// Header generated by atlastool from atlasscript.txt (hrydgard@gmail.com) #pragma once #include "gfx/texture_atlas.h" // FONTS_ui #define UBUNTU24 0 #define UBUNTU48 1 // IMAGES_ui #define SOLIDWHITE 0 #define I_CROSS 1 #define I_CIRCLE 2 #define I_SQUARE 3 #define I_TRIANGLE 4 #define I_SELECT 5 #define I_START 6 #define I_ARROW 7 #define I_DIR 8 #define I_ROUND 9 #define I_STICK 10 #define I_SHOULDER 11 #define I_CHECKEDBOX 12 #define I_RECT 13 #define I_STICKBG 14 #define I_BG 15 #define I_L 16 #define I_R 17 #define I_BUTTON 18 #define I_BUTTON_SELECTED 19 #define I_ICON_UMD 20 #define I_ICON_FOLDER 21 #define I_ICON_EXE 22 #define I_DROP_SHADOW 23 extern const Atlas ui_atlas; extern const AtlasImage ui_images[24];