Commit Graph

1513 Commits

Author SHA1 Message Date
Unknown W. Brackets
580a641942 gedbg: Shrink on dbl click after all.
Makes sense for this to go to the original size.
2016-01-10 10:10:43 -08:00
Unknown W. Brackets
23fc832813 gedbg: Add option to display CLUT preview.
This swaps the texture to the right.
2016-01-10 10:08:02 -08:00
Unknown W. Brackets
6ebbf2cb72 gedbg: Allow grow and shrink to fit. 2016-01-10 09:25:54 -08:00
Unknown W. Brackets
2fc296a1fb gedbg: Format a few more cmds. 2016-01-07 22:42:20 -08:00
Unknown W. Brackets
481be1cd34 Fix GL feature detection. 2016-01-06 20:26:53 -08:00
Unknown W. Brackets
48ef1ae8ca Change Win UI constants to use D3D9 not DX. 2016-01-05 23:08:20 -08:00
Unknown W. Brackets
aa0055cea7 Track the running GPU backend separate from config.
This way we can change the config directly when we want to save a new
setting, rather than having hacks to use a temp var.
2016-01-05 22:37:28 -08:00
Unknown W. Brackets
63c600d5e2 gedbg: Format flat shading. 2016-01-04 21:46:18 -08:00
Kingcom
1f5c28ca62 GEDebugger: Add option to force texture opaqueness 2016-01-03 20:50:43 +01:00
Henrik Rydgård
5bd72ea268 Merge pull request #8347 from hrydgard/graphics-context
Graphics context
2016-01-03 18:54:58 +01:00
gmvbif
63ee113af4 Added break for every switch case in DescribePixelRGBA. Please double check this. 2016-01-02 09:40:50 +03:00
Henrik Rydgard
3398288bd0 Some cleanup around input_state 2016-01-01 14:40:18 +01:00
Henrik Rydgard
15de6e6b98 GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
Needed to prevent clutter all over the codebase.

