Unknown W. Brackets
75f2995f25
Move some texture deindexing to GPU/Common/.
2013-09-27 22:46:07 -07:00
Unknown W. Brackets
b4b0b33f57
Move DXT decoding to GPU/Common/.
2013-09-27 22:46:06 -07:00
Henrik Rydgard
bd8cb4b02d
Start work on implementing bbox, add a comment with some thoughts..
2013-09-24 14:14:05 +02:00
Henrik Rydgard
424b4cbd5f
Move GE_CMD_BJUMP to GPUCommon. Add the flag. (no actual bbox impl yet)
2013-09-24 14:14:04 +02:00
Unknown W. Brackets
eabd8b5302
Add GPU debugging hooks to Host, not yet in use.
2013-09-22 08:14:55 -07:00
Henrik Rydgard
01def3b6cc
Missed these
2013-09-21 23:44:11 +02:00
Henrik Rydgard
82e5787bbe
Preparation for proper spline/bez: Convert control points to a simple format.
...
The bezier/spline code will no longer need to handle morph and splines,
when it's finally written. This is done by pre-skinning in software and
pre-decoding to get rid of the morph.
2013-09-21 23:37:14 +02:00
Henrik Rydgard
5bdb9e976b
Track copies of framebuffers in ram created through sceDmacMemcpy, so that we can display them.
...
Fixes MotoGP while also, in effect, committing #3859 .
Removes the horrifying ramDisplayFramebufferPtr hack.
2013-09-21 18:53:55 +02:00
Ced2911
d495cdbdf9
fix 8888 texture decoding
2013-09-18 14:40:33 +02:00
The Dax
e8263523a8
Build fix for VS 2012.
2013-09-17 22:37:49 -04:00
The Dax
d102baacd0
Prep PPSSPP for Visual Studio 2013.
2013-09-17 10:27:06 -04:00
Henrik Rydgard
fce5067279
Show a warning message on game start if Chainfire3D is installed.
2013-09-17 10:27:42 +02:00
Ced2911
5c4ed26442
Make the dx9 renderer working in headless mode
2013-09-16 09:42:30 +02:00
Unknown W. Brackets
5617f07462
Fix dx9 so it builds on Windows (DOES NOT WORK.)
2013-09-15 23:22:10 -07:00
Unknown W. Brackets
ad4bd8ed74
softgpu: small optimization, precompute tex info.
2013-09-15 21:39:28 -07:00
Unknown W. Brackets
f43997a47f
Update bufw handling in all gpus.
...
This fixes the softgpu as well, at least.
2013-09-15 21:27:13 -07:00
Unknown W. Brackets
f55b6a0dbc
Put the DirectX9 stuff into a namespace.
...
This makes it almost build on Windows, but not quite. Some required files
excluded from build, still.
2013-09-15 08:56:12 -07:00
Henrik Rydgard
cc6681cd0b
Compile Ced's DX9 GPU on Windows. Not hooked up yet.
...
This needs work, has several problems that must be fixed to run on Windows.
Ced, you'll have to fix up your xb project file a bit, sorry.
2013-09-15 12:52:44 +02:00
Ced2911
0a29202e12
sync gpu with gles
2013-09-12 09:54:48 +02:00
Ced2911
4f54c683f5
update gpu
2013-09-12 09:54:32 +02:00
Ced2911
36713e8017
vsync
2013-09-12 09:54:20 +02:00
Ced2911
896b149460
sync
2013-09-12 09:54:09 +02:00
Ced2911
746e7d5ff8
sync with gles
2013-09-12 09:53:52 +02:00
Ced2911
b152a49d3b
[hack] speedup mh2 !!!
2013-09-12 09:53:51 +02:00
Ced2911
590707dee1
oops
2013-09-12 09:53:51 +02:00
Ced2911
ecacf4ac47
fixe some vertices decoding
2013-09-12 09:53:51 +02:00
Ced2911
7e943ff0b0
fix fb effect on 2d stuff
2013-09-12 09:53:50 +02:00
Ced2911
e4344b9fb3
use some memory limit
2013-09-12 09:53:50 +02:00
Ced2911
a6c3421f00
fix for debug build
2013-09-12 09:53:49 +02:00
Ced2911
35619ed7f9
dirtyunfirom when shader is changed
2013-09-12 09:53:49 +02:00
Ced2911
923bee1332
some optimisation
2013-09-12 09:53:49 +02:00
Ced2911
b56848ca16
disgae is perfect !
2013-09-12 09:53:49 +02:00
Ced2911
40da0262c8
projection fixes !
2013-09-12 09:53:48 +02:00
Ced2911
28482b0341
update gpu (break disgea)
2013-09-12 09:52:34 +02:00
Ced2911
520c7a1753
some framebuffer fixes
2013-09-12 09:52:33 +02:00
Ced2911
16f68fec5c
sync dx9 gpu with gles
2013-09-12 09:52:00 +02:00
Ced2911
71e64938a6
plop
2013-09-12 09:49:56 +02:00
Ced2911
92fb2ba17e
Add vertex cache
2013-09-12 09:49:56 +02:00
Ced2911
fecf87e9d3
cleanup shader manager
2013-09-12 09:48:49 +02:00
Ced2911
6a4d320eac
cleanup shader manager
2013-09-12 09:48:49 +02:00
Ced2911
38dbc77ea2
some fb fixes
2013-09-12 09:48:19 +02:00
Ced2911
6d3ec96706
generated code cleanup
2013-09-12 09:48:03 +02:00
Ced2911
709ea95f5b
fixed stencil
2013-09-12 09:46:18 +02:00
Ced2911
9164576d8d
some small fixes on gpu
2013-09-12 09:46:18 +02:00
Ced2911
e503ae1f38
some swapping optimisation
2013-09-12 09:46:17 +02:00
Ced2911
882001a371
buggy hw transformation
2013-09-12 09:46:16 +02:00
Ced2911
cde47ac1b9
Mixed Transformation start to run in rr2
2013-09-12 09:46:15 +02:00
Ced2911
abd9cbaa0d
disable direct copy, crash :s
2013-09-12 09:46:15 +02:00
Ced2911
f05e1dbf5a
Start of mixed transformation
2013-09-12 09:45:31 +02:00
Ced2911
0e473a7909
more on rtt effect
2013-09-12 09:45:31 +02:00