Henrik Rydgard
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6ec74ef99e
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Be consistent about how we read and update the UI state variable
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2014-06-22 09:57:01 +02:00 |
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Peter Tissen
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9b9ba165e0
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move direct sound specific behavior into the actual direct sound function instead of into an ifdef
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2013-11-04 18:29:49 +01:00 |
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Peter Tissen
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c9eac0e10c
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delete source of buffer overrun on Windows
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2013-11-03 23:03:07 +01:00 |
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Henrik Rydgard
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f938b95925
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Revert "Merge pull request #4068 from bollu/AudioArtefactFix"
This reverts commit e4c6ba9b01 , reversing
changes made to 061efd35db .
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2013-10-07 20:25:35 +02:00 |
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Siddharth
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1708febac1
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sets audio samples to 0 if audio was not mixed.
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2013-10-07 22:03:14 +05:30 |
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Henrik Rydgard
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51a798989b
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Let's not play noise when paused on Windows.
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2013-03-30 18:54:10 +01:00 |
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Henrik Rydgard
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84fd5781de
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GL UI in Win32: Some basics work.
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2013-03-29 18:50:08 +01:00 |
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Henrik Rydgard
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64cc573703
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
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Henrik Rydgard
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4f7ad15758
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
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