Commit Graph

15680 Commits

Author SHA1 Message Date
Unknown W. Brackets
e40bef6f17 Fix Mbx callback begin/end funcs.
Oops, bad WAITTYPE.  May help #7345.
2015-01-17 18:15:32 -08:00
Unknown W. Brackets
6777dcd0cc Validate the fmt chunk size more correctly. 2015-01-17 16:35:25 -08:00
Unknown W. Brackets
7b29c645ba Correct parsing of the atrac RIFF fmt chunk.
It's just a standard fmt with extra data.  We were reading the block align
incorrectly.

Also, set the block align to help FFmpeg.
2015-01-17 15:47:36 -08:00
Unknown W. Brackets
5687f10801 Improve atrac file parsing.
Seems like it is willing to parse multiple RIFF chunks.  This may generate
more accurate errors, at least they match tests better.
2015-01-17 15:25:11 -08:00
Henrik Rydgard
c2500744e1 D3D9 rectangle rendering fix (maxindex) 2015-01-15 23:58:07 +01:00
Henrik Rydgard
8a574e5cd2 Do the first CoInitializeEx on the main thread instead of the EmuThread (WASAPI). Fixes #7334 2015-01-15 22:33:20 +01:00
Henrik Rydgård
c8c80c0ced Merge pull request #7333 from unknownbrackets/gpu-minor
Transform rects using indices
2015-01-15 22:02:15 +01:00
Unknown W. Brackets
f366cab98d Fix a type comparison warning. 2015-01-15 12:27:01 -08:00
Unknown W. Brackets
d663cda2de Transform rects using indices.
Not a hge difference.  Minor cleanup.
2015-01-15 12:26:35 -08:00
Henrik Rydgård
b9b96f1416 Merge pull request #7329 from daniel229/utawarerumono_func_replace
Function replace in Utawarerumono portable
2015-01-14 10:52:55 +01:00
daniel229
0bd6d74996 Replace frame download in Utawarerumono portable 2015-01-14 17:27:14 +08:00
Henrik Rydgard
8b05e7abf0 Adjust the audio speed on non-60hz Android devices to compensate.
Greatly improves audio stability on Nexus S.

