// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #include "../Core/MemMap.h" #include "GPUState.h" #include "ge_constants.h" void GeDescribeVertexType(u32 op, char *buffer, int len) { bool through = (op & GE_VTYPE_THROUGH_MASK) == GE_VTYPE_THROUGH; int tc = (op & GE_VTYPE_TC_MASK) >> GE_VTYPE_TC_SHIFT; int col = (op & GE_VTYPE_COL_MASK) >> GE_VTYPE_COL_SHIFT; int nrm = (op & GE_VTYPE_NRM_MASK) >> GE_VTYPE_NRM_SHIFT; int pos = (op & GE_VTYPE_POS_MASK) >> GE_VTYPE_POS_SHIFT; int weight = (op & GE_VTYPE_WEIGHT_MASK) >> GE_VTYPE_WEIGHT_SHIFT; int weightCount = (op & GE_VTYPE_WEIGHTCOUNT_MASK) >> GE_VTYPE_WEIGHTCOUNT_SHIFT; int morphCount = (op & GE_VTYPE_MORPHCOUNT_MASK) >> GE_VTYPE_MORPHCOUNT_SHIFT; int idx = (op & GE_VTYPE_IDX_MASK) >> GE_VTYPE_IDX_SHIFT; static const char *colorNames[] = { NULL, "unsupported1", "unsupported2", "unsupported3", "BGR 565", "ABGR 1555", "ABGR 4444", "ABGR 8888", }; static const char *typeNames[] = { NULL, "u8", "u16", "float", }; static const char *typeNamesS[] = { NULL, "s8", "s16", "float", }; char *w = buffer, *end = buffer + len; if (through) w += snprintf(w, end - w, "through, "); if (typeNames[tc]) w += snprintf(w, end - w, "%s texcoords, ", typeNames[tc]); if (colorNames[col]) w += snprintf(w, end - w, "%s colors, ", colorNames[col]); if (typeNames[nrm]) w += snprintf(w, end - w, "%s normals, ", typeNamesS[nrm]); if (typeNames[pos]) w += snprintf(w, end - w, "%s positions, ", typeNamesS[pos]); if (typeNames[weight]) w += snprintf(w, end - w, "%s weights (%d), ", typeNames[weight], weightCount); else if (weightCount > 0) w += snprintf(w, end - w, "unknown weights (%d), ", weightCount); if (morphCount > 0) w += snprintf(w, end - w, "%d morphs, ", morphCount); if (typeNames[idx]) w += snprintf(w, end - w, "%s indexes, ", typeNames[idx]); if (w < buffer + 2) snprintf(buffer, len, "none"); // Otherwise, get rid of the pesky trailing comma. else w[-2] = '\0'; } void GeDisassembleOp(u32 pc, u32 op, u32 prev, char *buffer) { u32 cmd = op >> 24; u32 data = op & 0xFFFFFF; buffer += sprintf(buffer, "%08x: ", op); // Handle control and drawing commands here directly. The others we delegate. switch (cmd) { case GE_CMD_NOP: if (data != 0) sprintf(buffer, "NOP: %06x", data); else sprintf(buffer, "NOP"); break; case GE_CMD_BASE: sprintf(buffer, "BASE: %06x", data); break; case GE_CMD_VADDR: sprintf(buffer, "VADDR: %06x => %08x", data, gstate_c.getRelativeAddress(data)); break; case GE_CMD_IADDR: sprintf(buffer, "IADDR: %06x => %08x", data, gstate_c.getRelativeAddress(data)); break; case GE_CMD_PRIM: { u32 count = data & 0xFFFF; u32 type = data >> 16; static const char* types[7] = { "POINTS", "LINES", "LINE_STRIP", "TRIANGLES", "TRIANGLE_STRIP", "TRIANGLE_FAN", "RECTANGLES", }; if (gstate.vertType & GE_VTYPE_IDX_MASK) sprintf(buffer, "DrawPrim indexed type %i: %s count: %i vaddr= %08x, iaddr= %08x", type, type < 7 ? types[type] : "INVALID", count, gstate_c.vertexAddr, gstate_c.indexAddr); else sprintf(buffer, "DrawPrim type %i: %s count: %i vaddr= %08x", type, type < 7 ? types[type] : "INVALID", count, gstate_c.vertexAddr); } break; // The arrow and other rotary items in Puzbob are