Henrik Rydgård
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29dd284372
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Merge pull request #4156 from Kingcom/rotrfix
Fix rotrv (dis)assembly
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2013-10-13 01:42:54 -07:00 |
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Kingcom
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480c766776
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Fix rotrv (dis)assembly
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2013-10-13 10:36:43 +02:00 |
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Unknown W. Brackets
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b54e557d19
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Actually, let's not wait at all in Core_Stop().
It just triggers the action on the other thread.
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2013-10-12 23:20:27 -07:00 |
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shenweip
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8a6d36dcb0
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Fix
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2013-10-13 11:56:47 +08:00 |
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shenweip
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326d751945
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Partly implemented for NetconfDialog.
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2013-10-13 10:43:49 +08:00 |
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shenweip
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ce50086c81
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Add new files to cmake and Android.mk
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2013-10-13 10:32:56 +08:00 |
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shenweip
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1ff4b9c8ce
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Add PSPNetconfDialog.
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2013-10-13 10:26:51 +08:00 |
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Unknown W. Brackets
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49983fa1e4
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Also respect Windows absolute paths.
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2013-10-12 16:41:53 -07:00 |
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Unknown W. Brackets
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87781736c4
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Use ms0:/PSP/flash0/font/ as an override for fonts.
This won't work for games that use flash0:/ directly, but if they just use
the default fonts (which is common), it will work fine.
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2013-10-12 16:13:11 -07:00 |
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Unknown W. Brackets
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af2ccbb9da
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Rename flashDirectory to flash0Directory.
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2013-10-12 16:08:39 -07:00 |
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Unknown W. Brackets
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c0e3f1523e
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Respect ini file path on reset settings.
This is the easiest way to force settings to the memstick, but it means
erasing the existing ones.
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2013-10-12 16:05:00 -07:00 |
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Unknown W. Brackets
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79143b56d2
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Allow config files to be placed under the memstick.
This way, they can be configured more easily on Android, etc.
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2013-10-12 16:02:03 -07:00 |
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Unknown W. Brackets
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a79b168acc
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Make sure the cpu thread ends on Core_Stop().
Sometimes it didn't, which was just a bit confusing.
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2013-10-12 10:55:31 -07:00 |
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Unknown W. Brackets
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585f86c805
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Make sure the io thread doesn't revive itself.
Stupid zombies. Stay dead.
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2013-10-12 10:54:57 -07:00 |
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Unknown W. Brackets
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bfa4a87e2c
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Don't run the ingame loop while in the pause menu.
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2013-10-12 10:16:28 -07:00 |
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Unknown W. Brackets
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d6f1320dfd
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Allow tab to be used in the assembler.
This way we can assemble our disassembly. Makes it easier.
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2013-10-12 10:03:28 -07:00 |
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Unknown W. Brackets
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ba69eba53c
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Just log and continue when EI_CLASS is wrong.
Users with emulator-only patches or etc. shouldn't necessarily have to
not be able to play the game anymore, as long as the problem is surfaced.
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2013-10-12 10:03:27 -07:00 |
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Unknown W. Brackets
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90c49befd4
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Fix a possible race on shutdown.
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2013-10-12 02:08:00 -07:00 |
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Unknown W. Brackets
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b0072cd38b
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Refactor a bit, curly style.
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2013-10-12 01:44:12 -07:00 |
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Unknown W. Brackets
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21f522746f
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Cleanup shutdown on Windows to avoid races.
Was still getting crashes sometimes.
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2013-10-12 01:40:33 -07:00 |
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Sacha
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d49b4fad9a
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Miscellaneous changes for Blackberry.
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2013-10-12 17:19:02 +10:00 |
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Henrik Rydgard
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e0b19decca
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Add generic "PostShader" functionality, replacing FXAA (it's one of them).
Replaces #4018, sorry DanyalZia :)
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2013-10-12 02:05:55 +02:00 |
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szdarkhack
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b98a073b26
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Merge remote-tracking branch 'ppssppUpstream/master' into focus_pause
Conflicts:
Windows/resource.h
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2013-10-11 17:47:43 +03:00 |
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szdarkhack
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1116b59910
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Implemented a "Pause When Not Focused" menu option (default false). Pause toggle overrides this.
