Henrik Rydgård
eaaa886b62
Merge pull request #3860 from raven02/patch-24
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Fix missing intro CG in GTA series
2013-09-21 02:51:08 -07:00
Unknown W. Brackets
a7f60afecb
Use a saved ctx not break/continue in PPGe.
2013-09-20 21:15:36 -07:00
raven02
e51a9b6dd6
Fix missing intro CG in GTA series
2013-09-21 12:03:54 +08:00
Unknown W. Brackets
17a4341bb3
Don't allow save/restore ctx while list running.
2013-09-20 09:51:44 -07:00
Unknown W. Brackets
4078dcd917
Support save/restore of context on list run/finish.
2013-09-20 09:51:44 -07:00
Henrik Rydgård
7d1117be34
Merge pull request #3848 from raven02/patch-20
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Set default to false for option, FrameSkipUnthrottle
2013-09-20 08:14:09 -07:00
raven02
74c4b2bafb
Add ifdef _WIN32
2013-09-20 20:51:46 +08:00
Unknown W. Brackets
7906de26f7
Try to match especially the size of ge contexts.
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But also some of the actual data, most of it matches like this.
2013-09-20 00:33:32 -07:00
Unknown W. Brackets
3604c2285a
Error checking in sceGeEdramSetAddrTranslation().
2013-09-19 23:03:34 -07:00
raven02
9212b131ab
Set default to false for option, FrameSkipUnthrottle
2013-09-20 13:57:46 +08:00
Henrik Rydgård
b7bb335495
Merge pull request #3835 from unknownbrackets/headless
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A couple more optimizations
2013-09-19 12:41:53 -07:00
Unknown W. Brackets
2751da1cec
Cut down on work in regcache init on x86.
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Very tiny tiny optimization for games, but 8-10% optimization for tests.
2013-09-19 00:29:50 -07:00
Unknown W. Brackets
5c7c57dd3f
Oops, typo.
2013-09-19 00:28:57 -07:00
The Dax
1788a56964
Fix Visual Studio 2013 build.
2013-09-18 12:02:49 -04:00
shenweip
4986bf735b
Inactivating GamedataInstallDialog in sceUtilityGamedataInstallUpdate
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dialog in sceUtilityGamedataInstallUpdate
Forget this before.
2013-09-18 21:34:28 +08:00
Henrik Rydgård
47735579df
Merge pull request #3821 from shenweip/patch-1
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Implemented sceMpegAvcConvertToYuv420 and sceJpegCsc,finally Monster Hunter 3rd'video works
2013-09-18 05:03:15 -07:00
shenweip
6bcf1705ec
Typo
2013-09-18 18:19:08 +08:00
shenweip
d0c5a721b0
fix wrong var name
2013-09-18 16:21:18 +08:00
shenweip
440b6197d7
Change DEBUG_LOG_REPORT to DEBUG_LOG and change internal funcs name as @unknownbrackets 's advice
2013-09-18 16:19:05 +08:00
Henrik Rydgård
198434c6eb
Merge pull request #3823 from unknownbrackets/headless
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Fix headless on buildbot (command line length), speed up further
2013-09-18 00:48:17 -07:00
Unknown W. Brackets
d17df4a79a
Don't zero initialize opcode.
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This slows down JitBlockCache::Init() a lot, which impacts test speed more
than you'd expect.
2013-09-17 23:46:59 -07:00
Unknown W. Brackets
0735a9a679
Just disable PPGe during tests, should be okay.
2013-09-17 23:13:13 -07:00
shenweip
a794f1536e
Add a DEBUG_LOG_REPORT in sceJpegCsc
2013-09-18 14:07:58 +08:00
shenweip
1badbe502c
Implemented sceJpegCsc,finally Monster Hunter 3rd'video works.
2013-09-18 14:07:21 +08:00
shenweip
a62e9f15e9
Implemented sceMpegAvcConvertToYuv420.
2013-09-18 14:05:09 +08:00
Henrik Rydgård
2de4db3e31
Merge pull request #3818 from unknownbrackets/headless
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Headless - use auto compare, just build test list in test.py
2013-09-17 09:08:20 -07:00
Unknown W. Brackets
8e412234c9
Fix ctrl reinit problem.
