Commit Graph

4163 Commits

Author SHA1 Message Date
Henrik Rydgård
eaaa886b62 Merge pull request #3860 from raven02/patch-24
Fix missing intro CG in GTA series
2013-09-21 02:51:08 -07:00
Unknown W. Brackets
a7f60afecb Use a saved ctx not break/continue in PPGe. 2013-09-20 21:15:36 -07:00
raven02
e51a9b6dd6 Fix missing intro CG in GTA series 2013-09-21 12:03:54 +08:00
Unknown W. Brackets
17a4341bb3 Don't allow save/restore ctx while list running. 2013-09-20 09:51:44 -07:00
Unknown W. Brackets
4078dcd917 Support save/restore of context on list run/finish. 2013-09-20 09:51:44 -07:00
Henrik Rydgård
7d1117be34 Merge pull request #3848 from raven02/patch-20
Set default to false for option, FrameSkipUnthrottle
2013-09-20 08:14:09 -07:00
raven02
74c4b2bafb Add ifdef _WIN32 2013-09-20 20:51:46 +08:00
Unknown W. Brackets
7906de26f7 Try to match especially the size of ge contexts.
But also some of the actual data, most of it matches like this.
2013-09-20 00:33:32 -07:00
Unknown W. Brackets
3604c2285a Error checking in sceGeEdramSetAddrTranslation(). 2013-09-19 23:03:34 -07:00
raven02
9212b131ab Set default to false for option, FrameSkipUnthrottle 2013-09-20 13:57:46 +08:00
Henrik Rydgård
b7bb335495 Merge pull request #3835 from unknownbrackets/headless
A couple more optimizations
2013-09-19 12:41:53 -07:00
Unknown W. Brackets
2751da1cec Cut down on work in regcache init on x86.
Very tiny tiny optimization for games, but 8-10% optimization for tests.
2013-09-19 00:29:50 -07:00
Unknown W. Brackets
5c7c57dd3f Oops, typo. 2013-09-19 00:28:57 -07:00
The Dax
1788a56964 Fix Visual Studio 2013 build. 2013-09-18 12:02:49 -04:00
shenweip
4986bf735b Inactivating GamedataInstallDialog in sceUtilityGamedataInstallUpdate
dialog in sceUtilityGamedataInstallUpdate

