#include "CwCheat.h" #include "../Core/CoreTiming.h" #include "../Core/CoreParameter.h" using namespace std; static int CheatEvent = -1; CheatsGUI member; CheatsGUI cheatsThread; void hleCheat(u64 userdata, int cyclesLate); void __CheatInit() { CheatEvent = CoreTiming::RegisterEvent("CheatEvent", &hleCheat); CoreTiming::ScheduleEvent(msToCycles(600), CheatEvent, 0); } void __CheatShutdown() { member.Exit(); } void hleCheat(u64 userdata, int cyclesLate) { CoreTiming::ScheduleEvent(msToCycles(660), CheatEvent, 0); member.Run(); } CheatsGUI::CheatsGUI() { } void CheatsGUI::Exit() { exit2 = true; } string CheatsGUI::GetNextCode() { string code; string modifier = "_L"; char modifier2 = ' '; while (true) { if (currentCode >= codes.size()) { code.clear(); break; } code = codes[currentCode++]; trim2(code); if (code.substr(0,2) == modifier) { code = code.substr(3); } else if (code[0] == modifier2) { break; } } return code; } void CheatsGUI::skipCodes(int count) { for (int i = 0; i < count; i ++) { if (GetNextCode() == "") { break; } } } void CheatsGUI::skipAllCodes() { currentCode = codes.size(); } int CheatsGUI::getAddress(int value) { // The User space base address has to be added to given value return (value + 0x08800000) & 0x3FFFFFFF; } void CheatsGUI::AddCheatLine(string& line) { //Need GUI text area here string cheatCodes; if (cheatCodes.length() <= 0) { cheatCodes = line; } else { cheatCodes += "\n" + line; } } inline static long parseHexLong(string s) { long value = 0; if (s.substr(0,2) == "0x") { s = s.substr(2); } value = strtol(s.c_str(),NULL, 16); return value; } inline static long parseLong(string s) { long value = 0; if (s.substr(0,2) == "0x") { s = s.substr(2); value = strtol(s.c_str(),NULL, 16); } else { value = strtol(s.c_str(),NULL, 10); } return value; } inline void trim2(string& str) { string::size_type pos = str.find_last_not_of(' '); if(pos != string::npos) { str.erase(pos + 1); pos = str.find_first_not_of(' '); if(pos != string::npos) str.erase(0, pos); } else str.erase(str.begin(), str.end()); } inline vector makeCodeParts(string l) { vector parts; char split_char = '\n'; char empty = ' '; for (int i=0; i < l.length(); i++) { if (l[i] == empty) { l[i] = '\n'; } } trim2(l); istringstream iss (l); for (std::string each; std::getline(iss, each, split_char);parts.push_back(each)) {} return parts; } vector CheatsGUI::GetCodesList() { string text = "0x203BFA00 0x05F5E0FF"; vector codeslist; codeslist = makeCodeParts(text); trim2(codeslist[0]); trim2(codeslist[1]); return codeslist; } void CheatsGUI::OnCheatsThreadEnded() { test = 0; } void CheatsGUI::Dispose() { } void CheatsGUI::Run() { CheatsGUI cheats; exit2 = false; while (!exit2) { codes = cheats.GetCodesList(); //UI Member currentCode = 0; while (true) { string code = "0x203BFA00 0x05F5E0FF"; vectorparts = makeCodeParts(code); int value; trim2(parts[0]); trim2(parts[1]); cout << parts[0] << endl << parts[1]; unsigned int comm = (unsigned int)parseHexLong(parts[0]); int arg = (int)parseHexLong(parts[1]); int addr = getAddress(comm & 0x0FFFFFFF); switch (comm >> 28) { case 0: // 8-bit write. if (Memory::IsValidAddress(addr)){ Memory::Write_U8((u8) arg, addr); } break; case 0x1: // 16-bit write if (Memory::IsValidAddress(addr)){ Memory::Write_U16((u16) arg, addr); } break; case 0x2: // 32-bit write if (Memory::IsValidAddress(addr)){ Memory::Write_U32((u32) arg, addr); } break; case 0x3: // Increment/Decrement { addr = getAddress(arg); value = 0; int increment = 0; // Read value from memory switch ((comm >> 20) & 0xF) { case 1: case 2: // 8-bit value = Memory::Read_U8(addr); increment = comm & 0xFF; break; case 3: case 4: // 16-bit value = Memory::Read_U16(addr); increment = comm & 0xFFFF; break; case 5: case 6: // 32-bit value = Memory::Read_U32(addr); code = GetNextCode(); parts = makeCodeParts(code); trim2(parts[0]); if ( parts[0] != "") { increment = (int) parseHexLong(parts[0]); } break; } // Increment/Decrement value switch ((comm >> 20) & 0xF) { case 1: case 3: case 5: // increment value += increment; break; case 2: case 4: case 6: // Decrement value -= increment; break; } // Write value back to memory switch ((comm >> 20) & 0xF) { case 1: case 2: // 8-bit Memory::Write_U8((u8) value, addr); break; case 3: case 4: // 16-bit Memory::Write_U16((u16) value, addr); break; case 5: case 6: // 32-bit Memory::Write_U32((u32) value, addr); break; } break; } case 0x4: // 32-bit patch code code = GetNextCode(); parts = makeCodeParts(code); trim2(parts[0]); trim2(parts[1]); if (parts[0] != "") { int data = (int) parseHexLong(parts[0]); int dataAdd = (int) parseHexLong(parts[1]); int maxAddr = (arg >> 16) & 0xFFFF; int stepAddr = (arg & 0xFFFF) * 4; for (int a = 0; a < maxAddr; a++) { if (Memory::IsValidAddress(addr)) { Memory::Write_U32((u32) data, addr); } addr += stepAddr; data += dataAdd; } } break; case 0x5: // Memcpy command code = GetNextCode(); parts = makeCodeParts(code); trim2(parts[0]); trim2(parts[1]); if (parts[0] != "") { int destAddr = (int) parseHexLong(parts[0]); if (Memory::IsValidAddress(addr) && Memory::IsValidAddress(destAddr)) { Memory::Memcpy(destAddr, Memory::GetPointer(addr), arg); } } break; case 0x6: // Pointer commands code = GetNextCode(); parts = makeCodeParts(code); trim2(parts[0]); trim2(parts[1]); if (parts[0] != "") { int arg2 = (int) parseHexLong(parts[0]); int offset = (int) parseHexLong(parts[1]); int baseOffset = (arg2 >> 20) * 4; int base = Memory::Read_U32(addr + baseOffset); int count = arg2 & 0xFFFF; int type = (arg2 >> 16) & 0xF; for (int i = 1; i < count; i ++ ) { if (i+1 < count) { code = GetNextCode(); parts = makeCodeParts(code); trim2(parts[0]); trim2(parts[1]); int arg3 = (int) parseHexLong(parts[0]); int arg4 = (int) parseHexLong(parts[1]); int comm3 = arg3 >> 28; switch (comm3) { case 0x1: // type copy byte { int srcAddr = Memory::Read_U32(addr) + offset; int dstAddr = Memory::Read_U16(addr + baseOffset) + (arg3 & 0x0FFFFFFF); Memory::Memcpy(dstAddr, Memory::GetPointer(srcAddr), arg); type = -1; //Done break; } case 0x2: case 0x3: // type pointer walk { int walkOffset = arg3 & 0x0FFFFFFF; if (comm3 == 0x3) { walkOffset = -walkOffset; } base = Memory::Read_U32(base + walkOffset); int comm4 = arg4 >> 28; switch (comm4) { case 0x2: case 0x3: // type pointer walk walkOffset = arg4 & 0x0FFFFFFF; if (comm4 == 0x3) { walkOffset = -walkOffset; } base = Memory::Read_U32(base + walkOffset); break; } break; } case 0x9: // type multi address write base += arg3 & 0x0FFFFFFF; arg += arg4; break; } } } switch (type) { case 0: // 8 bit write Memory::Write_U8((u8) arg, base + offset); break; case 1: // 16-bit write Memory::Write_U16((u16) arg, base + offset); break; case 2: // 32-bit write Memory::Write_U32((u32) arg, base + offset); break; case 3: // 8 bit inverse write Memory::Write_U8((u8) arg, base - offset); break; case 4: // 16-bit inverse write Memory::Write_U16((u16) arg, base - offset); break; case 5: // 32-bit inverse write Memory::Write_U32((u32) arg, base - offset); break; case -1: // Operation already performed, nothing to do break; } } break; case 0x7: // Boolean commands. switch (arg >> 16) { case 0x0000: // 8-bit OR. if (Memory::IsValidAddress(addr)) { int val1 = (int) (arg & 0xFF); int val2 = (int) Memory::Read_U8(addr); Memory::Write_U8((u8) (val1 | val2), addr); } break; case 0x0002: // 8-bit AND. if (Memory::IsValidAddress(addr)) { int val1 = (int) (arg & 0xFF); int val2 = (int) Memory::Read_U8(addr); Memory::Write_U8((u8) (val1 & val2), addr); } break; case 0x0004: // 8-bit XOR. if (Memory::IsValidAddress(addr)) { int val1 = (int) (arg & 0xFF); int val2 = (int) Memory::Read_U8(addr); Memory::Write_U8((u8) (val1 ^ val2), addr); } break; case 0x0001: // 16-bit OR. if (Memory::IsValidAddress(addr)) { short val1 = (short) (arg & 0xFFFF); short val2 = (short) Memory::Read_U16(addr); Memory::Write_U16((u16) (val1 | val2), addr); } break; case 0x0003: // 16-bit AND. if (Memory::IsValidAddress(addr)) { short val1 = (short) (arg & 0xFFFF); short val2 = (short) Memory::Read_U16(addr); Memory::Write_U16((u16) (val1 & val2), addr); } break; case 0x0005: // 16-bit OR. if (Memory::IsValidAddress(addr)) { short val1 = (short) (arg & 0xFFFF); short val2 = (short) Memory::Read_U16(addr); Memory::Write_U16((u16) (val1 ^ val2), addr); } break; } break; case 0x8: // 8-bit and 16-bit patch code code = GetNextCode(); parts = makeCodeParts(code); trim2(parts[0]); trim2(parts[1]); if (parts[0] != "") { int data = (int) parseHexLong(parts[0]); int dataAdd = (int) parseHexLong(parts[1]); bool is8Bit = (data >> 16) == 0x0000; int maxAddr = (arg >> 16) & 0xFFFF; int stepAddr = (arg & 0xFFFF) * (is8Bit ? 1 : 2); for (int a = 0; a < maxAddr; a++) { if (Memory::IsValidAddress(addr)) { if (is8Bit) { Memory::Write_U8((u8) (data & 0xFF), addr); } else { Memory::Write_U16((u16) (data & 0xFFFF), addr); } } addr += stepAddr; data += dataAdd; } } break; case 0xB: // Time command (not sure what to do?) break; case 0xC: // Code stopper if (Memory::IsValidAddress(addr)) { value = Memory::Read_U32(addr); if (value != arg) { skipAllCodes(); } } break; case 0xD: // Test commands & Jocker codes ( Someone will have to help me with these) break; case 0xE: // Test commands, multiple skip { bool is8Bit = (comm >> 24) == 0x1; addr = getAddress(arg & 0x0FFFFFFF); if (Memory::IsValidAddress(addr)) { int memoryValue = is8Bit ? Memory::Read_U8(addr) : Memory::Read_U16(addr); int testValue = comm & (is8Bit ? 0xFF : 0xFFFF); bool executeNextLines = false; switch ( arg >> 28) { case 0x0: // Equal executeNextLines = memoryValue == testValue; break; case 0x1: // Not Equal executeNextLines = memoryValue != testValue; break; case 0x2: // Less Than executeNextLines = memoryValue < testValue; break; case 0x3: // Greater Than executeNextLines = memoryValue > testValue; break; } if (!executeNextLines) { int skip = (comm >> 16) & (is8Bit ? 0xFF : 0xFFF); skipCodes(skip); } } break; } default: break; } Exit(); break; } } // exiting... cheats.OnCheatsThreadEnded(); }