Commit Graph

3877 Commits

Author SHA1 Message Date
Unknown W. Brackets
d0a9813844 Account for uneven sized chunks by rounding up.
Chunks have an extra pad byte if the size is uneven.  This probably isn't
happening, but just to be safe.
2015-10-18 12:50:40 -07:00
Unknown W. Brackets
8fa843bbc3 Atrac: attempt to power through bad frames. 2015-10-17 16:20:27 -07:00
Unknown W. Brackets
d30508ac43 Buildfix for Symbian/Blackberry/etc. 2015-10-17 16:20:27 -07:00
Unknown W. Brackets
60378dd59d Atrac: Hack to make seeking in GTA work. 2015-10-17 16:20:26 -07:00
Unknown W. Brackets
7d32876610 Atrac: Cleanup FFmpeg context ptr management. 2015-10-17 16:20:25 -07:00
Unknown W. Brackets
b47458eabb Atrac: fix loading certain savestates.
Some worked with it that high, but others not.
2015-10-17 16:20:24 -07:00
Unknown W. Brackets
5177f16c8d Atrac: Use constants for the states, more clarity. 2015-10-17 16:20:23 -07:00
Unknown W. Brackets
310aa6ed47 Atrac: Remove avio helpers. 2015-10-17 16:20:22 -07:00
Unknown W. Brackets
6420b679d4 Atrac: Split out low-level packet handling.
So we don't have the hack in the other code at all.
2015-10-17 16:20:22 -07:00
Unknown W. Brackets
5174f7df69 Atrac: Read in the jointStereo flag for ATRAC3. 2015-10-17 16:20:21 -07:00
Unknown W. Brackets
27a10bc49f Atrac: Fix AA3 dataOff value.
Note: will still be wrong in savestates...
2015-10-17 16:20:20 -07:00
Unknown W. Brackets
7d0dd0b94a Atrac: Stop using avio/avformat entirely.
Probably breaks AA3 support at this point...
2015-10-17 16:20:20 -07:00
Unknown W. Brackets
2037977292 Revert compatibility flag for GTA Music Hack.
This reverts commit eb4ca0cf81.
2015-10-17 16:20:19 -07:00
Lioncash
fea7428fdb Core: Add missing override specifiers 2015-10-17 02:58:02 -04:00
Henrik Rydgård
27a124dcff Merge pull request #8043 from sum2012/modules---
Allocate memory better  by @unknownbrackets
2015-10-14 21:18:00 +02:00
Unknown W. Brackets
4e7c59daae Fix minor typo. 2015-10-12 22:14:14 -07:00
Unknown W. Brackets
679b64ef5a Atrac: calculate instead of using header value map.
These are knowable values, so there's no real benefit to a static table
except potentially error detection.
2015-10-12 22:10:35 -07:00
Unknown W. Brackets
e3254e05f6 Clean up a bit of logging. 2015-10-13 04:24:44 +08:00
Unknown W. Brackets
4aa8c35950 Removed unused code to return fake module id.
We already allocate modules now.
2015-10-13 04:24:38 +08:00
sum2012
5f7cbc9603 Crash fix by @hrydgard 2015-10-09 20:10:57 +08:00
Unknown W. Brackets
5fe49b23e9 Reschedule on module load/unload more correctly. 2015-10-09 20:08:11 +08:00
Unknown W. Brackets
cc92d6fb34 Allocate for utility modules, handle dependencies. 2015-10-09 20:08:07 +08:00
Henrik Rydgard
68fc776fa7 Work around some crashes I got trying to load a GTA:LCS savestate from 2014.
However, the savestate still loads to a black screen, although background audio is working.
2015-10-04 10:34:15 +02:00
Henrik Rydgard
eb4ca0cf81 Add a compatibility flag to revert sceAtrac to before #6976. Makes audio work in GTA again.
Hopefully we will find a better fix in the future.

Also see issue #7863.
2015-09-27 11:51:46 +02:00
Henrik Rydgard
b07b002040 Introduce "Compatibility Flags".
These should be used very restrictively, see comment in Compatibility.h.

Should help #8004, by disabling depth rounding in Fight Night round 3.
2015-09-27 01:23:20 +02:00
Henrik Rydgard
8996f58693 Generate save state IDs for homebrew using the elf or directory name where applicable. 2015-09-25 19:27:40 +02:00
Henrik Rydgard
351baa101c Some Android warning fixes 2015-09-22 18:30:57 +02:00
sergiobenrocha2
5ec87f3459 Improve detection of for shared libs in both sdl and Qt (zlib, libzip, snappy and glew). 2015-09-16 00:59:31 -03:00
Henrik Rydgård
d34219e0ba Merge pull request #7968 from sum2012/patch-1
Enabled some code on proAdhoc by @lightfirst
2015-09-13 23:32:51 +02:00
sum2012
14bbfc8c96 Enabled some code on proAdhoc by @lightfirst
Fix #7962
2015-09-13 21:07:13 +08:00
Unknown W. Brackets
91632a1ea5 Add some fallback logic when scheduling dies. 2015-09-12 13:36:52 -07:00
Unknown W. Brackets
c03b163537 Move ThreadQueueList to a separate file.
Not reused anywhere, but just so it's a little cleaner.
2015-09-12 13:03:15 -07:00
Unknown W. Brackets
a1139a4f45 Add some comments to the thread queue handling. 2015-09-12 12:57:44 -07:00
Henrik Rydgård
33c39636c8 Don't use deprecated FFMPEG codec IDs. Tries to solve #7955.
Simpler alternative to #7959.
2015-09-12 10:45:03 +02:00
Unknown W. Brackets
e0f85a9c6b Native merge part 1: skip native/ in includes. 2015-09-06 12:19:33 -07:00
Henrik Rydgard
1c67de0c21 We don't need a third set of sized integer typedefs, get rid of it. 2015-09-06 19:10:08 +02:00
Henrik Rydgard
72ae497350 Remove glstate usage except in the GPU implementation. Prepare for moving it into PPSSPP. 2015-09-06 12:42:15 +02:00
Henrik Rydgard
2430c283a5 More GPU cleaning, removing uses of GPUState.h where not needed.
Want to get rid of direct accesses to GPUState in modules that may be reused in
my future next-gen backends, that will reformat display lists into command lists that will
then be optimized and executed, out of sync with the real GPUState.

