Commit Graph

224 Commits

Author SHA1 Message Date
Sacha
b9ec281c55 Disable rounding methods that aren't working in hardware. Add some notes. Fix compare fall-through and choose right round method. 2013-03-07 21:33:30 +10:00
Sacha
9f0bb8cf52 armv6: Reuse constants in literal pool.
May reduce memory loads?
2013-03-07 14:44:55 +10:00
Sacha
ae3b881a7f Use correct args for Operand2(..) through armjit. Fix STR(..). 2013-03-07 00:59:07 +10:00
Sacha
268d16bd24 Use correct args for STR(..) throughout armjit. 2013-03-07 00:59:07 +10:00
Sacha
5a134243a7 Armjit: Fix lwl, lwr and enable again. Thanks Sonic. 2013-03-06 03:28:28 +10:00
Sacha
7e67de3334 Armjit: Implement lwl, lwr, swl, swr in ARM JIT. lwr is currently disabled as it isn't working. 2013-03-06 02:11:36 +10:00
Sacha
9152d2f2bb Armjit: Optimise swl+swr and lwl+lwr cases that can be combined to a single sw or lw. Add shift flags to STR/LDR. Add EatInstruction to ArmJit. 2013-03-06 02:11:36 +10:00
Sacha
4641cf376f Armjit: Implement CLZ instruction. Disable reg shifts for now (breaks Wipeout Pure). 2013-03-05 14:16:35 +10:00
Sacha
10ad797c6d Armjit stubs.
Add a double encoding for VCVT. Implement integer divide (but not working yet). Stubs for msub/msubu. Don't detect vfpv3 on Symbian.
2013-03-05 13:16:08 +10:00
Sacha
1089a31a45 Armjit: add reverse bit instruction. 2013-03-05 02:58:51 +10:00
Sacha
bce3295950 Fix graphical issues. DISABLE INS instruction for now. Fix OR (it was doing AND). 2013-03-04 22:09:45 +10:00
Sacha
0fc6b60874 Fix Lit Pools for cases where offset goes out of range. For example: Zero no Kiseki has a block that is 7K large. 2013-03-04 14:36:23 +10:00
Sacha
9633239f18 Update for lit pools. Works in some games now thanks to [Unknown]. 2013-03-04 14:29:17 +10:00
Sacha
bdfe24a86b ARMv6 literal pool method. 2013-03-04 14:26:45 +10:00
Henrik Rydgard
7dc75d87b5 armjit: Re-enable ext/ins, safer implementation. arm7 path disabled for now. 2013-03-03 23:17:21 +01:00
Henrik Rydgard
1cddc86e05 armjit: Temporarily disable ext/ins as they appear to have broken Persona 3 somehow. 2013-03-03 22:26:20 +01:00
Henrik Rydgard
1e3a00ee9d armjit: implement vzero, vone. Use vmla for dot product. 2013-03-03 20:56:22 +01:00
Henrik Rydgard
650c02c3a5 Some more armjit work (ext, ins) and VFPU prefix clamps (not enabled) 2013-03-03 17:36:22 +01:00
Henrik Rydgard
bc15617392 Make un-buffered rendering much smarter, removing flicker.
This turns it into a very viable option for many games. You do lose some FX
but it can as a result even be used as a workaround for the massive glow
in Wipeout...
2013-03-03 13:00:21 +01:00
Henrik Rydgard
b781c8deb5 Delete unused ARM emitter function. 2013-03-03 10:55:49 +01:00
Henrik Rydgard
f5581caccc Some work on ARMJIT FPU compares, still not quite working. 2013-03-02 19:09:24 +01:00
Sacha
6c23e1b6d5 Use flags instead of bools for VCVT. Fix up some spacing. Only Android has ArmEmitterTest. 2013-03-02 11:34:03 +10:00
Henrik Rydgard
253396666c Merge branch 'armjit-fpu' of github.com:hrydgard/ppsspp into armjit-fpu 2013-03-01 18:26:36 +01:00
Sacha
26ebdb4f11 Improve VCMP instruction with option for E.
Add comment to le JIT about how the VCMP crashes on ARM11, with commented code.
