daniel229
ed12bb9c89
Fix flickering in SD Gundam G Generation Portable
2016-01-03 09:56:40 +08:00
Unknown W. Brackets
4fac4d364e
Atrac: Read non-streamed data from PSP RAM.
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This should fix games that don't actually read into the RAM right away,
which is probably "incorrect" but works on the PSP, should should work in
PPSSPP.
2016-01-02 13:20:17 -08:00
Unknown W. Brackets
f0551b4591
Atrac: Add a flag to use PSP RAM (not yet used.)
2016-01-02 13:20:17 -08:00
Unknown W. Brackets
d0c7cc85de
Atrac: Update writableBytes/offset on adding data.
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It should go in these places, even if GetStreamDataInfo is not called.
2016-01-02 13:20:16 -08:00
Unknown W. Brackets
2df6d7700e
Atrac: Refactor out some common validation.
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This seems to be happening a lot.
2016-01-02 13:20:15 -08:00
Unknown W. Brackets
1b6dbd45e7
Atrac: Get stream info right for half/full buffers.
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Improve it a bit for streamed buffers, but it's still not quite right.
2016-01-02 13:20:15 -08:00
Unknown W. Brackets
e60dc24d29
Atrac: Update some comments/docs on buffers.
2016-01-02 13:20:14 -08:00
Unknown W. Brackets
959015f823
Atrac: Correct typo.
2016-01-02 13:16:22 -08:00
Unknown W. Brackets
96d5e10549
Atrac: Seek ahead only one frame at end.
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If it had a partial ending frame, it should go ahead one frame, not one
frame plus the partial ending.
2016-01-02 11:13:48 -08:00
Unknown W. Brackets
85ff5eb68a
Atrac: Adjust reads a bit earlier when skipping.
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The frames we initially get may not start at 0, depending on how many
frames we're skipping. Of course...
2016-01-02 11:13:09 -08:00
Unknown W. Brackets
6fe5fe07a4
Atrac: Revert broken seeking fix.
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This wasn't the right solution to getting the right packets.
2016-01-02 11:12:35 -08:00
daniel229
678ca9301a
Fix tutorial videoes in Tony Hawk P8
2016-01-02 13:33:22 +08:00
Unknown W. Brackets
182d281750
Atrac: Move currentSample on finish.
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This seems to be what happens, and allows remaining frames to calculate
properly in some cases where it wasn't before.
2016-01-01 11:34:56 -08:00
Unknown W. Brackets
f88a82e0a6
Atrac: Respect null output even in fail workaround.
2016-01-01 11:34:33 -08:00
Unknown W. Brackets
dafb15d96e
Atrac: Clamp packets to valid data.
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In case we don't have full valid data yet, return only the part of the
data that is valid. This allows FFmpeg to decode data it already has, as
necessary.
2016-01-01 11:33:48 -08:00
Unknown W. Brackets
cdca0492a4
Atrac: Update fileoffset handling per tests.
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This accounts for the extra offset value.
2016-01-01 11:33:19 -08:00
Unknown W. Brackets
55e450fb1e
Atrac: Fix a typo in loop handling.
2016-01-01 10:41:21 -08:00
Unknown W. Brackets
2eb960a3ce
Atrac: remove double-read.
2016-01-01 10:24:52 -08:00
Unknown W. Brackets
448e18fba9
Atrac: Backfill buffer when seeking anywhere.
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This corrects the output of sample data when seeking to arbitrary
locations. Otherwise, it's off for a frame or two.
2016-01-01 10:24:18 -08:00
Unknown W. Brackets
7b217af59e
Net: don't double-delete thread on shutdown.
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Prevents spurious logging / reporting.
2015-12-31 11:19:28 -08:00
Henrik Rydgård
955b8287fe
Merge pull request #8341 from unknownbrackets/display-minor
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Allow games to set the display to black
2015-12-31 09:42:11 +01:00
gmvbif
281f0e18e6
Fixed some errors from PVS-Studio in Core project
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FixedSizeQueue
- Added private operator=
- Changed signature of EndPop
Some changed to printf like functions.
Fixed typo in syn-att.c
2015-12-31 10:25:11 +03:00
Unknown W. Brackets
abede77059
Clean up some logging in sceDisplay.
2015-12-30 17:37:14 -08:00
Unknown W. Brackets
9327749f16
Allow setting the display off.
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Final Fantasy Tactics does this to avoid some brief flicker.
2015-12-30 17:29:20 -08:00
Henrik Rydgård
f7c6a98d5c
Merge pull request #8337 from unknownbrackets/minor
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Fix glCopyImageSubData even more
2015-12-30 21:56:55 +01:00
Unknown W. Brackets
f982e777e5
Stop logging alphatested draws for debug stats.
