Commit Graph

4468 Commits

Author SHA1 Message Date
Unknown W. Brackets
f1bfbe6216 Oops, fix a logging typo. 2013-10-06 12:16:42 -07:00
shenweip
6812ddf8e4 Fallback to validDir if sfo file doesn't exist. 2013-10-07 02:32:03 +08:00
shenweip
561cbab5c5 Use sfo file to set savedata'date when mode is 11. 2013-10-06 22:17:05 +08:00
Lioncash
a7836af14c Move variable temp into the if statement in function Update in PSPGamedataInstallDialog.cpp. It's only used in this branch statement. 2013-10-05 18:30:00 -04:00
Lioncash
dc9f839583 Fix a null check in sceHeap.cpp 2013-10-05 18:22:13 -04:00
Lioncash
3c90b489fa Merge branch 'master' of https://github.com/hrydgard/ppsspp 2013-10-05 17:44:09 -04:00
Henrik Rydgård
4bde70f670 Merge pull request #4017 from shenweip/patch-10
Implemented some functions for sceHeap.
2013-10-05 13:34:00 -07:00
Henrik Rydgård
c84a9daa40 Merge pull request #4021 from bollu/master
Audio Processor now uses atomics rather than mutex
2013-10-05 13:33:11 -07:00
Henrik Rydgård
fec5110dfc Merge pull request #4045 from unknownbrackets/warnings
Warning fixes
2013-10-05 13:31:34 -07:00
Henrik Rydgård
41a85f0eae Merge pull request #4038 from sum2012/log
Fix Kamen Rider Climax Heroes OOO - ULJS00331 loading
2013-10-05 13:28:57 -07:00
Henrik Rydgård
99390b5a77 Merge pull request #4044 from raven02/patch-24
Wrap sceNetInit()
2013-10-05 13:28:23 -07:00
Henrik Rydgård
34cae99c6e Merge pull request #4041 from Kingcom/ElfReader
Check e_ident of elf header
2013-10-05 13:28:07 -07:00
Unknown W. Brackets
3a1b6fb269 Fix some sign comparison warnings. 2013-10-05 11:13:41 -07:00
Unknown W. Brackets
093255a895 Avoid an unlikely buffer overflow. 2013-10-05 11:13:40 -07:00
Unknown W. Brackets
1b1a8cef02 Fix a potential null pointer. 2013-10-05 11:13:40 -07:00
Unknown W. Brackets
49bd553238 Avoid some shadowing warnings. 2013-10-05 11:13:39 -07:00
Unknown W. Brackets
ade4f76ac1 Don't try to load bogus isos, carnage awaits. 2013-10-05 11:12:52 -07:00
sum2012
1a7da15491 Use better method to trace PSP_MODULE_NET_HTTP 2013-10-06 01:19:52 +08:00
raven02
b95901e56f Wrap sceNetInit() 2013-10-06 00:58:02 +08:00
sum2012
2815cb281a Fix Kamen Rider Climax Heroes OOO - ULJS00331 loading
thanks @unknownbrackets
2013-10-05 20:15:44 +08:00
bhavin192
d3733ddbfe Update CwCheat.cpp
Cleaned comment
Since cwcheat working in symbian now
2013-10-05 17:42:43 +05:30
Kingcom
7f1fca8e74 Check e_ident of elf header 2013-10-05 10:05:55 +02:00
shenweip
a9d7d84601 Return 0 if recevie a null name. 2013-10-05 08:59:53 +08:00
shenweip
4ac4ea38dd Rename __JpegDecodeMJpegYCbCr to __JpegConvertRGBToYCbCr. 2013-10-05 08:40:55 +08:00
sum2012
7213d27ea3 Increase log level in sceUtilityLoadModule
Some modules need return error as dissus  in
https://github.com/hrydgard/ppsspp/issues/860#issuecomment-25675539
2013-10-05 07:37:51 +08:00
shenweip
54492732b5 Rename u24 to u24_be. 2013-10-05 02:52:33 +08:00
shenweip
d8f1ddd6fa Implemented sceJpegMJpegCsc. 2013-10-05 01:18:13 +08:00
shenweip
a7f7d64f31 More work in sceJpegDecodeMJpegYCbCr. 2013-10-05 01:04:41 +08:00
shenweip
b1f81999fa Fix someting wrong. 2013-10-05 00:04:51 +08:00
Sacha
