56 Commits

Author SHA1 Message Date
Unknown W. Brackets
75f2995f25 Move some texture deindexing to GPU/Common/. 2013-09-27 22:46:07 -07:00
Unknown W. Brackets
b4b0b33f57 Move DXT decoding to GPU/Common/. 2013-09-27 22:46:06 -07:00
Henrik Rydgard
bd8cb4b02d Start work on implementing bbox, add a comment with some thoughts.. 2013-09-24 14:14:05 +02:00
Henrik Rydgard
424b4cbd5f Move GE_CMD_BJUMP to GPUCommon. Add the flag. (no actual bbox impl yet) 2013-09-24 14:14:04 +02:00
Unknown W. Brackets
eabd8b5302 Add GPU debugging hooks to Host, not yet in use. 2013-09-22 08:14:55 -07:00
Henrik Rydgard
01def3b6cc Missed these 2013-09-21 23:44:11 +02:00
Henrik Rydgard
82e5787bbe Preparation for proper spline/bez: Convert control points to a simple format.
The bezier/spline code will no longer need to handle morph and splines,
when it's finally written. This is done by pre-skinning in software and
pre-decoding to get rid of the morph.
2013-09-21 23:37:14 +02:00
Henrik Rydgard
5bdb9e976b Track copies of framebuffers in ram created through sceDmacMemcpy, so that we can display them.
Fixes MotoGP while also, in effect, committing #3859.
Removes the horrifying ramDisplayFramebufferPtr hack.
2013-09-21 18:53:55 +02:00
Ced2911
d495cdbdf9 fix 8888 texture decoding 2013-09-18 14:40:33 +02:00
The Dax
e8263523a8 Build fix for VS 2012. 2013-09-17 22:37:49 -04:00
The Dax
d102baacd0 Prep PPSSPP for Visual Studio 2013. 2013-09-17 10:27:06 -04:00
Henrik Rydgard
fce5067279 Show a warning message on game start if Chainfire3D is installed. 2013-09-17 10:27:42 +02:00
Ced2911
5c4ed26442 Make the dx9 renderer working in headless mode 2013-09-16 09:42:30 +02:00
Unknown W. Brackets
5617f07462 Fix dx9 so it builds on Windows (DOES NOT WORK.) 2013-09-15 23:22:10 -07:00
Unknown W. Brackets
ad4bd8ed74 softgpu: small optimization, precompute tex info. 2013-09-15 21:39:28 -07:00
Unknown W. Brackets
f43997a47f Update bufw handling in all gpus.
This fixes the softgpu as well, at least.
2013-09-15 21:27:13 -07:00
Unknown W. Brackets
f55b6a0dbc Put the DirectX9 stuff into a namespace.
This makes it almost build on Windows, but not quite.  Some required files
excluded from build, still.
2013-09-15 08:56:12 -07:00
Henrik Rydgard
cc6681cd0b Compile Ced's DX9 GPU on Windows. Not hooked up yet.
This needs work, has several problems that must be fixed to run on Windows.

Ced, you'll have to fix up your xb project file a bit, sorry.
2013-09-15 12:52:44 +02:00
Ced2911
0a29202e12 sync gpu with gles 2013-09-12 09:54:48 +02:00
Ced2911
4f54c683f5 update gpu 2013-09-12 09:54:32 +02:00
Ced2911
36713e8017 vsync 2013-09-12 09:54:20 +02:00
Ced2911
896b149460 sync 2013-09-12 09:54:09 +02:00
Ced2911
746e7d5ff8 sync with gles 2013-09-12 09:53:52 +02:00
Ced2911
b152a49d3b [hack] speedup mh2 !!! 2013-09-12 09:53:51 +02:00
Ced2911
590707dee1 oops 2013-09-12 09:53:51 +02:00
Ced2911
ecacf4ac47 fixe some vertices decoding 2013-09-12 09:53:51 +02:00
Ced2911
7e943ff0b0 fix fb effect on 2d stuff 2013-09-12 09:53:50 +02:00
Ced2911
e4344b9fb3 use some memory limit 2013-09-12 09:53:50 +02:00
Ced2911
a6c3421f00 fix for debug build 2013-09-12 09:53:49 +02:00
Ced2911
35619ed7f9 dirtyunfirom when shader is changed 2013-09-12 09:53:49 +02:00
Ced2911
923bee1332 some optimisation 2013-09-12 09:53:49 +02:00
Ced2911
b56848ca16 disgae is perfect ! 2013-09-12 09:53:49 +02:00
Ced2911
40da0262c8 projection fixes ! 2013-09-12 09:53:48 +02:00
Ced2911
28482b0341 update gpu (break disgea) 2013-09-12 09:52:34 +02:00
Ced2911
520c7a1753 some framebuffer fixes 2013-09-12 09:52:33 +02:00
Ced2911
16f68fec5c sync dx9 gpu with gles 2013-09-12 09:52:00 +02:00
Ced2911
71e64938a6 plop 2013-09-12 09:49:56 +02:00
Ced2911
92fb2ba17e Add vertex cache 2013-09-12 09:49:56 +02:00
Ced2911
fecf87e9d3 cleanup shader manager 2013-09-12 09:48:49 +02:00
Ced2911
6a4d320eac cleanup shader manager 2013-09-12 09:48:49 +02:00
Ced2911
38dbc77ea2 some fb fixes 2013-09-12 09:48:19 +02:00
Ced2911
6d3ec96706 generated code cleanup 2013-09-12 09:48:03 +02:00
Ced2911
709ea95f5b fixed stencil 2013-09-12 09:46:18 +02:00
Ced2911
9164576d8d some small fixes on gpu 2013-09-12 09:46:18 +02:00
Ced2911
e503ae1f38 some swapping optimisation 2013-09-12 09:46:17 +02:00
Ced2911
882001a371 buggy hw transformation 2013-09-12 09:46:16 +02:00
Ced2911
cde47ac1b9 Mixed Transformation start to run in rr2 2013-09-12 09:46:15 +02:00
Ced2911
abd9cbaa0d disable direct copy, crash :s 2013-09-12 09:46:15 +02:00
Ced2911
f05e1dbf5a Start of mixed transformation 2013-09-12 09:45:31 +02:00
Ced2911
0e473a7909 more on rtt effect 2013-09-12 09:45:31 +02:00