Unknown W. Brackets
f1bfbe6216
Oops, fix a logging typo.
2013-10-06 12:16:42 -07:00
shenweip
6812ddf8e4
Fallback to validDir if sfo file doesn't exist.
2013-10-07 02:32:03 +08:00
shenweip
561cbab5c5
Use sfo file to set savedata'date when mode is 11.
2013-10-06 22:17:05 +08:00
Lioncash
a7836af14c
Move variable temp into the if statement in function Update in PSPGamedataInstallDialog.cpp. It's only used in this branch statement.
2013-10-05 18:30:00 -04:00
Lioncash
dc9f839583
Fix a null check in sceHeap.cpp
2013-10-05 18:22:13 -04:00
Lioncash
3c90b489fa
Merge branch 'master' of https://github.com/hrydgard/ppsspp
2013-10-05 17:44:09 -04:00
Henrik Rydgård
4bde70f670
Merge pull request #4017 from shenweip/patch-10
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Implemented some functions for sceHeap.
2013-10-05 13:34:00 -07:00
Henrik Rydgård
c84a9daa40
Merge pull request #4021 from bollu/master
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Audio Processor now uses atomics rather than mutex
2013-10-05 13:33:11 -07:00
Henrik Rydgård
fec5110dfc
Merge pull request #4045 from unknownbrackets/warnings
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Warning fixes
2013-10-05 13:31:34 -07:00
Henrik Rydgård
41a85f0eae
Merge pull request #4038 from sum2012/log
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Fix Kamen Rider Climax Heroes OOO - ULJS00331 loading
2013-10-05 13:28:57 -07:00
Henrik Rydgård
99390b5a77
Merge pull request #4044 from raven02/patch-24
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Wrap sceNetInit()
2013-10-05 13:28:23 -07:00
Henrik Rydgård
34cae99c6e
Merge pull request #4041 from Kingcom/ElfReader
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Check e_ident of elf header
2013-10-05 13:28:07 -07:00
Unknown W. Brackets
3a1b6fb269
Fix some sign comparison warnings.
2013-10-05 11:13:41 -07:00
Unknown W. Brackets
093255a895
Avoid an unlikely buffer overflow.
2013-10-05 11:13:40 -07:00
Unknown W. Brackets
1b1a8cef02
Fix a potential null pointer.
2013-10-05 11:13:40 -07:00
Unknown W. Brackets
49bd553238
Avoid some shadowing warnings.
2013-10-05 11:13:39 -07:00
Unknown W. Brackets
ade4f76ac1
Don't try to load bogus isos, carnage awaits.
2013-10-05 11:12:52 -07:00
sum2012
1a7da15491
Use better method to trace PSP_MODULE_NET_HTTP
2013-10-06 01:19:52 +08:00
raven02
b95901e56f
Wrap sceNetInit()
2013-10-06 00:58:02 +08:00
sum2012
2815cb281a
Fix Kamen Rider Climax Heroes OOO - ULJS00331 loading
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thanks @unknownbrackets
2013-10-05 20:15:44 +08:00
bhavin192
d3733ddbfe
Update CwCheat.cpp
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Cleaned comment
Since cwcheat working in symbian now
2013-10-05 17:42:43 +05:30
Kingcom
7f1fca8e74
Check e_ident of elf header
2013-10-05 10:05:55 +02:00
shenweip
a9d7d84601
Return 0 if recevie a null name.
2013-10-05 08:59:53 +08:00
shenweip
4ac4ea38dd
Rename __JpegDecodeMJpegYCbCr to __JpegConvertRGBToYCbCr.
2013-10-05 08:40:55 +08:00
sum2012
7213d27ea3
Increase log level in sceUtilityLoadModule
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Some modules need return error as dissus in
https://github.com/hrydgard/ppsspp/issues/860#issuecomment-25675539
2013-10-05 07:37:51 +08:00
shenweip
54492732b5
Rename u24 to u24_be.
2013-10-05 02:52:33 +08:00
shenweip
d8f1ddd6fa
Implemented sceJpegMJpegCsc.
2013-10-05 01:18:13 +08:00
shenweip
a7f7d64f31
More work in sceJpegDecodeMJpegYCbCr.
2013-10-05 01:04:41 +08:00
shenweip
b1f81999fa
Fix someting wrong.
2013-10-05 00:04:51 +08:00
Sacha
7c644bda2c
Remove c++11 usage of vector.