7c644bda2c Remove c++11 usage of vector. 2013-10-04 23:14:54 +10:00
Siddharth
eb1305120e now blocks to gain outAudioQueue access at __AudioDoState 2013-10-04 17:58:09 +05:30
Lioncash
ce806d8c05 Fixed a mismatched delete within PSPGamedataInstallDialog.cpp. Should be delete[]. 2013-10-02 19:05:21 -04:00
Siddharth
eb9c339c2e fully functional and uses atomic_flag 2013-10-02 20:20:32 +05:30
Siddharth
6c2a9972c1 using the new atomic_flag 2013-10-02 19:09:56 +05:30
Kingcom
d12d3058e7 Don't show ListBox if it was hidden before 2013-10-02 09:11:38 +02:00
Siddharth
a151b5beb6 using PPSSPP's locks 2013-10-02 11:01:59 +05:30
shenweip
7f92a5dffd Oops 2013-10-02 06:54:15 +08:00
shenweip
346d277042 Fix bugs and Clean up. 2013-10-02 06:07:02 +08:00
Siddharth
a6ec70fe90 Audio Processor now uses atomics rather than mutex 2013-10-02 01:54:55 +05:30
shenweip
9a7759c50c Move someting to correct position. 2013-10-02 00:32:22 +08:00
shenweip
efec08f7d6 Oops 2013-10-02 00:04:29 +08:00
shenweip
33f08852c1 Implemented sceHeapGetTotalFreeSize. 2013-10-01 23:38:49 +08:00
shenweip
8cd281223d Implemented some functions for sceHeap. 2013-10-01 23:38:01 +08:00
Unknown W. Brackets
a72340255f Support %X and %x in sceKernelPrintf(). 2013-10-01 08:00:08 -07:00
Henrik Rydgård
e94a67860d Merge pull request #4005 from Kingcom/Debugger
More debug UI tweaks
2013-10-01 01:10:19 -07:00
Henrik Rydgård
a358582440 Merge pull request #4002 from adrian17/master
Removed redundant includes
2013-10-01 01:09:42 -07:00
Unknown W. Brackets
10e446d225 Notify of shutdown *after* setting coreState. 2013-09-30 23:36:57 -07:00
Kingcom
2dfa63bb1c Add config setting 2013-09-30 21:42:05 +02:00
adrian17
7e3f35dfe3 Removed redundant includes 2013-09-30 19:05:04 +02:00
Henrik Rydgård
f8bc2f6c76 Merge pull request #3909 from raven02/patch-5
Return SCE_KERNEL_ERROR_ILLEGAL_PRIORITY when priority < 0
2013-09-30 03:27:33 -07:00
Henrik Rydgård
2f2e1460b8 Merge pull request #3929 from raven02/patch-10
Delay as sas core for sceP3daBridgeCore
2013-09-30 03:08:11 -07:00
Henrik Rydgård
0ea2360353 Merge pull request #3916 from shenweip/patch-6
Use a separate latch for osk dialog.
2013-09-30 02:04:22 -07:00
Henrik Rydgård
a95a1a914c Merge pull request #3992 from unknownbrackets/savestates
Add rewind functionality only (no UI)
2013-09-30 01:52:49 -07:00
Unknown W. Brackets
2da30d59d1 Fix reporting's net shutdown as well. 2013-09-30 01:25:40 -07:00
Unknown W. Brackets
b7fbf5942f Make save/load fail strings more consistent. 2013-09-29 20:24:23 -07:00
Unknown W. Brackets
5950c30e7b If loading state fails, rewind instead of reset. 2013-09-29 20:20:20 -07:00
Unknown W. Brackets
021e09f53b While unthrottled, checkpoint rewind less often. 2013-09-29 20:04:23 -07:00
Unknown W. Brackets
b3c6e6c012 Add basic support for rewinding (not enabled.) 2013-09-29 19:58:39 -07:00
Unknown W. Brackets
79abca9da4 Mostly implement sceDmacTryMemcpy(). 2013-09-29 16:56:11 -07:00
Unknown W. Brackets
74908f6b38 Add errors and rescheduling to sceDmac*.
The functionality seems pretty straight-forward.
2013-09-29 16:51:49 -07:00
Unknown W. Brackets
394d91371f Avoid clearing the jit cache on savestate.
