Xele02
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a23ca01f16
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Mode 8 Correction
Modif for save encryption in Param.sfo and export save filename and
encode key in a file
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2012-12-28 11:39:52 +01:00 |
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Henrik Rydgård
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853c588e61
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Merge pull request #265 from unknownbrackets/save-fixes
Stub out mode 12 so games think it's working
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2012-12-27 23:26:15 -08:00 |
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Henrik Rydgård
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3fb9b62d17
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Merge pull request #273 from artart78/master
Fixed the rest of the ELF issues
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2012-12-27 23:24:46 -08:00 |
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Henrik Rydgård
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fb8604e772
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Merge pull request #274 from raven02/master
Border cosmetic fix in save/load menu + add 2 stubs in sceAtrac
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2012-12-27 23:24:23 -08:00 |
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raven02
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f78c519a96
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OSK dialog cosmetic fix
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2012-12-28 12:03:53 +08:00 |
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raven02
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cb2d8d5c75
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Add 2 stubs in sceAtrac
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2012-12-28 11:40:44 +08:00 |
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raven02
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91c188c4d0
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Border cosmetic fix in save/load menu
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2012-12-28 11:22:12 +08:00 |
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Arthur Blot
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8ed8f57a7f
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Hopefully fix all the ELF loading issues
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2012-12-28 01:07:19 +01:00 |
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Henrik Rydgård
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1a378ea7a9
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Try to fix linux build
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2012-12-27 23:41:22 +01:00 |
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Henrik Rydgård
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3f5eae3db5
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Add some options to ingame menu. Minor fixes.
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2012-12-27 23:38:55 +01:00 |
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Arthur Blot
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a7af13b523
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Implemented classic segment relocations
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2012-12-27 21:32:12 +01:00 |
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KentuckyCompass
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57ee25e239
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Fix brain fart.
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2012-12-27 06:36:00 -08:00 |
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Henrik Rydgård
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bafb63ca72
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Merge pull request #267 from KentuckyCompass/case_insensitive2
Case insensitive2
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2012-12-27 06:06:00 -08:00 |
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KentuckyCompass
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33429ebf93
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Confirmed: PSP ignores .. beyond root.
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2012-12-27 05:27:13 -08:00 |
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KentuckyCompass
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1c5ea99031
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Remove pointless string clear()
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2012-12-27 05:14:06 -08:00 |
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KentuckyCompass
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3862aea4de
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Minor comment edit.
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2012-12-27 04:28:28 -08:00 |
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KentuckyCompass
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9e85c01c1f
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Simulate case insensitivity on case sensitive platforms.
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2012-12-27 04:27:07 -08:00 |
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KentuckyCompass
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725094eaef
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Storing a size_t returned from std::string in an int and checking for negative is weird.
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2012-12-27 04:23:04 -08:00 |
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KentuckyCompass
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928150fbf4
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Add an ERROR_LOG for GetDirListing not implemented on non-Windows.
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2012-12-27 04:15:08 -08:00 |
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KentuckyCompass
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3839179a09
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Implement opening for append in DirectoryFileSystem. Add more non-Windows access modes.
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2012-12-27 03:25:21 -08:00 |
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KentuckyCompass
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a0e1ab1181
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Reindent.
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2012-12-27 03:25:21 -08:00 |
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KentuckyCompass
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f5998d524a
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Add HOST_IS_CASE_SENSITIVE define
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2012-12-27 03:25:21 -08:00 |
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Unknown W. Brackets
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709df11c9e
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Stub out mode 12 so games think it's working.
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2012-12-26 17:33:56 -08:00 |
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Unknown W. Brackets
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fcc5bfee99
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Add more atrac3 stubs to get games farther.
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2012-12-26 13:36:10 -08:00 |
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Henrik Rydgård
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35f60501c1
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Update a function name
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2012-12-26 19:30:46 +01:00 |
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Henrik Rydgård
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ddd3e4384f
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audio: need to clear the rest of the buffer at end of sample.
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2012-12-26 19:12:23 +01:00 |
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Henrik Rydgård
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b82852d8b3
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Merge pull request #256 from unknownbrackets/sysmem-fix
Fix GetMemoryBlockPtr() to take both arguments
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2012-12-26 06:50:48 -08:00 |
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Unknown W. Brackets
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ddfa56e0f2
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Fix GetMemoryBlockPtr() to take both arguments.
