Commit Graph

13173 Commits

Author SHA1 Message Date
Henrik Rydgård
642bb3705a Merge pull request #6082 from raven02/patch-55
Add missing lcutoff and lconv
2014-05-14 17:17:16 +02:00
raven02
9db47b9908 Add missing lcutoff and lconv 2014-05-14 23:00:28 +08:00
raven02
8664fbac11 Make the EstimateDrawingSize() simpler 2014-05-14 20:13:20 +08:00
sum2012
4ae98826e1 Increase sceUtilityLoad(unload) AvModule
I want do more research of #5993
2014-05-14 15:32:15 +08:00
Unknown W. Brackets
2d12eb3394 Do not specify max LOD for no-mipmap textures.
Fixes #6077, incorrect filtering with no mipmaps in Popolocrois.
This was causing it to use the mag filtering setting, even when minifying.
2014-05-13 22:40:58 -07:00
Unknown W. Brackets
673f264ef4 Add a couple more texture-related break cmds.
These prevent it from breaking too early so the preview is more likely to
be complete and viewable.
2014-05-13 22:38:53 -07:00
Unknown W. Brackets
8404a52ab9 Fix typo in scePsmfPlayerStart() rewind. 2014-05-12 07:33:00 -07:00
Henrik Rydgård
a127ca8680 Merge pull request #6073 from unknownbrackets/psmfplayer
Cleanup psmfplayer pts/frame/audio sync, handle start parameters
2014-05-12 09:47:00 +02:00
Unknown W. Brackets
0e781cd053 Fix ranged mpeg memchecks, oops. 2014-05-11 21:52:15 -07:00
Unknown W. Brackets
578e4e049b When psmfplayer video is behind audio, skip frames.
This is what the PSP does.  Basically the audio pts drives sync.
2014-05-11 21:51:28 -07:00
Unknown W. Brackets
3205964204 Validate and support stream params in psmfplayer. 2014-05-11 14:23:14 -07:00
Unknown W. Brackets
66a480ba95 scePsmfPlayerStart() can also rewind. 2014-05-11 14:23:13 -07:00
Unknown W. Brackets
9c0bc32f52 Add support for initPts in scePsmfPlayerStart().
It won't be super speedy though, could more ideally do it on the calls to
Update()...
2014-05-11 14:23:13 -07:00
Unknown W. Brackets
5a04fc23a3 Improve error handling in scePsmfPlayerStart(). 2014-05-11 14:23:12 -07:00
Henrik Rydgård
63da1190e7 Merge pull request #6072 from unknownbrackets/gpu-minor
Optimize double alpha blending for 1/0 textures
2014-05-11 23:19:34 +02:00
Unknown W. Brackets
f660c04983 Optimize double alpha blending for 1/0 textures.
If the blend is 2*a / 1-a, and the alpha is either 1 or 0, we can still
use color doubling instead.  Fixes #3379 (Persona 2.)
2014-05-11 14:17:19 -07:00
Unknown W. Brackets
bfa02f8fa1 Fix some spurious resets on stopping a game. 2014-05-11 10:58:33 -07:00
Unknown W. Brackets
233f13bb8e Fix a GetPointer() in softgpu when debugging.
Should just bail without a texture bound.
2014-05-11 10:58:33 -07:00
Henrik Rydgard
281ff6ce2a Windows: Get rid of that silly inner "display" window. Should be zero functional change. 2014-05-11 18:04:07 +02:00
Henrik Rydgård
d2855adc63 Merge pull request #6061 from unknownbrackets/gpu-minor
Correctly flip textures in DrawActiveTexture()
2014-05-10 18:40:44 +02:00
Unknown W. Brackets
b4ceedfc43 Correctly flip textures in DrawActiveTexture().
We want to flip the origin of UV (top to bottom), not the pixels within
the specified range.
2014-05-10 09:35:02 -07:00
Henrik Rydgård
78fe138df1 Merge pull request #6059 from raven02/patch-53
Add GL_NV_framebuffer_blit support for BindFramebufferColor()
2014-05-10 11:03:04 +02:00
raven02
11b9d8d29a Build fix 2014-05-10 12:26:53 +08:00
raven02
4263f00092 Add GL_NV_framebuffer_blit support for BindFramebufferColor() 2014-05-10 11:41:24 +08:00
raven02
c54664ba89 Validate the size framebuffer size with the szie from sceDmac 2014-05-09 23:32:26 +08:00
Henrik Rydgård
716266dcf2 Merge pull request #6051 from thedax/msbuild-tweak
MSBuild scripts: Enable parallel build and in effect, fix x64.