Downside: saving state could "fix" some issues with games detecting jit,
which won't happen anymore.

However, it's now faster to savestate.
2013-09-29 14:26:13 -07:00
danyalzia
903d425fc8 Update Config.cpp 2013-09-30 00:45:06 +05:00
Henrik Rydgard
b661ae6c41 Add very simple jit viewer screen to dev menu. Add untested emitter for cvt.f32.f16 & c:o. 2013-09-29 13:41:56 +02:00
Henrik Rydgård
aaeb3f3fda Merge pull request #3974 from mgaver/patch-8
Update PSPOskDialog.cpp
2013-09-29 02:52:42 -07:00
shenweip
1cb59eb76a Fix savedata. 2013-09-29 17:30:17 +08:00
Henrik Rydgård
38fbbbb420 Merge pull request #3970 from unknownbrackets/gpu-thread
Fix MT locking, was not really right
2013-09-29 02:03:02 -07:00
shenweip
3e5b6e6200 Only use a separate btnmake. 2013-09-29 16:21:30 +08:00
mgaver
6be671b8ec Update PSPOskDialog.cpp 2013-09-29 17:12:45 +09:00
Unknown W. Brackets
b928f50353 Cleanup sceKernelRegisterExitCallback() per tests. 2013-09-29 01:10:07 -07:00
Unknown W. Brackets
a7ec139b5a Savestate the exit callback, reporting.
Seems like LoadExecForUser_362A956B() uses it, so we need to save it.
I have no confidence that function works correctly, so let's report it.
2013-09-29 00:19:54 -07:00
Unknown W. Brackets
91d73d0972 Fix one sceHeap func, add reporting. 2013-09-29 00:07:51 -07:00
Unknown W. Brackets
c83fa8a3bc Fix MT locking, was not really right. 2013-09-28 20:56:38 -07:00
Henrik Rydgård
3460efe186 Merge pull request #3964 from makotech222/cwcheat
Fixed 0x3 codes which i never knew were broken until i wrote one today.....
2013-09-28 16:46:45 -07:00
Henrik Rydgard
7bb93c3bfe Forgot to re-enable the "single" case of vh2f 2013-09-29 01:43:13 +02:00
Steven Cherry
2d83dbfc40 Fixed 0x3 codes which i never knew were broken until i wrote one today... 2013-09-28 17:33:37 -05:00
The Dax
1c9c2576eb Add comments back in. I promised Unknown I'd add them back in. 2013-09-28 18:18:49 -04:00
The Dax
2f9a909697 Remove unused extern. 2013-09-28 18:15:40 -04:00
Henrik Rydgard
a5d30d2f02 Enable FXAA on mobile. Hopefully the buildbot will copy the shader, too... 2013-09-28 23:51:10 +02:00
Henrik Rydgård
605b3c8cc0 Merge pull request #3961 from makotech222/cwcheat
Fix Bug with GetCodesList skipping lines that don't contain 8 characters...
2013-09-28 13:47:32 -07:00
Steven Cherry
d240dbecce Fix Bug with GetCodesList skipping lines that don't contain 8 characters (usually titles) 2013-09-28 15:42:20 -05:00
Henrik Rydgard
649e830028 Minor cleanup 2013-09-28 22:19:00 +02:00
Henrik Rydgard
171c833c06 Merge branch 'master' of github.com:hrydgard/ppsspp 2013-09-28 22:18:04 +02:00
Henrik Rydgard
20174d9410 Delete the lookup table version of vh2f 2013-09-28 22:15:29 +02:00
Henrik Rydgard
7ca6d73857 Two approaches to vh2f (half-float to float): lookuptable and fast SSE 2013-09-28 22:08:44 +02:00
Henrik Rydgård
b0189b9557 Merge pull request #3942 from Kingcom/GEDebugger
Add tab control to GEDebugger (and more)
2013-09-28 12:08:27 -07:00
Henrik Rydgard
04b911a03b Change a bunch of "MayHavePrefix" to "HasUnknownPrefix".
Should be safe, I think none of these have any sane use of prefixes anyway.
2013-09-28 20:07:58 +02:00
Henrik Rydgard
8d1fce2935 Update lang 2013-09-28 20:07:57 +02:00
Henrik Rydgard
41a988774f ARM: implement vhdp 2013-09-28 20:07:57 +02:00
Kingcom
478962ae2c Resize GEDebugger and save position 2013-09-28 16:04:56 +02:00
Henrik Rydgard
cfdfa77476 Change a bunch of "MayHavePrefix" to "HasUnknonwPrefix".
