Henrik Rydgård
d3ab35673b
Merge pull request #6036 from thedax/gameSettingsScreen-ui-fix
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GameSettingsScreen: Adjust the "Show Touch Pause Menu Button" enabling logic slightly.
2014-05-08 13:34:03 +02:00
Henrik Rydgård
155dcee5a6
Merge pull request #5975 from raven02/patch-32
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Audio : add low/medium/high audio latency mode
2014-05-08 11:00:01 +02:00
Henrik Rydgård
9dfe12dc2a
Merge pull request #6035 from thedax/egl-extensions-tab
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SystemInfoScreen: Don't show the EGL Extensions tab if there are none to show.
2014-05-08 10:47:03 +02:00
Henrik Rydgård
fcaaedebbd
Merge pull request #5951 from raven02/patch-23
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Medium quality mode for spline patch
2014-05-06 23:05:27 +02:00
The Dax
e311e6a7b0
Update the alternative speed slider to use the new stepping system.
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Also, no need to use floats at all with a revised formula.
2014-05-06 04:49:23 -04:00
The Dax
8320cee1bc
GameSettingsScreen: Adjust the "Show Touch Pause Menu Button" enabling logic slightly.
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We don't want it to be enabled in-game, but there's also no point enabling the option if the user isn't showing touch controls to begin with.
2014-05-06 01:11:27 -04:00
The Dax
09d7dc30ff
SystemInfoScreen: Don't show the EGL Extensions tab if there are none to show.
2014-05-06 00:26:51 -04:00
Henrik Rydgård
8bab8dac9b
Merge pull request #6027 from unknownbrackets/ui-tweaks
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Improve reset (and delay) and boot of another game
2014-05-05 08:31:09 +02:00
Unknown W. Brackets
6183dadc31
Improve reset (and delay) and boot of another game.
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Fixes #6023 .
2014-05-04 19:58:36 -07:00
The Dax
4fce3e4588
Alt speed slider: Remove the rounding, since native does it automatically. Don't use an integer divide.
2014-05-04 15:44:22 -04:00
The Dax
eacd4c3e19
Allow the speed to go as low as 0% (at which point it becomes unlimited, since zero FPS limit in the code means unthrottle).
2014-05-03 16:35:36 -04:00
The Dax
1dd10ef536
Switch to a slider for alternative speed, and make its range 5-600%.
2014-05-03 16:26:05 -04:00
The Dax
37fd7a95db
Let desktop SDL builds see the fullscreen option, too. There's no reason they can't.
2014-04-27 16:22:22 -04:00
raven02
eda3d48d53
Switch to low/medium/high audio latency mode
2014-04-27 22:11:26 +08:00
The Dax
d3f82ff179
Fix Linux build, again.
2014-04-26 02:32:43 -04:00
The Dax
731a27dd58
Instead of using escape only, allow anything mapped to "Pause" to exit as well.
2014-04-26 02:02:54 -04:00
The Dax
a7a2bb3b28
Fix Linux build.
2014-04-26 01:14:08 -04:00
The Dax
6bedad2aa5
Enable --escape-exit for all relevant platforms. It makes PPSSPP more front-end friendly by letting escape quit the emu.
2014-04-26 01:00:45 -04:00
raven02
aa08944528
Medium Quality mode for spline patch
2014-04-26 12:04:26 +08:00
The Dax
847895320d
Don't allow switching between JIT/interpreter when a game is running.
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It doesn't work, anyway.
2014-04-22 00:27:31 -04:00
Unknown W. Brackets
4dcf1d86ed
Don't count all files as savedata if id blank.
2014-04-20 20:50:45 -07:00
Unknown W. Brackets
63b5ec3d85
Allow specifying a root path for host0:/.
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This way, similar to the PSP, we can have a root path outside the test.
2014-04-19 21:43:09 -07:00
vnctdj
9b825ffde3
Changed translation category
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"Audio hacks" is not a "Main Setting", it should belong to "Audio".
2014-04-15 23:25:04 +02:00
Henrik Rydgård
45246ad9d3
Merge pull request #5891 from raven02/kill-alpha
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Remove 'DisableAlphaTest' option
2014-04-15 22:00:18 +02:00
raven02
d2ce635bbf
Remove option
2014-04-16 03:57:57 +08:00
kaienfr
cc933d6fc9
Merge remote-tracking branch 'origin/master' into Universal_Audio_Branch
2014-04-14 11:49:27 +02:00
Klimis Ioannidis
a758781544
Blacklist GLTools (Chainfire3D-like app for 3.0+)
2014-04-13 23:25:56 +03:00
kaienfr
e25bc6908a
Fix nonsmooth sound issue and incomplete frame at the end of source and pcm buffers.
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using a std::string to save the source buffer, and changing the loading strategy so as we will not get any incomplete frame.
2014-04-12 23:16:38 +02:00
kaienfr
d5c1d58506
Audio Speed Hack (fill pcm buffer)
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Dead or alive will be better to using this hack, but some other games will be too fast.
So, it's optional.