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2013-10-11 14:53:25 +03:00 |
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Henrik Rydgård
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5721836d44
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Add basic haptic feedback to on-screen touch buttons.
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2013-10-10 16:44:57 +02:00 |
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Henrik Rydgård
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db568e4553
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Minor CwCheat bugfix contributed by dlanor in issue #4103
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2013-10-10 15:58:09 +02:00 |
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Henrik Rydgård
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996e468562
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Merge pull request #4079 from unknownbrackets/thread-funcs
Fix crash deleting a never started thread w/ clearstack
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2013-10-09 00:47:11 -07:00 |
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Unknown W. Brackets
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132577a050
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Ignore leading spaces on absolute paths.
Weird but true. Not sure if it will help any game.
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2013-10-08 23:55:51 -07:00 |
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Unknown W. Brackets
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73d5c42596
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Don't allow a new async cmd while one is busy.
Fixes Valhalla Knights 1. Also some logging tweaks.
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2013-10-08 23:49:24 -07:00 |
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Unknown W. Brackets
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a194006aad
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Fix crash deleting a never started thread.
Fixes #4069.
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2013-10-08 22:39:49 -07:00 |
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Henrik Rydgard
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4c2c015774
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Expose the experimental "bPrescaleUV" as "Texture Coord Speedhack"
It's actually quite beneficial in some games, can substantially reduce
glUniform4fv calls.
Also throw in a second shot at glDrawRangeElements.
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2013-10-08 22:59:40 +02:00 |
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Henrik Rydgard
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e08ac100ce
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Update native with workaround for #4078 and add some comments
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2013-10-08 20:11:01 +02:00 |
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Henrik Rydgård
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ef2d188a68
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Merge pull request #4035 from shenweip/patch-12
Implemented sceJpegDecodeMJpegYCbCr and sceJpegMJpegCsc.
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2013-10-08 02:52:42 -07:00 |
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Henrik Rydgård
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0eee21dbc7
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Merge pull request #4074 from tpunix/scePauth_support
add scePauth support
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2013-10-08 01:32:27 -07:00 |
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tpu
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99913b1b08
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add scePauth support
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2013-10-08 15:54:28 +08:00 |
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Henrik Rydgard
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fc8aa7bd8f
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Crashfix dumping display lists that start at the start of VRAM (seems to hit this in GTA).
Add a couple of comments.
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2013-10-07 22:58:46 +02:00 |
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Henrik Rydgard
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8f620c30ab
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x86 jit: Implement vs2i (similar to vh2f but simpler)
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2013-10-07 21:59:33 +02:00 |
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Henrik Rydgard
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367a1e21b2
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Revert "Merge pull request #4021 from bollu/master"
This reverts commit c84a9daa40 , reversing
changes made to da5b52ce1f .
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2013-10-07 20:26:10 +02:00 |
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Henrik Rydgard
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f938b95925
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Revert "Merge pull request #4068 from bollu/AudioArtefactFix"
This reverts commit e4c6ba9b01 , reversing
changes made to 061efd35db .
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2013-10-07 20:25:35 +02:00 |
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Henrik Rydgård
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e4c6ba9b01
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Merge pull request #4068 from bollu/AudioArtefactFix
Audio artefact fix
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2013-10-07 10:05:59 -07:00 |
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Siddharth
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f5ab5b77f3
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silly mistakes
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2013-10-07 22:07:10 +05:30 |
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Siddharth
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e6ae3ef9b1
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forgot to add this
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2013-10-07 22:06:16 +05:30 |
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Siddharth
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1708febac1
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sets audio samples to 0 if audio was not mixed.
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2013-10-07 22:03:14 +05:30 |
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Unknown W. Brackets
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0c8cc25eb4
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Always register the cheat event, for savestates.
This way, if you savestate with cheats on or off, it'll load fine.
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2013-10-07 07:46:18 -07:00 |
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Unknown W. Brackets
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ff2012d37b
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Minor warning.
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2013-10-06 22:10:38 -07:00 |
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Unknown W. Brackets
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d3e566935a
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Avoid load state crash if kernel objects fail.
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2013-10-06 22:09:50 -07:00 |
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Henrik Rydgård
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ed5ae855e9
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Merge pull request #4057 from shenweip/patch-13
Use sfo file to set the date in list savedata mode.
