pal1000
a41737ebe7
Save state, load state and next save slot shortcuts are no longer hardcoded.
2014-06-06 11:52:33 +03:00
Henrik Rydgard
3023f7d06b
Android: Switch dpad default to use HAT X/Y +/- instead of "dpad", as documented.
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Add a simple "autoconfigure" facility for input devices, that lets the user choose
if several are connected.
Can be expanded in the future to provide custom default mapppings for various devices as long as we manage to identify them.
Ideally, key mappings should be unique per device but they aren't yet.
2014-05-19 23:31:11 +02:00
Ced2911
418d2ac8ce
[xbox] 360 support for common
2014-03-02 12:15:10 -08:00
Sacha
6b8ab2e044
Fix keyboard on Blackberry.
2014-02-19 22:33:28 +10:00
Unknown W. Brackets
d2108a962e
Switch from USING_GLES2 to MOBILE_DEVICE.
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Still using USING_GLES2 for, well, GLES2. But for things that are really
about mobile, we need a new define. Devices are coming that don't use
GLES2.
2014-02-08 16:37:58 -08:00
Unknown W. Brackets
08f812518f
Switch game browser tabs using L/R buttons.
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Even with keyboard / custom controller mapping.
2014-01-25 12:01:48 -08:00
ufdada
e3ae387e39
Textstring for additional keys
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see: https://github.com/hrydgard/native/pull/188
2014-01-13 16:42:54 +01:00
zack-vii
26fbb4c32c
"Next Slot" control mapping
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-added "Next Slot" to control mapping menu
-added VIRTKEY_NEXT_SLOT -> incremented VIRTKEY_TOGGLE_FULLSCREEN
-added SaveState::NextSlot(); as replacement for code in
WndMainWindow
-added entry in EmuScreen using SaveState::NextSlot();
2014-01-07 15:56:04 +01:00
Henrik Rydgård
f570601f84
Preliminatory support for a fullscreen toggle for SDL platforms.
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Does not seem to work on Mac.
2014-01-03 15:16:23 +01:00
Henrik Rydgård
886607d529
Make Save/Load state mappable to controls. Not mapped by default.
2013-12-06 15:46:56 +01:00
Henrik Rydgård
cd2adf80a4
Add keybinding to rewind (backspace by default), if rewind states are enabled. Disable rewind on mobile.
2013-12-05 16:25:17 +01:00
Henrik Rydgard
2a5c4ca420
Some math approximation research. Found a good approximate arcsin (to implement vasin in the future).
2013-11-30 12:46:23 +01:00
Henrik Rydgård
0d05a8f4a9
Merge pull request #4392 from hrydgard/multi-press
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If an input (axis or key) is mapped to multiple targets, trigger them all.
2013-11-29 05:26:55 -08:00
Sacha
8597893e14
Fix Blackberry QWERTY default values.
2013-11-13 04:22:21 +10:00
Henrik Rydgård
5b58497b0d
Flip the default Y-axis stick mapping for Ouya
2013-11-01 12:03:38 +01:00
Henrik Rydgård
bf7f582c3c
If an input (axis or key) is mapped to multiple targets, trigger them
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all, not just the first one.
2013-10-31 16:50:27 +01:00
Henrik Rydgård
43240515de
Fix weird axis mapping issue on Ouya
2013-10-31 11:06:54 +01:00
Henrik Rydgård
cdee118c60
Make the default control mapping on Ouya a bit more workable:
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Start/Select are now mapped to the analog triggers instead of
non-existing buttons.
2013-10-31 10:51:03 +01:00
Henrik Rydgard
9df2025c4f
Azerty L/R fix
2013-10-28 11:25:18 +01:00
Henrik Rydgard
6c5a2ea91a
Windows: Try to autodetect and adjust for QWERTZ and AZERTY keyboard layouts.
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Might not have all the layout codes necessary yet.
2013-10-24 12:45:44 +02:00
Sacha
d49b4fad9a
Miscellaneous changes for Blackberry.
2013-10-12 17:19:02 +10:00
Unknown W. Brackets
c3839a53e5
Fix some minor warnings.
