Unknown W. Brackets
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c8f85ace41
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Implement bitrev in x86 jit + some imms.
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2013-02-20 12:09:02 -08:00 |
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Unknown W. Brackets
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c3be50acbb
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Implement movz/movn in the x86 jit.
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2013-02-20 12:09:01 -08:00 |
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Unknown W. Brackets
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0d6d58fed4
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Add min and max to the x86 jit portfolio.
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2013-02-20 12:09:01 -08:00 |
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Henrik Rydgard
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620603c236
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Fix bug in Vh2f (this instr needs more testing)
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2013-02-20 00:24:21 +01:00 |
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Henrik Rydgård
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d47c9fa999
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Merge pull request #744 from raven02/truecolor
Toggle 32 bit truecolor in option , default true
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2013-02-19 11:42:36 -08:00 |
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raven02
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c0dc85b99d
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Toggle 32 bit truecolor in option , default true
Update Core/Config.cpp
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2013-02-20 02:10:35 +08:00 |
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Unknown W. Brackets
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de7e18982c
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Buildfix for ARM, darn.
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2013-02-19 08:01:10 -08:00 |
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Unknown W. Brackets
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a0ae126a01
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Exit Core_RunLoop() again in non-Windows.
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2013-02-19 07:46:57 -08:00 |
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Unknown W. Brackets
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01f3c4ecde
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Log an error if we hit a 1x1 matrix.
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2013-02-19 07:46:29 -08:00 |
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Unknown W. Brackets
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038394b081
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Divide from -1.0 directly in x86 jit vnrcp.
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2013-02-19 00:35:15 -08:00 |
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Unknown W. Brackets
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a438791e7c
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Initial (very inefficient) vmmov for x86 jit.
This makes #464 work (at least LittleBigPlanet), but only in x86 jit.
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2013-02-18 23:21:18 -08:00 |
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Unknown W. Brackets
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b8e2177591
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Jit vzero/vone, which are easy and common (x86.)
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2013-02-18 22:15:47 -08:00 |
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Unknown W. Brackets
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a001b8b6f0
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Tweak and note vsat0/vsat1 NaN handling.
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2013-02-18 22:06:49 -08:00 |
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Unknown W. Brackets
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40b2a8dec1
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Drop the sign in vsqrt, but not vrsq.
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2013-02-18 21:46:33 -08:00 |
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Unknown W. Brackets
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2e6f0006fd
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Oops, correct the bounds check.
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2013-02-18 20:43:43 -08:00 |
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Unknown W. Brackets
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a3eba1e96e
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Fix typo, should definitely be VX().
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2013-02-18 20:43:43 -08:00 |
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Unknown W. Brackets
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2dfdf3ffeb
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Implement Comp_VV2Op vfpu ops in the x86 jit.
Also, some cleanup. No need for this extra boilerplate, simplify...
This makes the Bink video issue slightly better, in jit only.
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2013-02-18 20:43:28 -08:00 |
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Henrik Rydgard
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588bd50b4d
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Must restore the new scheduled event
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2013-02-19 01:02:31 +01:00 |
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Henrik Rydgard
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1aa3a657c0
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Very rough and basic implementation of frameskipping.
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2013-02-19 00:45:26 +01:00 |
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Henrik Rydgard
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7c91802e3c
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Add some infrastructure to be used for frameskipping
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2013-02-19 00:45:26 +01:00 |
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Henrik Rydgard
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cbb786c7f0
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Restructure Windows "gameloop" to be more similar to others.
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2013-02-19 00:45:25 +01:00 |
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Henrik Rydgard
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f8058e4bae
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Disable warning for bad prefix as it floods in Wipeout Pulse. Cleanups.
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2013-02-19 00:45:25 +01:00 |
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Unknown W. Brackets
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653443070d
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Add a few more OUT_EAT_PREFIX flags to VFPU.
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2013-02-18 15:13:46 -08:00 |
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Unknown W. Brackets
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d89a32e99f
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Mark a bunch of VFPU functions which eat prefixes.
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2013-02-18 14:37:53 -08:00 |
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Unknown W. Brackets
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0e0b70bb8e
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vi2uc, etc. should apply the D prefix as float.
So say tests on an actual PSP.
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2013-02-18 13:38:29 -08:00 |
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Unknown W. Brackets
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179fccaff7
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Tests say matrices apply mask to last col (kinda.)
