Commit Graph

32 Commits

Author SHA1 Message Date
Henrik Rydgård
58fd674bbf Try to fix build with the old Android build system too... 2017-12-08 10:25:42 +01:00
Henrik Rydgård
73ed466e19 Set up Android build for the proper glslang 2016-12-20 02:31:41 +01:00
Florent Castelli
46fdc0f5f5 cmake: Move some cmake includes to ext 2016-12-18 22:17:41 +01:00
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e269a806cd Remove unused exports / sections in jni on x86_64.
This resolves a linkage error with x64 affecting Marshmallow and clang.
It also makes the unexported symbols non-visible since they don't need to
be - this reduces the size of the ppsspp_jni.so too.

Unfortunately, it reduces the readability of stack traces.
2016-07-24 12:55:30 -07:00
Unknown W. Brackets
316b7457b9 Upgrade to FFmpeg 3 / clang. 2016-07-24 12:53:43 -07:00
Unknown W. Brackets
d0b1f1a26e Switch Android build to clang.
It's now the recommended build from NDK 11+.  GCC is deprecated.
2016-07-24 12:52:24 -07:00
Henrik Rydgard
2481714a8e Load Vulkan dynamically. Fix Android build (though - Vulkan is not working on Android yet) 2016-03-20 19:30:11 +01:00
Henrik Rydgard
ca63cca9a2 WIP: Start work on getting the Vulkan code to compile for Android 2016-03-20 19:30:11 +01:00
Carlos Estrague
b7b93eec0b fix typo. 2016-01-17 23:42:19 +01:00
Munir
7be2f81544 Initial support x64-android 2016-01-17 23:34:25 +01:00
Henrik Rydgard
04f8bffa29 Use EGL from native code to initialize and run OpenGL on Android.
Should be more robust, allows initializing desktop GL if available, and lets us take control of the render loop.
2015-12-16 10:57:24 +01:00
Henrik Rydgard
1c8bae0925 Compile with -mstackrealign on Android-x86, "fixing" mystery crashes on Zenfone.
This is really just a workaround, I have no idea what is misaligning the stack. But it doesn't feel like it's us.

This has a small performance penalty but x86-Android is pretty rare, and it's better than crashing.
2015-07-22 21:03:27 +02:00
Henrik Rydgard
b6e9a47974 Remove separate OpenSL .so, update native accordingly. Fix connection error reporting in HomebrewStore 2015-07-19 17:33:38 +02:00
Henrik Rydgard
b309c83973 Initial work on ARM64, based on the ARM jit. 2015-04-06 18:13:01 +02:00
Henrik Rydgård
53ab7ab4b2 Fix FakeJit, start preparing a little for ARM64 2014-12-23 09:36:28 +01:00
Sacha
ee0c593258 Fix Android. 2014-11-12 03:19:46 +10:00
Martin Foo
b8d6a64f7a Compatibility ndk r9d armeabi-v7a-hard APP_ABI building. 2014-10-14 20:24:09 +08:00
Sacha
4ed944a576 Remove redundant armv7 defines. 2014-06-11 15:15:39 +10:00
Unknown W. Brackets
4674ff50cc Ingore literal-suffix on Android, the sdk has it.
Just makes it hard to find real warnings.
2014-03-15 10:37:13 -07:00
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d2108a962e Switch from USING_GLES2 to MOBILE_DEVICE.
Still using USING_GLES2 for, well, GLES2.  But for things that are really
about mobile, we need a new define.  Devices are coming that don't use
GLES2.
2014-02-08 16:37:58 -08:00
Henrik Rydgard
9e109e16d9 Android buildfix.
Also, this warning flag appears not supported. (4.6?)
2013-12-21 13:06:29 +01:00
Sacha
2387509896 Proper fix for libpng16 includes.
Improve Blackberry CMake toolchain.
2013-12-10 02:14:56 +10:00
Sacha
dde88b6ebd Windows/Android buildfix. 2013-12-08 02:49:51 +10:00
Henrik Rydgard
9f750e6b83 This isn't needed. 2013-11-14 14:18:22 +01:00
Henrik Rydgard
6f5701816e Define _M_SSE on Android x86 - it's not a standard define 2013-11-14 11:44:14 +01:00
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d96ede8e3a Oops, forgot to add the define back in. 2013-11-02 21:54:46 -07:00
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5d523ea06a Add android-ndk-profiler v3.2.
This allows fairly easy profiling on Android without rooting.
2013-11-02 21:54:45 -07:00
Unknown W. Brackets
ed1204a10f Android armv6/etc. buildfix. 2013-11-02 10:14:25 -07:00
Henrik Rydgard
122f19a3cf Further adjust the android-x86 optimization settings 2013-10-29 17:16:02 +01:00
Henrik Rydgard
0e8193134c Change the android-x86 optimization setting according to a forum post 2013-10-29 16:47:36 +01:00
Henrik Rydgard
f5a63d7d41 Better fix for the UINT_64 define issue on android 2013-10-20 13:52:31 +02:00
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7fb9d65a08 Make it possible to build headless on Android.
Use "ab HEADLESS=1", and then you'll have a shiny new ppsspp_headless
exexutable which can run tests.
2013-10-14 02:41:34 -07:00