Candidate modules that may be reused in full are Framebuffer and Depal, possibly TextureCache to some degree.
2015-07-29 12:37:49 +02:00
Henrik Rydgard
cde585a29a Include dependency cleanup 2015-07-29 11:48:20 +02:00
Henrik Rydgård
0726912f09 sceDisplay, GPUState cleanup and comments 2015-07-25 09:46:11 +02:00
Henrik Rydgard
828c740fd5 Correct a few comments, thanks unknown. 2015-07-24 23:27:23 +02:00
Henrik Rydgård
0763dbc641 Cleanup and comments in sceGe.cpp 2015-07-24 19:52:42 +02:00
Unknown W. Brackets
cd842ac21f Validate blocklinking in icache invalidate all.
Normally blocks are invalidated on entry.  But when blocklinking is on,
we don't validate on all entries.

This fixes Tales of Rebirth crashes (#7868.)
2015-07-19 13:08:32 -07:00
Henrik Rydgard
d1bbc1d3c0 More regcache fixes. ML_IMM works now although there is another stability issue somewhere. 2015-07-11 16:59:13 +02:00
Henrik Rydgard
9937b41461 ARM64: Fix vi2uc and vi2us and enable them. 2015-07-11 16:46:11 +02:00
Henrik Rydgard
b9090a25b2 Reduce logspam in Burnout 2015-07-05 23:50:06 +02:00
Unknown W. Brackets
8fdceba7ca Add timing for all the basics.
This way we can see overall stats for a frame.
2015-07-03 12:05:08 -07:00
Unknown W. Brackets
909e4b9bd8 Switch lo and hi so that low comes first.
This way we can treat it as a single 64-bit value.
2015-06-28 10:42:19 -07:00
Henrik Rydgard
7e55b3ec96 Fix some GCC compiler warnings about potentially uninitialized variables (compilers are getting too clever..) 2015-06-14 11:32:13 +02:00
Henrik Rydgard
00094e0fcc More work on savedata UI. 2015-06-12 11:40:50 +02:00
Henrik Rydgård
ee1299b8f2 Merge pull request #7778 from unknownbrackets/frame-profiler
Improve frame profiler display a bit more
2015-05-28 19:02:46 +02:00
Unknown W. Brackets
d323dd472f Account for io sync time in io statistics. 2015-05-27 20:02:09 -07:00
Jan Beich
803e02e224 Core: assume modern Unix has tm_gmtoff
Core/HLE/sceRtc.cpp:471:14: error: invalid argument type 'char *(*)(int, int)' to
      unary expression
                srcTick -= -timezone * 1000000ULL;
                           ^~~~~~~~~
Core/HLE/sceRtc.cpp:498:14: error: invalid argument type 'char *(*)(int, int)' to
      unary expression
                srcTick += -timezone * 1000000ULL;
                           ^~~~~~~~~
Core/HLE/sceRtc.cpp:1035:16: error: invalid argument type 'char *(*)(int, int)' to
      unary expression
                tz_seconds = -timezone;
                             ^~~~~~~~~
Core/HLE/sceRtc.cpp:1074:16: error: invalid argument type 'char *(*)(int, int)' to
      unary expression
                tz_seconds = -timezone;
                             ^~~~~~~~~
4 errors generated.
2015-05-26 15:20:12 +03:00
Jan Beich
a4eb49f009 Unbreak build with FakeJit
Core/MIPS/fake/FakeJit.cpp:141:46: error:
      unknown type name 'FakeJitBlock'; did you mean 'JitBlock'?
const u8 *FakeJit::DoFakeJit(u32 em_address, FakeJitBlock *b)
                                             ^~~~~~~~~~~~
                                             JitBlock
Core/MIPS/JitCommon/JitBlockCache.h:59:8: note:
      'JitBlock' declared here
struct JitBlock {
       ^
Core/MIPS/fake/FakeJit.cpp:141:20: error:
      out-of-line definition of 'DoFakeJit' does not match any declaration in
      'MIPSComp::FakeJit'
const u8 *FakeJit::DoFakeJit(u32 em_address, FakeJitBlock *b)
                   ^~~~~~~~~
Core/HLE/ReplaceTables.cpp:1044:29: error:
      use of undeclared identifier 'JITFUNC'
        { "fabsf", &Replace_fabsf, JITFUNC(Replace_fabsf), REPFLAG_ALLOWINLI...
                                   ^
Core/HLE/ReplaceTables.cpp:1101:27: error:
      invalid application of 'sizeof' to an incomplete type 'const
      ReplacementTableEntry []'
        for (int i = 0; i < (int)ARRAY_SIZE(entries); i++) {
                                 ^~~~~~~~~~~~~~~~~~~
native/math/../base/basictypes.h:67:30: note:
      expanded from macro 'ARRAY_SIZE'
 #define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
                             ^~~
Core/HLE/ReplaceTables.cpp:1117:9: error:
      invalid application of 'sizeof' to an incomplete type 'const
      ReplacementTableEntry []'
        return ARRAY_SIZE(entries);
               ^~~~~~~~~~~~~~~~~~~
native/math/../base/basictypes.h:67:30: note:
      expanded from macro 'ARRAY_SIZE'
 #define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
                             ^~~
Core/MIPS/JitCommon/JitCommon.cpp:31:2: error:
      unknown type name 'Jit'
        Jit *jit;
        ^
Core/MIPS/JitCommon/JitCommon.cpp💯21: error:
      no member named 'Asm' in 'MIPSComp::FakeJit'
        if (MIPSComp::jit->Asm().IsInSpace((u8 *)(intptr_t)addr)) {
            ~~~~~~~~~~~~~  ^
Core/MIPS/JitCommon/JitCommon.cpp:101:45: error:
      no member named 'Asm' in 'MIPSComp::FakeJit'
                *offset = addr - (uint64_t)MIPSComp::jit->Asm().GetBasePtr();
