Unknown W. Brackets
fa69e5e646
Didn't need any special logic here after all.
2013-05-27 17:05:13 -07:00
Unknown W. Brackets
7b154f9a2e
Fix VAG looping.
2013-05-27 16:48:59 -07:00
Unknown W. Brackets
91bdc0617e
Return an invalid size error even for VAG = 0.
2013-05-27 12:19:19 -07:00
Unknown W. Brackets
aeb2b23735
Validate volume inside sceSasSetVolume().
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I wonder what a negative volume means?
2013-05-27 11:57:27 -07:00
Henrik Rydgård
ce873ccbeb
Merge branch 'master' of https://github.com/raven02/ppsspp into raven02-master
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Conflicts:
Core/HW/audioPlayer.cpp
2013-05-27 19:45:57 +02:00
raven02
c41ac3659f
Move low level atrac3 audio WARN_LOG to sceAtracLowLevelInitDecoder
2013-05-27 20:38:31 +08:00
oioitff
f158eed95b
Build fix, sorry.
2013-05-27 18:18:20 +08:00
oioitff
8ca79f8959
Implement low level atrac3 decoder.
2013-05-27 16:49:00 +08:00
Unknown W. Brackets
1c923611e0
Fix a typo.
2013-05-27 00:16:22 -07:00
Henrik Rydgård
8438f0f4d2
Merge pull request #1945 from unknownbrackets/perf
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Rewrite BlockAllocator in attempt to free memory faster
2013-05-27 00:10:27 -07:00
Henrik Rydgård
8f8650f747
Merge pull request #1940 from unknownbrackets/mpeg-fix
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Fix videos that never end
2013-05-27 00:08:06 -07:00
Henrik Rydgård
8e6c093eec
Merge pull request #1938 from unknownbrackets/symbol-map
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Symbol map fixes
2013-05-27 00:06:40 -07:00
Unknown W. Brackets
90715c2ec2
Avoid a double lookup in FreeExact().
2013-05-26 23:48:55 -07:00
Unknown W. Brackets
776c8e8533
Rewrite BlockAllocator in attempt to free faster.
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And more importantly try to find that weird heap corruption, but no
luck...
2013-05-26 23:09:27 -07:00
Unknown W. Brackets
5595146f56
Add reporting for jumps in delay slots.
2013-05-26 20:30:14 -07:00
Unknown W. Brackets
ee414830f6
Add some reporting in filesystem related code.
2013-05-26 20:23:09 -07:00
Unknown W. Brackets
f397f83b4f
Buildfix for Mac / iOS.
2013-05-26 19:02:40 -07:00
Unknown W. Brackets
4f069a23d9
Since we don't use readlength yet, don't add it.
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This would actually go negative often enough, making us consume packets
more slowly than we should, or even never finish consuming. 4 is probably
too small, though.
2013-05-26 17:59:13 -07:00
Unknown W. Brackets
1beb19f827
Clear the debug symbol map on shutdown.
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Instead of polluting the next game.
2013-05-26 16:29:21 -07:00
Unknown W. Brackets
44e20fb213
Correctly detect bltzal as func calls in debug.
2013-05-26 16:24:58 -07:00
Unknown W. Brackets
82dd2780f5
Improve perf when loading a large debug map file.
2013-05-26 16:02:08 -07:00
Unknown W. Brackets
71cd80b64d
Remove comment.
2013-05-26 11:45:49 -07:00
Unknown W. Brackets
0b2a112212
Initial implementation of sceKernelStopModule().
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Not perfect but should be functional.
2013-05-26 11:30:22 -07:00
Unknown W. Brackets
0d828554bc
Add a wait type for modules to handle return right.
2013-05-26 10:54:11 -07:00
Unknown W. Brackets
727b3b4127
Get rid of the "root" return hack.
2013-05-26 10:36:18 -07:00
Unknown W. Brackets
c34854ead3
Use a custom RA for module funcs. Not used yet.
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But it will be.
2013-05-26 10:28:08 -07:00
Unknown W. Brackets
a779645152
Wrap sceKernelGetThreadExitStatus().
