22 Commits

Author SHA1 Message Date
Sacha
47f3e700c4 Qt: Clean up messy code. 2013-11-19 21:02:43 +10:00
Unknown W. Brackets
3e18027b8d Fix some type comparison warnings. 2013-10-19 14:57:45 -07:00
Sacha
02e076ec95 Build fixes. 2013-10-09 14:17:48 +10:00
Unknown W. Brackets
a2d1fd5a79 Linux buildfix (a bit blind.) 2013-09-29 10:46:46 -07:00
Unknown W. Brackets
2e8b475789 Don't ignore the low bits of the framebuf pointer. 2013-09-07 02:01:01 -07:00
Ilya Zhuravlev
b3a91db87e Fix Qt build on Linux. 2013-08-14 23:02:56 +04:00
Sacha
b5c6b758f8 Qt desktop buildfix. Implement Qt keymapping. 2013-08-05 20:09:12 +10:00
Marcin Mikołajczyk
de92db5dd3 Fix PSP_GE_DL_* in Qt debuggers 2013-04-06 11:09:05 +02:00
Xele02
73baa8a779 Qt build fix 2013-03-25 21:28:07 +01:00
Marcin Mikołajczyk
7f1eb1bb2a Displaylist cleanup 2013-02-24 20:05:18 +01:00
Marcin Mikołajczyk
41c2bdd9ee Fix some warnings 2013-02-24 20:05:18 +01:00
Xele02
0c3d310a31 Avoid exit crash 2013-02-20 00:29:29 +01:00
Xele02
d90a024fc6 Parse in UInt or big int fail to decode. 2013-02-20 00:29:28 +01:00
Xele02
804bd08374 Correct vertex info not displayed correctly anymore 2013-02-20 00:29:28 +01:00
Sacha
b9a137d621 Note about Qt UI only working on X11, needing to be thread-aware. Allocate tmp as an array instead. 2013-02-20 01:36:06 +10:00
Sacha
6be288b678 Add new file 'OpenGLBase' to Qt Windows build. Fixup previous mistake, missing 'new'. Update native. 2013-02-20 00:34:03 +10:00
Sacha
73842db159 Fix Qt for Windows (should compile now)
Stride needs to be allocated dynamically. Maybe g++ ignores this, msvc doesn't.
Home dir should use QDir::homePath() to be cross-platform.
Windows has its own DrawText(), compile with NODRAWTEXT.
Allow compiling on release and debug for windows.
Ignore some warnings.
2013-02-20 00:08:00 +10:00
Xele02
20597e4990 Sync native
Put gui command in the gui thread.
2013-02-17 22:05:31 +01:00
Xele02
ec8d32378a Add possibility to modify memory values
Optim time when parsing DList for debug.
2013-02-17 21:43:44 +01:00
Xele02
9e0bc2ae89 Better info for the display list code 2013-02-17 21:43:44 +01:00
Xele02
0fefca672d Add 2 step mode for display list : Go to selected line and go to next draw using selected texture 2013-02-17 21:43:44 +01:00
Xele02
2a6af9b8a3 Add displayList debug dialog 2013-02-17 01:28:43 +01:00