2013-09-07 22:40:08 -07:00
Henrik Rydgard
d21db0f852
Fix Xperia Play detection, hide touch controls on Ouya
2013-09-07 11:06:28 +02:00
Henrik Rydgard
c845da2887
Switch System_GetName to System_GetProperty
2013-09-04 11:31:40 +02:00
papel
d22e555e4f
Fix volume and name of Latin American languages.
2013-08-29 13:25:29 -03:00
Henrik Rydgard
cae5aef231
Detect Ouya correctly, for keymap assignment
2013-08-27 11:27:26 +02:00
The Dax
13f6c26b6b
Fix a couple spacing things.
2013-08-25 16:55:00 -04:00
The Dax
59f878a3c4
Add space as a confirm key, and use a loop for hard-coded confirm keys, too.
2013-08-22 13:06:12 -04:00
The Dax
4beef2b877
Fix dumb copy and paste error.
2013-08-22 12:53:33 -04:00
The Dax
0c249f0084
Remove RMB as a default cancel key. We'll let the user bind it to cancel manually.
2013-08-22 12:38:04 -04:00
The Dax
57ab8aa611
Only hard-code keys if they're not bound.
2013-08-22 08:44:08 -04:00
The Dax
968150cc77
Rewrite the hard-coded removal of accept/cancel keys. It's much cleaner and simpler now.
2013-08-22 06:46:35 -04:00
Henrik Rydgard
6b48dda12f
Fix a couple of keymap load/save/default bugs
2013-08-20 16:07:23 +02:00
The Dax
1fd2f1ab3d
Do the default keymap for DirectInput, too. An oversight, I guess?
2013-08-20 03:34:30 -04:00
Henrik Rydgard
1559b4404a
Fix some joystick mapping errors, a minor bug
2013-08-19 22:40:05 +02:00
Sacha
ba030da663
Enable controllers and change keymapping for Blackberry.
2013-08-19 00:03:02 +10:00
Henrik Rydgard
e6ad305545
360 controller: Update default mapping. Put speed toggle on THUMBR instead of a trigger as the triggers are bouncy.
2013-08-18 11:47:11 +02:00
Henrik Rydgard
1fabe1f78e
Fix loading of non-mapped keys
2013-08-18 01:04:49 +02:00
Henrik Rydgard
47f2efb0e5
Fixes to default key mappings, add default button, fix saving of mapped controls on Android, fixes #3213
2013-08-18 00:41:19 +02:00
Henrik Rydgard
47ac6c02fc
Disable accelerometer as axis, fix some omissions in KeyMap (doesn't actually autoload all those maps yet)
2013-08-17 13:41:29 +02:00
Henrik Rydgard
82b59a7e9d
Fix up/down/left/right ordering for analog sticks
2013-08-17 11:47:56 +02:00
Henrik Rydgard
edb0614a59
Fix analog axis names. Make L2/R2 on x360 controllers analog.
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Also slightly nicer behaviour - don't create empty mapping, instead ask for mappings immediately.
2013-08-17 11:18:45 +02:00
Henrik Rydgard
3636f90902
Step 3: Replace current key mapping dialog with a list-based one which is much more workable.
2013-08-17 10:34:38 +02:00
Henrik Rydgard
3a8432373d
Step 2: Multiple inputs can be mapped per psp key now, and save load works.
2013-08-16 21:25:36 +02:00
Henrik Rydgard
f1bc751eb9
Step 1: Go back to a single control map.
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Break save/load for now, it will be redone.
2013-08-16 19:34:44 +02:00
Henrik Rydgard
22ebe76f33
Move KeyMapping UI to its own file before rewriting.
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Plus some minor tweaks and fixes.
2013-08-16 16:49:53 +02:00
Henrik Rydgard
22a05c5e38
Preliminary relative mouse mapping. Disabled because it breaks the control mapping UI currently.
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Needs tweaking.
2013-08-12 23:27:41 +02:00
Sacha
8b4280b297
Rename KEYCODE to NKCODE (native key code) to stop name collision. Implement Blackberry keymapping.
2013-08-05 03:31:40 +10:00
Henrik Rydgard
7fc5ce56de
Fix viim for x86, implement for ARM.
2013-07-31 18:21:23 +02:00
Henrik Rydgard
8972bf0d12
Fix stickiness of NV Shield d-pad (and other digital pads that are mapped to axises)
2013-07-31 18:08:31 +02:00