Unknown W. Brackets
980d4194c0
Io: Add a config setting for memstick status.
2016-08-05 21:27:53 -07:00
Unknown W. Brackets
bf7a020c6a
Io: Notify callbacks on memstick insert/remove.
2016-08-05 21:05:48 -07:00
Unknown W. Brackets
9e488e8be4
Io: Correct some memstick devctl accuracy issues.
...
This makes it pass the right values in a few more cases, and unregister
callbacks properly. Also handles duplicate callbacks.
2016-08-05 20:42:58 -07:00
Unknown W. Brackets
db12337b39
Add basic kernel mode file func entries.
2016-08-04 09:46:29 -07:00
Unknown W. Brackets
e78a389ecc
Move sceIo kernel tables to sceIo.
2016-08-04 09:46:29 -07:00
Henrik Rydgard
40549b14fd
Error code cleanup
2016-07-24 21:22:26 +02:00
Henrik Rydgard
745081cc4e
Return errors when trying to close file with pending operations. May help #6357 .
2016-07-24 16:03:34 +02:00
Henrik Rydgard
082d839965
Fix minor issues in ISOFileSystem
2016-03-06 14:28:10 +01:00
Unknown W. Brackets
65a5c92c7e
Io: Change some logging flags.
...
Not used yet, just prep work.
2016-01-24 22:52:19 -08:00
Unknown W. Brackets
a8d918b50a
Automatically mount exdata/ for remasters.
...
Using memstick/exdata/GAMEID/.
2015-12-28 14:13:05 -08:00
Unknown W. Brackets
3687be42bc
Jit: Invalidate blocks after IO reads.
...
Fixes #7617 .
2015-12-27 21:58:29 -08:00
Unknown W. Brackets
e0f85a9c6b
Native merge part 1: skip native/ in includes.
2015-09-06 12:19:33 -07:00
Henrik Rydgard
00094e0fcc
More work on savedata UI.
2015-06-12 11:40:50 +02:00
Unknown W. Brackets
d323dd472f
Account for io sync time in io statistics.
2015-05-27 20:02:09 -07:00
Henrik Rydgard
26624709f7
Hook up the frame profiler to a few measurements
2015-05-24 23:45:36 +02:00
Henrik Rydgård
bc490e60ab
Merge pull request #7661 from lioncash/false
...
sceIo: Remove always false condition
2015-04-06 23:29:52 +02:00
Lioncash
1ac81b5014
sceIo: Remove always false condition
2015-04-06 10:05:44 -04:00
Unknown W. Brackets
e2ecd1eabd
Add memchecks for ReadStruct/WriteStruct.
2015-04-05 18:09:35 -07:00
Unknown W. Brackets
fcf0518223
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
Unknown W. Brackets
3d29b0d278
Fix typo breaking old savestates.
2014-12-29 08:53:19 -08:00
Unknown W. Brackets
93fee10899
Typo.
2014-12-27 09:12:50 -08:00
Unknown W. Brackets
523a75e2bb
Fix another stupid mistake.
2014-12-26 08:03:55 -08:00
Unknown W. Brackets
6629655a56
Fix a glitch in host timing in some games.
2014-12-26 07:57:00 -08:00
Unknown W. Brackets
c64aa7f4a4
Correct some differences from IO timing.
...
Arg, oops. Fixes #7231 .
2014-12-26 07:49:22 -08:00
Unknown W. Brackets
efae9e0612
Make realistic timing optional.
2014-12-26 01:18:52 -08:00
Unknown W. Brackets
d6a113809b
Add basic infrastructure to time io better.
...
This allows the filesystems to more accurately control timing.
But they're not actually doing it yet (same timing as before.)
2014-12-26 01:15:17 -08:00
Unknown W. Brackets
0abd95e784
Typo.
2014-12-26 01:12:23 -08:00
Unknown W. Brackets
0599c04c1c
Properly unschedule IO events on file close.