2014-04-12 17:16:31 +02:00
Henrik Rydgård
6c406823c0
Enable the better looking vertical mode for the homescreen in portrait mode
2014-04-03 22:44:18 +02:00
Henrik Rydgard
efa7ba5570
Set both Default-NAN and FZ on ARM. See comments.
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http://infocenter.arm.com/help/index.jsp?topic=/com.arm.doc.ddi0274h/Babffifj.html
2014-03-23 10:07:20 +01:00
Henrik Rydgard
f549ce9b2a
Shouldn't check for ANDROID here.
2014-03-23 00:05:58 +01:00
Henrik Rydgard
bc121242b3
Use fast_math matrix multiplication for culling and sw transform
2014-03-22 14:40:09 +01:00
Henrik Rydgard
d7b0287e7a
Make a string translatable in tilt settings dialog
2014-03-20 00:29:34 +01:00
Unknown W. Brackets
1e1ebb3dbf
Execute android profiler on Exit.
2014-03-18 23:55:17 -07:00
Unknown W. Brackets
c9be2f606c
Fix a type conversion warning.
2014-03-15 10:41:13 -07:00
Henrik Rydgard
4df49a72ab
Add yet another hack setting to work around the 3rd Birthday problem.
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Hopefully temporary...
2014-03-13 19:00:35 +01:00
Henrik Rydgård
8bc717cf67
Take care of #5639 without hardcoding the array size.
2014-03-13 08:15:22 +01:00
Henrik Rydgård
6b709a601d
Update native
2014-03-10 23:21:21 +01:00
The Dax
8efd67280d
Show unknown.png regardless of PARAM.SFO when an ISO lacks the file.
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It's better than showing a black rectangle with nothing in it for broken or homebrew ISOs.
2014-03-06 08:25:40 -05:00
Henrik Rydgård
30e58d9848
More work on smoother keyboard focus
2014-03-03 12:56:01 +01:00
Henrik Rydgård
36c8d7f408
Focus the start button on the pause screen. Update native with focus fixes.
2014-03-03 11:39:42 +01:00
Unknown W. Brackets
a3ad15b295
Allow screenshot out of game.
2014-03-01 13:55:17 -08:00
Sacha
ed4f5054c6
Qt: Clean up QtHost.
2014-03-02 01:09:38 +10:00
The Dax
8c31e1ca21
Add a basic decrypted EBOOT.BIN dump function.
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It won't dump already decrypted EBOOTs.
2014-02-27 01:35:17 -05:00
The Dax
ffcae56209
Actually force the pause button on Symbian, iOS, and Meego Harmattan.
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Instead of leaving a loophole open which could allow an ini edit, just force it on for these.
2014-02-25 01:57:32 -05:00
The Dax
57ed2149ef
Let the touchscreen pause/menu button be available for everybody.
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It's still forced ON on iOS, Symbian, and Meego Harmattan.
2014-02-25 01:39:10 -05:00
Sacha
c520884888
Blackberry/Symbian: Improve tilt.
2014-02-20 04:00:22 +10:00
Henrik Rydgard
e561f576b5
Windows screenshots: Name the files after the game ID. Implements #5504
2014-02-17 23:43:58 +01:00
Unknown W. Brackets
df1a26793b
When the language changes, recreate all views.
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Not just the current screen's views. Fixes language not switching on main
screen when changed in settings.
2014-02-17 11:40:59 -08:00
Unknown W. Brackets
3dea6fdd86
Cache reporting support to avoid slowdown.
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Turns out checking flash0:/ was not fast, oops, but especially when
disabled.
Also, make the box show as disabled when it's been disabled during the
session, and make it not do that in the menu.
2014-02-15 20:34:03 -08:00
Henrik Rydgard
3ba629081b
Temporary: Exit "hard" on Android again.
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This is to prevent more unforeseen issues like the rotation lock
problem in the bugfix release.
Will be reverted again later.
2014-02-15 10:00:29 +01:00
Henrik Rydgård
0dd9e2dbaf
Merge pull request #5452 from unknownbrackets/win-fixes
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Clean up some Windows leaks, optimize symbol map a bit
2014-02-15 09:31:37 +01:00
Unknown W. Brackets
75de50123a
Don't need to check inited for PSP_Shutdown() now.
2014-02-14 23:02:29 -08:00
Henrik Rydgård
0f1032841b
Merge pull request #5380 from ufdada/patch-2
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Only enable autoframeskip if frameskipping != 0
2014-02-14 13:27:55 +01:00
Henrik Rydgard
002a4f2f72
Prevent messages from getting lost by adding a queue. Fixes #5431
2014-02-13 17:48:33 +01:00
The Dax
72546b83a7
Allow the language ini path to be overridden for translation testing purposes.
2014-02-12 18:31:54 -05:00
Unknown W. Brackets
ab8a8a61dc
Shut down emulation when the game exits.
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Fixes #5421 .
2014-02-12 08:06:53 -08:00
ufdada
76e81c182a
another approach
2014-02-11 18:32:26 +01:00
Henrik Rydgård
1e1cd730bd
Fix crash on exit in SDL builds and possibly others.
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This was caused by NativeShutdown getting called twice.
