Henrik Rydgard
adadf11890
An attempt to combine FPU regcache writebacks with VSTMIA. Disabled due to bugs.
2014-03-11 11:03:51 +01:00
Henrik Rydgard
2eb6a4e2f2
Fix a warning, rename some parameters, etc.
2014-03-08 10:40:43 +01:00
Sacha
ad31cd1b7c
Clean up ArmEmitter (cross-merge from Dolphin, minus the bad bits)
2014-03-07 15:47:34 +10:00
Sacha
30a6a5d10f
ARMJIT: Implement VLDM/VSTM load/store combinations and use in armjit. Also add them to disassembler.
2014-03-07 02:56:34 +10:00
Henrik Rydgård
374e12afc3
Merge pull request #5590 from unknownbrackets/xbox
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Merge more parts of #4716
2014-03-03 13:37:21 +07:00
Unknown W. Brackets
ca938bf353
Cut down on locking in DEBUG_LOG.
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Reduces GenericLog() from 13.8% to 1.5% in Where Is My Heart?, will
probably help other games to a lesser extent.
2014-03-02 22:03:02 -08:00
Ced2911
418d2ac8ce
[xbox] 360 support for common
2014-03-02 12:15:10 -08:00
Ced2911
3be063d28a
[Xbox] Use intrinsics swap
2014-03-02 12:02:51 -08:00
Ced2911
93f08b4035
[Jit] add subfic
2014-03-02 11:45:48 -08:00
Ced2911
cd283089aa
[Jit] Mov2ir optimisation
2014-03-02 11:45:27 -08:00
Ced2911
38a59cca95
[Jit] Fixes BNE
2014-03-02 11:44:31 -08:00
Ced2911
2ac5d38b90
[Jit] add more instruction
2014-03-02 11:43:58 -08:00
Ced2911
09210a2ce9
[jit] round fpu
2014-03-02 11:42:18 -08:00
Unknown W. Brackets
d3bead638f
Add ppcEmitter.cpp/h to the MSVC project.
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So that it's searchable/etc.
2014-03-02 11:41:22 -08:00
Ced2911
08595f55a6
[jit] save fpr, less crashes ?
2014-03-02 11:40:52 -08:00
Ced2911
1e1a2fec8b
[Common] add unsigned long
2014-03-02 11:18:42 -08:00
Ced2911
47be01e8b5
[Xbox] Missings files
2014-03-02 11:16:56 -08:00
Unknown W. Brackets
eb386603fa
Oops, still had an unaligned stack in some thunks.
2014-02-23 16:56:27 -08:00
Sacha
6b8ab2e044
Fix keyboard on Blackberry.
2014-02-19 22:33:28 +10:00
kaienfr
9b0994e8a6
fix iOS7 crash
2014-02-18 15:53:48 +01:00
Henrik Rydgård
8da651b6c1
Merge pull request #5479 from sum2012/log
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Enable produce DEBUG_LOG rather than INFO_LOG in Windows who don't need install Visual Studio Express
2014-02-18 00:36:22 +01:00
Henrik Rydgård
b894bd9b27
Merge pull request #5489 from unknownbrackets/jit-minor
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Fix stack overflow on x64 with memchecks, darn it
2014-02-17 07:23:45 +01:00
Unknown W. Brackets
60515bbcd9
Properly allow for Windows' "home space" on x64.
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Fixes #5484 .
2014-02-16 21:06:08 -08:00
Unknown W. Brackets
f2ba0f136d
Fix stack overflow on x64 with memchecks, darn it.
2014-02-16 19:18:08 -08:00
sum2012
de78674d62
Set default DEBUG when produce a debug build
2014-02-16 12:09:59 +08:00
sum2012
d96fc0858c
Enable produce DEBUG_LOG rather tha INFO_LOG without install Visual studio express in windows
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Default is INFO_LOG
More people can post DEBUG_LOG.
2014-02-16 12:04:31 +08:00
Henrik Rydgard
d49cffe3f5
Buildfix
2014-02-15 20:14:40 +01:00
chinhodado
f02ea25ea6
fix the "No disk" dialog when starting up ppsspp
2014-02-15 14:01:47 -05:00
Unknown W. Brackets
d7233159aa
Store thunk regs on the stack, not a global.
