Unknown W. Brackets
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c8fb03327e
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Make the new UI more usable at 1x zoom.
It's no longer the default, but still an option.
Not super legible is better than broken.
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2013-03-31 19:15:59 -07:00 |
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Henrik Rydgard
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3bd5146fbf
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iOS: Try to fix analog stick getting stuck. Blind fix :)
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2013-03-31 14:21:53 +02:00 |
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Sacha
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21e8a88297
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Buildfix. Recently changed.
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2013-03-31 17:02:15 +10:00 |
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Sacha
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7282a1c6a3
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Support loading assets from QRC (inbuilt in binary). Some Qt fixes. Mobile UI compiles. Qt still has issues.
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2013-03-31 16:55:48 +10:00 |
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Unknown W. Brackets
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ba131f7ffb
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Oops, fix potential shutdown hang.
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2013-03-30 22:36:28 -07:00 |
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Henrik Rydgard
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634e324975
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More work on control
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2013-03-31 00:39:58 +01:00 |
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Henrik Rydgard
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afa21588d7
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Some work towards better control handling, includes stickyfix from native
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2013-03-30 23:55:28 +01:00 |
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Henrik Rydgard
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8833f6eb25
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Don't swapbuffer if stepping. Default to 2x zoom on Windows. Alert on missing atlases.
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2013-03-30 08:35:47 +01:00 |
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Henrik Rydgard
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bb939321bc
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Fix symbol map loading, Qt fullscreen build
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2013-03-29 22:56:57 +01:00 |
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Henrik Rydgard
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81444c92a1
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win32-gl-ui: Cleanup
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2013-03-29 21:21:27 +01:00 |
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Henrik Rydgard
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724a600381
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Buildfix android, misc other fixes, some include cleanup
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2013-03-29 20:55:32 +01:00 |
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Henrik Rydgard
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32a599c957
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Win32 gl ui: Fixes and tweaks.
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2013-03-29 19:32:20 +01:00 |
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Henrik Rydgard
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84fd5781de
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GL UI in Win32: Some basics work.
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2013-03-29 18:50:08 +01:00 |
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BeaR
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83dd581276
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Fix thread stuck on stopping emulation
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2013-03-23 18:30:52 +01:00 |
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Unknown W. Brackets
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3dee0e0149
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Add a timeout so quit doesn't hang.
Kinda like before except now it'll quit faster if possible.
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2013-02-23 13:32:12 -08:00 |
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Unknown W. Brackets
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7c3c06fd23
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Wait for the runloop to end in savestates/debug.
This way, even if the runloop hasn't checked coreState yet, we will wait.
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2013-02-23 13:21:28 -08:00 |
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Unknown W. Brackets
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2164a7fdf9
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Keep track of whether we're in the runloop or not.
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2013-02-23 13:01:00 -08:00 |
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Unknown W. Brackets
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e085c3ee76
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Fix crash on quit / pause not working.
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2013-02-21 01:05:37 -08:00 |
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Unknown W. Brackets
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a0ae126a01
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Exit Core_RunLoop() again in non-Windows.
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2013-02-19 07:46:57 -08:00 |
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Henrik Rydgard
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cbb786c7f0
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Restructure Windows "gameloop" to be more similar to others.
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2013-02-19 00:45:25 +01:00 |
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Xele02
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2a6af9b8a3
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Add displayList debug dialog
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2013-02-17 01:28:43 +01:00 |
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Xele02
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69b837f18b
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Add debug dialogs (DisAsm, Memory, VFPU).
New features : Breakpoint display, thread status, display list status
Update translation and start french translation
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2013-02-10 17:33:34 +01:00 |
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Unknown W. Brackets
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862c88d61a
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More warning fixes, switches and printfs, etc.
This time ones not reported by Visual Studio.
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2013-01-19 18:32:37 -08:00 |
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Sacha
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dde656ddc6
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Improve Qt build. Fix for pandora build. Only show controls overlay by default for mobile platforms (Qt).
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2013-01-15 01:13:53 +10:00 |
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Xele02
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fd301a000a
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Implement Qt window like Windows version.
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2013-01-14 00:29:42 +01:00 |
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Henrik Rydgard
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93470e0c1f
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Remove some old PowerPC references...
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2013-01-05 19:52:11 +01:00 |
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Henrik Rydgard
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a9c171c786
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Fix bAutoRun config option, add to menu. (Run on Load).
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2013-01-04 10:26:14 +01:00 |
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Henrik Rydgård
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b2f29992a3
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Wrap some functions, clean some stuff
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2012-12-26 08:52:40 +01:00 |
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Henrik Rydgard
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64cc573703
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
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Henrik Rydgard
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4f7ad15758
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
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