Native* functions should not be called by the app directly, they should
always be called by the platform abstraction. Dunno what I was thinking
here.
2014-02-11 11:32:54 +01:00
Henrik Rydgard
8a2b50af64
Fix bug causing the screen to go blank when resizing the window using scale factors on Windows.
2014-02-10 16:22:16 +01:00
Henrik Rydgard
984554fe7c
Make the UI scale and move correctly when the UI bounds are modified.
2014-02-10 16:08:19 +01:00
Henrik Rydgard
ca9d0ea5cf
Remove more bad uses of dp_xres. Fix a data flow issue
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(could end up with "feedback" if modifying the screen bounds)
2014-02-10 15:55:21 +01:00
Henrik Rydgard
c6caff61bf
Update native with buildfix. Fix some resizing issues.
2014-02-10 15:14:45 +01:00
Henrik Rydgard
4d00a9b4bc
Reduce use of display.h (dp_xres, dp_yres) now that uicontext has bounds
2014-02-10 12:44:36 +01:00
Henrik Rydgard
8b6b491820
Remove obsolete outputWidth/outputHeight
2014-02-10 12:44:35 +01:00
Henrik Rydgård
25bf95fcf3
Merge pull request #5388 from unknownbrackets/reporting
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Adjust reporting to track and send more things
2014-02-10 09:48:20 +01:00
Unknown W. Brackets
739da04322
Also need this to prevent double-shutdown.
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That exit(0) before was skipping a lot of stuff..
2014-02-09 18:18:36 -08:00
Unknown W. Brackets
b46ca9f94b
Lock out reporting if harmful settings are used.
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Before, if you turned it on, broke stuff, and then turned it off, we
reported the broken stuff. This could be responsible for various
messages that have seemed strange.
2014-02-09 17:39:16 -08:00
Unknown W. Brackets
274160bc22
Centralize game background drawing code.
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No need to duplicate it everywhere.
2014-02-09 17:39:15 -08:00
Henrik Rydgard
ca500b0bf4
Add setting for Kitkat Immersive Mode on Android.
2014-02-09 23:16:08 +01:00
ufdada
bf580ec2e1
Only enable autoframeskip if frameskipping != 0
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Referencing #5373 .
2014-02-09 13:20:38 +01:00
Unknown W. Brackets
7add81fbd2
Use USING_WIN_UI instead of _WIN32 for differences.
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Just makes the code clearer and probably helps other UIs work on Windows
more easily.
2014-02-08 16:38:45 -08:00
Unknown W. Brackets
cd4cd77938
Clean up defines in MSVC project files.
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This way they're all basically the same. A lot of cases where
debug/release/etc. where inconsistent...
Also, define USING_WIN_UI.
2014-02-08 16:38:44 -08:00
Unknown W. Brackets
d2108a962e
Switch from USING_GLES2 to MOBILE_DEVICE.
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Still using USING_GLES2 for, well, GLES2. But for things that are really
about mobile, we need a new define. Devices are coming that don't use
GLES2.
2014-02-08 16:37:58 -08:00
Unknown W. Brackets
2c204e8028
Update project to MSVC 2013 tools.
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Retaining XP support, using SDK 7.1a (v120_xp.) Disables SSE2 flag on x64
since it's implied and causes compile warnings.
2014-02-08 13:41:28 -08:00
ufdada
0fc8c35297
Fix language selection list
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You can´t choose any language on android, probably because of a bugfix (see ca8311b4b8
)
2014-02-04 17:24:28 +01:00
Henrik Rydgård
8bc6e3f861
Add a setting in System to set the screen rotation. Default is locked to landscape.
2014-02-04 12:58:37 +01:00
Henrik Rydgård
536fcbd719
Add support for new "native-method" NativeQueryConfig, which will be
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used to implement settings like rotation lock where the implementation
is on the Java side on Android.
2014-02-04 12:09:14 +01:00
The Dax
73f61d908c
Use [Unknown]'s suggested method instead.
2014-01-31 00:54:38 -05:00
The Dax
910abacb3f
Skip showing the info menu if the RMB is bound.
2014-01-31 00:48:25 -05:00
The Dax
87c2201873
Don't crash when enable debug stats is enabled in a game, then turned off after exiting a game.
2014-01-27 23:34:02 -05:00
Henrik Rydgård
289729f43c
Merge pull request #5216 from DanyalZia/frameskip
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Separates out auto-skip from frameskiping
2014-01-26 14:06:45 -08:00
DanyalZia
251b0e86ee
Separates out auto-skip from frameskipping
2014-01-26 00:50:00 +05:00
Unknown W. Brackets
8f98fa78aa
Allow right click / triangle on a game item.
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Fixes #3866 , makes keyboard navigation a bit better.
2014-01-25 11:24:06 -08:00
Unknown W. Brackets
d820768396
Properly exit error screen when hitting cancel.
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Fixes #3351 .
2014-01-25 00:40:14 -08:00
Unknown W. Brackets
eeaeb91610
Disable scaling to odd multiples when unsupported.
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May help #4000 .
2014-01-19 21:14:21 -08:00
Unknown W. Brackets
a73b15b963
In multithreadead, load the game async.