...
Oops, was waking threads but not bumping events.
2014-12-26 01:07:21 -08:00
Unknown W. Brackets
3f20b32041
Add an option to prevent cpu stall on slow IO.
...
This is good for any slow storage, including:
* Hard disk spinning up.
* Generally slow (cheap) SD cards.
* HTTP or Samba streaming.
May possibly cause bugs in some cases where timing is unrealistic. That
being said, as long as the game is a UMD game, and there's caching (could
enable memory caching for storage), it should not be a problem usually.
2014-12-26 01:07:16 -08:00
Lioncash
cac632424c
Core: Add missing override specifiers
2014-12-08 15:20:31 -05:00
Lioncash
4ccb838306
Core: Mark some module functions as static
2014-12-08 04:40:08 -05:00
Unknown W. Brackets
79ff697f9d
Return an error code for negative file sizes.
2014-11-06 08:45:45 -08:00
Unknown W. Brackets
a6a234add1
Return errors on disk full for file creation.
2014-11-02 12:40:31 -08:00
Unknown W. Brackets
2958c575a1
Check actual free disk space when games ask.
...
Windows only for the moment.
2014-11-01 00:33:19 -07:00
Henrik Rydgard
d24abb3af0
More GetPointer cleanup. memCardDirectory->memStickDirectory.
2014-10-19 23:20:51 +02:00
Unknown W. Brackets
5db79dcf11
Fix some missing semicolons on log statements.
2014-06-29 19:09:37 -07:00
Henrik Rydgard
38609f3e6b
Cleam up thread names a bit, name the Main thread.
...
Also makes some logging VERBOSE.
2014-06-29 12:53:03 +02:00
Unknown W. Brackets
ac2c44ddd9
Revert the early wake of threads for io waits.
...
This reverts commit 610ada8721
.
It makes sense to let these run longer. Apparently this caused problems
in Castlevania, see #6432 .
2014-06-28 12:29:55 -07:00
Unknown W. Brackets
610ada8721
Wake good pri threads immediately from io waits.
2014-06-24 00:45:26 -07:00
Unknown W. Brackets
633120b895
Fix a crash on read from stdin.
...
Found in a homebrew demo.
2014-06-22 23:18:39 -07:00
Unknown W. Brackets
c29062de9f
Add memory breakpoints on sceIo read/write.
2014-06-12 00:42:25 -07:00
Sacha
c745072b55
Update Symbian to GCC 4.8.3
2014-06-11 03:10:50 +10:00
sum2012
a24b1cf024
sceio:Remove fix Buzz Ultimate Music Quiz Crash Sporadically code
...
Now no need the code.
link #4497
2014-05-27 22:47:28 +08:00
Henrik Rydgard
f285b12dcf
Make strcpy_limit slightly more sane.
2014-04-13 23:43:32 +02:00
Henrik Rydgard
a53ecd7da3
More elegant way of solving #5839 (d_private in sceIoDread)
...
We flag filesystems as being FAT32 instead of checking for "ms0:".
2014-04-13 23:22:17 +02:00
raven02
6fb2934a6e
Only write d_private for memory stick
2014-04-13 20:10:47 +08:00
Unknown W. Brackets
d247a7def6
Don't reschedule when writing to stdout.
...
Let's still capture the output, though.
2014-04-12 13:21:35 -07:00
kaienfr
604a97bf50
Custom BGM is fixed
...
Based on this commit https://github.com/hrydgard/ppsspp/pull/5828 on improvements to sceMp3
Custom BGM can be update now. Test on "Miku" is just all right :)
2014-04-10 05:19:03 +02:00
Unknown W. Brackets
05ab192c9c
Reduce includes in Core/HLE/.
...
Especially templates.
2014-03-15 11:22:19 -07:00
Unknown W. Brackets
8d29b583e8
Reduce a few Core/Dialog/ includes.
2014-03-15 10:52:13 -07:00