3416 Commits

Author SHA1 Message Date
daniel229
5ff098efb9 Another replace frame download in danganronpa 1 2014-10-05 13:46:47 +08:00
daniel229
ef1484da65 Replace frame download in danganronpa 1 2014-10-05 13:44:39 +08:00
daniel229
a7cf3aeafc Another replace frame download in danganronpa 2 2014-10-05 13:42:03 +08:00
daniel229
d7927009d0 Replace frame download in danganronpa 2 2014-10-05 13:39:15 +08:00
Unknown W. Brackets
adef5bbe59 Discard packet data when seeking. 2014-10-03 23:23:36 -07:00
Unknown W. Brackets
50e4eded75 Actually use the temp packet. 2014-10-03 23:08:16 -07:00
Unknown W. Brackets
72e8e6448f Don't eat packet data when using a temp packet. 2014-10-03 22:17:25 -07:00
Unknown W. Brackets
cf7e280185 Attempt to ensure we don't decode partial frames. 2014-10-03 22:11:45 -07:00
Unknown W. Brackets
f421453bf9 Align samples even after a loop.
This corrects the amount of audio after certain loops, but it doesn't seem
to output the right data when this happens.

Possibly, seeking isn't doing the right thing and resetting state that
shouldn't be reset when a loop happens.  Not sure... but it was already
wrong before, this just reads the right amount of it.
2014-10-03 21:33:45 -07:00
Unknown W. Brackets
2f443f52a6 Ensure we request s16 samples.
We won't get these for atrac3+, but we should for atrac3 (seems to be the
default anyway, but better to be clear.)
2014-10-03 20:05:08 -07:00
Unknown W. Brackets
24ab84a0fe Centralize atrac frame decode logic. 2014-10-03 20:04:54 -07:00
Unknown W. Brackets
398646411a Properly handle atrac packets with multiple frames.
This gets us decoding the start of a file and near loops way more
correctly.
2014-10-03 19:48:39 -07:00
Unknown W. Brackets
1b520ea673 Correct first next sample calculation.
If it's exactly matching a frame size, we need to return a full frame,
rather than 0.  Fixes #6967.
2014-10-03 07:49:35 -07:00
Henrik Rydgård
c2a462ceb2 Merge pull request #6949 from daniel229/func_replace_soranokiseki
Functions replace in Sora no Kiseki FC, SC ,and Boku no Natsuyasumi 2 and 4
2014-10-02 15:48:28 +02:00
Unknown W. Brackets
2221951cd9 Correct atrac looping offset by one frame. 2014-09-28 15:19:30 -07:00
Unknown W. Brackets
3856a53503 Handle atrac files with larger "fact" chunks.
Ends up with the a separate offset for loops, it seems like.  This corrects
looping information for these files.
2014-09-28 15:19:29 -07:00
Unknown W. Brackets
58afdfac60 Return an error for MOut on a stereo stream.
It seems like it won't downmix, it returns an error.
2014-09-28 15:19:29 -07:00
Unknown W. Brackets
feada0ee65 Adjust some logging.
Report logic op more correctly, cleanup an incorrect log.
2014-09-28 15:13:52 -07:00
Henrik Rydgård
80a28e5ac7 Merge pull request #6950 from unknownbrackets/gpu-minor
d3d9: Show an error when default shaders fail to compile
2014-09-27 18:38:42 +02:00
Henrik Rydgård
f875b14666 Merge pull request #6954 from unknownbrackets/font-minor
Fix some minor issues in sceFont causing failing tests
2014-09-27 18:35:41 +02:00
Unknown W. Brackets
2c99baf295 Delay sceUtilityMsgDialogUpdate() per tests.
This is an approximate value, but it should be close.
2014-09-27 00:13:27 -07:00
Unknown W. Brackets
ad191cdd3a Correct error codes in sceFontOpenUserMemory(). 2014-09-26 23:44:36 -07:00
Unknown W. Brackets
1d4bd6c695 Add a delay for creating fontlibs and fonts.
Matches tests, low bound on the delay.
2014-09-26 23:44:04 -07:00