                                           ~~~~~~~~~~~~~  ^
Core/MemMap.cpp:197:57: error:
      use of undeclared identifier 'MEMVIEW32_MASK'
  ...position, view.size, base + (view.virtual_address & MEMVIEW32_MASK));
                                                             ^
2015-05-26 15:20:10 +03:00
Henrik Rydgard
26624709f7 Hook up the frame profiler to a few measurements 2015-05-24 23:45:36 +02:00
Henrik Rydgard
18655d14a4 Release PSP buttons when losing gameplay focus, fixes part 1 of #7758, and part 2 of #7758 on Windows only. 2015-05-21 10:49:47 +02:00
Henrik Rydgard
ee81c7f1a1 Rotate controls along with the display. Only rotates d-pad and analog stick, but easy to add more buttons if desired. 2015-05-15 18:49:54 +02:00
Unknown W. Brackets
afe52db366 Fix some issues in sceNetAdhoc with old savestates.
This was causing the PPGe dlist to be shared with the thread, causing
weirdness and a double-free on exit.
2015-04-27 07:53:19 -07:00
daniel229
af9e04dc97 Replace framebuffer download in Youkoso Hitsuji-Mura Portable 2015-04-20 16:36:07 +08:00
Henrik Rydgård
70fa830ba5 Split out the ReplaceJalTo test logic.
This makes it so the IR, in the future, can work correctly for
replacements.
2015-04-12 13:35:10 -07:00
Unknown W. Brackets
ffe7ef1ee2 Avoid spurious warnings in sceAtrac.
Valkyrie Profile for example calls this, doesn't seem like 0 matters.
2015-04-12 10:35:53 -07:00
Unknown W. Brackets
9dc7f7c3a2 Correct > 8 args for HLE logging again.
This time for real?  Arg, stupid mistake.
2015-04-08 12:44:32 -07:00
Unknown W. Brackets
0847d46b79 Remove always-true condition.
It was only for logging anyway, can't be that important.
2015-04-08 12:15:41 -07:00
Unknown W. Brackets
c0dde25e5a Set the sid on StreamInfo.
It's not used anyway, but if we have it there it might be later.
2015-04-08 11:57:58 -07:00
Unknown W. Brackets
53340056fd Remove some unreachable code.
This wasn't being used, and the other path should be fine.
2015-04-08 11:28:52 -07:00
Unknown W. Brackets
b5bb07b12c Fix HLE logging for args > 8. 2015-04-08 00:55:49 -07:00
Henrik Rydgård
bc490e60ab Merge pull request #7661 from lioncash/false
sceIo: Remove always false condition
2015-04-06 23:29:52 +02:00
Henrik Rydgard
44286a2b37 ARM64: Accurate float->int conversion with rounding mode. 2015-04-06 18:13:34 +02:00
Henrik Rydgard
8dc77ff32e ARM64: Turn off some debugging stuff, start implementing instructions. Something is wrong though, if I implement more than addiu things break.. 2015-04-06 18:13:09 +02:00
Henrik Rydgard
34ab532971 ARM64 jit: Fix some pointer truncations and other fun stuff.. 2015-04-06 18:13:05 +02:00
Henrik Rydgard
b309c83973 Initial work on ARM64, based on the ARM jit. 2015-04-06 18:13:01 +02:00
Henrik Rydgård
a269e118b3 Merge pull request #7658 from unknownbrackets/debugger
Make it easier to use memchecks in HLE
2015-04-06 17:03:14 +02:00
Lioncash
1ac81b5014 sceIo: Remove always false condition 2015-04-06 10:05:44 -04:00
Unknown W. Brackets
e2ecd1eabd Add memchecks for ReadStruct/WriteStruct. 2015-04-05 18:09:35 -07:00
Unknown W. Brackets
2450724be2 Make Memory::Memcpy() execute memchecks directly.
This makes it easier to handle breakpoints in HLE.
2015-04-05 18:09:20 -07:00
Unknown W. Brackets
0fc64dc717 Return an error when the atrac stream is full. 2015-04-05 17:22:38 -07:00
Unknown W. Brackets
67d9233de1 Fix some compiler warnings.
Oops, f format in hle logging wasn't working right.  See #7641.
2015-03-28 20:50:34 -07:00
Unknown W. Brackets
8d5f843bb8 Cleanup thread start and create logging.
Also report less cases.
2015-03-28 14:46:09 -07:00
Unknown W. Brackets
fc3d6ff04a Disable reporting for some thread funcs.
We know they are misused and it's not giving us extra information.
2015-03-28 14:32:32 -07:00
Unknown W. Brackets
0aaabcaac9 Clear old registered action types on reset. 2015-03-28 13:01:49 -07:00
Unknown W. Brackets
c642f92bfb Initialize a few display state values on init. 2015-03-28 13:01:30 -07:00
Unknown W. Brackets
ae4811d0d1 Still fudge seek positions for low level.
Since in this case we're tricking it into reading the same buffer area.
2015-03-26 22:34:45 -07:00
Unknown W. Brackets
425eed7bea Keep separate track of ffmpeg pos and decode pos.
FFmpeg buffers, so forcing the pos only makes FFmpeg read in garbage
because it doesn't know that you seeked in the bytestream on it.
2015-03-26 20:23:37 -07:00
Henrik Rydgård
62e621f8a1 Merge pull request #6976 from unknownbrackets/atrac-minor
When seeking to atrac positions, force alignment and start from zero
2015-03-26 00:29:51 +01:00
Unknown W. Brackets
c2153ff976 Add new logging in sceKernelCreateThread(). 2015-03-22 21:22:40 -07:00
Unknown W. Brackets
74c6f2696d Add log formatting for 64-bit arg types + stack. 2015-03-22 21:15:13 -07:00
Unknown W. Brackets
110cc119ce Change some logging in the last Callback func. 2015-03-22 20:51:56 -07:00
Unknown W. Brackets
