Commit Graph

1366 Commits

Author SHA1 Message Date
Henrik Rydgård
815d69af44 Merge pull request #642 from Xele02/qt_work
[Qt-desktop] Add debug dialogs
2013-02-10 13:07:10 -08:00
Unknown W. Brackets
7c428bfeba Fix immediate div CMP. 2013-02-10 10:02:55 -08:00
Unknown W. Brackets
e0ebfd2211 Jit div/divu in x86. 2013-02-10 09:36:41 -08:00
Unknown W. Brackets
9bb78ce2ec Jit madd/msub in x86. 2013-02-10 08:45:35 -08:00
Xele02
69b837f18b Add debug dialogs (DisAsm, Memory, VFPU).
New features : Breakpoint display, thread status, display list status
Update translation and start french translation
2013-02-10 17:33:34 +01:00
Unknown W. Brackets
2e0beb5833 Buildfix for Windows. 2013-02-10 08:10:01 -08:00
Lewis Robbins
73ddf8d01f Line spacing 2013-02-10 14:16:29 +00:00
Lewis Robbins
6efad644d3 extra int print 2013-02-10 14:12:48 +00:00
Sacha
b817e3bf26 Update max to std::max 2013-02-10 23:01:18 +10:00
Henrik Rydgård
2e65e0ca37 Merge pull request #638 from vakkov/e2a80952936ee82e1d97ed7f54f380be830832fd
Implement some font stuff
2013-02-10 04:23:34 -08:00
Henrik Rydgard
78923f5538 Jit a little more (vfpu single load/store, transfer instructions) 2013-02-10 12:14:55 +01:00
Henrik Rydgård
8144715e0b Merge pull request #637 from unknownbrackets/dlist2
Minimal fix to the GE-related interrupt changes
2013-02-10 02:11:36 -08:00
Henrik Rydgård
077e9297c7 Merge pull request #634 from unknownbrackets/thread-funcs
Implement sceKernelRotateThreadQueue() + queue fixes
2013-02-10 02:11:06 -08:00
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430139b12a Minimal revert of the GE-related interrupt changes.
Keep most of them, just revert using getList() which isn't cutting it
right now.  Fixes #595.
2013-02-10 02:03:02 -08:00
Henrik Rydgård
2a305a9288 Merge pull request #636 from unknownbrackets/jit-minor
Fix slowmem check and add jump check
2013-02-09 23:53:22 -08:00
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eb84c2f00a Validate jumps in jit slowmem mode.
This makes it easier to see what is going on in the emulator debugger.
2013-02-09 23:11:26 -08:00
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71c85ccf33 In jit slowmem, verify actual address.
Oops, it could crash if it was near the boundary.
Well, it still could if it were very near, but that's rare.
2013-02-09 23:08:57 -08:00
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fbfc1b7f10 Correctly read ISO 9660 directory entries.
Before, we would often duplicate the last entry in a directory.
2013-02-09 21:26:55 -08:00
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5f2ec45203 sceIoDread() should return 1 when there are more.
Before it was returning > 1 if there were many more, which the PSP
did not do.
2013-02-09 20:40:06 -08:00
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a5ba6821b7 Only switch to a started thread if better priority. 2013-02-09 19:02:38 -08:00
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0ff0b3f57d Return an error for invalid priority. 2013-02-09 19:01:25 -08:00
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161f2d712e sceKernelRotateThreadReadyQueue(0) means current. 2013-02-09 16:04:35 -08:00
Unknown W. Brackets
ddc93df61e Keep running threads at the top of the list.
There we go, this seems more right.  Switched to a std::list too.
2013-02-09 16:04:35 -08:00
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ea112fd9a6 Start the root thread as running, properly. 2013-02-09 16:04:34 -08:00
Unknown W. Brackets
b8ca8a44aa Fix completely wrong thread status switching.
Wow, kinda surprised this even worked...
But now things that use sceKernelRotateThreadReadyQueue are broken again.
2013-02-09 16:04:34 -08:00
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411c711dac Initial sceKernelRotateThreadReadyQueue().
Might not be right but it's closer.
Makes games that call this func much faster.
2013-02-09 16:04:34 -08:00
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dc15c004e9 Don't sleep for vsync in headless.
Makes the tests run faster, timeout less.
2013-02-09 00:49:23 -08:00
Henrik Rydgård
dd61552364 Merge pull request #623 from unknownbrackets/savestates
Fix some file-related savestate issues
2013-02-09 00:18:01 -08:00
Henrik Rydgård
b40aca67fd Merge pull request #625 from unknownbrackets/buildfix
Use RemoveFile instead of DeleteFile in fs
2013-02-09 00:16:59 -08:00
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db18eba388 Fix a crash in CSO reading (probably a bad rip.)
This could happen if sce_lbn is used out of bounds, maybe?
2013-02-08 23:52:22 -08:00
Unknown W. Brackets
2ea113369b Fix memory leak in CSO reading. 2013-02-08 19:27:42 -08:00
Unknown W. Brackets
1759bb8051 Use RemoveFile instead of DeleteFile in fs.
Windows defines DeleteFile to DeleteFileA/W, causing confusion.
2013-02-08 10:26:33 -08:00
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3ad565b4df Keep filehandles open properly when loading state. 2013-02-08 08:16:54 -08:00
Unknown W. Brackets
7806f9835a Correct a missing field from savestates in files. 2013-02-08 07:58:10 -08:00
Unknown W. Brackets
f875e3699f Handle the emit screenshot headless command.
But, it doesn't work.  Shouldn't the vram have the graphics?
2013-02-07 22:44:54 -08:00
Sacha
e79c8e032a Buildfix for Blackberry, Meego. Optimisations to Qt build. 2013-02-07 14:41:02 +10:00
Henrik Rydgard
6d3c851d03 armjit: Fix and enable sltiu, correct this time I think... 2013-02-06 23:35:24 +01:00
Henrik Rydgard
377c94b125 JIT x86: cvt.s.w 2013-02-06 20:29:49 +01:00
Henrik Rydgard
8749ad0cb9 Warning fixes, very minor updates to shader generators. 2013-02-06 19:04:28 +01:00
Lewis Robbins
442e64cd84 compiler warning and const top-level const 2013-02-05 17:54:29 +00:00
Xele02
2a424977c0 Fix linux build ^^ 2013-02-04 21:24:01 +01:00
vakko
e2a8095293 implement some stuff 2013-02-04 21:22:16 +02:00
Henrik Rydgard
349f1bd56b Windows build fix :P 2013-02-04 20:20:50 +01:00
Henrik Rydgard
7a36619174 Android buildfix + cleanup 2013-02-04 20:19:24 +01:00
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112c1e9e23 Automatically delete pointers when savestating. 2013-02-04 08:28:22 -08:00
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82a8450758 Fix some more non-pod structs in savestates. 2013-02-04 08:27:02 -08:00
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a4032c5170 Simplify savestate code so it's all automagical.
If you can't beat 'em, join 'em?
2013-02-04 08:27:01 -08:00
Unknown W. Brackets
4fbfc5406f Don't error when savestating a psmfplayer. 2013-02-04 08:27:00 -08:00
Unknown W. Brackets
7a0c1f822d Don't allocate a 0 array in savedata savestates. 2013-02-04 08:27:00 -08:00
Unknown W. Brackets
07a5dca98e Expand out some savestate code saving non-pod. 2013-02-04 08:26:59 -08:00