBP files even if we don't find the /PSP/GAME path
2013-07-21 05:24:04 -07:00
Florent Castelli
713f4747a6 Loader: Open PBP files even if we don't find the /PSP/GAME path 2013-07-21 14:11:52 +02:00
Henrik Rydgard
2b35aa9050 Add basic NewUI in-game menu. 2013-07-21 13:31:46 +02:00
Henrik Rydgård
679a6a98b2 Merge pull request #2874 from raven02/patch-3
Buildfix
2013-07-21 03:14:09 -07:00
Henrik Rydgard
03c665173f Fix range of newui volume control. Delete some old junk. 2013-07-21 12:12:20 +02:00
raven02
12a3a42d9a Buildfix 2013-07-21 17:59:04 +08:00
raven02
4c9422088b Only show OK button when (flag & DS_OK) in message dialog 2013-07-21 17:52:04 +08:00
Unknown W. Brackets
d58439469b Add basic stubs for sceCccIsValid*(). 2013-07-21 00:01:45 -07:00
Unknown W. Brackets
8d54b80d0d Implement the sceCcc charset conversions. 2013-07-20 23:54:06 -07:00
Unknown W. Brackets
282e7488e5 Implement the ucs/jis table lookup.
Not actually converting strings yet.
2013-07-20 23:02:35 -07:00
Unknown W. Brackets
cc7636f743 Implement sceCccEncode*(). 2013-07-20 23:01:53 -07:00
Unknown W. Brackets
1813513b08 Implement sceCccStrlen*(). 2013-07-20 22:02:10 -07:00
Unknown W. Brackets
fa85400178 Make sceCccDecode*() work. 2013-07-20 21:51:45 -07:00
Unknown W. Brackets
26523603c3 Listen to sceCccSetErrorChar*(), not used yet. 2013-07-20 21:51:22 -07:00
Unknown W. Brackets
13f6ca0019 When mapping to an axis, center when both pressed.
Fixes #2860.
2013-07-20 12:11:35 -07:00
raven02
39c6c7f634 Merge items to new UI 2013-07-20 22:03:52 +08:00
raven02
cfd8ef494a Add text shadow to Save Dialog 2013-07-20 21:33:40 +08:00
Henrik Rydgard
ff225fab5a Finish the touch input rewrite, get rid of the fakeinput hacks. 2013-07-20 14:05:07 +02:00
Henrik Rydgard
4b539e842a Also replace the on-screen cross 2013-07-20 12:54:33 +02:00