22 Commits

Author SHA1 Message Date
Unknown W. Brackets
8f3a8fd233 Very rough approximation of UMD seek delays. 2014-12-26 01:15:18 -08:00
Unknown W. Brackets
d6a113809b Add basic infrastructure to time io better.
This allows the filesystems to more accurately control timing.
But they're not actually doing it yet (same timing as before.)
2014-12-26 01:15:17 -08:00
Unknown W. Brackets
2958c575a1 Check actual free disk space when games ask.
Windows only for the moment.
2014-11-01 00:33:19 -07:00
Henrik Rydgard
c5861f4277 Rename to ISOBlockSystem, savestate workaround (?) 2014-07-28 00:01:10 +02:00
Henrik Rydgard
8146ff85f3 umd0 solution: Add "OnlyEntireISOFileSystem"
Wraps around an ISOFileSystem, redirecting all the filenames to "" to
achieve the desired effect (should fix Bleach Soul Carnival 2 without resorting
to CPkmn's hack from #6638)

Probably breaks savestates as-is...
2014-07-27 23:42:46 +02:00
Henrik Rydgard
a53ecd7da3 More elegant way of solving #5839 (d_private in sceIoDread)
We flag filesystems as being FAT32 instead of checking for "ms0:".
2014-04-13 23:22:17 +02:00
Unknown W. Brackets
0bf1ef5773 Improve sceIoGetDevType() return values.
At least for block/file devices.  Can't find a way to get an alias.
2013-12-27 08:04:00 -08:00
Unknown W. Brackets
dbf86187e3 Add Ioctl() to IFileSystem, cleaner. 2013-12-27 08:03:59 -08:00
Kingcom
8955fedf44 Open directory as disc image 2013-07-23 17:24:33 +02:00
tpunix
2de2c53918 new patch for ISOFilsSystem 2013-07-08 12:35:07 +08:00
Unknown W. Brackets
c8ee2c0739 sceIoRename() ignores any path on dest.
Also, change the interface so it can return an error code.  Currently not
returning perfect error codes but it's better than before.
2013-06-23 20:09:44 -07:00
Sacha
b39a572043 Buildfixes.
Fix C++11 usage.
Remove redundancy.
Fix st_*time re-usage.
2013-06-02 13:26:39 +10:00
Unknown W. Brackets
053b33f5e2 Remove the ISOFileSystem freelist, not threadsafe. 2013-04-13 13:04:39 -07:00
Unknown W. Brackets
d11a5debcb Add a way to restrict ISO reading to a single path.
This is for GameInfoCache.
2013-03-31 21:36:12 -07:00
Unknown W. Brackets
20bb55e1cb Speed up reading multiple isos in a row. 2013-03-31 20:58:24 -07:00
Unknown W. Brackets
1759bb8051 Use RemoveFile instead of DeleteFile in fs.
Windows defines DeleteFile to DeleteFileA/W, causing confusion.
2013-02-08 10:26:33 -08:00
Henrik Rydgard
883f61e3dd Savestates: Add quicksave/quickload. Add Android UI for savestates. All single slot for now. 2013-01-02 21:05:02 +01:00
Arthur Blot
c2851467e5 No more useless errors/warnings at all! 2013-01-02 19:42:15 +01:00
Unknown W. Brackets
4b39e39455 Start save stating the filesystem state.
Plus minor fixes and at least an attempt to make states the same
on both 32 and 64 bit.
2012-12-28 13:55:27 -08:00
Sacha
6192bdf6df sceIoRename function 2012-11-28 05:21:32 +10:00
Henrik Rydgard
64cc573703 Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Henrik Rydgard
4f7ad15758 Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00