// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once #include #include #include #include #include "native/base/mutex.h" #include "Common/CommonTypes.h" enum SymbolType { ST_NONE = 0, ST_FUNCTION = 1, ST_DATA = 2, ST_ALL = 3, }; struct SymbolInfo { SymbolType type; u32 address; u32 size; }; struct SymbolEntry { std::string name; u32 address; u32 size; }; struct LoadedModuleInfo { std::string name; u32 address; u32 size; bool active; }; enum DataType { DATATYPE_NONE, DATATYPE_BYTE, DATATYPE_HALFWORD, DATATYPE_WORD, DATATYPE_ASCII }; #ifdef _WIN32 struct HWND__; typedef struct HWND__ *HWND; #endif class SymbolMap { public: SymbolMap() : sawUnknownModule(false) {} void Clear(); void SortSymbols(); bool LoadSymbolMap(const char *filename); void SaveSymbolMap(const char *filename) const; bool LoadNocashSym(const char *ilename); SymbolType GetSymbolType(u32 address) const; bool GetSymbolInfo(SymbolInfo *info, u32 address, SymbolType symmask = ST_FUNCTION) const; u32 GetNextSymbolAddress(u32 address, SymbolType symmask); std::string GetDescription(unsigned int address) const; std::vector GetAllSymbols(SymbolType symmask); #ifdef _WIN32 void FillSymbolListBox(HWND listbox, SymbolType symType) const; #endif void AddModule(const char *name, u32 address, u32 size); void UnloadModule(u32 address, u32 size); u32 GetModuleRelativeAddr(u32 address, int moduleIndex = -1) const; u32 GetModuleAbsoluteAddr(u32 relative, int moduleIndex) const; int GetModuleIndex(u32 address) const; bool IsModuleActive(int moduleIndex) const; std::vector getAllModules() const; void AddFunction(const char* name, u32 address, u32 size, int moduleIndex = -1); u32 GetFunctionStart(u32 address) const; int GetFunctionNum(u32 address) const; u32 GetFunctionSize(u32 startAddress) const; bool SetFunctionSize(u32 startAddress, u32 newSize); bool RemoveFunction(u32 startAddress, bool removeName); // Search for the first address their may be a function after address. // Only valid for currently loaded modules. Not guaranteed there will be a function. u32 FindPossibleFunctionAtAfter(u32 address) const; void AddLabel(const char* name, u32 address, int moduleIndex = -1); std::string GetLabelString(u32 address) const; void SetLabelName(const char* name, u32 address); bool GetLabelValue(const char* name, u32& dest); void AddData(u32 address, u32 size, DataType type, int moduleIndex = -1); u32 GetDataStart(u32 address) const; u32 GetDataSize(u32 startAddress) const; DataType GetDataType(u32 startAddress) const; static const u32 INVALID_ADDRESS = (u32)-1; void UpdateActiveSymbols(); private: void AssignFunctionIndices(); const char *GetLabelName(u32 address) const; const char *GetLabelNameRel(u32 relAddress, int moduleIndex) const; struct FunctionEntry { u32 start; u32 size; int index; int module; }; struct LabelEntry { u32 addr; int module; char name[128]; }; struct DataEntry { DataType type; u32 start; u32 size; int module; }; struct ModuleEntry { // Note: this index is +1, 0 matches any for backwards-compat. int index; u32 start; u32 size; char name[128]; }; // These are flattened, read-only copies of the actual data in active modules only. std::map activeFunctions; std::map activeLabels; std::map activeData; // This is indexed by the end address of the module. std::map activeModuleEnds; typedef std::pair SymbolKey; // These are indexed by the module id and relative address in the module. std::map functions; std::map labels; std::map data; std::vector modules; mutable recursive_mutex lock_; bool sawUnknownModule; }; extern SymbolMap symbolMap;