Does not go all the way yet, goal would be a common render loop between platforms but not there yet.
2016-01-01 14:40:16 +01:00
Henrik Rydgård
716d7a38f5 Merge pull request #8292 from unknownbrackets/opengl-core
Improve VAO core profile performance
2015-12-30 22:03:04 +01:00
Unknown W. Brackets
e898043249 Remove unused variable. 2015-12-30 11:02:50 -08:00
Unknown W. Brackets
cbf149b0b4 Display types at different log levels.
Just to make errors stand out more, mainly.
2015-12-28 14:13:22 -08:00
Unknown W. Brackets
4d041c9ffe Try to add support for GL_KHR_debug.
For some reason I'm still not seeing this work in a core profile...
2015-12-28 14:13:19 -08:00
Henrik Rydgård
b117896b63 Merge pull request #8317 from unknownbrackets/minor
Minor fixes to SDL + resolution display
2015-12-28 19:46:18 +01:00
Henrik Rydgård
d5121cd974 Merge pull request #8306 from unknownbrackets/lang-fuzzy
Fuzzy match lang when user locale doesn't exist + XP support
2015-12-28 19:44:32 +01:00
Unknown W. Brackets
9995447a53 Remove an unused definition. 2015-12-27 14:56:20 -08:00
Unknown W. Brackets
6e48f907dd Support minimize and maximize state.
Fixes #6893.  Minimize is mostly useful for tooling, and maximize is a
more user-friendly way of specifying a fullscreen shortcut.
2015-12-25 19:18:32 -08:00
Unknown W. Brackets
3fd67f9199 Attempt to determine lang/country on XP.
This will sometimes give numbers, but it's closer than assuming en_US.
2015-12-25 19:14:05 -08:00
Unknown W. Brackets
4b66c2b4ec Re-enable FMA3 on MSVC2015+ builds. 2015-12-22 23:22:16 -08:00
Unknown W. Brackets
39d1dd3a01 Initialize this in case it's never used. 2015-12-20 09:28:58 -08:00
Unknown W. Brackets
40eaa00351 Oops, left this wrong while debugging. 2015-12-20 08:59:04 -08:00
Unknown W. Brackets
49780eac24 Use VAOs in vertex preview drawing. 2015-12-19 09:18:30 -08:00
Unknown W. Brackets
5fe802c4e9 Use VAOs in GE debugger drawing. 2015-12-19 09:18:29 -08:00
Henrik Rydgard
732b1239e7 Add some permission infrastructure, add an ugly button that asks you to grant STORAGE permission if necessary. 2015-12-17 22:41:50 +01:00
Unknown W. Brackets
ce23289c7e Remove some empty pointless files. 2015-11-08 08:18:41 -08:00
Henrik Rydgard
6461d6237d Windows: Remove two fairly useless shortcuts. The rendering mode one was really dangerous, and mapped to F5 which is very easy to accidentally hit when loading save states. 2015-11-05 22:08:13 +01:00
Henrik Rydgard
f3b0562bd8 Improve viewport terminology a bit. No functional change. 2015-11-04 22:03:29 +01:00
Henrik Rydgard
44be9f2a50 Move Windows GPU init code into Windows/GPU 2015-11-03 23:22:09 +01:00
Henrik Rydgard
b998131581 Move the symbol map to the heap, deallocate it when no game is running. 2015-10-31 23:01:19 +01:00
Henrik Rydgard
9168af726d Fix Windows command line build scripts. Fixes #8081 2015-10-31 13:04:49 +01:00
Unknown W. Brackets
05d5aae801 Don't change the working dir on startup. 2015-10-30 21:04:45 -07:00
Henrik Rydgard
7f4e473e8c Add new shader viewing tool 2015-10-14 18:10:21 +02:00
Henrik Rydgard
39145252e3 Windows: Add the ability to turn on GL_ARB_debug_output via a hidden config option 2015-10-11 11:52:40 +02:00
Henrik Rydgård
cda9444a16 Revert "Make PPSSPP aware of Windows 10 (mostly for the info screen)." 2015-10-10 19:07:15 +02:00
Henrik Rydgård
371e7ab880 Minor #define removal 2015-10-06 19:17:29 +02:00
Henrik Rydgard
fa50afa056 Fix git-version-gen.cmd to handle even releases (git describe outputs a simpler format). Update lang. 2015-10-04 17:21:25 +02:00
Henrik Rydgard
490d8be4df Some cleanup, enable CRT memory tracker in debug builds 2015-10-04 14:11:34 +02:00
Henrik Rydgard
eb4ca0cf81 Add a compatibility flag to revert sceAtrac to before #6976. Makes audio work in GTA again.
Hopefully we will find a better fix in the future.

Also see issue #7863.
2015-09-27 11:51:46 +02:00
Henrik Rydgard
8996f58693 Generate save state IDs for homebrew using the elf or directory name where applicable. 2015-09-25 19:27:40 +02:00
Unknown W. Brackets
e98a31ef77 Cleanup some indentation. 2015-09-24 00:00:02 -07:00
Henrik Rydgard
0f4df6c67b Add some missing _ARCH_32 and _ARCH_64 definitions to MSVC project files.
Fixes obscure crash in Moppi PSP Flower homebrew.
2015-09-23 19:30:14 +02:00
Henrik Rydgard
ec63663ad5 More consistent handling of resolution changes. Should help #7995 2015-09-23 12:25:38 +02:00
Unknown W. Brackets
5c6753e486 Correct render size on fullscreen->maximized.
We don't get a WM_SIZE event, since that is only sent on "change".  This
means we don't recalculate the client area size, so we get it wrong.

Fixes #7986.
2015-09-20 21:54:27 -07:00
Henrik Rydgard
2dcf50cf5e Fix crash toggling fullscreen from within the Settings menu.
See #7957
2015-09-20 23:57:51 +02:00
Henrik Rydgard
d746d219e1 Delete some outdated xp theme stuff 2015-09-20 21:01:19 +02:00
Henrik Rydgard
ca4ffb5fd3 Minor code cleanup 2015-09-20 20:32:56 +02:00