Sacha
b9ec281c55
Disable rounding methods that aren't working in hardware. Add some notes. Fix compare fall-through and choose right round method.
2013-03-07 21:33:30 +10:00
Sacha
9f0bb8cf52
armv6: Reuse constants in literal pool.
...
May reduce memory loads?
2013-03-07 14:44:55 +10:00
Sacha
ae3b881a7f
Use correct args for Operand2(..) through armjit. Fix STR(..).
2013-03-07 00:59:07 +10:00
Sacha
268d16bd24
Use correct args for STR(..) throughout armjit.
2013-03-07 00:59:07 +10:00
Sacha
5a134243a7
Armjit: Fix lwl, lwr and enable again. Thanks Sonic.
2013-03-06 03:28:28 +10:00
Sacha
7e67de3334
Armjit: Implement lwl, lwr, swl, swr in ARM JIT. lwr is currently disabled as it isn't working.
2013-03-06 02:11:36 +10:00
Sacha
9152d2f2bb
Armjit: Optimise swl+swr and lwl+lwr cases that can be combined to a single sw or lw. Add shift flags to STR/LDR. Add EatInstruction to ArmJit.
2013-03-06 02:11:36 +10:00
Sacha
4641cf376f
Armjit: Implement CLZ instruction. Disable reg shifts for now (breaks Wipeout Pure).
2013-03-05 14:16:35 +10:00
Sacha
10ad797c6d
Armjit stubs.
...
Add a double encoding for VCVT. Implement integer divide (but not working yet). Stubs for msub/msubu. Don't detect vfpv3 on Symbian.
2013-03-05 13:16:08 +10:00
Sacha
1089a31a45
Armjit: add reverse bit instruction.
2013-03-05 02:58:51 +10:00
Sacha
bce3295950
Fix graphical issues. DISABLE INS instruction for now. Fix OR (it was doing AND).
2013-03-04 22:09:45 +10:00
Sacha
0fc6b60874
Fix Lit Pools for cases where offset goes out of range. For example: Zero no Kiseki has a block that is 7K large.
2013-03-04 14:36:23 +10:00
Sacha
9633239f18
Update for lit pools. Works in some games now thanks to [Unknown].
2013-03-04 14:29:17 +10:00
Sacha
bdfe24a86b
ARMv6 literal pool method.
2013-03-04 14:26:45 +10:00
Henrik Rydgard
7dc75d87b5
armjit: Re-enable ext/ins, safer implementation. arm7 path disabled for now.
2013-03-03 23:17:21 +01:00
Henrik Rydgard
1cddc86e05
armjit: Temporarily disable ext/ins as they appear to have broken Persona 3 somehow.
2013-03-03 22:26:20 +01:00
Henrik Rydgard
1e3a00ee9d
armjit: implement vzero, vone. Use vmla for dot product.
2013-03-03 20:56:22 +01:00
Henrik Rydgard
650c02c3a5
Some more armjit work (ext, ins) and VFPU prefix clamps (not enabled)
2013-03-03 17:36:22 +01:00
Henrik Rydgard
bc15617392
Make un-buffered rendering much smarter, removing flicker.
...
This turns it into a very viable option for many games. You do lose some FX
but it can as a result even be used as a workaround for the massive glow
in Wipeout...
2013-03-03 13:00:21 +01:00
Henrik Rydgard
b781c8deb5
Delete unused ARM emitter function.
2013-03-03 10:55:49 +01:00
Henrik Rydgard
f5581caccc
Some work on ARMJIT FPU compares, still not quite working.
2013-03-02 19:09:24 +01:00
Sacha
6c23e1b6d5
Use flags instead of bools for VCVT. Fix up some spacing. Only Android has ArmEmitterTest.
2013-03-02 11:34:03 +10:00
Henrik Rydgard
253396666c
Merge branch 'armjit-fpu' of github.com:hrydgard/ppsspp into armjit-fpu
2013-03-01 18:26:36 +01:00
Sacha
26ebdb4f11
Improve VCMP instruction with option for E.
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Add comment to le JIT about how the VCMP crashes on ARM11, with commented code.
2013-03-01 15:41:45 +10:00
Sacha
6d3c89e354
Fix up VCVT function to recognise the difference in encoding for to_int and to_float. There is no 'round to zero' option for to_float. cvt.s.w and cvt.w.s should be unsigned.
2013-03-01 13:45:22 +10:00
Henrik Rydgard
516ca8a0c4
Merge branch 'master' into armjit-fpu
...