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This way if it takes time to load, things aren't frozen while it's doing
that. This allows us to show any sort of loading animation or etc. we
want.
Before, it might show a odd looking game select screen while loading, and
then finally go to black. Now it immediately goes to black.
Fixes #2030 .
2014-01-19 14:41:01 -08:00
adrian17
c52c2375c0
Removed dead code from UI
2014-01-19 13:51:24 +01:00
Henrik Rydgard
c55578367f
Add option "Small Display", useful for large tablets to avoid overlapping touch controls with the screen.
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Will later replace with a multiselect of different sizes, or something more advanced
like multitouch drag & zoom of the screen to get it exactly where you want it.
2014-01-16 00:22:39 +01:00
raven02
a4ac0de131
0 is FAT and 1 is SLIM
2014-01-13 20:45:28 +08:00
raven02
30181fab43
Option to select PSP models (1000, 2000/3000)
2014-01-13 20:04:15 +08:00
Unknown W. Brackets
79864a5ee0
Fix some initialization order warnings.
2014-01-10 22:21:24 -08:00
Henrik Rydgård
51484e48a9
Merge pull request #5043 from thedax/win32IgnoreWindowsKeyOption
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Win32: Add an option to disable the Windows key when the emulator is the active window.
2014-01-08 10:46:47 -08:00
The Dax
f6606e2e2b
Win32: Add the option to the Game Settings menu, too, and add a separator in NewUI.
2014-01-07 16:08:11 -05:00
The Dax
9d2868b7ce
Win32: Add option to disable the Windows key.
2014-01-07 16:02:00 -05:00
zack-vii
26fbb4c32c
"Next Slot" control mapping
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-added "Next Slot" to control mapping menu
-added VIRTKEY_NEXT_SLOT -> incremented VIRTKEY_TOGGLE_FULLSCREEN
-added SaveState::NextSlot(); as replacement for code in
WndMainWindow
-added entry in EmuScreen using SaveState::NextSlot();
2014-01-07 15:56:04 +01:00
Henrik Rydgard
a387f6dd8b
Also disable some weird axis events we get on Ouya from mapping.
2014-01-07 00:01:41 +01:00
Henrik Rydgard
5f2954bc69
Prevent the accelerometer from being mapped to controls directly until we can create sane UI for that.
2014-01-06 23:58:59 +01:00
Henrik Rydgård
53deef19c5
Merge pull request #4998 from ufdada/master
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disable some settings if sound isn´t enabled
2014-01-03 12:06:55 -08:00
ufdada
028bbbeb0b
value already bool, no need to cast it
2014-01-03 21:03:57 +01:00
ufdada
70a8391d90
disable some settings if sound isn´t enabled
2014-01-03 20:58:59 +01:00
Henrik Rydgård
c51b117ba2
Merge pull request #4991 from ufdada/master
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Also disable vertex cache option if hw transform is disabled
2014-01-03 10:11:14 -08:00
ufdada
a13ea7cd56
Disable vertex cache option if hw transform is disabled
2014-01-03 18:20:34 +01:00
Henrik Rydgard
af8a9bcb5a
Remove silly debug log
2014-01-03 17:48:21 +01:00
Henrik Rydgård
f570601f84
Preliminatory support for a fullscreen toggle for SDL platforms.
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Does not seem to work on Mac.
2014-01-03 15:16:23 +01:00
Henrik Rydgård
9281fccacd
Merge pull request #4939 from unknownbrackets/texcache
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Add two options to adjust the texture cache
2014-01-02 08:32:59 -08:00
Unknown W. Brackets
2618f2ed39
Add a simple extract file command.
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Mostly useful for quickly/easily extracting pmf/atrac/etc. files.
2014-01-01 16:47:15 -08:00
Unknown W. Brackets
aea00a7770
Add UI options for new texcache options.
2014-01-01 15:49:11 -08:00
Henrik Rydgård
ce378b231f
Delete CPU.cpp/h , cleanup
2013-12-30 00:11:29 +01:00
Henrik Rydgård
87f203a5b8
More include untangling
2013-12-29 23:44:35 +01:00
Henrik Rydgård
79ff2f0ba8
Start untangling our include mess a little.
2013-12-29 23:34:45 +01:00
Henrik Rydgård
b0bfda6333
Merge pull request #4515 from bollu/improvedTilControls
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Redid the tilt controls in a nicer way
2013-12-22 02:13:28 -08:00
raven02
1ff9b5b21f
emnu fix#5
2013-12-21 16:44:58 +08:00
raven02
821fe26cdc
emnu fix#3
2013-12-21 16:20:46 +08:00
Sacha
af1c326617
Qt: Remove renaming of 'lowmem' zim so that it can be loaded externally as well. Update version.
2013-12-20 01:30:39 +10:00
Sacha
41ae3448c9
Show twitter option for non-Android. (not enabled)
2013-12-19 23:34:33 +10:00
Henrik Rydgård
18aa2606a4
Add direct link to PPSSPP's Twitter page on CreditsScreen.