2013-03-01 15:41:45 +10:00
Sacha
6d3c89e354 Fix up VCVT function to recognise the difference in encoding for to_int and to_float. There is no 'round to zero' option for to_float. cvt.s.w and cvt.w.s should be unsigned. 2013-03-01 13:45:22 +10:00
Henrik Rydgard
516ca8a0c4 Merge branch 'master' into armjit-fpu
Conflicts:
	Core/MIPS/ARM/ArmJit.h
	Core/MIPS/x86/CompVFPU.cpp
	GPU/GLES/Framebuffer.cpp
2013-02-28 23:56:28 +01:00
Sacha
35a57be115 ARMJIT: Implement MADD, MADDU. Do bitrev if it takes an immediate. Fix a bug where MULTU was being passed through to the interpreter. 2013-02-28 23:45:46 +01:00
Sacha
059abc0d69 ARMJIT: Add floor, ceil, round. Introducing a rounding mode for VCVT.
The cvt and trunc are tested heavily. Floor, ceil, round aren't tested as much as there are very few games that use it.
2013-03-01 01:10:07 +10:00
Sacha
61f5fb35bd ARMJIT: Implement cvt.w.s, cvt.s.w and trunc.w.s that are used heavily in Dragonball.
May need to keep note of FCR to get correct rounding mode? Interpreter doesn't do this either.
2013-02-28 19:46:07 +10:00
Henrik Rydgard
c0e8fb1499 Revert turning on debug thing 2013-02-27 18:01:23 +01:00
Henrik Rydgard
ba0362d817 PGF font support. Mostly an adaptation and cleanup of JPCSP's font system. 2013-02-27 17:41:39 +01:00
Sacha
fe90d5cd06 Add VNEG and VABS implementations and use in FPU2op. 2013-02-27 23:33:59 +10:00
Sacha
ff14815fda ARMJIT: Combine to one instruction for load/stores. 2013-02-27 19:45:01 +10:00
Sacha
2c59de95e9 JIT the signed load/store variants too 2013-02-27 18:05:45 +10:00
Sacha
fe8b80c12e ARM JIT: Add and simplify some half-word load/store instructions. 2013-02-27 17:09:47 +10:00
Henrik Rydgård
d73fcebc3f Quickfix for a symbol collision. Should really share the AES code. 2013-02-25 21:10:15 +01:00
Unknown W. Brackets
de7ada1982 Fix some x64 type warnings. 2013-02-24 10:39:06 -08:00
Sacha
630ee68b05 Build fix for iOS. Now compiles. 2013-02-24 22:17:52 +10:00
Unknown W. Brackets
7abcd37909 This isn't needed if ABI_CallFunction* is used.
AFAICT the only reason for it is to avoid far calls, so we just can't
use CALL() directly.  It's works even when it throws on Mac.
2013-02-24 00:15:56 -08:00
Unknown W. Brackets
3fbb5d4388 Avoid using CALL() directly in case of far calls.
This mainly matters for x64.
2013-02-24 00:12:55 -08:00
Sacha
0f2f59a3f6 Potential JIT for iOS fix. 2013-02-24 17:28:31 +10:00
Sacha
8e88cc37d2 Fix crash on Return to Menu in Symbian.
We don't want to free the executable code (actually a Chunk+Heap) using same method we use to free memory pages (delete).
This would be the same situation on jailbroken iOS and WP.
Now the JIT code is always allocated and never freed on Symbian.
2013-02-21 15:59:02 +10:00
Sacha
1540869e95 All mobile devices now have file logging disabled. Change save dir on blackberry/symbian. Update native. 2013-02-20 13:12:03 +10:00
Henrik Rydgard
5a09885a59 Port over much of unknown's vfpu jit work to arm. Untested. 2013-02-20 00:04:21 +01:00
Henrik Rydgard
e32721c72a Merge branch 'master' into armjit-fpu
Conflicts:
	Core/MIPS/MIPSVFPUUtils.cpp
	Core/MIPS/x86/CompVFPU.cpp
	GPU/GLES/VertexDecoder.cpp
2013-02-19 00:50:33 +01:00
Unknown W. Brackets
363d1dbe19 Fix some misc. warnings. 2013-02-18 08:44:59 -08:00
Sacha
a9eb6cf4a4 Fix crash on Symbian when doing "Return to Menu" 2013-02-17 20:21:42 +10:00
Sacha
d99c9fb2ff Fix Symbian JIT + FastMem by using a mapped virtual address RChunk. 2013-02-17 15:23:56 +10:00
Henrik Rydgard
44e4ba8772 Merge branch 'master' into armjit-fpu 2013-02-15 21:42:44 +01:00
Sacha
4feefda8d0 Symbian build fix: use glib for atomics. 2013-02-15 03:07:32 +10:00