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2013-10-06 12:50:53 -07:00 |
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Unknown W. Brackets
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5be30fb857
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Add support for the clear stack thread attr.
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2013-10-06 12:16:58 -07:00 |
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Unknown W. Brackets
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f1bfbe6216
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Oops, fix a logging typo.
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2013-10-06 12:16:42 -07:00 |
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shenweip
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6812ddf8e4
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Fallback to validDir if sfo file doesn't exist.
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2013-10-07 02:32:03 +08:00 |
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shenweip
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561cbab5c5
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Use sfo file to set savedata'date when mode is 11.
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2013-10-06 22:17:05 +08:00 |
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Lioncash
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a7836af14c
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Move variable temp into the if statement in function Update in PSPGamedataInstallDialog.cpp. It's only used in this branch statement.
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2013-10-05 18:30:00 -04:00 |
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Lioncash
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dc9f839583
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Fix a null check in sceHeap.cpp
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2013-10-05 18:22:13 -04:00 |
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Lioncash
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3c90b489fa
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Merge branch 'master' of https://github.com/hrydgard/ppsspp
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2013-10-05 17:44:09 -04:00 |
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Henrik Rydgård
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4bde70f670
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Merge pull request #4017 from shenweip/patch-10
Implemented some functions for sceHeap.
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2013-10-05 13:34:00 -07:00 |
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Henrik Rydgård
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c84a9daa40
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Merge pull request #4021 from bollu/master
Audio Processor now uses atomics rather than mutex
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2013-10-05 13:33:11 -07:00 |
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Henrik Rydgård
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fec5110dfc
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Merge pull request #4045 from unknownbrackets/warnings
Warning fixes
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2013-10-05 13:31:34 -07:00 |
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Henrik Rydgård
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41a85f0eae
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Merge pull request #4038 from sum2012/log
Fix Kamen Rider Climax Heroes OOO - ULJS00331 loading
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2013-10-05 13:28:57 -07:00 |
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Henrik Rydgård
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99390b5a77
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Merge pull request #4044 from raven02/patch-24
Wrap sceNetInit()
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2013-10-05 13:28:23 -07:00 |
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Henrik Rydgård
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34cae99c6e
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Merge pull request #4041 from Kingcom/ElfReader
Check e_ident of elf header
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2013-10-05 13:28:07 -07:00 |
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Unknown W. Brackets
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3a1b6fb269
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Fix some sign comparison warnings.
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2013-10-05 11:13:41 -07:00 |
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Unknown W. Brackets
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093255a895
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Avoid an unlikely buffer overflow.
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2013-10-05 11:13:40 -07:00 |
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Unknown W. Brackets
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1b1a8cef02
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Fix a potential null pointer.
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2013-10-05 11:13:40 -07:00 |
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Unknown W. Brackets
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49bd553238
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Avoid some shadowing warnings.
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2013-10-05 11:13:39 -07:00 |
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Unknown W. Brackets
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ade4f76ac1
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Don't try to load bogus isos, carnage awaits.
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2013-10-05 11:12:52 -07:00 |
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sum2012
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1a7da15491
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Use better method to trace PSP_MODULE_NET_HTTP
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2013-10-06 01:19:52 +08:00 |
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raven02
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b95901e56f
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Wrap sceNetInit()
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2013-10-06 00:58:02 +08:00 |
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sum2012
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2815cb281a
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Fix Kamen Rider Climax Heroes OOO - ULJS00331 loading
thanks @unknownbrackets
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2013-10-05 20:15:44 +08:00 |
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bhavin192
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d3733ddbfe
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Update CwCheat.cpp
Cleaned comment
Since cwcheat working in symbian now
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2013-10-05 17:42:43 +05:30 |
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Kingcom
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7f1fca8e74
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Check e_ident of elf header
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2013-10-05 10:05:55 +02:00 |
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shenweip
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a9d7d84601
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Return 0 if recevie a null name.
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2013-10-05 08:59:53 +08:00 |
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shenweip
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4ac4ea38dd
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Rename __JpegDecodeMJpegYCbCr to __JpegConvertRGBToYCbCr.