Should be safe, I think none of these have any sane use of prefixes anyway.
2013-09-28 12:33:16 +02:00
Henrik Rydgard
532678b6f7 Update lang 2013-09-28 12:31:46 +02:00
Henrik Rydgard
aa753c88b2 ARM: implement vhdp 2013-09-28 12:30:28 +02:00
Henrik Rydgård
d14411bfe5 Merge pull request #3951 from bhavin192/patch-1
Update CwCheat.cpp
2013-09-28 02:14:58 -07:00
Unknown W. Brackets
086294b495 Listen for shutdown in thread loops.
This way we don't need to use wait_for(), much better.
Also because there are slightly more correct cond vars on win32.
2013-09-28 00:45:54 -07:00
Unknown W. Brackets
4b9056fa02 Shutdown cleanly even when GE debugger is paused. 2013-09-28 00:32:45 -07:00
bhavin192
9e38ad4916 Update CwCheat.cpp
added symbian support correct defined if it is wrong
2013-09-28 11:24:03 +05:30
Unknown W. Brackets
ab189749eb Fix older savestates no longer loading. 2013-09-27 22:46:06 -07:00
shenweip
3da79bdeae Fix savedata to support old savedata. 2013-09-27 23:57:08 +08:00
shenweip
dbb16517d2 Forget DoState. 2013-09-27 23:10:31 +08:00
shenweip
a883fbd155 Add some comments. 2013-09-27 23:01:27 +08:00
shenweip
7bb798edb6 Implemented sceUtilityGamedataInstallUpdate. 2013-09-27 22:52:25 +08:00
Henrik Rydgård
a757457ec2 Merge pull request #3933 from mgaver/patch-7
Update PSPOskDialog.cpp
2013-09-27 02:47:38 -07:00
Henrik Rydgard
6143cfabd9 Fix encoding of PSPOskDialog so it works on the build bot. Oh no, not another of these... 2013-09-26 17:39:36 +02:00
mgaver
a475691171 Update PSPOskDialog.cpp 2013-09-27 00:29:04 +09:00
Henrik Rydgård
9088027a29 sceMp3: Add back "wrong name" comments 2013-09-26 17:20:50 +02:00
raven02
deaf86a433 Align OSK button bit better 2013-09-26 21:26:19 +08:00
raven02
ecec358d06 Delay as sas core for p3da 2013-09-26 18:44:52 +08:00
Henrik Rydgard
b10e2bce3c Add FXAA antialiasing on non-mobile. Works best when render resolution = window size. 2013-09-26 12:41:59 +02:00
raven02
86c7b728f7 Add few arguments for sceDmacTryMemcpy() 2013-09-26 12:04:31 +02:00
raven02
f84047675e Add ERROR_LOG_REPORT for sceDmacTryMemcpy() 2013-09-26 17:25:56 +08:00
Henrik Rydgård
3f1b87c85e Merge pull request #3923 from thedax/fixBuilds
Fix headless.