bezier patches, strangely enough. case GE_CMD_BEZIER: { int bz_ucount = data & 0xFF; int bz_vcount = (data >> 8) & 0xFF; if (data & 0xFF0000) sprintf(buffer, "DRAW BEZIER: %i x %i (extra %x)", bz_ucount, bz_vcount, data >> 16); else sprintf(buffer, "DRAW BEZIER: %i x %i", bz_ucount, bz_vcount); } break; case GE_CMD_SPLINE: { int sp_ucount = data & 0xFF; int sp_vcount = (data >> 8) & 0xFF; int sp_utype = (data >> 16) & 0x3; int sp_vtype = (data >> 18) & 0x3; if (data & 0xF00000) sprintf(buffer, "DRAW SPLINE: %i x %i, %i x %i (extra %x)", sp_ucount, sp_vcount, sp_utype, sp_vtype, data >> 20); else sprintf(buffer, "DRAW SPLINE: %i x %i, %i x %i", sp_ucount, sp_vcount, sp_utype, sp_vtype); } break; case GE_CMD_JUMP: { u32 target = (((gstate.base & 0x00FF0000) << 8) | (op & 0xFFFFFC)) & 0x0FFFFFFF; sprintf(buffer, "CMD JUMP - %08x to %08x", pc, target); } break; case GE_CMD_CALL: { u32 retval = pc + 4; u32 target = gstate_c.getRelativeAddress(op & 0xFFFFFF); sprintf(buffer, "CMD CALL - %08x to %08x, ret=%08x", pc, target, retval); } break; case GE_CMD_RET: if (data) sprintf(buffer, "CMD RET: %06x", data); else sprintf(buffer, "CMD RET"); break; case GE_CMD_SIGNAL: sprintf(buffer, "GE_CMD_SIGNAL %06x", data); break; case GE_CMD_FINISH: sprintf(buffer, "CMD FINISH %06x", data); break; case GE_CMD_END: switch (prev >> 24) { case GE_CMD_SIGNAL: { sprintf(buffer, "CMD END - "); // TODO: see http://code.google.com/p/jpcsp/source/detail?r=2935# int behaviour = (prev >> 16) & 0xFF; int signal = prev & 0xFFFF; int enddata = data & 0xFFFFFF; // We should probably defer to sceGe here, no sense in implementing this stuff in every GPU switch (behaviour) { case 1: sprintf(buffer, "Signal with wait. signal/end: %04x %04x", signal, enddata); break; case 2: sprintf(buffer, "Signal without wait. signal/end: %04x %04x", signal, enddata); break; case 3: sprintf(buffer, "Signal with pause. signal/end: %04x %04x", signal, enddata); break; case 8: sprintf(buffer, "Signal with sync. signal/end: %04x %04x", signal, enddata); break; case 0x10: sprintf(buffer, "Signal with jump. signal/end: %04x %04x", signal, enddata); break; case 0x11: sprintf(buffer, "Signal with call. signal/end: %04x %04x", signal, enddata); break; case 0x12: sprintf(buffer, "Signal with return. signal/end: %04x %04x", signal, enddata); break; default: sprintf(buffer, "UNKNOWN Signal UNIMPLEMENTED %i! signal/end: %04x %04x", behaviour, signal, enddata); break; } } break; case GE_CMD_FINISH: if (data) sprintf(buffer, "CMD END: %06x", data); else sprintf(buffer, "CMD END"); break; default: sprintf(buffer, "CMD END: %06x, not finished (%08x)", data, prev); break; } break; case GE_CMD_BJUMP: // bounding box jump. Let's just not jump, for now. sprintf(buffer, "BBOX JUMP - unimplemented: %06x", data); break; case GE_CMD_BOUNDINGBOX: // bounding box test. Let's do nothing. sprintf(buffer, "BBOX TEST - unimplemented: %06x", data); break; case GE_CMD_ORIGIN: sprintf(buffer, "Origin: %06x", data); break; case GE_CMD_VERTEXTYPE: { int len = sprintf(buffer, "SetVertexType: "); GeDescribeVertexType(op, buffer + len, 256 - len); } break; case GE_CMD_OFFSETADDR: sprintf(buffer, "OffsetAddr: %06x", data); break; case GE_CMD_REGION1: { int x1 = data & 0x3ff; int y1 = data >> 10; if (data & 0xF00000) sprintf(buffer, "Region TL: %d %d (extra %x)", x1, y1, data >> 20); else sprintf(buffer, "Region TL: %d %d", x1, y1); } break; case GE_CMD_REGION2: { int x2 = data & 0x3ff; int y2 = data >> 10; if (data & 0xF00000) sprintf(buffer, "Region BR: %d %d (extra %x)", x2, y2, data >> 20); else sprintf(buffer, "Region BR: %d %d", x2, y2); } break; case GE_CMD_CLIPENABLE: sprintf(buffer, "Clip enable: %i", data); break; case GE_CMD_CULLFACEENABLE: sprintf(buffer, "CullFace enable: %i", data); break; case GE_CMD_TEXTUREMAPENABLE: sprintf(buffer, "Texture map enable: %i", data); break; case GE_CMD_LIGHTINGENABLE: sprintf(buffer, "Lighting enable: %i", data); break; case GE_CMD_FOGENABLE: sprintf(buffer, "Fog enable: %i", data); break; case GE_CMD_DITHERENABLE: sprintf(buffer, "Dither enable: %i", data); break; case GE_CMD_OFFSETX: sprintf(buffer, "Offset X: %i", data); break; case GE_CMD_OFFSETY: sprintf(buffer, "Offset Y: %i", data); break; case GE_CMD_TEXSCALEU: sprintf(buffer, "Texture U scale: %f", getFloat24(data)); break; case GE_CMD_TEXSCALEV: sprintf(buffer, "Texture V scale: %f", getFloat24(data)); break; case GE_CMD_TEXOFFSETU: sprintf(buffer, "Texture U offset: %f", getFloat24(data)); break; case GE_CMD_TEXOFFSETV: sprintf(buffer, "Texture V offset: %f", getFloat24(data)); break; case GE_CMD_SCISSOR1: { int x1 = data & 0x3ff; int y1 = data >> 10; if (data & 0xF00000) sprintf(buffer, "Scissor TL: %i, %i (extra %x)", x1, y1, data >> 20); else sprintf(buffer, "Scissor TL: %i, %i", x1, y1); } break; case GE_CMD_SCISSOR2: { int x2 = data & 0x3ff; int y2 = data >> 10; if (data & 0xF00000) sprintf(buffer, "Scissor BR: %i, %i (extra %x)", x2, y2, data >> 20); else sprintf(buffer, "Scissor BR: %i, %i", x2, y2); } break; case GE_CMD_MINZ: { float zMin = getFloat24(data) / 65535.f; sprintf(buffer, "MinZ: %f", zMin); } break; case GE_CMD_MAXZ: { float zMax = getFloat24(data) / 65535.f; sprintf(buffer, "MaxZ: %f", zMax); } break; case GE_CMD_FRAMEBUFPTR: { sprintf(buffer, "FramebufPtr: %08x", data); } break; case GE_CMD_FRAMEBUFWIDTH: { sprintf(buffer, "FramebufWidth: %x, address high %02x", data & 0xFFFF, data >> 16); } break; case GE_CMD_FRAMEBUFPIXFORMAT: sprintf(buffer, "FramebufPixelFormat: %i", data); break; case GE_CMD_TEXADDR0: case GE_CMD_TEXADDR1: case GE_CMD_TEXADDR2: case GE_CMD_TEXADDR3: case GE_CMD_TEXADDR4: case GE_CMD_TEXADDR5: case GE_CMD_TEXADDR6: case GE_CMD_TEXADDR7: sprintf(buffer, "Texture address %i: %06x", cmd-GE_CMD_TEXADDR0, data); break; case GE_CMD_TEXBUFWIDTH0: case GE_CMD_TEXBUFWIDTH1: case GE_CMD_TEXBUFWIDTH2: case GE_CMD_TEXBUFWIDTH3: case GE_CMD_TEXBUFWIDTH4: case GE_CMD_TEXBUFWIDTH5: case GE_CMD_TEXBUFWIDTH6: case GE_CMD_TEXBUFWIDTH7: sprintf(buffer, "Texture BUFWIDTH %i: %06x", cmd-GE_CMD_TEXBUFWIDTH0, data); break; case GE_CMD_CLUTADDR: sprintf(buffer, "CLUT base addr: %06x", data); break; case GE_CMD_CLUTADDRUPPER: sprintf(buffer, "CLUT addr upper %08x", data); break; case GE_CMD_LOADCLUT: // This could be used to "dirty" textures with clut. if (data) sprintf(buffer, "Clut