2013-10-04 23:14:54 +10:00
Siddharth
eb1305120e
now blocks to gain outAudioQueue access at __AudioDoState
2013-10-04 17:58:09 +05:30
Lioncash
ce806d8c05
Fixed a mismatched delete within PSPGamedataInstallDialog.cpp. Should be delete[].
2013-10-02 19:05:21 -04:00
Siddharth
eb9c339c2e
fully functional and uses atomic_flag
2013-10-02 20:20:32 +05:30
Siddharth
6c2a9972c1
using the new atomic_flag
2013-10-02 19:09:56 +05:30
Kingcom
d12d3058e7
Don't show ListBox if it was hidden before
2013-10-02 09:11:38 +02:00
Siddharth
a151b5beb6
using PPSSPP's locks
2013-10-02 11:01:59 +05:30
shenweip
7f92a5dffd
Oops
2013-10-02 06:54:15 +08:00
shenweip
346d277042
Fix bugs and Clean up.
2013-10-02 06:07:02 +08:00
Siddharth
a6ec70fe90
Audio Processor now uses atomics rather than mutex
2013-10-02 01:54:55 +05:30
shenweip
9a7759c50c
Move someting to correct position.
2013-10-02 00:32:22 +08:00
shenweip
efec08f7d6
Oops
2013-10-02 00:04:29 +08:00
shenweip
33f08852c1
Implemented sceHeapGetTotalFreeSize.
2013-10-01 23:38:49 +08:00
shenweip
8cd281223d
Implemented some functions for sceHeap.
2013-10-01 23:38:01 +08:00
Unknown W. Brackets
a72340255f
Support %X and %x in sceKernelPrintf().
2013-10-01 08:00:08 -07:00
Henrik Rydgård
e94a67860d
Merge pull request #4005 from Kingcom/Debugger
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More debug UI tweaks
2013-10-01 01:10:19 -07:00
Henrik Rydgård
a358582440
Merge pull request #4002 from adrian17/master
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Removed redundant includes
2013-10-01 01:09:42 -07:00
Unknown W. Brackets
10e446d225
Notify of shutdown *after* setting coreState.
2013-09-30 23:36:57 -07:00
Kingcom
2dfa63bb1c
Add config setting
2013-09-30 21:42:05 +02:00
adrian17
7e3f35dfe3
Removed redundant includes
2013-09-30 19:05:04 +02:00
Henrik Rydgård
f8bc2f6c76
Merge pull request #3909 from raven02/patch-5
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Return SCE_KERNEL_ERROR_ILLEGAL_PRIORITY when priority < 0
2013-09-30 03:27:33 -07:00
Henrik Rydgård
2f2e1460b8
Merge pull request #3929 from raven02/patch-10
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Delay as sas core for sceP3daBridgeCore
2013-09-30 03:08:11 -07:00
Henrik Rydgård
0ea2360353
Merge pull request #3916 from shenweip/patch-6
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Use a separate latch for osk dialog.
2013-09-30 02:04:22 -07:00
Henrik Rydgård
a95a1a914c
Merge pull request #3992 from unknownbrackets/savestates
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Add rewind functionality only (no UI)
2013-09-30 01:52:49 -07:00
Unknown W. Brackets
2da30d59d1
Fix reporting's net shutdown as well.
2013-09-30 01:25:40 -07:00
Unknown W. Brackets
b7fbf5942f
Make save/load fail strings more consistent.
2013-09-29 20:24:23 -07:00
Unknown W. Brackets
5950c30e7b
If loading state fails, rewind instead of reset.
2013-09-29 20:20:20 -07:00
Unknown W. Brackets
021e09f53b
While unthrottled, checkpoint rewind less often.
2013-09-29 20:04:23 -07:00
Unknown W. Brackets
b3c6e6c012
Add basic support for rewinding (not enabled.)
2013-09-29 19:58:39 -07:00
Unknown W. Brackets
79abca9da4
Mostly implement sceDmacTryMemcpy().
2013-09-29 16:56:11 -07:00
Unknown W. Brackets
74908f6b38
Add errors and rescheduling to sceDmac*.
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The functionality seems pretty straight-forward.
2013-09-29 16:51:49 -07:00
Unknown W. Brackets
394d91371f
Avoid clearing the jit cache on savestate.
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Downside: saving state could "fix" some issues with games detecting jit,
which won't happen anymore.