2013-12-19 14:28:49 +01:00
Henrik Rydgård
0cd1c3ad92
Update native
2013-12-16 16:21:10 +01:00
Henrik Rydgård
2871633e36
Merge pull request #4750 from unknownbrackets/ui-tweaks
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Support pinning paths in the game browser
2013-12-16 06:08:05 -08:00
bollu
fc1da7c796
Merge branch 'master' of https://github.com/hrydgard/ppsspp into improvedTilControls
2013-12-16 07:16:05 +05:30
sum2012
34ae0e6686
Revert "Add def for Visual Studio"
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This reverts commit 38fb300d25
.
2013-12-16 08:39:39 +08:00
sum2012
38fb300d25
Add def for Visual Studio
2013-12-16 08:37:26 +08:00
sum2012
7e2af3e9aa
Fix windows build
2013-12-16 08:28:54 +08:00
Henrik Rydgard
214cc01976
Fix bugs in stencil2alpha, fix bugs in glsl 3 support, enable dual source blending where available
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The stencil2alpha bug fixes fix some glows in Wipeout, dual source fixes the rest.
2013-12-15 12:49:13 +01:00
Unknown W. Brackets
1513701d0e
Oops, make things translatable.
2013-12-14 22:36:42 -08:00
Unknown W. Brackets
ae576f2457
Show the path in the game details screen.
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Helps when you have 2+ isos in the same dir with different versions of the
same game, heh. Like when hacking/translating.
2013-12-14 22:36:41 -08:00
Unknown W. Brackets
11f676d176
Support extracted ISOs (for debugging) in browser.
2013-12-14 22:36:40 -08:00
Unknown W. Brackets
4ed419d4d5
Support pinning paths in the game browser.
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For example, you might have games in multiple places, internal and
external storage, or a projects directory in addition to regular games,
etc.
2013-12-14 22:34:44 -08:00
vnctdj
5473c022ee
Update Store.cpp
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"Store" pointer name changed (https://github.com/hrydgard/ppsspp/wiki/i18n-translation-pointer-names )
Making translatable
2013-12-14 14:50:18 +01:00
bollu
ee5a9fb9b1
fixed a tilt bug
2013-12-14 18:25:57 +05:30
bollu
b0c7e824be
Merge branch 'master' of https://github.com/hrydgard/ppsspp into improvedTilControls
2013-12-14 16:45:29 +05:30
vnctdj
ae35a63fb6
Fix letter case
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Proof :
>> http://forums.ppsspp.org/member.php?action=profile&uid=6783
>> http://forums.ppsspp.org/member.php?action=profile&uid=16401
2013-12-14 11:57:36 +01:00
Henrik Rydgard
c82b76aab9
Add people who worked on ad-hoc to credit list
2013-12-14 11:12:31 +01:00
vnctdj
253b4037f1
Shorten the key
2013-12-13 14:58:06 +01:00
vnctdj
f8b26a586f
Make "Download from the PPSSPP Homebrew Store" translatable in [MainMenu]
2013-12-13 14:31:34 +01:00
Henrik Rydgard
ab32c99b73
Add setting to disable version checks
2013-12-12 15:59:12 +01:00
Henrik Rydgard
e7ef34d1e6
last minute fix: Reset the control layout when upgrading from 0.9.5.
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The settings are not compatible.
2013-12-12 14:52:46 +01:00
Henrik Rydgard
70174ac405
Warn fix, cleanup, update buttons.svg
2013-12-12 12:08:36 +01:00
Henrik Rydgard
0bfe9db9ab
DPad cosmetics: Move the arrows outwards a bit
2013-12-11 20:52:13 +01:00
Henrik Rydgard
f4a9a9cde1
Disable "hold" on zip buttons. Add subtle glow to indicate to keep holding game buttons.
2013-12-11 20:37:57 +01:00
Henrik Rydgard
13dd5f305c
Add trivial "Show in Folder" functionality to game screen
2013-12-11 20:19:30 +01:00
Henrik Rydgard
cf0f4b612e
Touch buttons: Center the triangle in the circle. See #4799 for explanation.
2013-12-11 20:18:54 +01:00
Henrik Rydgard
a70ed3cb85
UI fixes (including zip button clickability)
2013-12-11 20:01:17 +01:00
Henrik Rydgård
92d9ad4fe0
Always show zip files as full lines, to emphasize that they are different than working games.
2013-12-11 18:25:55 +01:00
Henrik Rydgård
e6ac52619c
Add share button to credits screen on Android
2013-12-11 18:05:57 +01:00
Henrik Rydgård
d5b9b224e3
Fall back to unknown.png if ISO is broken
2013-12-11 15:29:41 +01:00
Henrik Rydgård
618e5080ab
Add grayscale RAR icon (to sort of indicate that we can't unpack them)
2013-12-11 15:24:29 +01:00
Henrik Rydgård
42f5bcb263
Add ZIP icon in games browser.
...
This one's from Gnome, license should be OK.
2013-12-11 15:12:03 +01:00
Henrik Rydgård
868a3d6dd5
Load unknown.png for ELFs masquerading as PBP
2013-12-11 14:22:25 +01:00
Henrik Rydgard
48fb1f0ff0
Restyle directory buttons
2013-12-11 11:03:43 +01:00
Henrik Rydgard
dd6ae19e7e
Gamelist: Remove line breaks in game titles, seen in fan translation patch.