2013-09-26 02:19:19 -07:00
raven02
380cc61aff Add ERROR_LOG_REPORT for two unknown sceMp3 calls 2013-09-26 17:09:32 +08:00
raven02
0219ab2e93 Implement sceMp3ResetPlayPosition2() 2013-09-26 17:06:08 +08:00
The Dax
a15ba1322d Move GetLangValuesMapping out of MiscScreens.cpp so it can be used globally. 2013-09-25 21:06:58 -04:00
The Dax
3cc07ec1af Let LTRIGGER cycle languages backward. 2013-09-25 17:33:22 -04:00
The Dax
a7a416fa88 Pull language names from langregion.ini. 2013-09-25 17:17:17 -04:00
The Dax
546a506c62 Be consistent with braces. 2013-09-25 16:52:18 -04:00
The Dax
17d52ce07c Adjust some of the text to look better. 2013-09-25 16:25:26 -04:00
The Dax
7b6414e78d Overhaul the OSK. Select now acts as a shift button(swaps between upper/lower case; in the case of Korean, it does nothing. In the case of Japanese, it swaps Katakana/Hiragana). R Trigger now acts as a language selector, cycling through the 5 keyboard languages(English, English full-width, Japanese, Korean, Russian). 2013-09-25 16:18:07 -04:00
The Dax
1061d6193c Remove some unused stuff. 2013-09-25 13:52:41 -04:00
The Dax
90c21a370c Add Full-width Latin keyboard(upper and lower cases), and allow OSK to input characters as long as it's <= FieldMaxLength. This should allow Valkyria Chronicles II to have correct password entry on all platforms. 2013-09-25 13:50:50 -04:00
raven02
3d210b9e85 Add comment "priority = -1 is valid" 2013-09-25 22:19:43 +08:00
raven02
99d1bfbe89 Add ERROR_LOG for Illegal Priority 2013-09-25 21:52:16 +08:00
shenweip
43654e2a61 Use a separate latch for osk dialog. 2013-09-25 16:32:07 +08:00
raven02
6141514160 Support load a savestate created with a previous git build 2013-09-25 14:37:27 +08:00
raven02
368e4d93f9 Implement sceMp3GetSumDecodedSample() 2013-09-25 11:50:38 +08:00
raven02
ac95819ec1 Return SCE_KERNEL_ERROR_ILLEGAL_PRIORITY when priority < 0 2013-09-24 21:51:05 +08:00
Henrik Rydgard
2b66a850be More spline/bezier optimization. Enable real splines. Add option "Low quality spline/bezier curves". 2013-09-24 11:14:49 +02:00
Henrik Rydgard
f69632a316 Fix one more PSPPointer function. Fixes #3897 2013-09-23 22:06:50 +02:00
Henrik Rydgard
854da44fba Buildfix 2013-09-23 21:51:34 +02:00
Henrik Rydgard
fa3e63d46b On 32-bit platforms, PSPPointer must mask off the cache bit etc from pointers. 2013-09-23 21:46:45 +02:00
Henrik Rydgard
250678fa63 Add missing sceAac NID 2013-09-23 15:55:53 +02:00
Henrik Rydgård
2a16b9d3bb Merge pull request #3889 from unknownbrackets/debugger
Initially usable GE debugger
2013-09-23 02:07:40 -07:00
Henrik Rydgård
c01fb845aa Merge pull request #3890 from unknownbrackets/io-minor
Improve error handling in sceIoLseek*()
2013-09-23 00:02:52 -07:00
Unknown W. Brackets
197b4a34f4 Improve error handling in sceIoLseek*(). 2013-09-22 23:37:51 -07:00
Unknown W. Brackets
a1713e620b Initialize some psmf values.
This was causing glitches when loading game A and then game B.
2013-09-22 21:19:59 -07:00
Henrik Rydgard
806e482545 Add the sceAac NIDs (function list), no implementation. 2013-09-23 00:28:36 +02:00
Unknown W. Brackets
eabd8b5302 Add GPU debugging hooks to Host, not yet in use. 2013-09-22 08:14:55 -07:00
raven02
aa38dc238d Merge remote-tracking branch 'upstream/master' into patch-21
Conflicts:
	GPU/GLES/GLES_GPU.cpp
2013-09-22 16:08:44 +08:00
Henrik Rydgård
c69852444b Merge pull request #3873 from unknownbrackets/ge-minor
Improve sceGeBreak and offsetAddr handling
2013-09-22 00:18:59 -07:00
Unknown W. Brackets
881cefbc83 A paused list will allow a context save.
Just not stall, drawing, etc.
2013-09-21 21:01:41 -07:00
Unknown W. Brackets
db1f2f2535 Oops, fix return of sceGeBreak(0).
Needs to match dlist ids.
2013-09-21 21:01:41 -07:00
Unknown W. Brackets
e10ae1530b Error and reporting for sceGeBreak's second param. 2013-09-21 21:01:40 -07:00
raven02
e5305f655d Chane to ATRAC_ERROR_NO_LOOP_INFORMATION 2013-09-22 11:41:58 +08:00
Unknown W. Brackets
8fb2cb5bf6 Check log level from ffmpeg, use levels. 2013-09-21 17:19:57 -07:00
Unknown W. Brackets
36fd5df53f Typo. 2013-09-21 17:04:05 -07:00
Unknown W. Brackets
d305d1faa2 Check enqueue as well, should be safer.
Also, make sure not to eat a bunch more cycles when forcing a check.
2013-09-21 17:00:52 -07:00
Unknown W. Brackets
18a493f316 Don't use Advance() in syscalls, it's unsafe.