load: %06x", data); else sprintf(buffer, "Clut load"); break; case GE_CMD_TEXMAPMODE: sprintf(buffer, "Tex map mode: %06x", data); break; case GE_CMD_TEXSHADELS: sprintf(buffer, "Tex shade light sources: %06x", data); break; case GE_CMD_CLUTFORMAT: { const char *clutformats[] = { "BGR 5650", "ABGR 1555", "ABGR 4444", "ABGR 8888", }; sprintf(buffer, "Clut format: %06x (%s)", data, clutformats[data & 3]); } break; case GE_CMD_TRANSFERSRC: { if (data & 0xF) sprintf(buffer, "Block transfer src: %06x (extra: %x)", data & ~0xF, data & 0xF); else sprintf(buffer, "Block transfer src: %06x", data); // Nothing to do, the next one prints } break; case GE_CMD_TRANSFERSRCW: { u32 xferSrc = (gstate.transfersrc & 0x00FFFFFF) | ((data & 0xFF0000) << 8); u32 xferSrcW = data & 0x3FF; if (data & ~0xFF03FF) sprintf(buffer, "Block transfer src: %08x W: %i (extra %x)", xferSrc, xferSrcW, data); else sprintf(buffer, "Block transfer src: %08x W: %i", xferSrc, xferSrcW); break; } case GE_CMD_TRANSFERDST: { // Nothing to do, the next one prints if (data & 0xF) sprintf(buffer, "Block transfer dst: %06x (extra: %x)", data & ~0xF, data & 0xF); else sprintf(buffer, "Block transfer dst: %06x", data); } break; case GE_CMD_TRANSFERDSTW: { u32 xferDst = (gstate.transferdst & 0x00FFFFFF) | ((data & 0xFF0000) << 8); u32 xferDstW = data & 0x3FF; if (data & ~0xFF03FF) sprintf(buffer, "Block transfer dest: %08x W: %i (extra %x)", xferDst, xferDstW, data); else sprintf(buffer, "Block transfer dest: %08x W: %i", xferDst, xferDstW); break; } case GE_CMD_TRANSFERSRCPOS: { u32 x = (data & 1023); u32 y = ((data>>10) & 1023); if (data & 0xF00000) sprintf(buffer, "Block transfer src rect TL: %i, %i (extra %x)", x, y, data >> 20); else sprintf(buffer, "Block transfer src rect TL: %i, %i", x, y); break; } case GE_CMD_TRANSFERDSTPOS: { u32 x = (data & 1023); u32 y = ((data>>10) & 1023); if (data & 0xF00000) sprintf(buffer, "Block transfer dest rect TL: %i, %i (extra %x)", x, y, data >> 20); else sprintf(buffer, "Block transfer dest rect TL: %i, %i", x, y); break; } case GE_CMD_TRANSFERSIZE: { u32 w = (data & 1023)+1; u32 h = ((data>>10) & 1023)+1; if (data & 0xF00000) sprintf(buffer, "Block transfer rect size: %i x %i (extra %x)", w, h, data >> 20); else sprintf(buffer, "Block transfer rect size: %i x %i", w, h); break; } case GE_CMD_TRANSFERSTART: // Orphis calls this TRXKICK if (data & ~1) sprintf(buffer, "Block transfer start: %d (extra %x)", data & 1, data & ~1); else sprintf(buffer, "Block transfer start: %d", data); break; case GE_CMD_TEXSIZE0: case GE_CMD_TEXSIZE1: case GE_CMD_TEXSIZE2: case GE_CMD_TEXSIZE3: case GE_CMD_TEXSIZE4: case GE_CMD_TEXSIZE5: case GE_CMD_TEXSIZE6: case GE_CMD_TEXSIZE7: { int w = 1 << (data & 0xf); int h = 1 << ((data>>8) & 0xf); sprintf(buffer, "Texture size %i: %06x, width : %d, height : %d", cmd - GE_CMD_TEXSIZE0, data, w, h); } break; case GE_CMD_ZBUFPTR: { sprintf(buffer, "Zbuf ptr: %06x", data); } break; case GE_CMD_ZBUFWIDTH: sprintf(buffer, "Zbuf width: %06x", data); break; case GE_CMD_AMBIENTCOLOR: sprintf(buffer, "Ambient color: %06x", data); break; case GE_CMD_AMBIENTALPHA: sprintf(buffer, "Ambient alpha: %06x", data); break; case GE_CMD_MATERIALAMBIENT: sprintf(buffer, "Material ambient color: %06x", data); break; case GE_CMD_MATERIALDIFFUSE: sprintf(buffer, "Material diffuse color: %06x", data); break; case GE_CMD_MATERIALEMISSIVE: sprintf(buffer, "Material emissive color: %06x", data); break; case GE_CMD_MATERIALSPECULAR: sprintf(buffer, "Material specular color: %06x", data); break; case GE_CMD_MATERIALALPHA: sprintf(buffer, "Material alpha color: %06x", data); break; case GE_CMD_MATERIALSPECULARCOEF: sprintf(buffer, "Material specular coef: %f", getFloat24(data)); break; case GE_CMD_SHADEMODE: if (data & ~1) sprintf(buffer, "Shade: %06x (%s, extra %x)", data, data ? "gouraud" : "flat", data); else sprintf(buffer, "Shade: %06x (%s)", data, data ? "gouraud" : "flat"); break; case GE_CMD_LIGHTMODE: if (data & ~1) sprintf(buffer, "Lightmode: %06x (%s, extra %x)", data, data ? "separate spec" : "single color", data); else sprintf(buffer, "Lightmode: %06x (%s)", data, data ? "separate spec" : "single color"); break; case GE_CMD_LIGHTTYPE0: case GE_CMD_LIGHTTYPE1: case GE_CMD_LIGHTTYPE2: case GE_CMD_LIGHTTYPE3: sprintf(buffer, "Light %i type: %06x", cmd-GE_CMD_LIGHTTYPE0, data); break; case GE_CMD_LX0:case GE_CMD_LY0:case GE_CMD_LZ0: case GE_CMD_LX1:case GE_CMD_LY1:case GE_CMD_LZ1: case GE_CMD_LX2:case GE_CMD_LY2:case GE_CMD_LZ2: case GE_CMD_LX3:case GE_CMD_LY3:case GE_CMD_LZ3: { int n = cmd - GE_CMD_LX0; int l = n / 3; int c = n % 3; float val = getFloat24(data); sprintf(buffer, "Light %i %c pos: %f", l, c+'X', val); } break; case GE_CMD_LDX0:case GE_CMD_LDY0:case GE_CMD_LDZ0: case GE_CMD_LDX1:case GE_CMD_LDY1:case GE_CMD_LDZ1: case GE_CMD_LDX2:case GE_CMD_LDY2:case GE_CMD_LDZ2: case GE_CMD_LDX3:case GE_CMD_LDY3:case GE_CMD_LDZ3: { int n = cmd - GE_CMD_LDX0; int l = n / 3; int c = n % 3; float val = getFloat24(data); sprintf(buffer, "Light %i %c dir: %f", l, c+'X', val); } break; case GE_CMD_LKA0:case GE_CMD_LKB0:case GE_CMD_LKC0: case GE_CMD_LKA1:case GE_CMD_LKB1:case GE_CMD_LKC1: case GE_CMD_LKA2:case GE_CMD_LKB2:case GE_CMD_LKC2: case GE_CMD_LKA3:case GE_CMD_LKB3:case GE_CMD_LKC3: { int n = cmd - GE_CMD_LKA0; int l = n / 3; int c = n % 3; float val = getFloat24(data); sprintf(buffer, "Light %i %c att: %f", l, c+'X', val); } break; case GE_CMD_LAC0:case GE_CMD_LAC1:case GE_CMD_LAC2:case GE_CMD_LAC3: case GE_CMD_LDC0:case GE_CMD_LDC1:case GE_CMD_LDC2:case GE_CMD_LDC3: case GE_CMD_LSC0:case GE_CMD_LSC1:case GE_CMD_LSC2:case GE_CMD_LSC3: { float r = (float)(data & 0xff)/255.0f; float g = (float)((data>>8) & 0xff)/255.0f; float b = (float)(data>>16)/255.0f; int l = (cmd - GE_CMD_LAC0) / 3; int t = (cmd - GE_CMD_LAC0) % 3; sprintf(buffer, "Light %i color %i: %f %f %f", l, t, r, g, b); } break; case GE_CMD_VIEWPORTX1: case GE_CMD_VIEWPORTY1: case GE_CMD_VIEWPORTX2: case GE_CMD_VIEWPORTY2: sprintf(buffer, "Viewport param %i: %f", cmd-GE_CMD_VIEWPORTX1, getFloat24(data)); break; case GE_CMD_VIEWPORTZ1: { float zScale = getFloat24(data) / 65535.f; sprintf(buffer, "Viewport Z scale: %f", zScale); } break; case GE_CMD_VIEWPORTZ2: { float zOff = getFloat24(data) / 65535.f; sprintf(buffer, "Viewport Z pos: %f", zOff); } break; case