52a37c1330 Actually use the table's arg and ret masks. 2015-03-22 20:51:56 -07:00
Unknown W. Brackets
fcf0518223 Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
Unknown W. Brackets
1b2b5f41a9 Fix a typo. 2015-03-22 20:49:43 -07:00
Unknown W. Brackets
2c8199ec73 Make gcc happy when there are no var args. 2015-03-22 20:49:42 -07:00
Unknown W. Brackets
41631eb2b1 Try a different format of HLE logging. 2015-03-22 20:49:42 -07:00
Henrik Rydgård
cac05197ed Merge pull request #7623 from sum2012/Atrac-minor-
Add a logging in sceAtracGetRemainFrame
2015-03-22 00:32:47 +01:00
sum2012
35c04e1187 Fix tab 2015-03-22 06:35:49 +08:00
sum2012
2c89d78f9d Add a logging in sceAtracGetRemainFrame 2015-03-22 06:16:28 +08:00
sum2012
09c8670730 oop 2015-03-22 06:01:06 +08:00
sum2012
38eb713794 Fix tab 2015-03-22 05:58:00 +08:00
sum2012
b26e597479 Imp sceUtilityCheckNetParam
CS Combined Assault v06 homebrew use it
2015-03-22 05:42:44 +08:00
Henrik Rydgård
87f31d0803 Merge pull request #7616 from sum2012/atrac-minor-
Add more log in sceAtrac
2015-03-20 14:40:04 +01:00
sum2012
1ce1da9e73 Remove another blank 2015-03-20 21:38:13 +08:00
sum2012
b92c0538b6 Remove blank 2015-03-20 21:36:31 +08:00
Henrik Rydgard
f7215c39ee Add missing memcheck to Replace_memcpy_jak 2015-03-19 23:09:39 +01:00
sum2012
67e847366a Add more log in sceAtrac 2015-03-19 22:34:35 +08:00
Henrik Rydgård
6b2acbae8f Merge pull request #7613 from daniel229/replace_download_frame_in_gakuenheaven
Replace download frame in Gakuen Heaven.
2015-03-18 18:11:54 +01:00
daniel229
a4d8be5023 Fixes saveicon in Gakuen Heaven. 2015-03-18 11:43:31 +08:00
sum2012
86c76fc4dc Add remain frame information in sceAtracGetRemainFrame 2015-03-18 00:29:32 +08:00
daniel229
88249e89a8 Report sceUtility(Un)loadUsbModule. 2015-03-15 23:33:32 +08:00
daniel229
655c25c692 Add sceUtilityLoadUsbModule() and sceUtilityUnloadUsbModule() 2015-03-15 21:08:11 +08:00
Unknown W. Brackets
dad8f5cd25 Fix a bad pointer dereference / cast. 2015-03-10 10:56:09 -07:00
sum2012
4e302df69b fix space bug 2015-03-08 20:10:10 +08:00
sum2012
c2435c1e9b Add sceNetUpnp module 2015-03-08 20:07:03 +08:00
sum2012
18e7e73646 Type missing in HLETable.cpp 2015-03-08 16:53:49 +08:00
sum2012
8b2712975a Forget update HLETables.cpp 2015-03-08 16:27:12 +08:00
sum2012
c9ddf8c642 Build fix 2015-03-08 13:38:47 +08:00
sum2012
039b51083c Add sceG729 module 2015-03-08 13:27:40 +08:00
sum2012
0157f88035 Fix sceUsbCam 2015-03-08 12:37:56 +08:00
sum2012
6509468d47 Fix save status 2015-03-08 12:09:30 +08:00
sum2012
dbae0423d6 Add sceUsbCam module 2015-03-08 11:48:55 +08:00
sum2012
e5b349d33e Change to INFO log
Because this is still not test yet
2015-03-08 11:45:27 +08:00
sum2012
dae6a4e40a Fix and add 2 function 2015-03-08 11:42:48 +08:00
sum2012
7b262949aa Add sceAudioRouting
First step to fix "Invizimals" 's game
2015-03-08 10:58:12 +08:00
Henrik Rydgård
077eae6255 Merge pull request #7566 from Bigpet/vs2015
Make compilable under VS2015
2015-03-07 00:16:50 +01:00
Peter Tissen
594ed65bd3 use the timezone value for non GLIB, non MSVC platforms 2015-03-06 21:55:39 +01:00
Peter Tissen
f5795a68a7 Make compilable under VS2015 2015-03-06 21:09:45 +01:00
Unknown W. Brackets
c991dd7555 Oops, fix an important typo. 2015-03-05 08:31:59 -08:00
Henrik Rydgård
3df63fdb43 Merge pull request #7554 from sum2012/sceMpegAvcCsc-delay
Add back hleDelayResult in sceMpegAvcCsc
2015-03-05 12:36:15 +01:00
Henrik Rydgard
3d012f2679 One more stack clearing value in sceFont 2015-03-05 12:26:21 +01:00
Henrik Rydgård
af4b559038 Merge pull request #7547 from hrydgard/func-stack-clear
Add ability to flag HLE functions to clear a bit of stack.
2015-03-05 10:37:28 +01:00
Henrik Rydgard
3e408047d3 Use unknown's measured stack clearing amounts in sceLibFont 2015-03-05 10:36:03 +01:00
sum2012
b3bb733b0d Add back hleDelayResult in sceMpegAvcCsc
Fix #7549 Dengeki no Pilot: Tenkuu no Kizuna video flickering
But not break Bleach heat of soul 6
2015-03-04 07:21:38 +08:00
Unknown W. Brackets
98d7afae89 Switch to #pragma once in a few places.
Doesn't really affect git history much to change these.
2015-03-02 22:34:51 -08:00
Unknown W. Brackets
22ce464e42 Don't wake a vblank waiting thread within 115us.
Fixes #6966, matches PSP behavior.
2015-03-01 18:31:25 -08:00
Henrik Rydgard
fd1dcb881f Add ability to flag function to clear a bit of stack. See #6374, idea by JPCSP, pointed out by sum2012. 2015-03-02 01:03:12 +01:00
Unknown W. Brackets
179e996b0b jit: Discard unused regs before a syscall.
This is a pretty minor optimization, though.
2015-03-01 11:08:59 -08:00
Unknown W. Brackets
d49010832c Make sceMpegChangeGetAuMode() operate more sanely.
I'm pretty sure this is what the intention was before, but it still
doesn't do anything useful (since ignore* are... ignored.)
2015-03-01 09:26:53 -08:00
Unknown W. Brackets
f312925374 Fix a log message. 2015-03-01 09:26:08 -08:00