2013-09-17 08:40:20 -07:00
Unknown W. Brackets
d1d9fb5bbf
Start the kernel ids over on reset.
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So that things aren't affected by wrapping over. Although, maybe we
should handle that better if it causes incorrect behavior...
2013-09-17 08:11:51 -07:00
The Dax
d102baacd0
Prep PPSSPP for Visual Studio 2013.
2013-09-17 10:27:06 -04:00
Henrik Rydgård
db92f26e56
Merge pull request #3806 from thedax/win32UITranslation
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Win32 UI: Rewrite most of the menu translation code to be cleaner and simpler.
2013-09-17 06:43:24 -07:00
danyalzia
036a180708
Update sceDisplay.cpp
2013-09-17 11:41:12 +05:00
danyalzia
5550d386d4
Update Config.cpp
2013-09-17 11:36:09 +05:00
danyalzia
8f55e145c0
Update variables
2013-09-17 11:33:32 +05:00
The Dax
e6d85cfb39
Rename Config::languageIni to Config::sLanguageIni for consistency.
2013-09-16 19:47:25 -04:00
The Dax
426e6630d9
Rewrite most of the translation stuff to be cleaner.
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Also fix a bug where in-game only menu items become enabled after selecting a language when we're in various NewUI menus.
Rename Config::ilanguage to Config::iLanguage for consistency with other Config variables.
2013-09-16 18:45:09 -04:00
Unknown W. Brackets
0c6fbb461d
Tweak ffmpeg logging in mp3/atrac as well.
2013-09-16 08:40:38 -07:00
Unknown W. Brackets
d13d8ad946
Avoid writing to stdout/stderr from ffmpeg.
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This will log some errors in the log even in release.
2013-09-16 08:35:32 -07:00
Henrik Rydgard
83f39fdaa6
Report the combination of bezier/spline + morph/skinning to see if it happens
2013-09-16 09:01:20 +02:00
Unknown W. Brackets
4e86fc6266
Buildfix.
2013-09-15 16:02:05 -07:00
Henrik Rydgard
1bb6bbd07d
Remove superfluous check in vrot
2013-09-16 00:24:28 +02:00
Henrik Rydgård
a4d040beff
Merge pull request #3785 from thedax/moreCommandLineOptions
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Win32: Add command-line arguments to allow different ppsspp/control ini files.
2013-09-15 15:21:45 -07:00
Henrik Rydgard
6aecfe3998
Trying the VROT disable experiment again, this time in the right file...
2013-09-16 00:14:05 +02:00
Henrik Rydgård
2ec10d5835
Merge pull request #3780 from unknownbrackets/savestates
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Make it possible to add new sections optionally
2013-09-15 15:10:16 -07:00
Henrik Rydgård
06b2151939
Merge pull request #3784 from unknownbrackets/debugger
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Enable the debug windows always, disable buttons
2013-09-15 15:07:13 -07:00
Henrik Rydgård
a83b5a849b
Merge pull request #3790 from thedax/fixAndroidAudio
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Swap order of ifdefs so Android's Atrac3+ works again.
2013-09-15 15:02:23 -07:00
The Dax
e49bdbb363
Swap order of ifdefs so Android's Atrac3+ works again.
2013-09-15 15:25:35 -04:00
Unknown W. Brackets
16b27ffb23
Disable x86 Comp_VRot on non-Windows.
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This may fix x86 Android issues as well as Linux/etc.
2013-09-15 11:42:58 -07:00
Unknown W. Brackets
cfb50bf4d6
Add some more locking to prevent crash on reset.
2013-09-15 09:53:49 -07:00
The Dax
5cdfb6c4f9
Add command-line argument to allow a path to be specified for configuration files and control mapping files. Also fix a possible crash when loading ini files.
2013-09-15 12:50:42 -04:00
Unknown W. Brackets
8902e85f0a
Enable the debug windows always, disable buttons.
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This way you can close them/whatever, and hopefully should avoid crashes.
Only downside is you can't pause the game now and then hit stop in the
debugger.
2013-09-15 09:35:58 -07:00