Commit Graph

6549 Commits

Author SHA1 Message Date
Henrik Rydgård
18d0d72b45 Merge pull request #2851 from thedax/framebufferConvertUIOption
UI on all platforms(including NewUI!): Add options to change FramebufferCPUConvert
2013-07-20 02:23:46 -07:00
The Dax
4f06bc66fd Default FramebuffersCPUConvert to be true, remove option to enable/disable it on mobile/GLES2 platforms. 2013-07-20 04:45:49 -04:00
Henrik Rydgård
21414dc7ea Update native 2013-07-20 09:45:08 +02:00
The Dax
28af84ba89 Capitalise all phrases in the key; I forgot it's a key value, eheh. 2013-07-19 20:36:58 -04:00
The Dax
0dd12765f8 Fix typos. 2013-07-19 20:27:34 -04:00
The Dax
9e535717f9 UI on all platforms(including NewUI!): Add options to change FramebufferCPUConvert without manual editing of INI file. 2013-07-19 19:23:17 -04:00
Henrik Rydgard
a372e0b854 Merge branch 'patch-11' of https://github.com/raven02/ppsspp into raven02-patch-11 2013-07-20 00:33:46 +02:00
Henrik Rydgård
2633498d29 Merge pull request #2833 from jtraynham/master
Added NewUI Support in iOS build
2013-07-19 14:40:48 -07:00
Jake Traynham
0e0aec812f Cleaned up iOS code and updated iCade support; Fixed at3+ download screen 2013-07-19 16:37:41 -05:00
Jake Traynham
7a5794b314 Added NewUI Support in iOS build 2013-07-19 16:37:40 -05:00
Henrik Rydgård
b32d0977b6 Merge pull request #2848 from raven02/patch-12
Fix black box in Dainiji_Super_Robot_Taisen_Z_Hakaihen
2013-07-19 13:03:16 -07:00
raven02
44fe09f03e Fix black box in Dainiji_Super_Robot_Taisen_Z_Hakaihen 2013-07-20 01:55:12 +08:00
raven02
9b1d7f4166 Delete non-fbo texture 2013-07-20 01:24:20 +08:00
Henrik Rydgård
88685b0c1e Merge pull request #2844 from raven02/patch-10
Fix buttons/texts missing when mipmap ON in Tactic Ogre
2013-07-19 08:26:21 -07:00
raven02
4d53022121 Use emnu{} to simplify different of texture filtering 2013-07-19 22:36:00 +08:00
raven02
0cfd12170c Fix text disappear when mipmapping ON in Tactic Ogre 2013-07-19 22:35:46 +08:00
Henrik Rydgård
45c4e6a5e0 Merge pull request #2837 from makotech222/cwcheatfix
Fixes 8-bit code in issue #2821
2013-07-19 00:22:21 -07:00
Steven Cherry
86cdcd1afb Fix other NULL statements 2013-07-18 20:42:02 -05:00
Steven Cherry
5e1e8446cc Fixes 8-bit code in issue #2821 2013-07-18 19:22:16 -05:00
Henrik Rydgård
8f84907543 Merge pull request #2810 from papel/master
Check version of savestates and allow to open another game when we are not in the main menu
2013-07-18 12:08:50 -07:00
papel
a150fdd6ae Continue ignoring savestate incompatibility for now. 2013-07-18 15:33:13 -03:00
Henrik Rydgard
444a39f32b Need to "dirty" framebuffers when updating them from memory. Should fix #2828 . 2013-07-18 20:01:22 +02:00
Henrik Rydgård
98524f3fe2 Merge pull request #2832 from raven02/patch-9
Remove !gstate.isFogEnabled()
2013-07-18 10:42:52 -07:00
Henrik Rydgard
1abd9ff2d3 Change the alpha test rounding offset to be just under half. Fixes some disappearing things.. 2013-07-18 19:19:52 +02:00
raven02
dfb5983816 Remove !gstate.isFogEnabled() 2013-07-18 23:41:08 +08:00
Henrik Rydgard
6cc141a58c LOW_LATENCY_AUDIO is now off by default, should fix #2829 2013-07-18 16:50:03 +02:00
Henrik Rydgård
05dfd27db8 Merge pull request #2638 from bagnz0r/master
Audio optimization, usability fixes, sound peak blowout fix, Polish translation, bugfixes
2013-07-18 02:54:03 -07:00
Philip Butkiewicz
90d0f1649a Removed Polish. 2013-07-18 11:52:42 +02:00
Henrik Rydgard
086746e0fd More NewUI 2013-07-18 11:47:41 +02:00
Henrik Rydgard
3a8b5809cd Remove accidentally added file 2013-07-18 10:59:02 +02:00
Henrik Rydgard
b5d5291a58 Avoid unnecessary buffer flips even when buffered rendering is on. Speeds up buffered rendering in 30fps games. 2013-07-18 10:48:07 +02:00
Henrik Rydgard
a41cd7bdba Save some work when the displayed buffer isn't dirty. 2013-07-18 10:46:09 +02:00
Henrik Rydgard
47b65ce200 Add volume controls to newui 2013-07-18 10:26:29 +02:00
Henrik Rydgard
df89065aab Move more gfx settings to NewUI. 2013-07-18 01:04:11 +02:00
Henrik Rydgard
d76c45411d alpha test: fix typo, add back rounding offset 2013-07-18 01:02:21 +02:00
bagnz0r
8ec3f42d28 Low latency audio disabled by default 2013-07-18 00:59:23 +02:00
Henrik Rydgård
c543665513 Merge pull request #2817 from thedax/master
Various code cleanups.
2013-07-17 15:30:46 -07:00
The Dax
e4ed0f2d3e Various small code cleanups. 2013-07-17 17:49:57 -04:00
Henrik Rydgård
4511867a5d Merge pull request #2816 from thedax/master
sceNet: Cleanup code and a minor bug fix
2013-07-17 14:40:32 -07:00
The Dax
4c99044b06 sceNet.cpp: Fix inconsistent spacing issues. 2013-07-17 17:38:17 -04:00
The Dax
e072604d9c sceNet.cpp: Fix build error and warning. 2013-07-17 17:36:51 -04:00
The Dax
553e331bae sceNet.cpp: Reset & initialise all variables properly upon Init and Shutdown. 2013-07-17 17:34:17 -04:00
Henrik Rydgard
edf5e13673 Undo a small difference introduced in #2814, should fix #2815 2013-07-17 23:12:46 +02:00
Henrik Rydgard
3e24949f8a Try different approach to rounding the inputs to the alpha test. Appears to fix some problems on PowerVR. 2013-07-17 23:03:21 +02:00
Henrik Rydgard
1f84e21173 Typo fix 2013-07-17 23:01:26 +02:00
Henrik Rydgard
6b5d615040 Lock screen orientation again on Android until some issues can be ironed out (doesn't affect my devices though). 2013-07-17 22:51:36 +02:00
Henrik Rydgård
2034a7cc57 Merge pull request #2814 from raven02/patch-7
Use getScissor() function for setting scissorX1/Y1/X2/Y2
2013-07-17 13:29:54 -07:00
Henrik Rydgard
28ad8dc230 Lots of NewUI stuff (still experimental), fix back bug with x360 controllers 2013-07-17 22:27:50 +02:00
Henrik Rydgard
a3edda0bc7 Minor logging fixes 2013-07-17 22:27:49 +02:00
raven02
2e4e00329f Use getScissor() function for setting scissorX1/Y1/X2/Y2 2013-07-18 04:04:00 +08:00