Eats some cycles in enqueue and still checks ASAP, FF Type-0 seems happy
with this also.
2013-09-21 15:03:30 -07:00
Unknown W. Brackets
927f292230 Return a similar dlist id range to the PSP.
At least this top part seems to match, the other bits seem randomish.
But, there may be some game out there thinking that if the top bits aren't
set it's invalid or something.
2013-09-21 15:03:29 -07:00
Henrik Rydgard
c733f7a7ab Curious about what games use morph, so let's report. 2013-09-21 21:22:13 +02:00
Unknown W. Brackets
7ca64374ea Return 24-bit floats in sceGeGetMtx(). 2013-09-21 10:32:09 -07:00
Unknown W. Brackets
ecd5869b88 Validate sceGeGetCmd and Mtx. 2013-09-21 10:23:41 -07:00
Unknown W. Brackets
863eb83e4c Add support for sceGeGetStack() for debugging. 2013-09-21 10:04:31 -07:00
Henrik Rydgard
5bdb9e976b Track copies of framebuffers in ram created through sceDmacMemcpy, so that we can display them.
Fixes MotoGP while also, in effect, committing #3859.
Removes the horrifying ramDisplayFramebufferPtr hack.
2013-09-21 18:53:55 +02:00
kaienfr
69d6852141 fix cwcheat Memcpy command 0x5 2013-09-21 17:12:34 +02:00
Henrik Rydgård
eaaa886b62 Merge pull request #3860 from raven02/patch-24
Fix missing intro CG in GTA series
2013-09-21 02:51:08 -07:00
Unknown W. Brackets
a7f60afecb Use a saved ctx not break/continue in PPGe. 2013-09-20 21:15:36 -07:00
raven02
e51a9b6dd6 Fix missing intro CG in GTA series 2013-09-21 12:03:54 +08:00
Unknown W. Brackets
17a4341bb3 Don't allow save/restore ctx while list running. 2013-09-20 09:51:44 -07:00
Unknown W. Brackets
4078dcd917 Support save/restore of context on list run/finish. 2013-09-20 09:51:44 -07:00
Henrik Rydgård
7d1117be34 Merge pull request #3848 from raven02/patch-20
Set default to false for option, FrameSkipUnthrottle
2013-09-20 08:14:09 -07:00
raven02
74c4b2bafb Add ifdef _WIN32 2013-09-20 20:51:46 +08:00
Unknown W. Brackets
7906de26f7 Try to match especially the size of ge contexts.
But also some of the actual data, most of it matches like this.
2013-09-20 00:33:32 -07:00
Unknown W. Brackets
3604c2285a Error checking in sceGeEdramSetAddrTranslation(). 2013-09-19 23:03:34 -07:00
raven02
9212b131ab Set default to false for option, FrameSkipUnthrottle 2013-09-20 13:57:46 +08:00
Henrik Rydgård
b7bb335495 Merge pull request #3835 from unknownbrackets/headless
A couple more optimizations
2013-09-19 12:41:53 -07:00
Unknown W. Brackets
2751da1cec Cut down on work in regcache init on x86.
Very tiny tiny optimization for games, but 8-10% optimization for tests.
2013-09-19 00:29:50 -07:00
Unknown W. Brackets
5c7c57dd3f Oops, typo. 2013-09-19 00:28:57 -07:00
The Dax
1788a56964 Fix Visual Studio 2013 build. 2013-09-18 12:02:49 -04:00
shenweip
4986bf735b Inactivating GamedataInstallDialog in sceUtilityGamedataInstallUpdate
dialog in sceUtilityGamedataInstallUpdate

Forget this before.
2013-09-18 21:34:28 +08:00
Henrik Rydgård
47735579df Merge pull request #3821 from shenweip/patch-1
Implemented sceMpegAvcConvertToYuv420 and sceJpegCsc,finally Monster Hunter 3rd'video works
2013-09-18 05:03:15 -07:00
shenweip
6bcf1705ec Typo 2013-09-18 18:19:08 +08:00
shenweip
d0c5a721b0 fix wrong var name 2013-09-18 16:21:18 +08:00
shenweip
440b6197d7 Change DEBUG_LOG_REPORT to DEBUG_LOG and change internal funcs name as @unknownbrackets 's advice 2013-09-18 16:19:05 +08:00
Henrik Rydgård
198434c6eb Merge pull request #3823 from unknownbrackets/headless
Fix headless on buildbot (command line length), speed up further
2013-09-18 00:48:17 -07:00
Unknown W. Brackets
d17df4a79a Don't zero initialize opcode.
