raven02
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f84047675e
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Add ERROR_LOG_REPORT for sceDmacTryMemcpy()
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2013-09-26 17:25:56 +08:00 |
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Henrik Rydgård
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3f1b87c85e
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Merge pull request #3923 from thedax/fixBuilds
Fix headless.
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2013-09-26 02:19:19 -07:00 |
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Henrik Rydgård
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2ad7fd5248
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Merge pull request #3927 from raven02/patch-8
Implement sceMp3ResetPlayPosition2()
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2013-09-26 02:12:14 -07:00 |
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raven02
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380cc61aff
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Add ERROR_LOG_REPORT for two unknown sceMp3 calls
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2013-09-26 17:09:32 +08:00 |
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raven02
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0219ab2e93
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Implement sceMp3ResetPlayPosition2()
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2013-09-26 17:06:08 +08:00 |
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The Dax
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a15ba1322d
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Move GetLangValuesMapping out of MiscScreens.cpp so it can be used globally.
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2013-09-25 21:06:58 -04:00 |
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Henrik Rydgård
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0f67666fc1
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Merge pull request #3922 from thedax/oskOverhaul
Osk overhaul: Adjust button functionality, and some text positioning.
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2013-09-25 14:40:35 -07:00 |
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The Dax
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3cc07ec1af
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Let LTRIGGER cycle languages backward.
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2013-09-25 17:33:22 -04:00 |
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The Dax
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a7a416fa88
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Pull language names from langregion.ini.
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2013-09-25 17:17:17 -04:00 |
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The Dax
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546a506c62
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Be consistent with braces.
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2013-09-25 16:52:18 -04:00 |
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The Dax
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17d52ce07c
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Adjust some of the text to look better.
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2013-09-25 16:25:26 -04:00 |
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The Dax
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7b6414e78d
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Overhaul the OSK. Select now acts as a shift button(swaps between upper/lower case; in the case of Korean, it does nothing. In the case of Japanese, it swaps Katakana/Hiragana). R Trigger now acts as a language selector, cycling through the 5 keyboard languages(English, English full-width, Japanese, Korean, Russian).
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2013-09-25 16:18:07 -04:00 |
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Henrik Rydgård
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14aa0c6ffa
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Merge pull request #3920 from thedax/oskAddFWLatin
OSK: Add full-width Latin keyboard(upper/lower) for compatibility with games that need it.
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2013-09-25 11:04:41 -07:00 |
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The Dax
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1061d6193c
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Remove some unused stuff.
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2013-09-25 13:52:41 -04:00 |
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The Dax
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90c21a370c
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Add Full-width Latin keyboard(upper and lower cases), and allow OSK to input characters as long as it's <= FieldMaxLength. This should allow Valkyria Chronicles II to have correct password entry on all platforms.
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2013-09-25 13:50:50 -04:00 |
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Henrik Rydgård
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2a62739fba
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Merge pull request #3919 from shenweip/patch-7
Win 32: Fix a bug that mouse cannot work correctly when maximize the window from 1x window size.
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2013-09-25 10:43:14 -07:00 |
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Henrik Rydgård
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e7c01b8d32
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Clang fixes (apple)
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2013-09-25 18:50:09 +02:00 |
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shenweip
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eb33037f3c
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Fix a bug that mouse cannot work correctly when maximize the window from 1x window size.
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2013-09-26 00:19:13 +08:00 |
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Henrik Rydgård
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653de117b9
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Merge pull request #3917 from Kingcom/GEDebugger
Simple display list view
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2013-09-25 06:41:07 -07:00 |
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Kingcom
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98f4273dcc
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Simple display list view
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2013-09-25 15:24:53 +02:00 |
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Henrik Rydgård
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9b000a0d55
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Merge pull request #3913 from raven02/patch-7
Implement sceMp3GetSumDecodedSample()
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2013-09-25 01:37:53 -07:00 |
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Henrik Rydgård
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7575674af4
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Merge pull request #3910 from Kingcom/GEDebugger
Change SimpleGLWindow
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2013-09-25 01:23:01 -07:00 |
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raven02
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6141514160
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Support load a savestate created with a previous git build
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2013-09-25 14:37:27 +08:00 |
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raven02
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368e4d93f9
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Implement sceMp3GetSumDecodedSample()
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2013-09-25 11:50:38 +08:00 |
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Kingcom
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443f9bdfd5
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Fix spaces
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2013-09-24 20:11:42 +02:00 |
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Kingcom
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312f957963
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Change how SimpleGLWindow is constructed and move it to the resource file
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2013-09-24 20:06:25 +02:00 |
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Henrik Rydgard
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4cba4efbba
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Try to fix scaling of generated UV texcoords on splines.