Conflicts:
Core/MIPS/ARM/ArmJit.h
Core/MIPS/x86/CompVFPU.cpp
GPU/GLES/Framebuffer.cpp
2013-02-28 23:56:28 +01:00
Sacha
35a57be115
ARMJIT: Implement MADD, MADDU. Do bitrev if it takes an immediate. Fix a bug where MULTU was being passed through to the interpreter.
2013-02-28 23:45:46 +01:00
Sacha
059abc0d69
ARMJIT: Add floor, ceil, round. Introducing a rounding mode for VCVT.
...
The cvt and trunc are tested heavily. Floor, ceil, round aren't tested as much as there are very few games that use it.
2013-03-01 01:10:07 +10:00
Sacha
61f5fb35bd
ARMJIT: Implement cvt.w.s, cvt.s.w and trunc.w.s that are used heavily in Dragonball.
...
May need to keep note of FCR to get correct rounding mode? Interpreter doesn't do this either.
2013-02-28 19:46:07 +10:00
Henrik Rydgard
c0e8fb1499
Revert turning on debug thing
2013-02-27 18:01:23 +01:00
Henrik Rydgard
ba0362d817
PGF font support. Mostly an adaptation and cleanup of JPCSP's font system.
2013-02-27 17:41:39 +01:00
Sacha
fe90d5cd06
Add VNEG and VABS implementations and use in FPU2op.
2013-02-27 23:33:59 +10:00
Sacha
ff14815fda
ARMJIT: Combine to one instruction for load/stores.
2013-02-27 19:45:01 +10:00
Sacha
2c59de95e9
JIT the signed load/store variants too
2013-02-27 18:05:45 +10:00
Sacha
fe8b80c12e
ARM JIT: Add and simplify some half-word load/store instructions.
2013-02-27 17:09:47 +10:00
Henrik Rydgård
d73fcebc3f
Quickfix for a symbol collision. Should really share the AES code.
2013-02-25 21:10:15 +01:00
Unknown W. Brackets
de7ada1982
Fix some x64 type warnings.
2013-02-24 10:39:06 -08:00
Sacha
630ee68b05
Build fix for iOS. Now compiles.
2013-02-24 22:17:52 +10:00
Unknown W. Brackets
7abcd37909
This isn't needed if ABI_CallFunction* is used.
...
AFAICT the only reason for it is to avoid far calls, so we just can't
use CALL() directly. It's works even when it throws on Mac.
2013-02-24 00:15:56 -08:00
Unknown W. Brackets
3fbb5d4388
Avoid using CALL() directly in case of far calls.
...
This mainly matters for x64.
2013-02-24 00:12:55 -08:00
Sacha
0f2f59a3f6
Potential JIT for iOS fix.
2013-02-24 17:28:31 +10:00
Sacha
8e88cc37d2
Fix crash on Return to Menu in Symbian.
...
We don't want to free the executable code (actually a Chunk+Heap) using same method we use to free memory pages (delete).
This would be the same situation on jailbroken iOS and WP.
Now the JIT code is always allocated and never freed on Symbian.
2013-02-21 15:59:02 +10:00
Sacha
1540869e95
All mobile devices now have file logging disabled. Change save dir on blackberry/symbian. Update native.
2013-02-20 13:12:03 +10:00
Henrik Rydgard
5a09885a59
Port over much of unknown's vfpu jit work to arm. Untested.
2013-02-20 00:04:21 +01:00
Henrik Rydgard
e32721c72a
Merge branch 'master' into armjit-fpu
...
Conflicts:
Core/MIPS/MIPSVFPUUtils.cpp
Core/MIPS/x86/CompVFPU.cpp
GPU/GLES/VertexDecoder.cpp
2013-02-19 00:50:33 +01:00
Unknown W. Brackets
363d1dbe19
Fix some misc. warnings.
2013-02-18 08:44:59 -08:00
Sacha
a9eb6cf4a4
Fix crash on Symbian when doing "Return to Menu"
2013-02-17 20:21:42 +10:00
Sacha
d99c9fb2ff
Fix Symbian JIT + FastMem by using a mapped virtual address RChunk.
2013-02-17 15:23:56 +10:00
Henrik Rydgard
44e4ba8772
Merge branch 'master' into armjit-fpu
2013-02-15 21:42:44 +01:00
Sacha
4feefda8d0
Symbian build fix: use glib for atomics.
2013-02-15 03:07:32 +10:00