However, it's now faster to savestate.
2013-09-29 14:26:13 -07:00
danyalzia
903d425fc8
Update Config.cpp
2013-09-30 00:45:06 +05:00
Henrik Rydgard
b661ae6c41
Add very simple jit viewer screen to dev menu. Add untested emitter for cvt.f32.f16 & c:o.
2013-09-29 13:41:56 +02:00
Henrik Rydgård
aaeb3f3fda
Merge pull request #3974 from mgaver/patch-8
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Update PSPOskDialog.cpp
2013-09-29 02:52:42 -07:00
shenweip
1cb59eb76a
Fix savedata.
2013-09-29 17:30:17 +08:00
Henrik Rydgård
38fbbbb420
Merge pull request #3970 from unknownbrackets/gpu-thread
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Fix MT locking, was not really right
2013-09-29 02:03:02 -07:00
shenweip
3e5b6e6200
Only use a separate btnmake.
2013-09-29 16:21:30 +08:00
mgaver
6be671b8ec
Update PSPOskDialog.cpp
2013-09-29 17:12:45 +09:00
Unknown W. Brackets
b928f50353
Cleanup sceKernelRegisterExitCallback() per tests.
2013-09-29 01:10:07 -07:00
Unknown W. Brackets
a7ec139b5a
Savestate the exit callback, reporting.
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Seems like LoadExecForUser_362A956B() uses it, so we need to save it.
I have no confidence that function works correctly, so let's report it.
2013-09-29 00:19:54 -07:00
Unknown W. Brackets
91d73d0972
Fix one sceHeap func, add reporting.
2013-09-29 00:07:51 -07:00
Unknown W. Brackets
c83fa8a3bc
Fix MT locking, was not really right.
2013-09-28 20:56:38 -07:00
Henrik Rydgård
3460efe186
Merge pull request #3964 from makotech222/cwcheat
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Fixed 0x3 codes which i never knew were broken until i wrote one today.....
2013-09-28 16:46:45 -07:00
Henrik Rydgard
7bb93c3bfe
Forgot to re-enable the "single" case of vh2f
2013-09-29 01:43:13 +02:00
Steven Cherry
2d83dbfc40
Fixed 0x3 codes which i never knew were broken until i wrote one today...
2013-09-28 17:33:37 -05:00
The Dax
1c9c2576eb
Add comments back in. I promised Unknown I'd add them back in.
2013-09-28 18:18:49 -04:00
The Dax
2f9a909697
Remove unused extern.
2013-09-28 18:15:40 -04:00
Henrik Rydgard
a5d30d2f02
Enable FXAA on mobile. Hopefully the buildbot will copy the shader, too...
2013-09-28 23:51:10 +02:00
Henrik Rydgård
605b3c8cc0
Merge pull request #3961 from makotech222/cwcheat
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Fix Bug with GetCodesList skipping lines that don't contain 8 characters...
2013-09-28 13:47:32 -07:00
Steven Cherry
d240dbecce
Fix Bug with GetCodesList skipping lines that don't contain 8 characters (usually titles)
2013-09-28 15:42:20 -05:00
Henrik Rydgard
649e830028
Minor cleanup
2013-09-28 22:19:00 +02:00
Henrik Rydgard
171c833c06
Merge branch 'master' of github.com:hrydgard/ppsspp
2013-09-28 22:18:04 +02:00
Henrik Rydgard
20174d9410
Delete the lookup table version of vh2f
2013-09-28 22:15:29 +02:00
Henrik Rydgard
7ca6d73857
Two approaches to vh2f (half-float to float): lookuptable and fast SSE
2013-09-28 22:08:44 +02:00
Henrik Rydgård
b0189b9557
Merge pull request #3942 from Kingcom/GEDebugger
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Add tab control to GEDebugger (and more)
2013-09-28 12:08:27 -07:00
Henrik Rydgard
04b911a03b
Change a bunch of "MayHavePrefix" to "HasUnknownPrefix".
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Should be safe, I think none of these have any sane use of prefixes anyway.
2013-09-28 20:07:58 +02:00
Henrik Rydgard
8d1fce2935
Update lang
2013-09-28 20:07:57 +02:00
Henrik Rydgard
41a988774f
ARM: implement vhdp
2013-09-28 20:07:57 +02:00
Kingcom
478962ae2c
Resize GEDebugger and save position
2013-09-28 16:04:56 +02:00
Henrik Rydgard
cfdfa77476
Change a bunch of "MayHavePrefix" to "HasUnknonwPrefix".