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2013-09-24 14:14:05 +02:00 |
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Henrik Rydgard
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bd8cb4b02d
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Start work on implementing bbox, add a comment with some thoughts..
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2013-09-24 14:14:05 +02:00 |
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Henrik Rydgard
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424b4cbd5f
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Move GE_CMD_BJUMP to GPUCommon. Add the flag. (no actual bbox impl yet)
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2013-09-24 14:14:04 +02:00 |
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Henrik Rydgård
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9e7769c337
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Merge pull request #3906 from raven02/patch-4
Try to draw pic0 if pic1 is not available
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2013-09-24 04:14:21 -07:00 |
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raven02
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c7021b0a2e
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Use better approach to show either pic0 or pic1
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2013-09-24 19:07:27 +08:00 |
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Henrik Rydgard
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2b66a850be
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More spline/bezier optimization. Enable real splines. Add option "Low quality spline/bezier curves".
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2013-09-24 11:14:49 +02:00 |
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raven02
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eeb50b354f
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Make sure ginfo->pic0Texture is not NULL
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2013-09-24 16:16:37 +08:00 |
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Henrik Rydgård
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216ccbb94b
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Merge pull request #3901 from thedax/win32FixFullScreenAgain
Win32: Fix 2 fullscreen bugs
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2013-09-24 01:12:17 -07:00 |
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Henrik Rydgård
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e577423e37
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Merge pull request #3905 from unknownbrackets/debugger
Defer initialiazation of the GE debugger preview window
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2013-09-24 01:11:44 -07:00 |
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Henrik Rydgård
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79853f3a5b
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Merge pull request #3904 from unknownbrackets/ge-minor
Actually apply restored ge contexts
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2013-09-24 01:00:30 -07:00 |
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Unknown W. Brackets
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8f1762f024
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Update tests.
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2013-09-24 00:58:17 -07:00 |
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raven02
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69234a1103
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Try to draw pic0 if pic1 is not available
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2013-09-24 15:54:40 +08:00 |
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Unknown W. Brackets
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4cae7bf8d3
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Defer initialization of the GE dbg preview.
Maybe it's causing slowdown on some cards to init a new context?
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2013-09-23 23:45:37 -07:00 |
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Unknown W. Brackets
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a528f797b1
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32-bit warning fixes in the debugger/win UI.
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2013-09-23 23:44:58 -07:00 |
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Unknown W. Brackets
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bdfc8bf4b3
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Mark texture as maybe changed when running lists.
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2013-09-23 23:17:56 -07:00 |
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Unknown W. Brackets
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4c3b3484d7
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Actually apply the restored gstate.
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2013-09-23 23:17:36 -07:00 |
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The Dax
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5b1a2cbafd
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Bring factor back, but only apply it in windowed mode.
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2013-09-23 23:56:32 -04:00 |
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The Dax
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f9ed9928a9
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Fix mouse events not working when switching from 1x window size to fullscreen mode.
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2013-09-23 23:08:46 -04:00 |
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The Dax
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d5478af3c7
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Remove redundant _ViewFullScreen call.
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2013-09-23 23:01:26 -04:00 |
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Henrik Rydgård
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f829028ec7
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Merge pull request #3898 from thedax/win32Fix
Win32: Use g_Config.bFullScreen, not a global variable for fullscreen in WndMainWindow.cpp.
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2013-09-23 14:55:42 -07:00 |
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The Dax
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f989b3daf8
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Use g_Config.bFullScreen, not a global variable in WndMainWindow.cpp. Also, fix backward logic.
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2013-09-23 17:45:43 -04:00 |
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Henrik Rydgard
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ff8c6ba225
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Optimize real splines. Still not active.
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2013-09-23 23:02:31 +02:00 |
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Henrik Rydgard
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f69632a316
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Fix one more PSPPointer function. Fixes #3897
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2013-09-23 22:06:50 +02:00 |
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Henrik Rydgard
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9dc9c89918
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Possible fix to bezier texture coordinate problem reported by CPkmn
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2013-09-23 22:02:58 +02:00 |
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