13050 Commits

Author SHA1 Message Date
sum2012
bc36555f24 sysclib_memset change to WrapU_UII 2014-05-18 04:20:48 +08:00
sum2012
21c301962b Add some kernal module
Find in bugz Homebrew
2014-05-17 23:06:01 +08:00
Henrik Rydgård
965cdb3832 Merge pull request #6092 from unknownbrackets/armjit-minor
Clean up some NaN handling in some instructions
2014-05-16 10:20:25 +02:00
Unknown W. Brackets
5b24e0107f x86jit: Correct vsat0/vsat1 handling. 2014-05-16 01:04:58 -07:00
Unknown W. Brackets
ccc5458a84 x86jit: Correctly handle NaNs in vfpxd sat clamps.
May be a small performance jit, but we've seen games with bugs because of
NaNs recently, so better to be safe.
2014-05-16 01:04:57 -07:00
Unknown W. Brackets
69b0b622be armjit: Fix D-prefix sat clamp NAN handling.
They should leave NAN alone.
2014-05-16 01:04:57 -07:00
Unknown W. Brackets
bc32f0e0b2 armjit: Correct disabled vslt NaN handling.
Can possibly enable?
2014-05-16 01:04:57 -07:00
Unknown W. Brackets
a3ad238a44 Add notes for proper NaN handling in vmin/vmax. 2014-05-16 01:04:56 -07:00
Henrik Rydgård
ad177b3333 Merge pull request #6090 from unknownbrackets/texfiltering
Don't force nearest for colortest against black
2014-05-16 09:06:37 +02:00
Unknown W. Brackets
ec0ae44200 Don't force nearest for colortest against black.
Should fix #4217 and be relatively safe.  Probably it's a common colortest
ref color that's safe?
2014-05-15 23:52:16 -07:00
Henrik Rydgård
3580c40730 Merge pull request #6089 from unknownbrackets/gpu-minor
Fix gpu/ge/queue test, GE debugger breaking when not active
2014-05-16 08:51:53 +02:00
Henrik Rydgård
729f276b4f Merge pull request #6087 from unknownbrackets/ui-tweaks
Don't set pending boot flag on "stop"
2014-05-16 08:51:18 +02:00
Henrik Rydgård
78e83a23b0 Merge pull request #6088 from unknownbrackets/texfiltering
Avoid forcing nearest/disabling linear if possible
2014-05-16 08:50:55 +02:00
Unknown W. Brackets
fc7b5f3141 Make sure not to break when GE debugger closed.
Also, try to fix a might-be race condition.
2014-05-15 22:45:51 -07:00
Unknown W. Brackets
2ad06d777b Eat cycles and resched in sceGeContinue().
Fixes the gpu/ge/queue test.
2014-05-15 22:45:09 -07:00
Unknown W. Brackets
99458d7797 Avoid forcing nearest/disabling linear if possible.
If we know that the test is trivially true, we don't need to worry about
the test.  May help #4405.
2014-05-15 22:38:44 -07:00
Unknown W. Brackets
14be491aa8 Don't set pending boot flag on "stop".
And rename to boot pending, not "boot successful."
2014-05-15 22:17:19 -07:00
Henrik Rydgård
6fcf25b399 Merge pull request #6084 from unknownbrackets/psmfplayer
Improve psmfplayer seeking, audio pts sync
2014-05-15 11:18:11 +02:00
Henrik Rydgård
63555846b7 Merge pull request #6083 from angelXwind/master
Fixed PPSSPP crash on iOS 5. Fixes issue #5613.
2014-05-15 10:11:52 +02:00
Unknown W. Brackets
f7424c6671 Validate the psmf address in scePsmfSetPsmf().
Just to prevent crashes, don't think it's happening anyway.
2014-05-15 01:11:50 -07:00
Unknown W. Brackets
16f08cfde0 Oops, always grab the first, not latest, audio pts.
In case it wraps around.
2014-05-15 01:09:38 -07:00
Unknown W. Brackets
a5e374fc57 Only warn when getting pts without any frame yet. 2014-05-15 00:30:06 -07:00
Unknown W. Brackets
e522eea2b4 Improve psmf seek perf and audio sync. 2014-05-15 00:28:54 -07:00
Unknown W. Brackets
a429e5f8d6 Defer psmf seeking to Update() calls, use epmap.
This improves performance significantly.
2014-05-15 00:14:27 -07:00
Unknown W. Brackets
b0ebcfd087 Allow creating a Psmf from non-PSP RAM.
This way we can reuse the epmap reading code, etc.
