85 Commits

Author SHA1 Message Date
Unknown W. Brackets
e569bb6862 Missed one, try to fix Blackberry too. 2013-12-30 21:52:09 -08:00
Henrik Rydgård
e5e17fbc6e More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
Henrik Rydgård
00c32ddadb Mostly get rid of including "Globals.h" 2013-12-30 10:17:11 +01:00
Henrik Rydgård
868a3d6dd5 Load unknown.png for ELFs masquerading as PBP 2013-12-11 14:22:25 +01:00
Henrik Rydgård
4b605045ea Merge pull request #4767 from unknownbrackets/moduleinfo
Return much more correct values for module info
2013-12-09 01:02:59 -08:00
Unknown W. Brackets
1f32720d8f Return much more correct values for module info.
sceKernelQueryModuleInfo() was just completely wrong before.
2013-12-09 00:45:54 -08:00
Unknown W. Brackets
2b10fbae1e Small tweaks to rel2 logging. 2013-12-08 22:34:36 -08:00
Unknown W. Brackets
0636a65ad9 Use ReadEntireFile() a few more places.
This fixes one or two minor memory leaks.
2013-12-08 12:02:37 -08:00
Henrik Rydgard
32f479b0a6 Assorted log spam reductions.
Also let Java know of some important events. Not used for anything yet.
2013-12-04 17:43:00 +01:00
Unknown W. Brackets
eac8b1a84d Scan for functions even without a .text section.
It's possible this may be wrong, but every game I've seen loads the funcs
in this area.  Sometimes there's data after the funcs before the stubs,
but it's better than no funcs.
2013-12-01 19:43:40 -08:00
Kingcom
5844d0107b Rewrite SymbolTable 2013-11-27 13:33:30 +01:00
Unknown W. Brackets
33d6ee77cb Add a some more defines for ELF values.
Mostly flags and stuff.
2013-11-17 02:14:35 -08:00
Henrik Rydgard
6be534ca18 Merge branch 'warnings' of https://github.com/unknownbrackets/ppsspp into unknownbrackets-warnings
Conflicts:
	Core/ELF/ElfReader.cpp
2013-11-15 19:11:51 +01:00
Henrik Rydgard
77ef79892e Remove wrong alignment check on relocations. Add a comment. 2013-11-15 18:47:27 +01:00
Unknown W. Brackets
b9feae3b62 Don't require 32-bit relocs to be aligned.
Also, report these situations more, who knows what games they could break.
2013-11-15 08:19:29 -08:00
Henrik Rydgard
5e3fd4f1fa Turn down reloc logging a bit more 2013-11-14 23:07:22 +01:00
Henrik Rydgard
003cb41db5 Oops, that was too much logging on startup. 2013-11-14 12:32:59 +01:00
Henrik Rydgard
9d4ece0f58 Robustify the ELF loader a little - it didn't like unaligned addresses.. 2013-11-14 11:44:14 +01:00
Unknown W. Brackets
ba69eba53c Just log and continue when EI_CLASS is wrong.
Users with emulator-only patches or etc. shouldn't necessarily have to
not be able to play the game anymore, as long as the problem is surfaced.
2013-10-12 10:03:27 -07:00
Kingcom
7f1fca8e74 Check e_ident of elf header 2013-10-05 10:05:55 +02:00
Unknown W. Brackets
8ccd3773d9 Open files using wide functions on win32.
Fixes #3432.
2013-08-27 00:28:46 -07:00
adrian17
06a015983a Fixed some doubled semicolons 2013-08-25 19:43:18 +02:00
Unknown W. Brackets
109ad17ac6 Use a typesafe struct for opcodes.
Also, correctly read delayslots using Read_Instruction on ARM.
2013-08-24 15:36:24 -07:00
Unknown W. Brackets
083fa71c1a Fix 26-bit reloc truncation (was 30 bit...)
Hopefully didn't affect anything?
2013-08-22 23:21:54 -07:00
Unknown W. Brackets
a217cefa11 Tone down some less needed reporting. 2013-08-21 08:40:29 -07:00
Unknown W. Brackets
c8716d9a02 Fix a few minor typos + small reporting change. 2013-08-12 23:02:39 -07:00
Henrik Rydgard
0dac2b4783 Update native, minor UI stuff and cleanups 2013-08-10 23:04:23 +02:00
Henrik Rydgård
49a3b71f60 Merge pull request #3006 from Ced2911/prx_endian
fix prx decryption
2013-07-30 11:22:07 -07:00
Ced2911
ae358d2898 fix prx decryption 2013-07-30 19:36:07 +02:00
Henrik Rydgard
30e18e9344 Log level changes 2013-07-30 01:09:12 +02:00
Unknown W. Brackets
0b5bdeb1d3 Fix some compile failures under big endian. 2013-07-28 21:04:17 -07:00
Unknown W. Brackets
d9d66c46e9 Avoid a possibly uninitialized var. 2013-07-26 22:50:56 -07:00
Unknown W. Brackets
ae5851a393 Use _le typedefs in elf reading. 2013-07-25 08:04:35 -07:00
tpunix
94ef18025f bugfix of LoadRelocations2 2013-07-16 18:17:12 +08:00
tpunix
aae16cd732 improve of prsDecrypt2. support decrypt type 6. 2013-07-08 12:41:08 +08:00
Henrik Rydgard
604ad0181b Merge branch 'new-ui'. Still incomplete. Enable by setting NewUI=True in ppsspp.ini
Conflicts:
	UI/MenuScreens.cpp
2013-06-27 16:28:38 +02:00
Henrik Rydgard
645e8a7705 More NewUI, bugfix in ParamSFO where strings were created to include the trailing zero. 2013-06-09 12:41:12 +02:00
Sacha
b39a572043 Buildfixes.
Fix C++11 usage.
Remove redundancy.
Fix st_*time re-usage.
2013-06-02 13:26:39 +10:00
Unknown W. Brackets
cc647ed910 Add logging of more relocation errors. 2013-06-01 09:29:38 -07:00
Henrik Rydgård
6db586e12f Merge pull request #2015 from tpunix/master
Module load bug fix
2013-06-01 08:25:08 -07:00
tpu
934196109e WriteVarSymbol bug fix 2013-06-01 22:43:23 +08:00
Unknown W. Brackets
06c19622d5 Fix some init/type warnings. 2013-05-31 23:14:29 -07:00
tpu
cf8309b783 add relocate type 0x700000a1 support 2013-05-31 18:34:47 +08:00
Unknown W. Brackets
acac847af2 Cleanup sceKernelGetModuleIdByAddress().
Actual firmware seems to accept any address in the range, and also
correct the error result.

Now people won't think this is broken anymore.
2013-04-10 21:03:43 -07:00
Unknown W. Brackets
12f4bf3664 Buildfix for Linux. 2013-04-09 00:05:05 -07:00
Unknown W. Brackets
f5642f11af Buildfix. 2013-04-08 23:01:54 -07:00
Henrik Rydgard
8b6eea7df4 Load icon and bg from PBP files. 2013-04-08 21:46:54 +02:00
Henrik Rydgard
7425532e99 Move non-Android specific stuff from android/jni to /UI.
Move source_assets one level up, too.
Also, start prototyping GameInfoCache, you'll see what it's for soon...
2013-03-30 15:46:26 +01:00
Henrik Rydgard
60189663db ELF relocation: check that sectionToModify >= 0. 2013-03-23 13:26:55 +01:00
Unknown W. Brackets
363d1dbe19 Fix some misc. warnings. 2013-02-18 08:44:59 -08:00