2013-12-11 10:32:39 +01:00
Henrik Rydgard
ab13e37ebe
Fix directory up button, now that it doesn't contain the string ".."
2013-12-11 10:11:01 +01:00
Henrik Rydgard
3baddab8a9
Tweak the new button style to add slight drop shadows, add folder icons.
...
Set the new style as default now that it works on white backgrounds too.
2013-12-11 09:37:07 +01:00
Henrik Rydgard
76707aa81e
Make the on screen touch control resize if you resize the window.
2013-12-11 09:37:05 +01:00
Henrik Rydgard
eecc705696
Loosen up the dpad diagonals again quite a bit.
2013-12-10 23:38:02 +01:00
Henrik Rydgard
7271367ac1
"Thin Borders" touch button style, ability to choose.
...
Also a Gold color scheme. Not sure whether to use or not.
2013-12-10 23:27:46 +01:00
Henrik Rydgard
c9ed58854a
Fix the size of a couple of back buttons. Fixes #4763
2013-12-10 19:57:07 +01:00
Henrik Rydgard
63bc4910cf
Touch controls: Make it harder to accidentally hit dpad diagonals.
...
Treats the dpad as 4-way out to a certain radius.
2013-12-10 18:58:47 +01:00
Henrik Rydgard
fedf7edc2b
Guess game region from game ID, display on game screen
2013-12-10 17:23:03 +01:00
Sacha
2387509896
Proper fix for libpng16 includes.
...
Improve Blackberry CMake toolchain.
2013-12-10 02:14:56 +10:00
Henrik Rydgård
483bf4c74d
Don't leak icon textures when shutting down the graphics system.
...
Happens on Android task switching for example.
Also update the README (got rid of kitkat fullscreen temporary because
I can't get it to work reliably).
2013-12-09 15:28:47 +01:00
Henrik Rydgård
9e42086e21
Logspam reduction
2013-12-09 13:45:17 +01:00
pal1000
658c6a95e2
Update MainScreen.cpp
2013-12-09 11:50:19 +02:00
Sacha
dd6479c872
Blackberry: Improve packaging.
2013-12-09 14:43:20 +10:00
Unknown W. Brackets
0636a65ad9
Use ReadEntireFile() a few more places.
...
This fixes one or two minor memory leaks.
2013-12-08 12:02:37 -08:00
Henrik Rydgard
f5e7a33c68
Handle duplicate on-screen messages better (promote the old one to top).
2013-12-08 11:51:33 +01:00
Sacha
a0c5af288c
Add InputBox as a platform-specific system function instead of a host function. Enable it on all Qt platforms. Add Set Nickname to mobile Qt.
2013-12-08 20:16:34 +10:00
Sacha
d5147c4234
Add ability to change nickname and take screenshot to Qt Desktop UI.
2013-12-08 04:57:06 +10:00
Sacha
0a0351d2b0
Windows buildfix. Needed path in UI.vcxproj.
2013-12-08 03:21:40 +10:00
Sacha
f8da6550f7
Only include image writing headers on Windows. Since only it does screenshots right now.
2013-12-08 03:06:15 +10:00
Sacha
21ae157f66
Remove stb_image usage (no longer used for anything).
2013-12-08 02:37:06 +10:00
Sacha
6d733213c7
Search for assets in executable path on Linux. Fixes #4738
...
Also remove redundant checks based on build directory.
2013-12-07 15:06:12 +10:00
Henrik Rydgård
4cd57b68d4
Make the control mapping screen a bit more compact.
2013-12-06 16:45:25 +01:00
Henrik Rydgård
886607d529
Make Save/Load state mappable to controls. Not mapped by default.
2013-12-06 15:46:56 +01:00
Henrik Rydgård
37de6eee0f
Improved error handling in ZIP installer
2013-12-06 15:29:14 +01:00
Henrik Rydgård
c262e47bdc
Error handling on disk full when installing zip files
2013-12-06 12:49:57 +01:00
Henrik Rydgård
cc22a70667
Show the homebrew & demos tab after having installed a zip file.
2013-12-06 12:29:27 +01:00
Henrik Rydgård
6277a95bb8
Minor gamelist polish (fix & signs, avoid double dots for zip files)
2013-12-06 11:44:46 +01:00
Henrik Rydgård
3ab1aeb9ef
Install zip file screen: Add working progress bar for install.
2013-12-05 17:49:37 +01:00
Henrik Rydgård
804ddf03f2
fix layout issue in store
2013-12-05 17:08:20 +01:00
Henrik Rydgård
cd2adf80a4
Add keybinding to rewind (backspace by default), if rewind states are enabled. Disable rewind on mobile.
2013-12-05 16:25:17 +01:00
Sacha
31af63adf4
Buildfix: Another string::back() and including a .cpp?
