LunaMoo
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429bf5d8b3
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Use $(DefaultPlatformToolset)_xp for easier VS builds with different toolsets.
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2017-03-13 21:40:08 +01:00 |
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Henrik Rydgard
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b5034c4e00
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Hide the D3D11 backend if Windows version is older than Win8
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2017-02-14 10:33:42 +01:00 |
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Henrik Rydgård
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b9bbee5c85
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Use the mach memory functions on Mac and 32-bit iOS as well.
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2017-01-25 20:38:46 +01:00 |
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Henrik Rydgard
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73a2a1bc0f
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The MemArena code has way too many ifdefs. Split it up by platform.
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2017-01-25 16:20:21 +01:00 |
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Florent Castelli
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46fdc0f5f5
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cmake: Move some cmake includes to ext
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2016-12-18 22:17:41 +01:00 |
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Henrik Rydgard
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ffe4c266ef
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Add CodeBlockCommon base class to remove further arch-specificity in JitBlockCache
Remove unused ArmThunk.
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2016-05-01 11:40:00 +02:00 |
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Henrik Rydgard
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5d56537a16
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Move VulkanPushBuffer into VulkanMemory.h
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2016-03-20 19:31:02 +01:00 |
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Henrik Rydgard
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da50370328
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Split out VulkanTexture from VulkanContext.cpp/h into VulkanImage.cpp/h
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2016-03-20 19:31:02 +01:00 |
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Henrik Rydgard
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d325aa2b30
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Hook up Vulkan on Android, no idea if it works. Move VulkanContext to Common.
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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2481714a8e
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Load Vulkan dynamically. Fix Android build (though - Vulkan is not working on Android yet)
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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2a449f78bb
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More vulkan fixing
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2016-03-20 19:25:30 +01:00 |
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Henrik Rydgard
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eedd81988c
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Implement a trivial SPIR-V disassembler, just for fun
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2016-03-20 19:18:35 +01:00 |
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Unknown W. Brackets
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f1f046d885
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Remove now-unused mutex implementation.
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2016-03-06 14:49:16 -08:00 |
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Henrik Rydgard
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35b6c7341b
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Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT.
Few of these were serious, most were on-exit, but good to have a cleaner memory report after running.
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2016-02-10 15:36:10 +01:00 |
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Henrik Rydgard
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15de6e6b98
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GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
Needed to prevent clutter all over the codebase.
Does not go all the way yet, goal would be a common render loop between platforms but not there yet.
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2016-01-01 14:40:16 +01:00 |
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Henrik Rydgard
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13515bf235
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Use the hardware scaler again on Android. Move all DPI handling code from java to app-android.cpp.
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2015-12-16 14:52:44 +01:00 |
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Henrik Rydgard
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3232e46c36
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Make debug build nearly warning free in MSVC 2015
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2015-09-17 22:02:15 +02:00 |
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Unknown W. Brackets
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85533dad6e
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Native merge part 2: update build files.
And a couple minor stragglers.
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2015-09-06 13:06:57 -07:00 |
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Henrik Rydgard
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fdea85138c
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Update project files, fix minor issues for VS 2015
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2015-09-06 19:32:15 +02:00 |
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Henrik Rydgård
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0763dbc641
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Cleanup and comments in sceGe.cpp
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2015-07-24 19:52:42 +02:00 |
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Unknown W. Brackets
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7269574a10
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Add structure for NEON color conversion funcs.
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2015-05-17 16:04:41 -07:00 |
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Henrik Rydgard
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31961eace9
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Color conv attempt 2. Start consolidating simple color conversion functions in a single header+cpp.
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2015-04-08 22:52:46 +02:00 |
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Henrik Rydgard
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4ebdf49fb6
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Update ffmpeg to master, also switching to static linking of MSVCRT. Don't forget to update your submodules!
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2015-01-24 13:30:37 +01:00 |
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Henrik Rydgard
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cae58cafee
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Revert "Merge pull request #7361 from hrydgard/color-conv-centralize"
This reverts commit f1b57dabf52f40d7f3ef6a6036279a2d8b473c7d, reversing
changes made to 41001637ce7af49cb5fbbd23b81e827eb1a18b3b.
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2015-01-22 19:53:32 +01:00 |
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Henrik Rydgard
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2623a48b4a
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Centralize color conversion functions in Common/ColorConv.