2014-05-08 23:29:12 +02:00
The Dax
f08f237bfa MSBuild scripts: Enable parallel build and in effect, fix x64.
For some reason it was complaining about the platform being invalid with the /m switch at the end.
2014-05-08 17:26:22 -04:00
Henrik Rydgård
c0e13bf38d Merge pull request #5888 from raven02/patch-5
Delay thread for sceMp3Decode()
2014-05-08 16:14:01 +02:00
Henrik Rydgård
19ea7b5331 Merge pull request #6047 from raven02/patch-47
Comment out the remaining one LogReadPixelsError()
2014-05-08 16:12:56 +02:00
Henrik Rydgard
7eb1ca13f3 Update lang 2014-05-08 16:10:56 +02:00
Henrik Rydgard
b8c39d4e42 ReadFramebuffer: Support sub rectangle 2014-05-08 16:09:55 +02:00
Henrik Rydgard
3c2819afea Make DrawActiveTexture more flexible (u/v origin too). 2014-05-08 15:28:25 +02:00
Henrik Rydgard
3b3c794a37 More framebuffer code cleanup 2014-05-08 15:16:33 +02:00
Henrik Rydgard
5a60ccc9f0 BlockTransfer: Move framebuffer handling into Framebuffer.cpp 2014-05-08 15:16:10 +02:00
Henrik Rydgard
8ef377c427 Some preparations towards framebuffer management improvements 2014-05-08 15:16:10 +02:00
raven02
ec06b6532a Comment out the remaining one LogReadPixelsError() 2014-05-08 20:30:40 +08:00
Henrik Rydgård
d3ab35673b Merge pull request #6036 from thedax/gameSettingsScreen-ui-fix
GameSettingsScreen: Adjust the "Show Touch Pause Menu Button" enabling logic slightly.
2014-05-08 13:34:03 +02:00
Henrik Rydgård
155dcee5a6 Merge pull request #5975 from raven02/patch-32
Audio : add low/medium/high audio latency mode
2014-05-08 11:00:01 +02:00
Henrik Rydgård
55f9e8619d Merge pull request #5968 from sum2012/sceUtility
Avoid duplicate logging in sceUtility*GetStatus
2014-05-08 10:54:05 +02:00
Henrik Rydgård
07ed5080ff Merge pull request #5986 from thedax/win32BuildScript
Win32: Add some MSBuild scripts to build from the command-line.
2014-05-08 10:52:23 +02:00
Henrik Rydgård
9dfe12dc2a Merge pull request #6035 from thedax/egl-extensions-tab
SystemInfoScreen: Don't show the EGL Extensions tab if there are none to show.
2014-05-08 10:47:03 +02:00
Henrik Rydgard
fcf2498b11 Minor stuff from #6403 2014-05-08 10:46:19 +02:00
Henrik Rydgard
305e1652cb Turn off glGetError in Framebuffer.cpp. Can be easily turned back on if needed. 2014-05-08 10:43:46 +02:00
Henrik Rydgard
89fbe8f761 Reduce some logspam 2014-05-08 10:40:58 +02:00
Henrik Rydgard
2e56e0f122 Fix check for glBlitFramebufferNV 2014-05-08 10:40:36 +02:00
Henrik Rydgard
2b58f2657c Merge branch 'patch-40' of github.com:raven02/ppsspp into raven02-patch-40 2014-05-08 10:00:00 +02:00
Henrik Rydgård
fcaaedebbd Merge pull request #5951 from raven02/patch-23
Medium quality mode for spline patch
2014-05-06 23:05:27 +02:00
Henrik Rydgard
ef19be80e5 Update native 2014-05-06 21:34:45 +02:00
Henrik Rydgård
3bfe645430 Merge pull request #6034 from thedax/alt-speed-slider-adjustment
Update the alternative speed slider to use the new stepping system.
2014-05-06 21:34:25 +02:00
Unknown W. Brackets
29cea43119 Merge pull request #6042 from bhavin192/patch-1
Update vaersion to 0.9.8
2014-05-06 12:00:35 -07:00