Florent Castelli
e0ff68b3f6
c++11: Remove compat header base/functional.h
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We want a proper C++11, not tr1. We don't target those compilers anyway.
2016-10-12 11:32:45 +02:00
Unknown W. Brackets
6ac166b05f
UI: Fix some override warnings.
2016-10-01 11:23:24 -07:00
Unknown W. Brackets
c793efd69a
http: Load actual game list.
2016-07-04 00:16:58 -07:00
Unknown W. Brackets
862e6fffd5
UI: Keep focus on game after displaying details.
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Fixes #8539 .
2016-02-07 17:15:19 -08:00
Henrik Rydgard
732b1239e7
Add some permission infrastructure, add an ugly button that asks you to grant STORAGE permission if necessary.
2015-12-17 22:41:50 +01:00
Henrik Rydgard
556eeef222
Move savedata manager to a new Tools category in Settings
2015-06-12 20:37:42 +02:00
Henrik Rydgard
084aad74c3
Make GameInfoCache understand PSP savedata as a "game" type. Use it to create a basic savedata listing screen.
2015-06-11 20:22:16 +02:00
Henrik Rydgard
2e675c7b0b
Move GamePauseScreen into its own file
2014-12-22 10:48:17 +01:00
Peter Tissen
be3389fdef
added optional per-game settings
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call button 'game settings' only when modifying game-only settings
make the user confirm deleting settings
2014-12-16 00:14:11 +01:00
Unknown W. Brackets
e4792116a7
Initial attempt at a compat report screen.
2014-09-27 16:41:33 -07:00
Sacha
cd20288d99
Fix some compiler warnings.
2014-07-17 00:49:58 +10:00
Henrik Rydgard
498136bbf8
Switch to vertical layout automatically as the window is being resized
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Prevents ending up in the wrong layout on startup and being unable to fix it
without restarting the emulator.
2014-06-29 21:08:19 +02:00
Henrik Rydgard
29e9d0caa3
More focus handling issue fixing
2014-06-22 18:32:57 +02:00
Henrik Rydgard
cefc0bc96f
Play the game's SND0.AT3 when a game is selected in the menu and on the "game screen".
2014-06-22 17:02:04 +02:00
Unknown W. Brackets
0416f0d918
On main screen, show game bgs using controller.
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This won't affect touch UIs but it's a nice touch for controller based
animation imho.
2014-06-21 18:04:27 -07:00
Unknown W. Brackets
274160bc22
Centralize game background drawing code.
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No need to duplicate it everywhere.
2014-02-09 17:39:15 -08:00
Henrik Rydgård
cc22a70667
Show the homebrew & demos tab after having installed a zip file.
2013-12-06 12:29:27 +01:00
Henrik Rydgård
7f481905b0
More work on the Homebrew Store, get it working on Windows and Android
2013-12-05 12:48:09 +01:00
Henrik Rydgård
2fb2602387
Initial draft of the Homebrew Store. Lets you install a few homebrew.
2013-12-05 12:48:08 +01:00
Henrik Rydgard
50f67d631d
VS 2013 buildfix?
2013-12-04 19:22:40 +01:00
shenweip
8d692f26e0
Update screen.
2013-11-26 18:20:33 +01:00
shenweip
9814b1d6d2
Add support for multiple disc.
2013-11-26 18:20:33 +01:00
Henrik Rydgard
c53b32d154
Show a dismissable notification if PPSSPP is behind the latest official release
2013-11-26 14:04:29 +01:00
Henrik Rydgard
f650b23c90
ARM: Add NEON widening and narrowing moves, and float/int convert.
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Experiment a little in the vertex decoder.
2013-11-24 13:30:28 +01:00
The Dax
728101aebb
Revise how the language system works.
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On Win32, the Language menubar is eliminated in favour of displaying a NewLanguageScreen on screens that are of type UIDialogScreenWithBackground/UIScreenWithBackground; UIScreen inheriting screens (e.g. GamePauseScreen) still require manual additions.
2013-11-03 19:21:53 -05:00
Unknown W. Brackets
2f010773e1
Add rewind feature to the UI.
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May not be perfect yet.
2013-11-02 18:33:23 -07:00
Henrik Rydgård
787db5812d
UI cleanup and a crashfix for duplicate back key events
2013-10-28 16:04:53 +01:00
Henrik Rydgård
0ae5e5cf1c
Fix returning to game with ESC or other mapped back button, minor
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cleanups.
2013-10-27 10:04:38 +01:00
Henrik Rydgård
4590e44954
add "onFinish" to screens so that ESC (etc) works the same as the back
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touch button.
2013-10-25 13:19:08 +02:00
Unknown W. Brackets
1a77099b1c
Don't crash if the pause screen is closed quickly.
2013-09-15 14:58:49 -07:00
Unknown W. Brackets
f97794136c
Use a UI event for clearing recents.
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This way it builds on Android, and is cross platform too.
2013-09-07 09:44:28 -07:00
The Dax
aebd5156a5
Win32 UI: Add a System Language menu that's dynamically created. Also fix several small bugs where the UI wouldn't switch languages on the Pause screen, and in a couple other spots.
2013-09-04 08:00:50 -04:00
Henrik Rydgard
273fb7c941
Warning fixes, make the back button exit the emu on the main screen on Android.
2013-09-04 10:51:14 +02:00
Unknown W. Brackets
24ecf9416c
Update language immediately in UI.
2013-09-01 13:29:23 -07:00
Steven Cherry
761186ec4c
Rebase
2013-08-23 22:28:21 -05:00
The Dax
199bd959ca
PauseScreen: Allow escape/cancel buttons to dismiss the menu and go back in-game.
2013-08-21 06:18:18 -04:00
Henrik Rydgard
42c1203b86
Enable the Load State button only if there is a state in the selected slot.
2013-08-20 18:12:16 +02:00
Henrik Rydgard
3f6d1d5e13
Get rid of the separate "Main settings", put them in the System Settings category instead.
2013-08-20 18:03:52 +02:00
Henrik Rydgard
b186294132
UI tweaks. Change to cleaner background image.
2013-08-20 00:49:25 +02:00
Henrik Rydgard
73990bcc32
UI updates
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Touch&hold now goes to game menu and single click goes directly to the game, so I removed bDirectLoad.
There's now a linear game list view for the game browser.
Assorted fixes.
2013-08-16 12:53:35 +02:00
Henrik Rydgard
09c7aaacad
NewUI: Load games directly by press-and-hold on the main menu
2013-07-22 22:36:56 +02:00
Henrik Rydgard
2b35aa9050
Add basic NewUI in-game menu.
2013-07-21 13:31:46 +02:00
Henrik Rydgard
f2e739992d
More mousewheel support
2013-07-08 12:35:08 +02:00
raven02
26049e213f
Add UI::EventReturn OnExit
2013-06-28 20:31:10 +08:00
Henrik Rydgard
604ad0181b
Merge branch 'new-ui'. Still incomplete. Enable by setting NewUI=True in ppsspp.ini
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Conflicts:
UI/MenuScreens.cpp
2013-06-27 16:28:38 +02:00
Henrik Rydgard
84a9209285
More new-ui - a toggle, for example.
2013-06-10 22:06:51 +02:00