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Should be safe, I think none of these have any sane use of prefixes anyway.
2013-09-28 12:33:16 +02:00
Henrik Rydgard
532678b6f7
Update lang
2013-09-28 12:31:46 +02:00
Henrik Rydgard
aa753c88b2
ARM: implement vhdp
2013-09-28 12:30:28 +02:00
Henrik Rydgård
d14411bfe5
Merge pull request #3951 from bhavin192/patch-1
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Update CwCheat.cpp
2013-09-28 02:14:58 -07:00
Unknown W. Brackets
086294b495
Listen for shutdown in thread loops.
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This way we don't need to use wait_for(), much better.
Also because there are slightly more correct cond vars on win32.
2013-09-28 00:45:54 -07:00
Unknown W. Brackets
4b9056fa02
Shutdown cleanly even when GE debugger is paused.
2013-09-28 00:32:45 -07:00
bhavin192
9e38ad4916
Update CwCheat.cpp
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added symbian support correct defined if it is wrong
2013-09-28 11:24:03 +05:30
Unknown W. Brackets
ab189749eb
Fix older savestates no longer loading.
2013-09-27 22:46:06 -07:00
shenweip
3da79bdeae
Fix savedata to support old savedata.
2013-09-27 23:57:08 +08:00
shenweip
dbb16517d2
Forget DoState.
2013-09-27 23:10:31 +08:00
shenweip
a883fbd155
Add some comments.
2013-09-27 23:01:27 +08:00
shenweip
7bb798edb6
Implemented sceUtilityGamedataInstallUpdate.
2013-09-27 22:52:25 +08:00
Henrik Rydgård
a757457ec2
Merge pull request #3933 from mgaver/patch-7
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Update PSPOskDialog.cpp
2013-09-27 02:47:38 -07:00
Henrik Rydgard
6143cfabd9
Fix encoding of PSPOskDialog so it works on the build bot. Oh no, not another of these...
2013-09-26 17:39:36 +02:00
mgaver
a475691171
Update PSPOskDialog.cpp
2013-09-27 00:29:04 +09:00
Henrik Rydgård
9088027a29
sceMp3: Add back "wrong name" comments
2013-09-26 17:20:50 +02:00
raven02
deaf86a433
Align OSK button bit better
2013-09-26 21:26:19 +08:00
raven02
ecec358d06
Delay as sas core for p3da
2013-09-26 18:44:52 +08:00
Henrik Rydgard
b10e2bce3c
Add FXAA antialiasing on non-mobile. Works best when render resolution = window size.
2013-09-26 12:41:59 +02:00
raven02
86c7b728f7
Add few arguments for sceDmacTryMemcpy()
2013-09-26 12:04:31 +02:00
raven02
f84047675e
Add ERROR_LOG_REPORT for sceDmacTryMemcpy()
2013-09-26 17:25:56 +08:00
Henrik Rydgård
3f1b87c85e
Merge pull request #3923 from thedax/fixBuilds
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Fix headless.
2013-09-26 02:19:19 -07:00
raven02
380cc61aff
Add ERROR_LOG_REPORT for two unknown sceMp3 calls
2013-09-26 17:09:32 +08:00
raven02
0219ab2e93
Implement sceMp3ResetPlayPosition2()
2013-09-26 17:06:08 +08:00
The Dax
a15ba1322d
Move GetLangValuesMapping out of MiscScreens.cpp so it can be used globally.
2013-09-25 21:06:58 -04:00
The Dax
3cc07ec1af
Let LTRIGGER cycle languages backward.
2013-09-25 17:33:22 -04:00
The Dax
a7a416fa88
Pull language names from langregion.ini.
2013-09-25 17:17:17 -04:00
The Dax
546a506c62
Be consistent with braces.
2013-09-25 16:52:18 -04:00
The Dax
17d52ce07c
Adjust some of the text to look better.
2013-09-25 16:25:26 -04:00
The Dax
7b6414e78d
Overhaul the OSK. Select now acts as a shift button(swaps between upper/lower case; in the case of Korean, it does nothing. In the case of Japanese, it swaps Katakana/Hiragana). R Trigger now acts as a language selector, cycling through the 5 keyboard languages(English, English full-width, Japanese, Korean, Russian).
