Commit Graph

676 Commits

Author SHA1 Message Date
Henrik Rydgard
adadf11890 An attempt to combine FPU regcache writebacks with VSTMIA. Disabled due to bugs. 2014-03-11 11:03:51 +01:00
Henrik Rydgard
2eb6a4e2f2 Fix a warning, rename some parameters, etc. 2014-03-08 10:40:43 +01:00
Sacha
ad31cd1b7c Clean up ArmEmitter (cross-merge from Dolphin, minus the bad bits) 2014-03-07 15:47:34 +10:00
Sacha
30a6a5d10f ARMJIT: Implement VLDM/VSTM load/store combinations and use in armjit. Also add them to disassembler. 2014-03-07 02:56:34 +10:00
Henrik Rydgård
374e12afc3 Merge pull request #5590 from unknownbrackets/xbox
Merge more parts of #4716
2014-03-03 13:37:21 +07:00
Unknown W. Brackets
ca938bf353 Cut down on locking in DEBUG_LOG.
Reduces GenericLog() from 13.8% to 1.5% in Where Is My Heart?, will
probably help other games to a lesser extent.
2014-03-02 22:03:02 -08:00
Ced2911
418d2ac8ce [xbox] 360 support for common 2014-03-02 12:15:10 -08:00
Ced2911
3be063d28a [Xbox] Use intrinsics swap 2014-03-02 12:02:51 -08:00
Ced2911
93f08b4035 [Jit] add subfic 2014-03-02 11:45:48 -08:00
Ced2911
cd283089aa [Jit] Mov2ir optimisation 2014-03-02 11:45:27 -08:00
Ced2911
38a59cca95 [Jit] Fixes BNE 2014-03-02 11:44:31 -08:00
Ced2911
2ac5d38b90 [Jit] add more instruction 2014-03-02 11:43:58 -08:00
Ced2911
09210a2ce9 [jit] round fpu 2014-03-02 11:42:18 -08:00
Unknown W. Brackets
d3bead638f Add ppcEmitter.cpp/h to the MSVC project.
So that it's searchable/etc.
2014-03-02 11:41:22 -08:00
Ced2911
08595f55a6 [jit] save fpr, less crashes ? 2014-03-02 11:40:52 -08:00
Ced2911
1e1a2fec8b [Common] add unsigned long 2014-03-02 11:18:42 -08:00
Ced2911
47be01e8b5 [Xbox] Missings files 2014-03-02 11:16:56 -08:00
Unknown W. Brackets
eb386603fa Oops, still had an unaligned stack in some thunks. 2014-02-23 16:56:27 -08:00
Sacha
6b8ab2e044 Fix keyboard on Blackberry. 2014-02-19 22:33:28 +10:00
kaienfr
9b0994e8a6 fix iOS7 crash 2014-02-18 15:53:48 +01:00
Henrik Rydgård
8da651b6c1 Merge pull request #5479 from sum2012/log
Enable produce DEBUG_LOG rather than INFO_LOG in Windows who don't need install Visual Studio Express
2014-02-18 00:36:22 +01:00
Henrik Rydgård
b894bd9b27 Merge pull request #5489 from unknownbrackets/jit-minor
Fix stack overflow on x64 with memchecks, darn it
2014-02-17 07:23:45 +01:00
Unknown W. Brackets
60515bbcd9 Properly allow for Windows' "home space" on x64.
Fixes #5484.
2014-02-16 21:06:08 -08:00
Unknown W. Brackets
f2ba0f136d Fix stack overflow on x64 with memchecks, darn it. 2014-02-16 19:18:08 -08:00
sum2012
de78674d62 Set default DEBUG when produce a debug build 2014-02-16 12:09:59 +08:00
sum2012
d96fc0858c Enable produce DEBUG_LOG rather tha INFO_LOG without install Visual studio express in windows
Default is INFO_LOG
More people can post DEBUG_LOG.
2014-02-16 12:04:31 +08:00
Henrik Rydgard
d49cffe3f5 Buildfix 2014-02-15 20:14:40 +01:00
chinhodado
f02ea25ea6 fix the "No disk" dialog when starting up ppsspp 2014-02-15 14:01:47 -05:00
Unknown W. Brackets
d7233159aa Store thunk regs on the stack, not a global.
This may even be more near active memory anyway, but it reduces the "64
bit address out of range" RIP issues a bit too.  It's currently impossible
to enable appverif memory checks and jit in 64-bit...