2013-12-06 01:04:50 +10:00
Henrik Rydgård
da73a96cec
Fix black screen when backing out of InstallZipScreen
2013-12-05 14:25:18 +01:00
Henrik Rydgård
d6c8c6cfa0
If the user opens a ZIP file, offer to install it (it will show up in Homebrew & Demos).
...
No progress bar yet, it just freezes during install.
2013-12-05 14:21:07 +01:00
Henrik Rydgård
4e41531dd6
Don't dump the whole store json to the console
2013-12-05 12:48:10 +01:00
Henrik Rydgård
bc6ecb8ef6
Hide the homebrew store behind a ini option for now
2013-12-05 12:48:09 +01:00
Henrik Rydgård
6e60db7c22
Store: Handle zip files with external URLs and deep paths inside.
2013-12-05 12:48:09 +01:00
Henrik Rydgård
5905849182
Show homebrew as a list by default, allow changing the view mode
...
Homebrew often has poor icons, making the names important.
2013-12-05 12:48:09 +01:00
Henrik Rydgård
eaed2e516b
Show simple progress bars at the top of the screen during downloads.
...
Should do something more practical eventually.
2013-12-05 12:48:09 +01:00
Henrik Rydgård
29bbb826a1
Put the store button on the homebrew tab. Make it look slightly less awful.
2013-12-05 12:48:09 +01:00
Henrik Rydgård
7066c053a2
Fix deleting homebrew from the game screen UI
2013-12-05 12:48:09 +01:00
Henrik Rydgård
5833bd45c3
More work on the Homebrew Store.
2013-12-05 12:48:09 +01:00
Henrik Rydgard
3164f5f487
Disable install buttons on press
2013-12-05 12:48:09 +01:00
Henrik Rydgård
7f481905b0
More work on the Homebrew Store, get it working on Windows and Android
2013-12-05 12:48:09 +01:00
Henrik Rydgård
2fb2602387
Initial draft of the Homebrew Store. Lets you install a few homebrew.
2013-12-05 12:48:08 +01:00
Henrik Rydgard
50f67d631d
VS 2013 buildfix?
2013-12-04 19:22:40 +01:00
Henrik Rydgard
32f479b0a6
Assorted log spam reductions.
...
Also let Java know of some important events. Not used for anything yet.
2013-12-04 17:43:00 +01:00
Henrik Rydgard
abb41bd54f
Fix translation key for "Networking"
2013-12-04 12:19:27 +01:00
Henrik Rydgard
127864b679
Prevent post shaders from getting applied twice in some circumstances when playing video.
2013-12-04 11:46:42 +01:00
Henrik Rydgard
60ed75f68a
Add option to disable networking, tries to replicate the old error codes.
...
Please test if disabling this option "fixes" any games that broke with the adhoc merge.
2013-12-04 11:07:52 +01:00
Henrik Rydgard
ce1693d7f9
Re-hide vtx decoder jit setting, no new bugs have been reported...
...
since the skinning one was fixed.
2013-12-04 10:46:28 +01:00
Henrik Rydgård
49df18e305
Fix minor ui layout issue
2013-12-03 17:40:29 +01:00
Henrik Rydgård
1509176dad
Remove "topbar" from recents screen, looked cluttered and didn't feel
...
necessary.
2013-12-03 16:49:49 +01:00
Henrik Rydgård
c3dfbbeff9
Add option to disable touch dpad diagonals.
...
Makes some games a lot more playable with touch screen.
2013-12-02 15:50:09 +01:00
Henrik Rydgård
a6c7663ea8
Allow resizing touch buttons individually.
2013-12-02 15:15:19 +01:00
Henrik Rydgård
e017a17dbb
Show homebrew as a list by default, allow changing the view mode
...
Homebrew often has poor icons, making the names important.
Also fix an issue with touch button scaling.
Conflicts:
Core/Config.cpp
UI/MainScreen.cpp
2013-12-02 12:34:09 +01:00
W.MS/王京
6d4095abdf
Disable vertex jit on jailed iOS devices
2013-12-02 10:48:52 +01:00
Unknown W. Brackets
a69ddf840c
Fix some formatting warnings.
2013-12-01 11:21:15 -08:00
Henrik Rydgard
e3e9408b87
Resurrect the vtx decoder jit option for debugging
2013-11-30 16:11:54 +01:00
Henrik Rydgård
ece459250d
Buildfix
2013-11-29 14:32:03 +01:00
Henrik Rydgård
0d05a8f4a9
Merge pull request #4392 from hrydgard/multi-press
...
If an input (axis or key) is mapped to multiple targets, trigger them all.
2013-11-29 05:26:55 -08:00
Henrik Rydgård
6258c2bb9a
Make the vertex decoder JIT an ini-only setting, it is solid enough to hide.
2013-11-29 14:21:03 +01:00
Henrik Rydgård
ba7536d5ce
Allow translations of post processing shaders (new section PostShaders).
...
Minor tweaks.
2013-11-29 11:37:15 +01:00
Unknown W. Brackets
cd39b74629
Add virtual buttons for address input.
2013-11-28 23:02:04 -08:00
Unknown W. Brackets
2808c288ea
Add a dialog to enter a jit compare address.
...
For now, requires buttons.