Fixes #6677 .
2015-01-14 00:45:12 +01:00
Henrik Rydgard
e349ec2960 Some missing de-init 2015-01-13 20:51:58 +01:00
Henrik Rydgård
02a7caf9dd Merge pull request #7327 from sum2012/ARM-JIT
Fix  Yu-Gi-Oh 6 crash with edit card in Android version
2015-01-13 16:26:51 +01:00
sum2012
f659e60c8d Fix Yu-Gi-Oh 6 crash with edit card in Android version
This revert part of
74d8a9bdba
2015-01-13 22:01:02 +08:00
Henrik Rydgård
74640dce11 Merge pull request #7326 from daniel229/motorstorm_func_replace
Function replace in MotorStorm: Arctic Edge
2015-01-13 10:58:24 +01:00
daniel229
c4d4aaab11 Replace frame download in MotorStorm: Arctic Edge 2015-01-13 15:42:25 +08:00
Henrik Rydgard
5f30bba5c9 WASAPI: Exit the audio thread the recommended way to avoid pops and clicks 2015-01-12 21:34:17 +01:00
Henrik Rydgard
0493d8154a WASAPI audio: Try to do something non-crazy for non-stereo audio streams.
Should really do a proper surround matrix but let's try this for now..
2015-01-12 20:57:13 +01:00
Henrik Rydgard
df62bc42b7 D3D shader generator: Fix an issue with 4x3 vs 4x4 matrices that caused warnings to be reported (I think).
Make the GL code for this case (skinning without normal) more similar.
2015-01-12 20:37:33 +01:00
Henrik Rydgard
091593f0c9 WASAPI audio: Fix reporting, and blindly try to add PCM16 support, in case that would come up.
May help #7323 ?
2015-01-12 20:24:55 +01:00
Henrik Rydgård
7c3bc2b3d2 Merge pull request #7313 from sum2012/network
Make "Network Initialized" translatable
2015-01-12 13:07:05 +01:00
Henrik Rydgård
b25dd18f74 Merge pull request #7319 from unknownbrackets/gl-minor
Cache the bound VBO / index buffer
2015-01-12 09:28:09 +01:00
Unknown W. Brackets
f311d4008d Leave VBOs and index buffers bound for reuse. 2015-01-11 17:03:45 -08:00
Unknown W. Brackets
40ea889b6a Cache the VBO/index buffer to avoid redundancy.
Well, mostly just redundant unbinds.
2015-01-11 16:56:29 -08:00
Unknown W. Brackets
50f5809c54 Oops, typo.
How did I not notice the distorted sound?
2015-01-11 16:49:22 -08:00
Henrik Rydgård
83f25929cc Merge pull request #7317 from hrydgard/wasapi-support
Add a WASAPI audio backend, use it automatically on Vista+. Reduces audio latency on Windows
2015-01-12 00:25:49 +01:00
Henrik Rydgård
37ffbe34cf Merge pull request #7318 from unknownbrackets/wasapi-support
Add some dedicated audio conversion code, optimize some
2015-01-11 23:44:11 +01:00
Unknown W. Brackets
4705a2568e Convert s16->float using SSE2. 2015-01-11 14:31:21 -08:00
Unknown W. Brackets
f3654795a3 Minor warning fixes. 2015-01-11 14:23:42 -08:00
Unknown W. Brackets
db898aff23 Add a NEON method to apply the volume. 2015-01-11 14:23:41 -08:00
Unknown W. Brackets
ff4db2a8dd Log any change to 48 kHz audio on the psp side. 2015-01-11 14:23:41 -08:00
Henrik Rydgard
8b97669f01 Cleanup 2015-01-11 23:19:49 +01:00
Henrik Rydgard
3381df4e04 Add a WASAPI audio backend, use it automatically on Vista+. Reduces audio latency on Windows. 2015-01-11 21:44:31 +01:00
Henrik Rydgård
82ccce9eca Merge pull request #7315 from hrydgard/audio-resample
Use Dolphin's audio resampler to lower latency on Android and prevent drift
2015-01-11 21:10:08 +01:00
Henrik Rydgard
c8dfcd5e74 Prepare for interchangable Windows audio backends 2015-01-11 21:00:56 +01:00
Henrik Rydgard
26e4cb4a21 More cleanup 2015-01-11 20:35:52 +01:00
Henrik Rydgard
51f352ee26 Delete unused code in DSoundStream, fix system_getpropertyint for iOS 2015-01-11 19:30:25 +01:00
Henrik Rydgard
2b50996a85 Symbian buildfix 2015-01-11 18:16:15 +01:00
Henrik Rydgard
0c6ceee210 Optimize the resampler a little. Update native with new ability to not force 44khz so we actually get any use.
This causes Nexus 4 and Nexus 9 to end up on the fast path, greatly decreasing audio latency!

This also removes the "atomic audio" setting as the new audio code is lock-free always.
2015-01-11 18:06:42 +01:00
Henrik Rydgard
1b926ec59e Increase the resampler buffer size, needed on Shield :(
Reset DSound to 44100.
2015-01-11 18:06:39 +01:00
Henrik Rydgard
e508004a4b Update Atomic*.h 2015-01-11 18:06:12 +01:00
Henrik Rydgard
c4169313b7 Resampler: Remove volume handling 2015-01-11 18:06:12 +01:00
Henrik Rydgard
e312d6b5fd Replace outAudioQueue with Dolphin's resampler. 2015-01-11 18:06:06 +01:00
Henrik Rydgard
1b055fd07e Make the sample rate queryable as a sysprop 2015-01-11 14:18:40 +01:00
Henrik Rydgard
cac7a2feed Add a sample rate parameter to DSound, clean it up a bit 2015-01-11 14:11:09 +01:00
Henrik Rydgard
62d86f3246 Remove useless indirection class "PSPMixer" 2015-01-11 12:02:49 +01:00
Henrik Rydgard
3ca212ad0c Update native, expose platform audio sample rate in System Information on Android
When these don't match, we should really resample to get access to the low latency audio path. TODO
2015-01-11 11:42:00 +01:00
sum2012
499e6c6b7f Make "Network Initialized" translatable 2015-01-11 11:55:25 +08:00
Unknown W. Brackets
81e0ab49bb Merge pull request #7312 from hrydgard/no-lock-in-singlethread
If multithreading isn't enabled, don't bother synchronizing the ThreadEventQueue
2015-01-10 16:14:45 -08:00