Commit Graph

15479 Commits

Author SHA1 Message Date
Unknown W. Brackets
ab978b1eb1 armjit: Fix vfad/vavg sign for -0.000.
But, NEON is still broken pretty bad, not sure why.
2015-01-03 11:14:52 -08:00
Henrik Rydgård
5fffe53671 Merge pull request #7258 from unknownbrackets/jit-minor
x86jit: Fix vavg, improve vfad
2015-01-03 19:44:22 +01:00
Unknown W. Brackets
e6a50a1371 Initialize vfpu regs are NAN, not 0.0.
This matches tests, the fpu, and seems logical.
2015-01-03 10:40:21 -08:00
Unknown W. Brackets
a1864b2c78 x86jit: Fix vavg scale.
Was completely wrong, darn it.
2015-01-03 10:39:58 -08:00
Unknown W. Brackets
8a089ee583 x86jit: Handle -0.0 in vavg/vfad.
Should result in a positive result.
2015-01-03 10:39:26 -08:00
Henrik Rydgard
d545908b6c Show the last key event on the analogs testing screen
(which I guess is now a generic testing screen)

May help investigating #7254
2015-01-03 17:59:43 +01:00
Henrik Rydgård
5e97a287c0 Merge pull request #7257 from hilesaz/master
Fix matrix disassembly notation
2015-01-03 10:57:01 +01:00
Bovine
2ed4c1bd6b Fix matrix disassembly notation
Changed disassembler output to match gas input for operations on
transposed matrices where row != col.
2015-01-03 02:04:08 -07:00
Unknown W. Brackets
7131148cdb Merge pull request #7256 from vnctdj/patch-1
Windows buildfix
2015-01-02 10:06:38 -08:00
vnctdj
cf135a8f11 Windows buildfix 2015-01-02 19:02:51 +01:00
Henrik Rydgard
87d221e069 Android: Ignore back-button events from other devices than Default if the back button is mapped.
Update native.