2013-11-28 22:35:03 -08:00
Sacha
c71186b35a
Partial Stretch: This setting is needed on other devices too.
2013-11-28 14:59:17 +10:00
The Dax
4b9d38dccc
Fix VS2013 build.
2013-11-27 05:15:46 -05:00
sum2012
fbdbbc3d36
Re-use "Cancel" transate in change umd
2013-11-27 05:57:14 +08:00
Henrik Rydgård
d50233526c
Uninitialized variable fix
2013-11-26 18:26:02 +01:00
shenweip
f772cba43d
Make distinction for multiple disc.
2013-11-26 18:23:08 +01:00
shenweip
7832cebacd
CleanUp.
2013-11-26 18:20:33 +01:00
shenweip
8d692f26e0
Update screen.
2013-11-26 18:20:33 +01:00
shenweip
9814b1d6d2
Add support for multiple disc.
2013-11-26 18:20:33 +01:00
Sacha
f1d234e2a7
Qt Desktop: Use the existing mobile GL widget instead of duplicating the work.
2013-11-27 01:46:06 +10:00
Henrik Rydgard
be9c4b14c4
Game list: Scroll game titles that are too long.
2013-11-26 14:45:36 +01:00
Henrik Rydgard
c53b32d154
Show a dismissable notification if PPSSPP is behind the latest official release
2013-11-26 14:04:29 +01:00
Henrik Rydgard
f650b23c90
ARM: Add NEON widening and narrowing moves, and float/int convert.
...
Experiment a little in the vertex decoder.
2013-11-24 13:30:28 +01:00
Sacha
0dadd84ef7
Symbian: Enable multi-threading (works now).
2013-11-24 20:22:35 +10:00
Sacha
132fe47c7d
Use XDG Directory Specification for Linux. See: http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
...
Means that everyone will have to manually move their existing config's.
Fixes #4623
2013-11-24 16:58:47 +10:00
Sacha
1ee0fbf94c
Qt: Fixes and cleanup to qmake files.
2013-11-24 13:24:16 +10:00
Sacha
f02e88b87e
Buildfix.
2013-11-24 03:11:33 +10:00
Henrik Rydgård
7e736172db
Merge pull request #4576 from shenweip/patch-7
...
Ignore the difference between "\" and "/" in "recent" and "remove from recent".
2013-11-23 07:45:39 -08:00
Sacha
368537b13b
Use updated atlastool for correct Vietnamese font atlas.
2013-11-24 01:10:44 +10:00
Sacha
657d5bc06e
Add support for latinised asian languages (such as Vietnamese) in font atlas.
2013-11-23 22:27:32 +10:00
Henrik Rydgard
b64f44c3fc
ARM emitter: Implement VMLA and VMUL by scalar, VLD1/VST1 multiple
2013-11-23 01:51:35 +01:00
Sacha
61cf802836
Qt: Use AssetsAssetReader to load Qt assets.
2013-11-21 20:11:37 +10:00
Sacha
4cb1ecb4dc
Qt: Some improvements to main screen.
2013-11-21 12:44:06 +10:00
Henrik Rydgard
1a6b4ceafb
Compensate frame delay for the PSP refreshing at 59.94 Hz
2013-11-20 23:53:28 +01:00
Unknown W. Brackets
29d78e4b5e
Resize and clear cache when changing res.
...
Native only handles one message at a time, and resizing can require both
(because of auto settings.)
2013-11-19 22:44:12 -08:00
Henrik Rydgard
7640d15d7b
Add support for missing Vietnamese characters
2013-11-20 00:09:26 +01:00
Sacha
a5a69e9f67
Use correct home location for Blackberry. Hide /home/sacha paths.
2013-11-20 01:25:59 +10:00
shenweip
7bd0e0de78
Only do this for windows.
2013-11-19 20:46:33 +08:00
shenweip
09636da4ba
Ignore the difference between "\" and "/" in "recent" and "remove from recent".
2013-11-18 23:42:38 +08:00
Henrik Rydgård
a08d4818be
Move PathBrowser to native
2013-11-18 14:05:56 +01:00
Peter Tissen
6646605778
reintroduce lowmem texture atlas for the qt build
...
added comiled lowmem version with ASCII only
add lowmem atlas, this is the automatically generated file from the atlastool
remove nofont generated *.cpp and only add the first 127 bytes of ASCII to the lowmem generation configuration
For Qt only: using platform independent usleep and load lowmem atlas map
2013-11-18 02:57:46 +01:00
Sacha
28b42d3e5d
Add back the debug stats font to the _nofont ZIM. Just leave out the secondary font.
2013-11-18 11:46:07 +10:00
Henrik Rydgård
59a0795993
Merge pull request #4566 from unknownbrackets/tests
...
Update tests, headless tweaks for fonts.
2013-11-17 10:39:26 -08:00
Unknown W. Brackets
fa7467f03d
Try to find the flash0 directory in headless.
2013-11-17 10:15:49 -08:00
Sacha
89891302cc
Remove 'lowmem' atlas. Use a 'nofont' atlas for Qt platform. Frees up ~15MB VRAM.
2013-11-18 03:05:08 +10:00