Chin
22593cddcc Use pre-increment instead of post-increment for iterators, and use auto for some iterators 2015-03-01 16:55:47 +01:00
Chin
ff5d408c81 Combine two ifs 2015-03-01 16:48:25 +01:00
Henrik Rydgard
bfa52e61a3 Some games spam sceAudioGetChannelGetLength, reduce loglevel to VERBOSE to ease debugging 2015-03-01 15:33:35 +01:00
sum2012
b5ee54a653 Fix linux compile 2015-03-01 08:39:48 +08:00
sum2012
cb66412919 Some work in sceMpegGetPcmAu
Fix #6546
2015-03-01 06:52:45 +08:00
Unknown W. Brackets
522f9fabd8 Add some reporting to sceMpeg funcs. 2015-02-28 11:15:02 -08:00
Unknown W. Brackets
f200d5df94 Use structs for the lowlevel at3 lookup tables.
More sensible this way.
2015-02-27 21:02:20 -08:00
daniel229
3b59c72280 at3plusHeaderMap 2015-02-27 22:29:14 +08:00
Henrik Rydgård
2cdb5a3f19 Merge pull request #7483 from unknownbrackets/tls
Correct a lot of inaccuracies in the tlspl functions
2015-02-26 21:58:15 +01:00
Unknown W. Brackets
a8b59e171b Fix a few type comparison warnings. 2015-02-22 13:31:23 -08:00
Unknown W. Brackets
8a0f854dc6 Fix an iterator corruption on tls thread autofree. 2015-02-21 15:50:20 -08:00
Unknown W. Brackets
8d15cb953a sceKernelGetTlsAddr() should only return a ptr.
So, that means no error codes - only null.
2015-02-21 15:50:19 -08:00
Unknown W. Brackets
1c0d880bc3 Support the alignment option in tlspl objects. 2015-02-21 15:50:19 -08:00
Unknown W. Brackets
3bfe7102e3 Handle the priority attribute for tlspls. 2015-02-21 15:50:18 -08:00
Unknown W. Brackets
ccaa75ec53 Don't return an error for double tls free.
Apparently, that's a-okay.
2015-02-21 15:50:17 -08:00
Unknown W. Brackets
be1e7cfb37 Fix waiting tlspl result, address not block num. 2015-02-21 15:50:17 -08:00
Unknown W. Brackets
76dfbc7436 Clear tls blocks before alloc and after free.
The PSP actually does both, so let's do it too.
2015-02-21 15:50:16 -08:00
Unknown W. Brackets
abd03bd597 Fix size handling in sceKernelReferTlsplStatus(). 2015-02-21 15:50:16 -08:00
Unknown W. Brackets
baca1ab901 Handle other threads properly when deleting tlspls. 2015-02-21 15:50:15 -08:00
Unknown W. Brackets
f52cb71300 Use an aligned blocksize for TLS. 2015-02-21 15:50:15 -08:00
Unknown W. Brackets
dd07a0596b Free TLS on thread end.
PSP does this so we should too.  Not yet cleaning up completely.
2015-02-21 15:50:14 -08:00
Unknown W. Brackets
4c15afa905 Allow multiple replacements on the same func.
Or, more specifically, hooks.  This allows enter and exit on the same
func, which can obviously be useful for debugging.
2015-02-21 15:48:09 -08:00
Henrik Rydgard
879baec692 With this, Jak and Daxter works again (but does warn at startup and has one illegal GetPointer later).
I really don't understand what's going on..
2015-02-21 13:07:13 +01:00
Henrik Rydgard
1ecfd6cebc More replacement function accuracy improvements. Makes J&D happy, "fixing" #7502. 2015-02-20 00:17:47 +01:00
Henrik Rydgard
23492d8d90 Jak and Daxter relies on implementation details of memcpy (scary!), fix our replacement. Fixes #7502 2015-02-19 11:16:16 +01:00
daniel229
f8378d0d7f sceSfmt19937 fix 2015-02-16 23:38:45 +08:00
Henrik Rydgard
7f51cd6003 Cleaner fix for compilation problem in SFMT.h, though had to patch it. 2015-02-15 23:14:54 +01:00
daniel229
aa4822bedb Chang pointers type. 2015-02-15 19:05:34 +08:00
daniel229
763e684bf7 agains 2015-02-15 17:26:54 +08:00
daniel229
f3bd527bf5 build fix 2015-02-15 17:08:19 +08:00
daniel229
21b0c2992b Implement sceSfmt19937 module. 2015-02-15 13:22:20 +08:00
daniel229
aec9e25be9 Another replace frame download in Photo Kano. 2015-02-12 20:36:17 +08:00
Henrik Rydgard
d6cf857a06 Make it impossible to set Auto Frameskip and Non-buffered together as they interact in a bad way 2015-02-09 23:11:45 +01:00
daniel229
4d304737d8 Replace frame download in Photo Kano. 2015-02-09 14:08:36 +08:00
daniel229
3c1644066e update validAddresses range 2015-02-08 11:34:35 +08:00
daniel229
851070a6f8 Implement sceAdler32 2015-02-08 09:35:00 +08:00
Henrik Rydgard
f18f54fa5a Don't prepare to fetch translations unless we actually are going to use them.. In a couple of places in the code. 2015-02-04 13:41:21 +01:00
sergiobenrocha2
9dbd18e59d Ensure that it will use ffmpeg from ppsspp, not from the system. 2015-02-03 17:46:51 -02:00
Unknown W. Brackets
7a974b364c Cap writable bytes to filesize when streaming.
Otherwise we may ask for more than is possible at the end.
2015-02-01 15:13:52 -08:00
Unknown W. Brackets
b36a25f602 Even if we don't get enough data, fill what we can. 2015-02-01 15:13:51 -08:00
Unknown W. Brackets
9a8f61eced Seek forward from 0 as well.
Otherwise we also get incorrect data.
2015-02-01 15:13:51 -08:00
Unknown W. Brackets
97fd19f8cd Seek backwards by force decoding, align seeks.
It seems like we can only (safely) seek to sample boundaries, which makes
sense.  Also, we get wrong data unless we "warm" it by seeking from 0, it
seems like.