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This may even be more near active memory anyway, but it reduces the "64
bit address out of range" RIP issues a bit too. It's currently impossible
to enable appverif memory checks and jit in 64-bit...
Avoided the 32-bit path because I'm less sure about alignment.
2014-02-14 22:59:57 -08:00
Unknown W. Brackets
cd4cd77938
Clean up defines in MSVC project files.
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This way they're all basically the same. A lot of cases where
debug/release/etc. where inconsistent...
Also, define USING_WIN_UI.
2014-02-08 16:38:44 -08:00
Unknown W. Brackets
d2108a962e
Switch from USING_GLES2 to MOBILE_DEVICE.
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Still using USING_GLES2 for, well, GLES2. But for things that are really
about mobile, we need a new define. Devices are coming that don't use
GLES2.
2014-02-08 16:37:58 -08:00
Unknown W. Brackets
2c204e8028
Update project to MSVC 2013 tools.
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Retaining XP support, using SDK 7.1a (v120_xp.) Disables SSE2 flag on x64
since it's implied and causes compile warnings.
2014-02-08 13:41:28 -08:00
Ced2911
ff65b30ee4
[Swap] more operator
2014-01-26 14:29:20 -08:00
Unknown W. Brackets
760c6ab0ec
Allow savestates to handle u32_le/u32_be.
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This may make them work or closer to on Xbox 360.
2014-01-26 14:24:32 -08:00
Unknown W. Brackets
08f812518f
Switch game browser tabs using L/R buttons.
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Even with keyboard / custom controller mapping.
2014-01-25 12:01:48 -08:00
Unknown W. Brackets
2bf061d05b
Trigger a touch event before sending a right click.
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This way we can know what they actually right clicked on.
2014-01-25 11:19:41 -08:00
Unknown W. Brackets
091ddd9f3f
Android/Linux buildfix.
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Arg, why?
2014-01-18 14:05:32 -08:00
Unknown W. Brackets
2347498667
x86jit: Use templates to avoid some void * casts.
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Makes it a bit cleaner and potentially safer.
2014-01-18 09:57:13 -08:00
ufdada
e3ae387e39
Textstring for additional keys
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see: https://github.com/hrydgard/native/pull/188
2014-01-13 16:42:54 +01:00
zack-vii
26fbb4c32c
"Next Slot" control mapping
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-added "Next Slot" to control mapping menu
-added VIRTKEY_NEXT_SLOT -> incremented VIRTKEY_TOGGLE_FULLSCREEN
-added SaveState::NextSlot(); as replacement for code in
WndMainWindow
-added entry in EmuScreen using SaveState::NextSlot();
2014-01-07 15:56:04 +01:00
Henrik Rydgård
f570601f84
Preliminatory support for a fullscreen toggle for SDL platforms.
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Does not seem to work on Mac.
2014-01-03 15:16:23 +01:00
Unknown W. Brackets
e569bb6862
Missed one, try to fix Blackberry too.
2013-12-30 21:52:09 -08:00
Unknown W. Brackets
f14361c3b8
Add a bunch more missing cstring includes.
2013-12-30 21:37:19 -08:00
Unknown W. Brackets
2655a4cba6
Include some now-missing things for Linux.
2013-12-30 21:15:00 -08:00
shenweip
00e33247e2
Win32 BuildFix.
2013-12-30 23:07:56 +08:00
Henrik Rydgård
e5e17fbc6e
More include cleanup. Hoping for very slightly faster compile times..
2013-12-30 10:49:05 +01:00
Unknown W. Brackets
e6b2d00a2f
Avoid reseved identifiers like _SP, etc.
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R_SP is not that bad.
2013-12-29 14:25:34 -08:00
Henrik Rydgard
5826a6a60c
x86: untested MOVDQA/MOVDQU emitters
2013-12-21 12:39:34 +01:00
Unknown W. Brackets
5b0ece85da
Use additional memory map mirrors for 32-bit.
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Well, use them always for simplicity, but this works around 32-bit
limitations on mmap() size for Android and Linux.
2013-12-10 23:40:37 -08:00
Sacha
6b8d4cfe7b
Blackberry/BSDs: Don't sync memory back to the underlying file. This is terrible on I/O performance. Linux already has this by default. See: http://gcc.gnu.org/bugzilla/show_bug.cgi?id=21820
2013-12-10 23:24:13 +10:00