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Measured a small perf hit here, and we're not really using these stats
much anymore.
2015-12-30 10:24:54 -08:00
Henrik Rydgård
290958060f
Merge pull request #8314 from unknownbrackets/remaster
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Identify remasters based on UMD_DATA hash
2015-12-29 22:09:49 +01:00
Yoshi Sugawara
746ccfc215
changed order of freeing codex context pointer for older versions of ffmpeg
2015-12-29 13:30:15 -05:00
Yoshi Sugawara
e63d01e287
Merge remote-tracking branch 'upstream/master'
2015-12-29 11:04:41 -05:00
Yoshi Sugawara
08cc02d11e
removed spacing around pCodecCtx conditional check, added else clause to log that it was NULL when it was not expected to be
2015-12-29 10:54:43 -05:00
Yoshi Sugawara
4d2313ed9f
fixed indenting from soft spaces to hard tabs
2015-12-29 04:23:41 -05:00
Yoshi Sugawara
73c04e59fa
[iOS]: prevent crashing (EXC_BAD_ACCESS) when releasing FFMPEG context by adding NULL check on codec context pointer
2015-12-28 21:43:11 -05:00
Unknown W. Brackets
a563e606b3
Resolve PBP directories earlier in load process.
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This allows us to initialize the memory AFTER determining the proper size,
in the case of remasters. It also avoids going through load twice.
2015-12-28 14:13:07 -08:00
Unknown W. Brackets
ea6afdff93
Avoid remaster vertex doubling in PPGe.
2015-12-28 14:13:07 -08:00
Unknown W. Brackets
1987c9e157
Dumb typo fix.
2015-12-28 14:13:06 -08:00
Unknown W. Brackets
a8d918b50a
Automatically mount exdata/ for remasters.
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Using memstick/exdata/GAMEID/.
2015-12-28 14:13:05 -08:00
Unknown W. Brackets
cf1b8e5384
Identify remasters based on UMD_DATA hash.
2015-12-28 14:13:05 -08:00
sum2012
8debe785b8
Revert "Fix Yu-Gi-Oh 6 crash with edit card in Android version"
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This reverts commit f659e60c8d57df90d74a944b904a898a1b271f2b.
The crash is correctly fixed
2015-12-29 04:10:18 +08:00
Henrik Rydgård
6764ff295e
Merge pull request #8321 from unknownbrackets/jit-invalidate
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Invalidate jit blocks on IO read and a few other places
2015-12-28 19:48:25 +01:00
Henrik Rydgård
d70125f953
Merge pull request #8319 from unknownbrackets/jit-branch
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Jit: Always link RA, even if branch not taken
2015-12-28 19:47:14 +01:00
Henrik Rydgård
b117896b63
Merge pull request #8317 from unknownbrackets/minor
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Minor fixes to SDL + resolution display
2015-12-28 19:46:18 +01:00
Henrik Rydgård
d5121cd974
Merge pull request #8306 from unknownbrackets/lang-fuzzy
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Fuzzy match lang when user locale doesn't exist + XP support
2015-12-28 19:44:32 +01:00
Unknown W. Brackets
ddcfed1b5e
Jit: Invalidate on dmac copy as well.
2015-12-27 22:06:05 -08:00
Unknown W. Brackets
51016eb1c5
Jit: Invalidate after module loads.
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Just to be safe, let's invalidate the entire range.
2015-12-27 22:05:53 -08:00
Unknown W. Brackets
3687be42bc
Jit: Invalidate blocks after IO reads.
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Fixes #7617 .
2015-12-27 21:58:29 -08:00
Unknown W. Brackets
3ec7404d2d
Jit: Always link RA, even if branch not taken.
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The ops don't write RA conditionally.
2015-12-27 20:47:15 -08:00
Unknown W. Brackets
0c46d7c081
Correct scratchpad memory range checks.
2015-12-27 14:29:12 -08:00
Unknown W. Brackets
1c852ac482
Remove old alphamask hack setting.
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No longer used.
2015-12-27 12:04:53 -08:00
Unknown W. Brackets
86127b3d0d
Update armips to latest version.
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The new version has some speed and other improvements.
2015-12-26 20:30:35 -08:00
Unknown W. Brackets
5fdc72f893
Fuzzy match lang when user locale doesn't exist.
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So for example, fr_CA would select fr_FR rather than en_US. Wrong dialect
can sometimes be pretty far off, but it's still likely a better default.
2015-12-26 07:59:20 -08:00