Unknown W. Brackets
71e41d4adb
Android: Restart the render loop on wake.
2016-02-07 16:33:14 -08:00
Unknown W. Brackets
f1afb50fd1
Shutdown EGL properly when quitting render loop.
2016-02-07 16:30:40 -08:00
Henrik Rydgard
4a38a414f7
Update lang submodule
2016-02-07 22:30:46 +01:00
Henrik Rydgard
ccb9e15fd0
Minor correction to README.md
2016-02-07 22:25:29 +01:00
Henrik Rydgård
5f80b41fb8
Merge pull request #8466 from hrydgard/update-readme-1.2.0
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Update the README for 1.2.0
2016-02-07 14:40:30 +01:00
Henrik Rydgard
8f4631941a
More features in 1.2.0. Split out pre-1.0.0 history to history.md
2016-02-07 13:07:56 +01:00
Henrik Rydgard
60b78237fc
Add another fix
2016-02-07 13:05:50 +01:00
Henrik Rydgard
2b8b8f582d
More README 1.2.0 updates
2016-02-07 13:05:50 +01:00
Henrik Rydgard
1e95bdcd7b
Add a bunch of new features and fixes to the README for 1.2.0
2016-02-07 13:05:49 +01:00
Henrik Rydgård
6accac3b33
Merge pull request #8556 from unknownbrackets/diskcache
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Correct recovery of locked disk cache files
2016-02-07 11:42:57 +01:00
Henrik Rydgård
eb72f16701
Merge pull request #8559 from unknownbrackets/savestate
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Limit savestate screenshots to top left of screen
2016-02-07 11:42:37 +01:00
Henrik Rydgård
329d58e3db
Merge pull request #8557 from unknownbrackets/hle-minor
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Handle floats and sign extension in HLE logs
2016-02-07 11:42:29 +01:00
Henrik Rydgård
8a943f940e
Merge pull request #8558 from unknownbrackets/depth-backwards
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Revert OpenGL to old-style depth handling
2016-02-07 11:41:36 +01:00
Unknown W. Brackets
76ed1e10c4
Limit savestate screenshots to top left of screen.
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Sometimes framebuffers have extra stuff outside, we don't need that in the
screenshot. Fixes #8552 .
2016-02-07 00:04:12 -08:00
Unknown W. Brackets
eab0278af4
Fallback to per-vertex depth rounding on GLES2.
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Instead of not-working 24->16 now that it's disabled.
2016-02-06 20:42:01 -08:00
Unknown W. Brackets
0e85225e29
Bring back the depth range hack.
2016-02-06 20:28:45 -08:00
Unknown W. Brackets
f1c06d25ea
Switch to old-style depth in OpenGL.
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Some devices really aren't handling the new method well. There seem to be
accuracy problems when specifying the values to OpenGL.
2016-02-06 20:21:14 -08:00
Unknown W. Brackets
87b75235e7
Improve depth accuracy a bit in 16-bit slice mode.
2016-02-06 20:02:18 -08:00
Unknown W. Brackets
e75af43f0a
Handle floats and sign extension in HLE logs.
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In some cases, we were previously logging sign-extended error codes. This
handles that better using type_traits.
2016-02-06 19:53:56 -08:00
Unknown W. Brackets
0517d3721c
Correct recovery of locked disk cache files.
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We were keeping the index when creating a new file, rather than clearing
it. Additionally, flush before all reads - in case of overlap.
2016-02-06 19:49:33 -08:00
Unknown W. Brackets
609c8eb29f
Merge pull request #8542 from mgaver/master
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Update lang
2016-02-02 02:18:19 -08:00
mgaver
f97b3e05da
update lang
2016-02-02 18:00:19 +09:00
Henrik Rydgård
03b4f4eecc
Merge pull request #8540 from FTPiano/master
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Made commit 0920f6c
a little more robust.
2016-02-01 13:00:14 +01:00
Victor Xie
dc32805256
Made commit 0920f6c
a little more robust.
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Eliminated division-by-zero when depth range is zero.
2016-02-01 13:17:15 +08:00
Henrik Rydgård
0151552ddc
Merge pull request #8536 from unknownbrackets/d3d9-depth
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d3d9: Use SSE at least for depth copies
2016-01-31 21:54:06 +01:00
Unknown W. Brackets
4ff78d3c55
d3d9: Use SSE at least for depth copies.