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2012-12-26 04:02:33 -08:00 |
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Unknown W. Brackets
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df04bbe4dd
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Fix a crash when switching between jit/interp.
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2012-12-26 03:30:08 -08:00 |
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Unknown W. Brackets
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724640d308
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Revert rescheduling in sceIoOpen().
Broke Orbit and Breakquest, maybe my tests are wrong. Scheduling is hard.
This reverts commit f75f2748b1 .
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2012-12-26 02:26:17 -08:00 |
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Unknown W. Brackets
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0587104c16
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No need to register now, actually.
Was using NotifyCallbackType before but that wasn't necessary
anyway, so this is cleaner/better.
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2012-12-26 02:17:47 -08:00 |
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Unknown W. Brackets
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be779d7f77
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Actually run callbacks for async IO.
Probably needs to actually be delayed though.
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2012-12-26 01:33:43 -08:00 |
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Unknown W. Brackets
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8d946a7a3a
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Ensure we don't close the wrong fd in async io.
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2012-12-26 01:33:43 -08:00 |
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Unknown W. Brackets
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a4154dbc17
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Clean up a few IO wrappers with deferred HLE.
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2012-12-26 01:33:42 -08:00 |
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Unknown W. Brackets
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f75f2748b1
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Tests show io open also rescheds, async or not.
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2012-12-26 01:33:42 -08:00 |
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Unknown W. Brackets
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b2ef54e194
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Make waiting on async IO reschedule.
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2012-12-26 01:33:42 -08:00 |
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Unknown W. Brackets
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4b9b23dfb4
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Correct arguments in sceIoGetAsyncStat().
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2012-12-26 01:33:41 -08:00 |
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Henrik Rydgård
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27e8e4c6fb
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Stop ADPCM decoder from running off into space. improves motogp audio.
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2012-12-26 09:07:52 +01:00 |
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Henrik Rydgård
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fb238c685e
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SasAudio: voice.samplePos -> voice.sampleFrac. Gets rid of annoying overflow errors.
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2012-12-26 08:53:19 +01:00 |
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Henrik Rydgård
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b2f29992a3
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Wrap some functions, clean some stuff
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2012-12-26 08:52:40 +01:00 |
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Henrik Rydgård
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ed68dea0d5
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JIT: Ignore branches in delay slots. Not sure if this is 100% correct.
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2012-12-26 08:37:53 +01:00 |
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Henrik Rydgård
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1328413dfc
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Filesystems: add host0: hack, proper shutdown of DirectoryFileSystem
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2012-12-26 08:24:19 +01:00 |
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Henrik Rydgård
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d95dbca9be
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Cleanup GPU init/shutdown a bit
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2012-12-25 22:42:19 +01:00 |
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Unknown W. Brackets
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d9cd067f5a
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Merge pull request #251 from unknownbrackets/save-fixes
sceUtility / savedata fixes
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2012-12-25 12:20:30 -08:00 |
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Unknown W. Brackets
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b0295664e8
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Correctly fix incorrect save directory being used.
Darn, should've caught this before when I refactored wrong.
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2012-12-25 01:41:02 -08:00 |
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Unknown W. Brackets
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1a71bf3aaf
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Fix potential buffer overflow.
Detail can be 1024 already, I guess.
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2012-12-25 01:36:21 -08:00 |
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Henrik Rydgård
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38a7059bdd
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Initialize some stuff in SasAudio, fixes some audio issues on my mac
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2012-12-25 10:08:57 +01:00 |
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Unknown W. Brackets
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0fa0d3f6db
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Oops, need to use saveNameList when specified.
Mistake from 6f165cfbe46ead77e3b4e99fe18ee1609188cf9c...
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2012-12-25 01:07:05 -08:00 |
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Unknown W. Brackets
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f8f581794f
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Make sure sceUtility funcs all return error codes.
Right now, everything is 0, but before it wasn't returning anything.
Returning 0 actually made some games start working right.
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2012-12-25 01:07:04 -08:00 |
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Unknown W. Brackets
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db6ef8ce64
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Simplify reading/writing in one shot.
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2012-12-25 01:07:04 -08:00 |
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