2014-05-15 00:10:01 -07:00
Unknown W. Brackets
2042672ec7 Correct the audio pts from the actual stream data.
Before, we would just increment it and hope we were right.  There's no
reason we'd be wrong, but with seeking we have to be more careful.
2014-05-15 00:05:40 -07:00
Sacha
92d074d46a Blackberry/Symbian: Use new accelerometer events (native). 2014-05-15 15:59:56 +10:00
Karen Tsai
a42c970a25 Fixed PPSSPP crash on iOS 5. Fixes issue #5613. 2014-05-14 21:36:08 -04:00
Henrik Rydgård
c31a1b18f7 Merge pull request #6067 from raven02/patch-56
Make the EstimateDrawingSize() simpler
2014-05-14 20:01:34 +02:00
Henrik Rydgård
642bb3705a Merge pull request #6082 from raven02/patch-55
Add missing lcutoff and lconv
2014-05-14 17:17:16 +02:00
raven02
9db47b9908 Add missing lcutoff and lconv 2014-05-14 23:00:28 +08:00
raven02
8664fbac11 Make the EstimateDrawingSize() simpler 2014-05-14 20:13:20 +08:00
Unknown W. Brackets
2d12eb3394 Do not specify max LOD for no-mipmap textures.
Fixes #6077, incorrect filtering with no mipmaps in Popolocrois.
This was causing it to use the mag filtering setting, even when minifying.
2014-05-13 22:40:58 -07:00
Unknown W. Brackets
673f264ef4 Add a couple more texture-related break cmds.
These prevent it from breaking too early so the preview is more likely to
be complete and viewable.
2014-05-13 22:38:53 -07:00
Unknown W. Brackets
8404a52ab9 Fix typo in scePsmfPlayerStart() rewind. 2014-05-12 07:33:00 -07:00
Henrik Rydgård
a127ca8680 Merge pull request #6073 from unknownbrackets/psmfplayer
Cleanup psmfplayer pts/frame/audio sync, handle start parameters
2014-05-12 09:47:00 +02:00
Unknown W. Brackets
0e781cd053 Fix ranged mpeg memchecks, oops. 2014-05-11 21:52:15 -07:00
Unknown W. Brackets
578e4e049b When psmfplayer video is behind audio, skip frames.
This is what the PSP does.  Basically the audio pts drives sync.
2014-05-11 21:51:28 -07:00
Unknown W. Brackets
3205964204 Validate and support stream params in psmfplayer. 2014-05-11 14:23:14 -07:00
Unknown W. Brackets
66a480ba95 scePsmfPlayerStart() can also rewind. 2014-05-11 14:23:13 -07:00
Unknown W. Brackets
9c0bc32f52 Add support for initPts in scePsmfPlayerStart().
It won't be super speedy though, could more ideally do it on the calls to
Update()...
2014-05-11 14:23:13 -07:00
Unknown W. Brackets
5a04fc23a3 Improve error handling in scePsmfPlayerStart(). 2014-05-11 14:23:12 -07:00
Henrik Rydgård
63da1190e7 Merge pull request #6072 from unknownbrackets/gpu-minor
Optimize double alpha blending for 1/0 textures
2014-05-11 23:19:34 +02:00
Unknown W. Brackets
f660c04983 Optimize double alpha blending for 1/0 textures.
If the blend is 2*a / 1-a, and the alpha is either 1 or 0, we can still
use color doubling instead.  Fixes #3379 (Persona 2.)
2014-05-11 14:17:19 -07:00
Unknown W. Brackets
bfa02f8fa1 Fix some spurious resets on stopping a game. 2014-05-11 10:58:33 -07:00
Unknown W. Brackets
233f13bb8e Fix a GetPointer() in softgpu when debugging.
Should just bail without a texture bound.
2014-05-11 10:58:33 -07:00
Henrik Rydgard
281ff6ce2a Windows: Get rid of that silly inner "display" window. Should be zero functional change. 2014-05-11 18:04:07 +02:00
Henrik Rydgård
d2855adc63 Merge pull request #6061 from unknownbrackets/gpu-minor
Correctly flip textures in DrawActiveTexture()
2014-05-10 18:40:44 +02:00
Unknown W. Brackets
b4ceedfc43 Correctly flip textures in DrawActiveTexture().
We want to flip the origin of UV (top to bottom), not the pixels within
the specified range.
2014-05-10 09:35:02 -07:00
Henrik Rydgård
78fe138df1 Merge pull request #6059 from raven02/patch-53
Add GL_NV_framebuffer_blit support for BindFramebufferColor()
2014-05-10 11:03:04 +02:00