2013-09-25 16:18:07 -04:00
The Dax
1061d6193c
Remove some unused stuff.
2013-09-25 13:52:41 -04:00
The Dax
90c21a370c
Add Full-width Latin keyboard(upper and lower cases), and allow OSK to input characters as long as it's <= FieldMaxLength. This should allow Valkyria Chronicles II to have correct password entry on all platforms.
2013-09-25 13:50:50 -04:00
raven02
3d210b9e85
Add comment "priority = -1 is valid"
2013-09-25 22:19:43 +08:00
raven02
99d1bfbe89
Add ERROR_LOG for Illegal Priority
2013-09-25 21:52:16 +08:00
shenweip
43654e2a61
Use a separate latch for osk dialog.
2013-09-25 16:32:07 +08:00
raven02
6141514160
Support load a savestate created with a previous git build
2013-09-25 14:37:27 +08:00
raven02
368e4d93f9
Implement sceMp3GetSumDecodedSample()
2013-09-25 11:50:38 +08:00
raven02
ac95819ec1
Return SCE_KERNEL_ERROR_ILLEGAL_PRIORITY when priority < 0
2013-09-24 21:51:05 +08:00
Henrik Rydgard
2b66a850be
More spline/bezier optimization. Enable real splines. Add option "Low quality spline/bezier curves".
2013-09-24 11:14:49 +02:00
Henrik Rydgard
f69632a316
Fix one more PSPPointer function. Fixes #3897
2013-09-23 22:06:50 +02:00
Henrik Rydgard
854da44fba
Buildfix
2013-09-23 21:51:34 +02:00
Henrik Rydgard
fa3e63d46b
On 32-bit platforms, PSPPointer must mask off the cache bit etc from pointers.
2013-09-23 21:46:45 +02:00
Henrik Rydgard
250678fa63
Add missing sceAac NID
2013-09-23 15:55:53 +02:00
Henrik Rydgård
2a16b9d3bb
Merge pull request #3889 from unknownbrackets/debugger
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Initially usable GE debugger
2013-09-23 02:07:40 -07:00
Henrik Rydgård
c01fb845aa
Merge pull request #3890 from unknownbrackets/io-minor
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Improve error handling in sceIoLseek*()
2013-09-23 00:02:52 -07:00
Unknown W. Brackets
197b4a34f4
Improve error handling in sceIoLseek*().
2013-09-22 23:37:51 -07:00
Unknown W. Brackets
a1713e620b
Initialize some psmf values.
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This was causing glitches when loading game A and then game B.
2013-09-22 21:19:59 -07:00
Henrik Rydgard
806e482545
Add the sceAac NIDs (function list), no implementation.
2013-09-23 00:28:36 +02:00
Unknown W. Brackets
eabd8b5302
Add GPU debugging hooks to Host, not yet in use.
2013-09-22 08:14:55 -07:00
raven02
aa38dc238d
Merge remote-tracking branch 'upstream/master' into patch-21
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Conflicts:
GPU/GLES/GLES_GPU.cpp
2013-09-22 16:08:44 +08:00
Henrik Rydgård
c69852444b
Merge pull request #3873 from unknownbrackets/ge-minor
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Improve sceGeBreak and offsetAddr handling
2013-09-22 00:18:59 -07:00
Unknown W. Brackets
881cefbc83
A paused list will allow a context save.
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Just not stall, drawing, etc.
2013-09-21 21:01:41 -07:00
Unknown W. Brackets
db1f2f2535
Oops, fix return of sceGeBreak(0).
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Needs to match dlist ids.
2013-09-21 21:01:41 -07:00
Unknown W. Brackets
e10ae1530b
Error and reporting for sceGeBreak's second param.
2013-09-21 21:01:40 -07:00
raven02
e5305f655d
Chane to ATRAC_ERROR_NO_LOOP_INFORMATION
2013-09-22 11:41:58 +08:00
Unknown W. Brackets
8fb2cb5bf6
Check log level from ffmpeg, use levels.
2013-09-21 17:19:57 -07:00
Unknown W. Brackets
36fd5df53f
Typo.
2013-09-21 17:04:05 -07:00
Unknown W. Brackets
d305d1faa2
Check enqueue as well, should be safer.
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Also, make sure not to eat a bunch more cycles when forcing a check.
2013-09-21 17:00:52 -07:00
Unknown W. Brackets
18a493f316
Don't use Advance() in syscalls, it's unsafe.