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2013-10-05 08:40:55 +08:00 |
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sum2012
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7213d27ea3
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Increase log level in sceUtilityLoadModule
Some modules need return error as dissus in
https://github.com/hrydgard/ppsspp/issues/860#issuecomment-25675539
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2013-10-05 07:37:51 +08:00 |
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shenweip
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54492732b5
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Rename u24 to u24_be.
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2013-10-05 02:52:33 +08:00 |
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shenweip
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d8f1ddd6fa
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Implemented sceJpegMJpegCsc.
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2013-10-05 01:18:13 +08:00 |
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shenweip
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a7f7d64f31
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More work in sceJpegDecodeMJpegYCbCr.
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2013-10-05 01:04:41 +08:00 |
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shenweip
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b1f81999fa
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Fix someting wrong.
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2013-10-05 00:04:51 +08:00 |
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Sacha
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7c644bda2c
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Remove c++11 usage of vector.
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2013-10-04 23:14:54 +10:00 |
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Siddharth
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eb1305120e
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now blocks to gain outAudioQueue access at __AudioDoState
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2013-10-04 17:58:09 +05:30 |
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Lioncash
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ce806d8c05
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Fixed a mismatched delete within PSPGamedataInstallDialog.cpp. Should be delete[].
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2013-10-02 19:05:21 -04:00 |
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Siddharth
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eb9c339c2e
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fully functional and uses atomic_flag
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2013-10-02 20:20:32 +05:30 |
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Siddharth
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6c2a9972c1
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using the new atomic_flag
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2013-10-02 19:09:56 +05:30 |
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Kingcom
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d12d3058e7
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Don't show ListBox if it was hidden before
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2013-10-02 09:11:38 +02:00 |
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Siddharth
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a151b5beb6
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using PPSSPP's locks
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2013-10-02 11:01:59 +05:30 |
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shenweip
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7f92a5dffd
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Oops
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2013-10-02 06:54:15 +08:00 |
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shenweip
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346d277042
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Fix bugs and Clean up.
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2013-10-02 06:07:02 +08:00 |
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Siddharth
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a6ec70fe90
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Audio Processor now uses atomics rather than mutex
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2013-10-02 01:54:55 +05:30 |
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shenweip
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9a7759c50c
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Move someting to correct position.
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2013-10-02 00:32:22 +08:00 |
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shenweip
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efec08f7d6
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Oops
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2013-10-02 00:04:29 +08:00 |
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shenweip
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33f08852c1
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Implemented sceHeapGetTotalFreeSize.
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2013-10-01 23:38:49 +08:00 |
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shenweip
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8cd281223d
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Implemented some functions for sceHeap.
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2013-10-01 23:38:01 +08:00 |
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Unknown W. Brackets
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a72340255f
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Support %X and %x in sceKernelPrintf().
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2013-10-01 08:00:08 -07:00 |
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Henrik Rydgård
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e94a67860d
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Merge pull request #4005 from Kingcom/Debugger
More debug UI tweaks
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2013-10-01 01:10:19 -07:00 |
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Henrik Rydgård
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a358582440
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Merge pull request #4002 from adrian17/master
Removed redundant includes
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2013-10-01 01:09:42 -07:00 |
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Unknown W. Brackets
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10e446d225
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Notify of shutdown *after* setting coreState.
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2013-09-30 23:36:57 -07:00 |
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Kingcom
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2dfa63bb1c
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Add config setting
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2013-09-30 21:42:05 +02:00 |
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adrian17
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7e3f35dfe3
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Removed redundant includes
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2013-09-30 19:05:04 +02:00 |
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Henrik Rydgård
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f8bc2f6c76
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Merge pull request #3909 from raven02/patch-5
Return SCE_KERNEL_ERROR_ILLEGAL_PRIORITY when priority < 0
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2013-09-30 03:27:33 -07:00 |
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Henrik Rydgård
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2f2e1460b8
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Merge pull request #3929 from raven02/patch-10
Delay as sas core for sceP3daBridgeCore
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2013-09-30 03:08:11 -07:00 |
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Henrik Rydgård
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0ea2360353
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Merge pull request #3916 from shenweip/patch-6
Use a separate latch for osk dialog.
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2013-09-30 02:04:22 -07:00 |
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