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So it's usable internally too.
2013-05-26 10:17:59 -07:00
raven02
83cb0869f4
Add NOTICE_LOG to indicate the filter load successfully
2013-05-26 23:55:54 +08:00
Henrik Rydgård
138c3fb835
Merge pull request #1927 from unknownbrackets/scheduling2
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Implement suspend/resume HLE for threads
2013-05-26 03:06:42 -07:00
Henrik Rydgård
49d9af1176
Merge pull request #1924 from unknownbrackets/scheduling
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Fix sceKernelWakeupThread
2013-05-26 03:05:01 -07:00
Henrik Rydgård
4658b8ac7f
Merge pull request #1923 from unknownbrackets/rtc-fix
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Implement the sceRtc*Win32FileTime() funcs
2013-05-26 03:03:38 -07:00
Henrik Rydgård
0f38192cf9
Merge pull request #1911 from aquanull/language
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Make more menu screen items translatable, and...
2013-05-26 03:01:49 -07:00
Unknown W. Brackets
2c4254d0c8
Disallow suspend/resume on current thread.
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Might be some extra subtle things with callbacks/interrupts here...
2013-05-26 02:25:53 -07:00
Unknown W. Brackets
e6795b1a41
Initial attempt at a suspend/resume thread impl.
2013-05-26 01:01:29 -07:00
Unknown W. Brackets
690e52bc34
Make sure we keep the suspend state around.
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I assume it sticks around in this case.
2013-05-25 23:57:04 -07:00
Unknown W. Brackets
2f69378bf6
Return the moduleId in sceKernelUnloadModule().
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Final Fantasy 4 very clearly requires this.
2013-05-25 21:07:41 -07:00
Unknown W. Brackets
ac7bfcb6ef
Report unfinished code in sceKernelAllocateTls().
2013-05-25 20:43:47 -07:00
Unknown W. Brackets
084ad5aa53
Wrap the sleep/wakeup HLE funcs.
2013-05-25 20:43:19 -07:00
Unknown W. Brackets
8adf1e9ede
Properly return success in sceKernelWakeupThread().
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Fixes #1596 , fixes #1796 , possibly others. I can't believe how long
I stared at this code and debugged it without noticing such a simple
thing...
2013-05-25 20:28:22 -07:00
Unknown W. Brackets
50c085401a
Remove UNIMPL from FileTime funcs, they work now.
2013-05-25 19:15:15 -07:00
Unknown W. Brackets
f24b4ef7de
Implement the sceRtc*Win32FileTime() funcs.
2013-05-25 17:27:34 -07:00
Henrik Rydgård
b6b915bf77
Merge pull request #1918 from raven02/patch-1
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Add Memory::IsValidAddress(curFileInfoAddr) to GetFilesList()
2013-05-25 15:26:29 -07:00
Unknown W. Brackets
2304e9253e
Make sure not to use invalid module start params.
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If there's a 0, those parameters are not likely valid.
2013-05-25 15:15:29 -07:00
raven02
646f2e07e5
Add Memory::IsValidAddress(curFileInfoAddr) to GetFilesList()
2013-05-25 23:57:59 +08:00
Henrik Rydgard
2ef4a05a49
Disable auto-loading the directshow filter by default as it's unstable. Add new INI setting [Sound] AutoLoadDShow to turn it back on.
2013-05-25 17:01:18 +02:00
Sacha
260cc305f5
Fix Linux/Harmattan builds.
2013-05-25 14:38:34 +10:00
aquanull
87f398b1af
Make more menu screen items translatable.
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Update font atlas files.
2013-05-25 11:23:14 +08:00
Henrik Rydgård
c439796c8e
Merge pull request #1896 from raven02/patch-29
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Fix save loading for God Eater Burst and Gundam VS Gundam NP
2013-05-24 11:20:20 -07:00
Henrik Rydgard
5c416d80c7
Fix PSP_UMD_TYPE_GAME...
2013-05-24 19:52:46 +02:00
raven02
84ccfde2ef
Fix crash when low level decode hits atrac3 audio
2013-05-24 23:20:14 +08:00