This makes looping produce correct data.  Fixes #6970.
2015-02-01 15:13:50 -08:00
Henrik Rydgard
2792602252 Pass the game selection screen audio through the resampler. Fixes #7316 . 2015-01-29 14:58:03 +01:00
Henrik Rydgard
86cee103f3 Add audio debug stats dev tool. Increase audio buffer low watermark a bit, hopefully helping #7370. 2015-01-29 12:56:17 +01:00
Henrik Rydgard
1079c21e38 Update native, and update README with more 1.0 features 2015-01-27 00:18:04 +01:00
Henrik Rydgård
5c80731637 Merge pull request #7358 from unknownbrackets/warnings
A few more static analysis warnings
2015-01-19 18:15:56 +01:00
Unknown W. Brackets
9a26758a13 Fix a savestate loading issue.
Maybe just older savestates.  Sometimes we have block_align already, but
not a valid atracBytesPerFrame, so skip it.
2015-01-19 09:03:53 -08:00
Unknown W. Brackets
d4f6b49dc4 Handle an error condition better.
Just in case someone typos a MIPS_MAKE_SYSCALL().
2015-01-19 08:34:12 -08:00
Henrik Rydgård
6cd0cce860 Merge pull request #7344 from unknownbrackets/atrac-parsing
Improve atrac RIFF parsing
2015-01-18 19:49:37 +01:00
Unknown W. Brackets
d5c7fb3f0e Avoid an out of bounds mem access. 2015-01-17 18:43:03 -08:00
Unknown W. Brackets
e40bef6f17 Fix Mbx callback begin/end funcs.
Oops, bad WAITTYPE.  May help #7345.
2015-01-17 18:15:32 -08:00
Unknown W. Brackets
6777dcd0cc Validate the fmt chunk size more correctly. 2015-01-17 16:35:25 -08:00
Unknown W. Brackets
7b29c645ba Correct parsing of the atrac RIFF fmt chunk.
It's just a standard fmt with extra data.  We were reading the block align
incorrectly.