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Eats some cycles in enqueue and still checks ASAP, FF Type-0 seems happy
with this also.
2013-09-21 15:03:30 -07:00
Unknown W. Brackets
927f292230
Return a similar dlist id range to the PSP.
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At least this top part seems to match, the other bits seem randomish.
But, there may be some game out there thinking that if the top bits aren't
set it's invalid or something.
2013-09-21 15:03:29 -07:00
Henrik Rydgard
c733f7a7ab
Curious about what games use morph, so let's report.
2013-09-21 21:22:13 +02:00
Unknown W. Brackets
7ca64374ea
Return 24-bit floats in sceGeGetMtx().
2013-09-21 10:32:09 -07:00
Unknown W. Brackets
ecd5869b88
Validate sceGeGetCmd and Mtx.
2013-09-21 10:23:41 -07:00
Unknown W. Brackets
863eb83e4c
Add support for sceGeGetStack() for debugging.
2013-09-21 10:04:31 -07:00
Henrik Rydgard
5bdb9e976b
Track copies of framebuffers in ram created through sceDmacMemcpy, so that we can display them.
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Fixes MotoGP while also, in effect, committing #3859 .
Removes the horrifying ramDisplayFramebufferPtr hack.
2013-09-21 18:53:55 +02:00
kaienfr
69d6852141
fix cwcheat Memcpy command 0x5
2013-09-21 17:12:34 +02:00
Henrik Rydgård
eaaa886b62
Merge pull request #3860 from raven02/patch-24
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Fix missing intro CG in GTA series
2013-09-21 02:51:08 -07:00
Unknown W. Brackets
a7f60afecb
Use a saved ctx not break/continue in PPGe.
2013-09-20 21:15:36 -07:00
raven02
e51a9b6dd6
Fix missing intro CG in GTA series
2013-09-21 12:03:54 +08:00
Unknown W. Brackets
17a4341bb3
Don't allow save/restore ctx while list running.
2013-09-20 09:51:44 -07:00
Unknown W. Brackets
4078dcd917
Support save/restore of context on list run/finish.
2013-09-20 09:51:44 -07:00
Henrik Rydgård
7d1117be34
Merge pull request #3848 from raven02/patch-20
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Set default to false for option, FrameSkipUnthrottle
2013-09-20 08:14:09 -07:00
raven02
74c4b2bafb
Add ifdef _WIN32
2013-09-20 20:51:46 +08:00
Unknown W. Brackets
7906de26f7
Try to match especially the size of ge contexts.
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But also some of the actual data, most of it matches like this.
2013-09-20 00:33:32 -07:00
Unknown W. Brackets
3604c2285a
Error checking in sceGeEdramSetAddrTranslation().
2013-09-19 23:03:34 -07:00
raven02
9212b131ab
Set default to false for option, FrameSkipUnthrottle
2013-09-20 13:57:46 +08:00
Henrik Rydgård
b7bb335495
Merge pull request #3835 from unknownbrackets/headless
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A couple more optimizations
2013-09-19 12:41:53 -07:00
Unknown W. Brackets
2751da1cec
Cut down on work in regcache init on x86.
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Very tiny tiny optimization for games, but 8-10% optimization for tests.
2013-09-19 00:29:50 -07:00
Unknown W. Brackets
5c7c57dd3f
Oops, typo.
2013-09-19 00:28:57 -07:00
The Dax
1788a56964
Fix Visual Studio 2013 build.
2013-09-18 12:02:49 -04:00
shenweip
4986bf735b
Inactivating GamedataInstallDialog in sceUtilityGamedataInstallUpdate
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dialog in sceUtilityGamedataInstallUpdate
Forget this before.
2013-09-18 21:34:28 +08:00
Henrik Rydgård
47735579df
Merge pull request #3821 from shenweip/patch-1
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Implemented sceMpegAvcConvertToYuv420 and sceJpegCsc,finally Monster Hunter 3rd'video works
2013-09-18 05:03:15 -07:00
shenweip
6bcf1705ec
Typo
2013-09-18 18:19:08 +08:00
shenweip
d0c5a721b0
fix wrong var name
2013-09-18 16:21:18 +08:00
shenweip
440b6197d7
Change DEBUG_LOG_REPORT to DEBUG_LOG and change internal funcs name as @unknownbrackets 's advice
2013-09-18 16:19:05 +08:00
Henrik Rydgård
198434c6eb
Merge pull request #3823 from unknownbrackets/headless
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Fix headless on buildbot (command line length), speed up further
2013-09-18 00:48:17 -07:00
Unknown W. Brackets
d17df4a79a
Don't zero initialize opcode.
