Henrik Rydgard
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69bc82548f
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Update the font atlas
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2015-01-31 15:29:57 +01:00 |
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Peter Tissen
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df8e3bfe45
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add an indicator to games when they have game settings
add slightly irregular *.zim files for now
(has some symbols from DejaVuSansCondensed and an extra symbol)
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2014-12-16 00:15:36 +01:00 |
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Henrik Rydgard
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2e38bdd51f
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Regenerate atlas with support for Thai and fix for korean language name
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2014-07-22 15:11:04 +02:00 |
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Henrik Rydgard
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e9e680d84c
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Regenerate font atlas
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2014-07-21 21:53:30 +02:00 |
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Henrik Rydgard
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3baddab8a9
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Tweak the new button style to add slight drop shadows, add folder icons.
Set the new style as default now that it works on white backgrounds too.
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2013-12-11 09:37:07 +01:00 |
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Henrik Rydgard
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7271367ac1
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"Thin Borders" touch button style, ability to choose.
Also a Gold color scheme. Not sure whether to use or not.
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2013-12-10 23:27:46 +01:00 |
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Sacha
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657d5bc06e
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Add support for latinised asian languages (such as Vietnamese) in font atlas.
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2013-11-23 22:27:32 +10:00 |
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Henrik Rydgard
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7640d15d7b
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Add support for missing Vietnamese characters
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2013-11-20 00:09:26 +01:00 |
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Henrik Rydgard
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b186294132
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UI tweaks. Change to cleaner background image.
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2013-08-20 00:49:25 +02:00 |
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Henrik Rydgard
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7a2e39f2c0
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Use the Roboto font for Latin and Russian chars, keep Arial for the rest for now. Add missing chars.
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2013-04-21 21:55:08 +02:00 |
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Henrik Rydgard
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03d6fe3dbf
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Add the necessary Korean characters (hangul) for now.
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2013-04-20 17:42:50 +02:00 |
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Henrik Rydgard
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0df4b1d17a
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Arial is ugly but it has all the chars we need. Will improve later by replacing it for Western characters only.
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2013-04-20 00:01:29 +02:00 |
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Henrik Rydgard
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42e4dc897e
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Add most Japanese kanji, the brute force way.
Hope everything supports 2048x2048 textures.
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2013-04-18 14:59:00 +02:00 |
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Henrik Rydgard
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d1bcc8afd4
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Switch main UI font to one built to include Hiragana and Katakana. Don't know if that is enough.
Also includes more western characters so I can write my name right :)
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2013-04-17 16:39:01 +02:00 |
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Henrik Rydgard
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7425532e99
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Move non-Android specific stuff from android/jni to /UI.
Move source_assets one level up, too.
Also, start prototyping GameInfoCache, you'll see what it's for soon...
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2013-03-30 15:46:26 +01:00 |
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