Avoided the 32-bit path because I'm less sure about alignment.
2014-02-14 22:59:57 -08:00
Unknown W. Brackets
cd4cd77938 Clean up defines in MSVC project files.
This way they're all basically the same.  A lot of cases where
debug/release/etc. where inconsistent...

Also, define USING_WIN_UI.
2014-02-08 16:38:44 -08:00
Unknown W. Brackets
d2108a962e Switch from USING_GLES2 to MOBILE_DEVICE.
Still using USING_GLES2 for, well, GLES2.  But for things that are really
about mobile, we need a new define.  Devices are coming that don't use
GLES2.
2014-02-08 16:37:58 -08:00
Unknown W. Brackets
2c204e8028 Update project to MSVC 2013 tools.
Retaining XP support, using SDK 7.1a (v120_xp.)  Disables SSE2 flag on x64
since it's implied and causes compile warnings.
2014-02-08 13:41:28 -08:00
Ced2911
ff65b30ee4 [Swap] more operator 2014-01-26 14:29:20 -08:00
Unknown W. Brackets
760c6ab0ec Allow savestates to handle u32_le/u32_be.
This may make them work or closer to on Xbox 360.
2014-01-26 14:24:32 -08:00
Unknown W. Brackets
08f812518f Switch game browser tabs using L/R buttons.
Even with keyboard / custom controller mapping.
2014-01-25 12:01:48 -08:00
Unknown W. Brackets
2bf061d05b Trigger a touch event before sending a right click.
This way we can know what they actually right clicked on.
2014-01-25 11:19:41 -08:00
Unknown W. Brackets
091ddd9f3f Android/Linux buildfix.
Arg, why?
2014-01-18 14:05:32 -08:00
Unknown W. Brackets
2347498667 x86jit: Use templates to avoid some void * casts.
Makes it a bit cleaner and potentially safer.
2014-01-18 09:57:13 -08:00
ufdada
e3ae387e39 Textstring for additional keys
see: https://github.com/hrydgard/native/pull/188
2014-01-13 16:42:54 +01:00
zack-vii
26fbb4c32c "Next Slot" control mapping
-added "Next Slot" to control mapping menu
-added VIRTKEY_NEXT_SLOT -> incremented VIRTKEY_TOGGLE_FULLSCREEN
-added SaveState::NextSlot(); as replacement for code in
WndMainWindow
-added entry in EmuScreen using SaveState::NextSlot();
2014-01-07 15:56:04 +01:00
Henrik Rydgård
f570601f84 Preliminatory support for a fullscreen toggle for SDL platforms.
Does not seem to work on Mac.
2014-01-03 15:16:23 +01:00
Unknown W. Brackets
e569bb6862 Missed one, try to fix Blackberry too. 2013-12-30 21:52:09 -08:00
Unknown W. Brackets
f14361c3b8 Add a bunch more missing cstring includes. 2013-12-30 21:37:19 -08:00
Unknown W. Brackets
2655a4cba6 Include some now-missing things for Linux. 2013-12-30 21:15:00 -08:00
shenweip
00e33247e2 Win32 BuildFix. 2013-12-30 23:07:56 +08:00
Henrik Rydgård
e5e17fbc6e More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
Unknown W. Brackets
e6b2d00a2f Avoid reseved identifiers like _SP, etc.
R_SP is not that bad.
2013-12-29 14:25:34 -08:00
Henrik Rydgard
5826a6a60c x86: untested MOVDQA/MOVDQU emitters 2013-12-21 12:39:34 +01:00
Unknown W. Brackets
5b0ece85da Use additional memory map mirrors for 32-bit.
Well, use them always for simplicity, but this works around 32-bit
limitations on mmap() size for Android and Linux.
2013-12-10 23:40:37 -08:00
Sacha
6b8d4cfe7b Blackberry/BSDs: Don't sync memory back to the underlying file. This is terrible on I/O performance. Linux already has this by default. See: http://gcc.gnu.org/bugzilla/show_bug.cgi?id=21820 2013-12-10 23:24:13 +10:00