It seems inconsistent but probably better than before. Also add an error.
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2013-02-18 13:19:16 -08:00 |
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Unknown W. Brackets
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51d5b84108
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Fix some misc HLE warnings.
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2013-02-18 09:04:43 -08:00 |
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Unknown W. Brackets
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363d1dbe19
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Fix some misc. warnings.
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2013-02-18 08:44:59 -08:00 |
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Unknown W. Brackets
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9d490a8b50
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Proper ARM buildfix.
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2013-02-18 08:03:45 -08:00 |
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Unknown W. Brackets
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33c1a2b4fa
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ARM buildfix.
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2013-02-18 01:54:25 -08:00 |
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Unknown W. Brackets
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dacbcbdf2b
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Add a MIPSTables flag for ignoring the prefix.
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2013-02-18 01:23:15 -08:00 |
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Unknown W. Brackets
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afb7c0b83c
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Assume prefixes start default until proven wrong.
Currently this means nothing since the MIPSTables flags are wrong.
It will blow the cache once, after the first vfpu op.
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2013-02-18 01:14:57 -08:00 |
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Unknown W. Brackets
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0bfc380575
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Try to reuse temp regs for better caching.
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2013-02-18 00:32:42 -08:00 |
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Unknown W. Brackets
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6855398add
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Support known prefixes in the vfpu jit.
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2013-02-18 00:11:58 -08:00 |
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Unknown W. Brackets
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8ea59990ab
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Make applying prefixes mostly automatic.
And implement (hopefully) D prefixes.
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2013-02-18 00:11:57 -08:00 |
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Unknown W. Brackets
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18c03d0816
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Handle temp regs better, no need for direct access.
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2013-02-18 00:11:57 -08:00 |
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Unknown W. Brackets
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27942606ad
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Use prefixD directly in jit, just like interp now.
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2013-02-17 22:46:34 -08:00 |
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Unknown W. Brackets
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08a42a1aaf
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Preserve orig regs when applying vfpu prefixes.
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2013-02-17 22:37:56 -08:00 |
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Unknown W. Brackets
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d63548799b
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Add more temp regs, allow swapping if necessary.
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2013-02-17 22:18:46 -08:00 |
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Unknown W. Brackets
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25c42c3532
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Mark more instructions that eat prefixes.
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2013-02-17 17:53:54 -08:00 |
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Unknown W. Brackets
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7fee4dfd13
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Re-enable vdot and vadd/etc. in x86 jit.
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2013-02-17 17:53:53 -08:00 |
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Unknown W. Brackets
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f532951331
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Automatically eat prefixes in x86 jit.
Simplifies the code and makes it easier to know they're eaten
even for ops not yet jitted.
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2013-02-17 17:53:53 -08:00 |
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Unknown W. Brackets
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6b223cf7d7
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Add a flag for eating prefixes to the MIPS tables.
Still incomplete, just filled in ones I've tested so far.
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2013-02-17 17:53:00 -08:00 |
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Unknown W. Brackets
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b4fb06f51c
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Respect the writemask in VDot.
Although it's basically a no-op in that case...
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2013-02-17 17:52:59 -08:00 |
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Unknown W. Brackets
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6191017a2c
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Fix jit VDot mapping vd incorrectly to a quad.
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2013-02-17 17:52:59 -08:00 |
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Unknown W. Brackets
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be631dea64
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Disasm transposed vectors properly.
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2013-02-17 17:52:58 -08:00 |
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Unknown W. Brackets
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7f9516fce4
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Use SSE2 in debug and x64, not just x86.
Apples to apples is nice. More accurate floats in debug is bad.
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2013-02-17 17:52:58 -08:00 |
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Henrik Rydgård
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f3936e3dfa
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Merge pull request #727 from Xele02/qt_work
[Qt-desktop] Debug tools fix/improvements
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2013-02-17 13:09:40 -08:00 |
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Xele02
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0fefca672d
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Add 2 step mode for display list : Go to selected line and go to next draw using selected texture
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2013-02-17 21:43:44 +01:00 |
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Xele02
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6339c2fc9a
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Correct crash when texture too small loaded in memory tex viewer
Correct current thread PC in the list.
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2013-02-17 21:43:44 +01:00 |
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