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This slows down JitBlockCache::Init() a lot, which impacts test speed more
than you'd expect.
2013-09-17 23:46:59 -07:00
Unknown W. Brackets
0735a9a679
Just disable PPGe during tests, should be okay.
2013-09-17 23:13:13 -07:00
shenweip
a794f1536e
Add a DEBUG_LOG_REPORT in sceJpegCsc
2013-09-18 14:07:58 +08:00
shenweip
1badbe502c
Implemented sceJpegCsc,finally Monster Hunter 3rd'video works.
2013-09-18 14:07:21 +08:00
shenweip
a62e9f15e9
Implemented sceMpegAvcConvertToYuv420.
2013-09-18 14:05:09 +08:00
Henrik Rydgård
2de4db3e31
Merge pull request #3818 from unknownbrackets/headless
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Headless - use auto compare, just build test list in test.py
2013-09-17 09:08:20 -07:00
Unknown W. Brackets
8e412234c9
Fix ctrl reinit problem.
2013-09-17 08:40:20 -07:00
Unknown W. Brackets
d1d9fb5bbf
Start the kernel ids over on reset.
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So that things aren't affected by wrapping over. Although, maybe we
should handle that better if it causes incorrect behavior...
2013-09-17 08:11:51 -07:00
The Dax
d102baacd0
Prep PPSSPP for Visual Studio 2013.
2013-09-17 10:27:06 -04:00
Henrik Rydgård
db92f26e56
Merge pull request #3806 from thedax/win32UITranslation
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Win32 UI: Rewrite most of the menu translation code to be cleaner and simpler.
2013-09-17 06:43:24 -07:00
danyalzia
036a180708
Update sceDisplay.cpp
2013-09-17 11:41:12 +05:00
danyalzia
5550d386d4
Update Config.cpp
2013-09-17 11:36:09 +05:00
danyalzia
8f55e145c0
Update variables
2013-09-17 11:33:32 +05:00
The Dax
e6d85cfb39
Rename Config::languageIni to Config::sLanguageIni for consistency.
2013-09-16 19:47:25 -04:00
The Dax
426e6630d9
Rewrite most of the translation stuff to be cleaner.
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Also fix a bug where in-game only menu items become enabled after selecting a language when we're in various NewUI menus.
Rename Config::ilanguage to Config::iLanguage for consistency with other Config variables.
2013-09-16 18:45:09 -04:00
Unknown W. Brackets
0c6fbb461d
Tweak ffmpeg logging in mp3/atrac as well.
2013-09-16 08:40:38 -07:00
Unknown W. Brackets
d13d8ad946
Avoid writing to stdout/stderr from ffmpeg.
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This will log some errors in the log even in release.
2013-09-16 08:35:32 -07:00
Henrik Rydgard
83f39fdaa6
Report the combination of bezier/spline + morph/skinning to see if it happens
2013-09-16 09:01:20 +02:00
Unknown W. Brackets
4e86fc6266
Buildfix.
2013-09-15 16:02:05 -07:00
Henrik Rydgard
1bb6bbd07d
Remove superfluous check in vrot
2013-09-16 00:24:28 +02:00
Henrik Rydgård
a4d040beff
Merge pull request #3785 from thedax/moreCommandLineOptions
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Win32: Add command-line arguments to allow different ppsspp/control ini files.
2013-09-15 15:21:45 -07:00
Henrik Rydgard
6aecfe3998
Trying the VROT disable experiment again, this time in the right file...
2013-09-16 00:14:05 +02:00
Henrik Rydgård
2ec10d5835
Merge pull request #3780 from unknownbrackets/savestates
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Make it possible to add new sections optionally
2013-09-15 15:10:16 -07:00
Henrik Rydgård
06b2151939
Merge pull request #3784 from unknownbrackets/debugger
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Enable the debug windows always, disable buttons
2013-09-15 15:07:13 -07:00
Henrik Rydgård
a83b5a849b
Merge pull request #3790 from thedax/fixAndroidAudio
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Swap order of ifdefs so Android's Atrac3+ works again.
2013-09-15 15:02:23 -07:00