Also, set the block align to help FFmpeg.
2015-01-17 15:47:36 -08:00
Unknown W. Brackets
5687f10801 Improve atrac file parsing.
Seems like it is willing to parse multiple RIFF chunks.  This may generate
more accurate errors, at least they match tests better.
2015-01-17 15:25:11 -08:00
daniel229
0bd6d74996 Replace frame download in Utawarerumono portable 2015-01-14 17:27:14 +08:00
daniel229
c4d4aaab11 Replace frame download in MotorStorm: Arctic Edge 2015-01-13 15:42:25 +08:00
Henrik Rydgård
7c3bc2b3d2 Merge pull request #7313 from sum2012/network
Make "Network Initialized" translatable
2015-01-12 13:07:05 +01:00
Unknown W. Brackets
f3654795a3 Minor warning fixes. 2015-01-11 14:23:42 -08:00
Unknown W. Brackets
db898aff23 Add a NEON method to apply the volume. 2015-01-11 14:23:41 -08:00
Unknown W. Brackets
ff4db2a8dd Log any change to 48 kHz audio on the psp side. 2015-01-11 14:23:41 -08:00
Henrik Rydgard
26e4cb4a21 More cleanup 2015-01-11 20:35:52 +01:00
Henrik Rydgard
e312d6b5fd Replace outAudioQueue with Dolphin's resampler. 2015-01-11 18:06:06 +01:00
sum2012
499e6c6b7f Make "Network Initialized" translatable 2015-01-11 11:55:25 +08:00
Henrik Rydgard
222802524c Oops 2015-01-11 00:35:43 +01:00
Henrik Rydgard
604abe933e Update submodules, add x64Emitter bugfix from Dolphin (plus a few new instrs), misc 2015-01-11 00:12:32 +01:00
Unknown W. Brackets
1b7ee8c269 Allocate less in sceKernelLoadModuleByID w/ offset.
Though, this may still be too much?  I wonder if it parses to figure the
size or anything.
2015-01-10 08:36:12 -08:00
daniel229
e2b52b38d7 Replace frame download in Flowers 2015-01-09 14:36:48 +08:00
daniel229
c59ad888a1 Another replace frame download in To Heart 2 Portable 2015-01-09 14:34:03 +08:00
daniel229
6ff5084b8b Update as unknownbrackets' suggestion. 2015-01-06 17:37:33 +08:00
daniel229
f0b6826d67 Replace frame download in To Heart 2 Portable 2015-01-06 15:22:44 +08:00
daniel229
be8f9f50e4 Replace frame download in Kokoro Connect Yochi Random 2015-01-06 15:13:53 +08:00
daniel229
f288cd04a9 Replace frame download in Grisaia no Kajitsu La Fruit de la Grisaia 2015-01-06 15:05:30 +08:00
daniel229
c5aafb3be4 Replace frame download in Sangoku Koi Senki Otome no Heihou 2015-01-06 14:48:56 +08:00
daniel229
923f398d0d Replace frame download in Amatsumi Sora ni Kumo no Hatate ni 2015-01-06 14:39:06 +08:00
daniel229
daa145d282 Replace frame download in Kud Wafter 2015-01-06 14:30:45 +08:00
daniel229
a66423dfa3 Replace frame download in "Rewrite Portable" 2015-01-06 14:19:36 +08:00
Unknown W. Brackets
61d43f1616 Fix some glitches in the new AA3 handling.
Matches a test better.
2015-01-04 16:34:58 -08:00
Unknown W. Brackets
db5af4f838 Correct sceAtracSetAA3*() handling.
This is used to send OMA / AA3 files, which have a different format.