2016-01-31 09:00:00 -08:00
Henrik Rydgård
a1ff899df6
Merge pull request #8535 from unknownbrackets/d3d9-depth
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d3d9: Support blitting depth on frame switch
2016-01-31 12:05:08 +01:00
Henrik Rydgard
b68f2deca8
Set the reverb type when loading a savestate. May help #8528
2016-01-31 11:20:26 +01:00
Henrik Rydgård
f14dcb15db
Merge pull request #8532 from unknownbrackets/armjit-linking
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armjit: Fix block exit safety writes
2016-01-31 10:09:07 +01:00
Henrik Rydgård
dc407023fb
Merge pull request #8533 from unknownbrackets/diskcache
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Lock the HTTP diskcache while in use
2016-01-31 10:06:51 +01:00
Unknown W. Brackets
623448f852
d3d9: Support blitting depth on frame switch.
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Can be optimized more, but this makes Jeanne d'Arc work in D3D9 now. Not
sure why it didn't work before.
2016-01-30 23:47:51 -08:00
Unknown W. Brackets
666f1898c6
Fix crash loading old savestates.
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Oops. Forgot that this could be saved as -1 when loading an old
savestate, and then resaving it.
Fixes #8531 .
2016-01-30 21:39:25 -08:00
Unknown W. Brackets
288a5c7aab
Lock the diskcache while in use.
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This prevents it from being corrupted due to a crash.
2016-01-30 20:50:37 -08:00
Unknown W. Brackets
eebe3e7bce
armjit: Fix block exit safety writes.
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This ensures we don't link to invalid blocks, fixes BKPTs on relinking,
and fixes BKPTs when relinking a prelinked block.
Should help #8524 .
2016-01-30 20:44:57 -08:00
Henrik Rydgard
da528d15ad
ARM32 emitter: Tighten up distance check for forward jumps. Was off by one.
2016-01-30 21:38:42 +01:00
Henrik Rydgard
d36a10c6c7
Fix #8529 (ability to translate Display Rotation submenu)
2016-01-30 16:49:00 +01:00
Unknown W. Brackets
490c453b73
Merge pull request #8525 from daniel229/saints_row_2_alpha
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Enable extra ram support for Saints Row 2 alpha
2016-01-29 18:40:35 -08:00
daniel229
9385fed5d2
Enable extra ram support for Saints Row 2 alpha
2016-01-30 10:07:00 +08:00
Henrik Rydgård
194e9eddec
Merge pull request #8503 from unknownbrackets/hle-minor
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Minor logging adjustments, not used yet
2016-01-27 12:29:43 +01:00
Henrik Rydgård
9bf8012f76
Merge pull request #8507 from unknownbrackets/ui-tweaks
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Allow a degree of "pull" in scroll views
2016-01-27 12:29:33 +01:00
Henrik Rydgård
778059a2b3
Merge pull request #8510 from mgaver/patch-7
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Add a Javanese language for indonesia
2016-01-27 12:27:40 +01:00
mgaver
79cc094935
Add a Javanese language for indonesia
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As requested, add it.
2016-01-26 18:06:27 +09:00
Unknown W. Brackets
b2a3b5c7b8
UI: Allow a degree of "pull" in scroll views.
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Also, fix a clamp issue that could've shown up for a frame while dragging.
Fixes #8505 .
2016-01-25 21:53:41 -08:00
Unknown W. Brackets
65a5c92c7e
Io: Change some logging flags.
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Not used yet, just prep work.
2016-01-24 22:52:19 -08:00
Unknown W. Brackets
3a64388eee
Support 64-bit args/return in new HLE logging.
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Pulls in a new header, unfortunately, but this is a mostly clean way to do
it.
2016-01-24 22:22:23 -08:00
Henrik Rydgård
553e3f0381
Merge pull request #8500 from unknownbrackets/atrac-streaming
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Atrac: Move buffer offset only if needed
2016-01-25 00:10:22 +01:00
Unknown W. Brackets
f1896abf74
Atrac: Move buffer offset only if needed.
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Hmm, need to manage this buffer smarter, though, when streaming. Right
now it's only getting it right enough to ask for the right amount of data,
really...
Fixes #8498 .
2016-01-24 09:09:07 -08:00
Henrik Rydgård
0550cd306d
Merge pull request #8496 from sum2012/ANR2ME-portset
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Support port offset by @ANR2ME
2016-01-24 11:35:53 +01:00
Henrik Rydgard
e0cba1dd5a
EGL: Try again with ES 2 if we fail to create an ES 3 context.
2016-01-24 11:33:02 +01:00
Henrik Rydgård
b575596585
Merge pull request #8495 from unknownbrackets/ui-tweaks
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Delete savestates better in the UI
2016-01-24 10:19:44 +01:00