Should help #7254.
2015-01-02 16:43:08 +01:00
Henrik Rydgard
13c4a22967 Disable transpose optimization, seems to break games 2015-01-02 01:13:34 +01:00
Unknown W. Brackets
d0b6a3a339 Oops, fix a mistake in the screenshot func.
How did I lose the return?
2015-01-01 10:50:33 -08:00
Henrik Rydgard
fdd297a982 Update native with better Moga version detection. Show moga version in System information on Android. 2015-01-01 13:35:31 +01:00
Henrik Rydgard
6a7e5d1cc2 x86 Jit SIMD: Generate somewhat shorter code for handling transposed matrices in vmmul.
TODO: Build into regalloc instead, with a MapMatrix function?
2015-01-01 12:44:03 +01:00
Henrik Rydgard
aa31bcc6ae R/B was swapped in the clear color. Also updates native with consistency fix.
Fixes native issue 254.
2015-01-01 11:26:23 +01:00
Henrik Rydgård
4ec9f758ea Merge pull request #7251 from unknownbrackets/jit-minor
x86jit: Fix another sequential detect problem
2015-01-01 10:11:39 +01:00
Unknown W. Brackets
5f6f8ac0a2 x86jit: Fix another sequential detect problem.
Arg.  Maybe should use voffset after all, but it won't fit in a u8
anyway...
2014-12-31 22:43:31 -08:00
Unknown W. Brackets
c5f7b6fa72 x86jit: Disable simd again for now. 2014-12-31 19:43:40 -08:00
Unknown W. Brackets
1615ec69a6 Fix a typo, which fixes #7249. 2014-12-31 19:41:14 -08:00
Henrik Rydgård
239913aaae Merge pull request #7250 from unknownbrackets/screenshot-minor
Support more screenshot framebuffer formats
2015-01-01 02:52:41 +01:00
Unknown W. Brackets
7ecff0acd6 Support more screenshot framebuffer formats. 2014-12-31 16:17:23 -08:00
Henrik Rydgard
a125178b0b Add a popup dialog when clicking savestate screenshots 2014-12-31 20:43:29 +01:00
Henrik Rydgard
0cbff84489 Draw "OSM" as a view. ES 3.0: Tell tilers to discard depth/stencil of the backbuffer.
Also, don't even bind the UI texture unless there's UI to draw (probably negligible optimization).
2014-12-31 20:43:28 +01:00
Unknown W. Brackets
4002cf6dac Update native (Symbian buildfix.) 2014-12-31 10:26:35 -08:00
Henrik Rydgård
653be5f67b Merge pull request #7248 from unknownbrackets/http-minor
Tweaks to HTTP loader
2014-12-31 19:19:21 +01:00
Unknown W. Brackets
b0bbacb551 Update native. 2014-12-31 10:15:20 -08:00
Unknown W. Brackets
7b4d152cc0 Log something when screenshot fails.
For savestates as well as user-triggered.
2014-12-31 09:41:00 -08:00
Unknown W. Brackets
d13d48575c Support ports in HTTP loading code. 2014-12-31 09:40:43 -08:00
Henrik Rydgard
6879f05eb0 First attempt at save state UI with screenshot thumbnails in the pause screen 2014-12-31 15:34:51 +01:00
Henrik Rydgard
240ebcb085 Fix memory leaks in sceJpeg 2014-12-31 15:34:50 +01:00
Henrik Rydgård
c599b6b3ad Merge pull request #7243 from unknownbrackets/gpu-minor
dx9: Correct horizontal off by one, test results, and aniso
2014-12-31 09:02:41 +01:00
Unknown W. Brackets
a2385b5840 dx9: Only use anisotropic when filter was linear. 2014-12-30 15:28:55 -08:00
Unknown W. Brackets
c37d41c88c Assert state on first frame.
This won't matter much for games, but makes tests run more sanely.
2014-12-30 15:26:16 -08:00
Unknown W. Brackets
46717fa266 dx9: Correct off-by-one to the right on tex upload.
As seen in tests.  But I'm pretty sure we're still off.
2014-12-30 15:25:40 -08:00
Unknown W. Brackets
2a1279b521 dx9: Don't force alpha to 1.
This was removed from GLES also.  Depal ends up using this shader for
flipped blits, and it screws up alpha.
2014-12-30 13:18:36 -08:00
Henrik Rydgård
c88e9f74aa Merge pull request #7241 from unknownbrackets/minor
Avoid debug log spam in menu
2014-12-30 20:38:28 +01:00
Unknown W. Brackets
b6b4a4f05e Avoid debug log spam in menu. 2014-12-30 10:05:36 -08:00
Unknown W. Brackets
a4924ff753 Fix crash using large block size cso files. 2014-12-29 08:53:30 -08:00
Unknown W. Brackets
3d29b0d278 Fix typo breaking old savestates. 2014-12-29 08:53:19 -08:00
Henrik Rydgård
fd1a748b63 Merge pull request #7236 from unknownbrackets/minor
Fix some Unicode path issues and tiny tweak to armjit
2014-12-29 08:19:28 +01:00
Unknown W. Brackets
1ec19310cd Fix a Symbian compile issue. 2014-12-28 20:54:29 -08:00
Unknown W. Brackets
86859dd8e9 Create the SCREENSHOT dir using unicode as well. 2014-12-28 20:52:44 -08:00
Unknown W. Brackets
d254ec7088 Write screenshots using unicode-aware apis on win. 2014-12-28 20:39:57 -08:00
Unknown W. Brackets
a62a4a42b3 armjit: handle any known zero in mtc1. 2014-12-28 20:05:29 -08:00
Unknown W. Brackets
a581720a59 Correct File::Rename() with Unicode paths.
Fixes savestates in e.g. Chinese folder paths, #7235.
2014-12-28 20:05:07 -08:00
Unknown W. Brackets
1a0f537967 dx9: Avoid triggering reset when size unchanged. 2014-12-28 13:19:19 -08:00
Unknown W. Brackets
cb62468fb9 dx9: Fix a shadowing issue in D3D9_Init().
Oops, wasn't getting the right hWnd before.  Somehow my dx9 doesn't care.
2014-12-27 11:04:15 -08:00
Unknown W. Brackets
853e81cf03 dx9: Explicitly specify the backbuffer size.
Some people are getting black screens with Direct3D9 now, this is just a
theory.  Can revert if it doesn't help.
2014-12-27 09:56:21 -08:00
Unknown W. Brackets
93fee10899 Typo. 2014-12-27 09:12:50 -08:00