Forget this before.
2013-09-18 21:34:28 +08:00
Henrik Rydgård
47735579df Merge pull request #3821 from shenweip/patch-1
Implemented sceMpegAvcConvertToYuv420 and sceJpegCsc,finally Monster Hunter 3rd'video works
2013-09-18 05:03:15 -07:00
shenweip
6bcf1705ec Typo 2013-09-18 18:19:08 +08:00
shenweip
d0c5a721b0 fix wrong var name 2013-09-18 16:21:18 +08:00
shenweip
440b6197d7 Change DEBUG_LOG_REPORT to DEBUG_LOG and change internal funcs name as @unknownbrackets 's advice 2013-09-18 16:19:05 +08:00
Henrik Rydgård
198434c6eb Merge pull request #3823 from unknownbrackets/headless
Fix headless on buildbot (command line length), speed up further
2013-09-18 00:48:17 -07:00
Unknown W. Brackets
d17df4a79a Don't zero initialize opcode.
This slows down JitBlockCache::Init() a lot, which impacts test speed more
than you'd expect.
2013-09-17 23:46:59 -07:00
Unknown W. Brackets
0735a9a679 Just disable PPGe during tests, should be okay. 2013-09-17 23:13:13 -07:00
shenweip
a794f1536e Add a DEBUG_LOG_REPORT in sceJpegCsc 2013-09-18 14:07:58 +08:00
shenweip
1badbe502c Implemented sceJpegCsc,finally Monster Hunter 3rd'video works. 2013-09-18 14:07:21 +08:00
shenweip
a62e9f15e9 Implemented sceMpegAvcConvertToYuv420. 2013-09-18 14:05:09 +08:00
Henrik Rydgård
2de4db3e31 Merge pull request #3818 from unknownbrackets/headless
Headless - use auto compare, just build test list in test.py
2013-09-17 09:08:20 -07:00
Unknown W. Brackets
8e412234c9 Fix ctrl reinit problem. 2013-09-17 08:40:20 -07:00
Unknown W. Brackets
d1d9fb5bbf Start the kernel ids over on reset.
So that things aren't affected by wrapping over.  Although, maybe we
should handle that better if it causes incorrect behavior...
2013-09-17 08:11:51 -07:00
The Dax
d102baacd0 Prep PPSSPP for Visual Studio 2013. 2013-09-17 10:27:06 -04:00
Henrik Rydgård
db92f26e56 Merge pull request #3806 from thedax/win32UITranslation
Win32 UI: Rewrite most of the menu translation code to be cleaner and simpler.
2013-09-17 06:43:24 -07:00
danyalzia
036a180708 Update sceDisplay.cpp 2013-09-17 11:41:12 +05:00
danyalzia
5550d386d4 Update Config.cpp 2013-09-17 11:36:09 +05:00
danyalzia
8f55e145c0 Update variables 2013-09-17 11:33:32 +05:00
The Dax
e6d85cfb39 Rename Config::languageIni to Config::sLanguageIni for consistency. 2013-09-16 19:47:25 -04:00
The Dax
426e6630d9 Rewrite most of the translation stuff to be cleaner.
Also fix a bug where in-game only menu items become enabled after selecting a language when we're in various NewUI menus.
Rename Config::ilanguage to Config::iLanguage for consistency with other Config variables.
2013-09-16 18:45:09 -04:00
Unknown W. Brackets
0c6fbb461d Tweak ffmpeg logging in mp3/atrac as well. 2013-09-16 08:40:38 -07:00
Unknown W. Brackets
d13d8ad946 Avoid writing to stdout/stderr from ffmpeg.
This will log some errors in the log even in release.
2013-09-16 08:35:32 -07:00
Henrik Rydgard
83f39fdaa6 Report the combination of bezier/spline + morph/skinning to see if it happens 2013-09-16 09:01:20 +02:00
Unknown W. Brackets
4e86fc6266 Buildfix. 2013-09-15 16:02:05 -07:00
Henrik Rydgard
1bb6bbd07d Remove superfluous check in vrot 2013-09-16 00:24:28 +02:00
Henrik Rydgård
a4d040beff Merge pull request #3785 from thedax/moreCommandLineOptions
Win32: Add command-line arguments to allow different ppsspp/control ini files.
2013-09-15 15:21:45 -07:00
Henrik Rydgard
6aecfe3998 Trying the VROT disable experiment again, this time in the right file... 2013-09-16 00:14:05 +02:00
Henrik Rydgård
2ec10d5835 Merge pull request #3780 from unknownbrackets/savestates
Make it possible to add new sections optionally
2013-09-15 15:10:16 -07:00
Henrik Rydgård
06b2151939 Merge pull request #3784 from unknownbrackets/debugger
Enable the debug windows always, disable buttons
2013-09-15 15:07:13 -07:00
Henrik Rydgård
a83b5a849b Merge pull request #3790 from thedax/fixAndroidAudio
Swap order of ifdefs so Android's Atrac3+ works again.
2013-09-15 15:02:23 -07:00
The Dax
e49bdbb363 Swap order of ifdefs so Android's Atrac3+ works again. 2013-09-15 15:25:35 -04:00
Unknown W. Brackets
16b27ffb23 Disable x86 Comp_VRot on non-Windows.
This may fix x86 Android issues as well as Linux/etc.
2013-09-15 11:42:58 -07:00
Unknown W. Brackets
cfb50bf4d6 Add some more locking to prevent crash on reset. 2013-09-15 09:53:49 -07:00
The Dax
5cdfb6c4f9 Add command-line argument to allow a path to be specified for configuration files and control mapping files. Also fix a possible crash when loading ini files. 2013-09-15 12:50:42 -04:00
Unknown W. Brackets
8902e85f0a Enable the debug windows always, disable buttons.
This way you can close them/whatever, and hopefully should avoid crashes.

Only downside is you can't pause the game now and then hit stop in the
debugger.
2013-09-15 09:35:58 -07:00