daniel229
aad301a97a Replace download frame in Boku no Natsuyasumi 2 and 4 2014-09-27 14:00:37 +08:00
Unknown W. Brackets
358462a7f4 Add a .gitattributes to normalize newlines.
No code changes.
2014-09-26 21:20:50 -07:00
daniel229
4de7e89330 Replace download frame in Sora no kiseki SC,and a comment for Sora no kiseki 3rd 2014-09-26 17:13:01 +08:00
daniel229
ea9a0182e4 Replace download frame in Sora no kiseki FC 2014-09-26 16:55:37 +08:00
Unknown W. Brackets
c88b66b308 d3d9: Emulate some logic ops with blending.
This makes Brave Story's intro visible.  Also add for GLES2/GLES3, but
doesn't seem to work on GLES2.
2014-09-23 21:13:47 -07:00
Unknown W. Brackets
0ebe5325d4 Correct the end from sceAtracGetSoundSample().
I think it's meant to be the last *valid* sample.
2014-09-23 11:33:21 -07:00
Unknown W. Brackets
e717a87f9f Add extra frames if we run out of atrac data.
We could probably insert frames instead for GHA phase shifting, but this
will solve other bugs too, I think.
2014-09-23 11:33:21 -07:00
Unknown W. Brackets
fa42426d21 Clamp the final sample count during decode.
Some games depend on / expect this, or else they'll let important data get
overwritten.
2014-09-23 11:33:20 -07:00
Unknown W. Brackets
68f4a1e7f7 Return the correct next sample at the beginning. 2014-09-23 11:33:20 -07:00
Unknown W. Brackets
0aa7247fea Fix seeking in atrac after the start.
Not sure the very start is right though, arg.
2014-09-23 11:33:19 -07:00
Unknown W. Brackets
4702ae0e41 Add breakpoints to most sceAtrac mem access. 2014-09-23 11:33:18 -07:00
Unknown W. Brackets
6b6bf3f8e6 Correct the dataOff member of atrac context. 2014-09-23 11:33:18 -07:00
Unknown W. Brackets
ac1fcdb269 Skip samples in the first chunk of atrac output.
This seems to be what the PSP actually does, although not sure.  The first
result is always smaller by this amount (numerous atrac files tested.)
2014-09-23 11:32:11 -07:00
Unknown W. Brackets
70705d4a9d Remove incorrect atrac decode ptr nullcheck.
Already shown in decode test to be valid.
2014-09-23 08:32:09 -07:00
daniel229
d452d02aba Update replace function for Toaru Majutsu to Kagaku no Ensemble. 2014-09-21 10:58:56 +08:00
daniel229
a657da91c3 Replace download frame in Toaru Majutsu to Kagaku no Ensemble 2014-09-18 15:37:12 +08:00
daniel229
48b774d143 Replace download frame in Rezel Cross 2014-09-18 15:29:59 +08:00
daniel229
2dd3ab6c20 Replace frame download in suikoden1&2 2014-09-15 00:19:22 +08:00
Henrik Rydgard
f84ebf6bff sprintf->snprintf, fix some too short buffers 2014-09-14 00:14:11 +02:00
Henrik Rydgard
02a89306d1 Warning fixes, sprintf->snprintf 2014-09-13 23:51:07 +02:00
Unknown W. Brackets
a892779f89 Merge pull request #6880 from daniel229/func_replace_sakurasou
Replace frame download in Sakurasou No Pet Na Kanojo

Conflicts:
	Core/HLE/ReplaceTables.cpp
2014-09-12 22:28:27 -07:00
daniel229
5f4a95cdd5 Update as unknown's suggestion 2014-09-13 10:21:00 +08:00
Unknown W. Brackets
4bad83b12b Move a couple funcs outside of loops.
Will cut down on the performance hit.
2014-09-11 22:56:53 -07:00
daniel229
7c1d4234ab Replace frame download in Sakurasou No Pet Na Kanojo 2014-09-11 15:32:07 +08:00
daniel229
22fa431f89 Replace frame download in Ore no Imouto ga Konnani Kawaii Wake ga Nai 2014-09-11 14:34:17 +08:00
daniel229
81ec625d0a Update the hook for Kirameki School Life SP 2014-09-11 12:01:58 +08:00
daniel229
e8efab6d21 Change function name 2014-09-11 00:47:06 +08:00