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2015-01-20 17:32:54 +01:00 |
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Unknown W. Brackets
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f7f664c641
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Remove a few stragglers from PPC.
This makes it so the build isn't dirty every time.
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2014-12-16 23:00:25 -08:00 |
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Henrik Rydgard
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b2951f0def
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Transplant Dolphin's ARM64 emitter over. Not hooked up to anything (yet...)
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2014-12-15 22:09:26 +01:00 |
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Henrik Rydgard
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8102a67602
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Implement sceSha256Digest (untested)
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2014-12-07 19:25:45 +01:00 |
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Unknown W. Brackets
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bafa7d0670
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Add git-version to more than just Core.
This won't catch native or armips, but it will catch more before and still
won't make the build wrongly dirty all the time.
See #5575.
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2014-12-02 22:55:19 -08:00 |
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Unknown W. Brackets
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6407e4a32a
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mips: Initial structure for a MIPS emitter.
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2014-11-18 08:40:29 -08:00 |
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Sacha
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1ba9103cef
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Better support for new archs.
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2014-11-11 22:55:49 +10:00 |
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Henrik Rydgard
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215abfb951
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Some cleanup in /Common
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2014-09-06 10:47:25 +02:00 |
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Unknown W. Brackets
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d3bead638f
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Add ppcEmitter.cpp/h to the MSVC project.
So that it's searchable/etc.
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2014-03-02 11:41:22 -08:00 |
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Unknown W. Brackets
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cd4cd77938
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Clean up defines in MSVC project files.
This way they're all basically the same. A lot of cases where
debug/release/etc. where inconsistent...
Also, define USING_WIN_UI.
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2014-02-08 16:38:44 -08:00 |
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Unknown W. Brackets
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2c204e8028
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Update project to MSVC 2013 tools.
Retaining XP support, using SDK 7.1a (v120_xp.) Disables SSE2 flag on x64
since it's implied and causes compile warnings.
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2014-02-08 13:41:28 -08:00 |
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Unknown W. Brackets
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091ddd9f3f
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Android/Linux buildfix.
Arg, why?
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2014-01-18 14:05:32 -08:00 |
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Sacha
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08803c101e
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Remove MathUtil.{cpp,h}
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2013-11-13 11:26:12 +10:00 |
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The Dax
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0b609b72fb
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Fix Windows build.
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2013-11-12 18:26:32 -05:00 |
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Sacha
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e411968dc9
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Remove duplicate thread library (StdThread)
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2013-10-29 11:50:29 +10:00 |
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The Dax
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26e17e0e7f
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Disable default logging(--log still works fine), delete CommonPaths.h, and remove unused funcs in FileUtil.
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2013-10-18 10:35:28 -04:00 |
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Unknown W. Brackets
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0ec09f9700
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Move parts of ChunkFile into a cpp, cleanup.
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2013-10-06 22:09:50 -07:00 |
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adrian17
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db6ed6f399
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Removed unused files from Common.
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2013-09-27 16:47:21 +02:00 |
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Henrik Rydgard
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9dcd67fc31
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Pass the new sha1/md5 test.
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2013-09-03 00:36:55 +02:00 |
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Henrik Rydgard
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55aa3d13c7
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Win32: Switch to a UNICODE build. This took quite a bit of fixing.
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2013-08-26 19:00:16 +02:00 |
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Henrik Rydgard
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7d2e0b46a4
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Delete ColorUtil.cpp/h
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2013-07-31 22:28:40 +02:00 |
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Unknown W. Brackets
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7b7801d59a
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Switch to including Windows.h from an intermediate.
This makes it easier for Xbox which uses a separate header.
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2013-07-28 21:04:19 -07:00 |
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Unknown W. Brackets
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9ae32f641a
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Move swap_struct_t to its own file.
This way bswap32() and friends are already defined. Otherwise there are
errors.
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2013-07-28 21:03:44 -07:00 |
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The Dax
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ab8c1f5b5f
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Fix multiple compilation issues for all platforms.
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2013-07-03 14:37:31 -04:00 |
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Henrik Rydgard
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2afbc94734
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Turn off RTTI, simulate it where needed.
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2013-06-09 13:02:16 +02:00 |
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Henrik Rydgard
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b3f3305068
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vcproj update: enable multithread build
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2013-06-02 23:45:44 +02:00 |
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