Couldn't have been working before, may not work correctly still.
2015-01-04 12:56:28 -08:00
Henrik Rydgård
7b2f05d0a0 Merge pull request #7270 from Bigpet/adhocthread
don't use Thread* to create thread
2015-01-04 20:34:19 +01:00
Peter Tissen
a7d9370a69 don't use Thread* to create thread
slightly less hacky, as in, a little bit closer to what the actual PSP does, although the timings are still complete guesses

also

* Protect the adhoc Events by a mutex lock
* don't use emplace_back since symbian doesn't compile with it
2015-01-04 18:58:42 +01:00
Henrik Rydgard
a5d961b8d7 Clean up some compiler warnings in adhoc code 2015-01-04 14:09:41 +01:00
Henrik Rydgard
d479fae481 Show some major networking errors on the OSD 2015-01-04 13:04:11 +01:00
Henrik Rydgard
101fe5c481 Don't launch the friend finder thread if the adhoc network init fails.
Adds a flag for network success but doesn't check it anywhere yet..
2015-01-04 13:04:10 +01:00
Henrik Rydgard
58238bc7ed GCC buildfix 2015-01-04 13:04:10 +01:00
sum2012
9933ae0c6e netAdhocctlInited should be true when return success
Update back new file

Windows (?) build fix
2015-01-04 13:04:09 +01:00
Bigpet
43b3707ee6 don't initialize adhoc connection when networking is disabled 2015-01-04 13:04:08 +01:00
sum2012
ee6f6d11fc Move Kill AdhocServer Thread to __NetAdhocShutdown 2015-01-04 13:04:08 +01:00
sum2012
aa69489aaf Move built-in AdhocServer Thread to __NetAdhocInit
There are games (ie. Naruto Kizuna Drive) who tried to initialize
network/connect to adhoc server early when the game started, if adhoc
server wasn't ready the player may need to restart the game in order to
connect successfully
2015-01-04 13:04:07 +01:00
sum2012
6ed15ab1f5 Add EnableWlan check 2015-01-04 13:04:06 +01:00
sum2012
21f3d0ecf2 Add built-in AdhocServer option 2015-01-04 13:04:06 +01:00
sum2012
589cf551a0 Revert "Fixed an issue when MipsCall executed on any random thread instead of it's own thread causing some registers to be corrupted and leading to invalid address access"
This reverts commit 8a65d73ad25ad0f35b02f0e3af84de37625550b0.
2015-01-04 13:04:05 +01:00
sum2012
accda25ce0 Travis CI Fix, typo 2015-01-04 13:04:05 +01:00
AdamN
1b8167f9df Changing the socket order checking in AdhocPollSocket a little bit
PS: The way how ppsspp indexing the socket may need to be changed to prevent PDP and PTP socket having the possibility to use the same socket id
2015-01-04 13:04:04 +01:00
AdamN
1a61bbbdf2 Adding socket error checking on AdhocServer 2015-01-04 13:04:04 +01:00
sum2012
e0a6480223 Move database.db to Tools\PSP game data 2015-01-04 13:04:03 +01:00
sum2012
7c323f8571 Another build fix 2015-01-04 13:04:03 +01:00
AdamN
1c7152db3a Adding Branch opcode to the MAKE_MIPS
Temp revert old version to fix conflict; Implementing built-in PRO Adhoc Server; Add back sceUsbGps

Implementing more Adhoc functions, and some bug fix (i don't remember them anymore)
2015-01-04 13:04:02 +01:00
AdamN
3dc6eed05b Giving access to some Kernel functions in order to execute MipsCall on the right thread instead of any random thread (current thread) 2015-01-04 13:04:01 +01:00
AdamN
69fb339a83 Fixed an issue when MipsCall executed on any random thread instead of it's own thread causing some registers to be corrupted and leading to invalid address access 2015-01-04 13:04:01 +01:00
AdamN
2cc19f56b2 Rearrange Network Shutdown to be properly in order (NetInit->AdhocInit->network functions->AdhocTerm->NetTerm) 2015-01-04 13:04:00 +01:00
Unknown W. Brackets
ce33a9f128 Try to handle savestates better.
Just in case.  This isn't perfect but it should catch common cases.
2015-01-03 21:46:40 -08:00
Unknown W. Brackets
67cbf2e904 Reverse packetsFree to packetsAvail.
This is the actual value stored in memory, which games may be accessing or
even writing to.

Makes the video/mpeg/ringbuffer/avail test pass.
2015-01-03 18:59:56 -08:00
Unknown W. Brackets
e6a50a1371 Initialize vfpu regs are NAN, not 0.0.
This matches tests, the fpu, and seems logical.
2015-01-03 10:40:21 -08:00
Henrik Rydgard
240ebcb085 Fix memory leaks in sceJpeg 2014-12-31 15:34:50 +01:00
Unknown W. Brackets
3d29b0d278 Fix typo breaking old savestates. 2014-12-29 08:53:19 -08:00
Unknown W. Brackets
93fee10899 Typo. 2014-12-27 09:12:50 -08:00
Unknown W. Brackets
523a75e2bb Fix another stupid mistake. 2014-12-26 08:03:55 -08:00
Unknown W. Brackets
6629655a56 Fix a glitch in host timing in some games. 2014-12-26 07:57:00 -08:00
Unknown W. Brackets
c64aa7f4a4 Correct some differences from IO timing.
Arg, oops.  Fixes #7231.
2014-12-26 07:49:22 -08:00
Unknown W. Brackets
efae9e0612 Make realistic timing optional. 2014-12-26 01:18:52 -08:00
Unknown W. Brackets
d6a113809b Add basic infrastructure to time io better.
This allows the filesystems to more accurately control timing.
But they're not actually doing it yet (same timing as before.)
2014-12-26 01:15:17 -08:00
Unknown W. Brackets
0abd95e784 Typo. 2014-12-26 01:12:23 -08:00
Unknown W. Brackets
0599c04c1c Properly unschedule IO events on file close.
Oops, was waking threads but not bumping events.
2014-12-26 01:07:21 -08:00
Unknown W. Brackets
3f20b32041 Add an option to prevent cpu stall on slow IO.
This is good for any slow storage, including:
  * Hard disk spinning up.
  * Generally slow (cheap) SD cards.
  * HTTP or Samba streaming.

May possibly cause bugs in some cases where timing is unrealistic.  That
being said, as long as the game is a UMD game, and there's caching (could
enable memory caching for storage), it should not be a problem usually.
2014-12-26 01:07:16 -08:00