This slows down JitBlockCache::Init() a lot, which impacts test speed more
than you'd expect.
2013-09-17 23:46:59 -07:00
Unknown W. Brackets
0735a9a679 Just disable PPGe during tests, should be okay. 2013-09-17 23:13:13 -07:00
shenweip
a794f1536e Add a DEBUG_LOG_REPORT in sceJpegCsc 2013-09-18 14:07:58 +08:00
shenweip
1badbe502c Implemented sceJpegCsc,finally Monster Hunter 3rd'video works. 2013-09-18 14:07:21 +08:00
shenweip
a62e9f15e9 Implemented sceMpegAvcConvertToYuv420. 2013-09-18 14:05:09 +08:00
Henrik Rydgård
2de4db3e31 Merge pull request #3818 from unknownbrackets/headless
Headless - use auto compare, just build test list in test.py
2013-09-17 09:08:20 -07:00
Unknown W. Brackets
8e412234c9 Fix ctrl reinit problem. 2013-09-17 08:40:20 -07:00
Unknown W. Brackets
d1d9fb5bbf Start the kernel ids over on reset.
So that things aren't affected by wrapping over.  Although, maybe we
should handle that better if it causes incorrect behavior...
2013-09-17 08:11:51 -07:00
The Dax
d102baacd0 Prep PPSSPP for Visual Studio 2013. 2013-09-17 10:27:06 -04:00
Henrik Rydgård
db92f26e56 Merge pull request #3806 from thedax/win32UITranslation
Win32 UI: Rewrite most of the menu translation code to be cleaner and simpler.
2013-09-17 06:43:24 -07:00
danyalzia
036a180708 Update sceDisplay.cpp 2013-09-17 11:41:12 +05:00
danyalzia
5550d386d4 Update Config.cpp 2013-09-17 11:36:09 +05:00
danyalzia
8f55e145c0 Update variables 2013-09-17 11:33:32 +05:00
The Dax
e6d85cfb39 Rename Config::languageIni to Config::sLanguageIni for consistency. 2013-09-16 19:47:25 -04:00
The Dax
426e6630d9 Rewrite most of the translation stuff to be cleaner.
Also fix a bug where in-game only menu items become enabled after selecting a language when we're in various NewUI menus.
Rename Config::ilanguage to Config::iLanguage for consistency with other Config variables.
2013-09-16 18:45:09 -04:00
Unknown W. Brackets
0c6fbb461d Tweak ffmpeg logging in mp3/atrac as well. 2013-09-16 08:40:38 -07:00
Unknown W. Brackets
d13d8ad946 Avoid writing to stdout/stderr from ffmpeg.
This will log some errors in the log even in release.
2013-09-16 08:35:32 -07:00
Henrik Rydgard
83f39fdaa6 Report the combination of bezier/spline + morph/skinning to see if it happens 2013-09-16 09:01:20 +02:00
Unknown W. Brackets
4e86fc6266 Buildfix. 2013-09-15 16:02:05 -07:00
Henrik Rydgard
1bb6bbd07d Remove superfluous check in vrot 2013-09-16 00:24:28 +02:00
Henrik Rydgård
a4d040beff Merge pull request #3785 from thedax/moreCommandLineOptions
Win32: Add command-line arguments to allow different ppsspp/control ini files.
2013-09-15 15:21:45 -07:00
Henrik Rydgard
6aecfe3998 Trying the VROT disable experiment again, this time in the right file... 2013-09-16 00:14:05 +02:00
Henrik Rydgård
2ec10d5835 Merge pull request #3780 from unknownbrackets/savestates
Make it possible to add new sections optionally
2013-09-15 15:10:16 -07:00
Henrik Rydgård
06b2151939 Merge pull request #3784 from unknownbrackets/debugger
Enable the debug windows always, disable buttons
2013-09-15 15:07:13 -07:00
Henrik Rydgård
a83b5a849b Merge pull request #3790 from thedax/fixAndroidAudio
Swap order of ifdefs so Android's Atrac3+ works again.
2013-09-15 15:02:23 -07:00