GE_CMD_LIGHTENABLE0: case GE_CMD_LIGHTENABLE1: case GE_CMD_LIGHTENABLE2: case GE_CMD_LIGHTENABLE3: sprintf(buffer, "Light %i enable: %d", cmd-GE_CMD_LIGHTENABLE0, data); break; case GE_CMD_CULL: sprintf(buffer, "Cull: %06x", data); break; case GE_CMD_PATCHDIVISION: { int patch_div_s = data & 0xFF; int patch_div_t = (data >> 8) & 0xFF; if (data & 0xFF0000) sprintf(buffer, "Patch subdivision: %i x %i (extra %x)", patch_div_s, patch_div_t, data & 0xFF0000); else sprintf(buffer, "Patch subdivision: %i x %i", patch_div_s, patch_div_t); } break; case GE_CMD_PATCHPRIMITIVE: sprintf(buffer, "Patch Primitive: %d", data); break; case GE_CMD_PATCHFACING: sprintf(buffer, "Patch Facing: %d", data); break; case GE_CMD_REVERSENORMAL: sprintf(buffer, "Reverse normal: %d", data); break; case GE_CMD_MATERIALUPDATE: sprintf(buffer, "Material update: %d", data); break; ////////////////////////////////////////////////////////////////// // CLEARING ////////////////////////////////////////////////////////////////// case GE_CMD_CLEARMODE: { const char *clearModes[] = { "on", "on, color", "on, alpha/stencil", "on, color, alpha/stencil", "on, depth", "on, color, depth", "on, alpha/stencil, depth", "on, color, alpha/stencil, depth", }; const char *mode; if (data & 1) mode = clearModes[(data >> 8) & 7]; else mode = "off"; sprintf(buffer, "Clear mode: %06x (%s)", data, mode); } break; ////////////////////////////////////////////////////////////////// // ALPHA BLENDING ////////////////////////////////////////////////////////////////// case GE_CMD_ALPHABLENDENABLE: sprintf(buffer, "Alpha blend enable: %d", data); break; case GE_CMD_BLENDMODE: { const char *blendModes[] = { "add", "subtract", "reverse subtract", "min", "max", "abs subtract", "unsupported1", "unsupported2", }; const char *blendFactorsA[16] = { "dst", "1.0 - dst", "src.a", "1.0 - src.a", "dst.a", "1.0 - dst.a", "2.0 * src.a", "1.0 - 2.0 * src.a", "2.0 * dst.a", "1.0 - 2.0 * dst.a", "fixed", "fixed2", "fixed3", "fixed4", "fixed5", }; const char *blendFactorsB[16] = { "src", "1.0 - src", "src.a", "1.0 - src.a", "dst.a", "1.0 - dst.a", "2.0 * src.a", "1.0 - 2.0 * src.a", "2.0 * dst.a", "1.0 - 2.0 * dst.a", "fixed", "fixed2", "fixed3", "fixed4", "fixed5", }; const char *blendFactorA = blendFactorsA[(data >> 0) & 0xF]; const char *blendFactorB = blendFactorsB[(data >> 4) & 0xF]; const char *blendMode = blendModes[(data >> 8) & 0x7]; if (data & ~0xFF0007FF) sprintf(buffer, "Blend mode: %s %s, %s (extra: %06x)", blendMode, blendFactorA, blendFactorB, data & ~0xFF0007FF); else sprintf(buffer, "Blend mode: %s %s, %s", blendMode, blendFactorA, blendFactorB); } break; case GE_CMD_BLENDFIXEDA: sprintf(buffer, "Blend fix A: %06x", data); break; case GE_CMD_BLENDFIXEDB: sprintf(buffer, "Blend fix B: %06x", data); break; case GE_CMD_ALPHATESTENABLE: sprintf(buffer, "Alpha test enable: %d", data); break; case GE_CMD_ALPHATEST: { const char *alphaTestFuncs[] = { " NEVER ", " ALWAYS ", " == ", " != ", " < ", " <= ", " > ", " >= " }; sprintf(buffer, "Alpha test settings: %06x ((c & %02x)%s%02x)", data, (data >> 16) & 0xFF, alphaTestFuncs[data & 7], (data >> 8) & 0xFF); } break; case GE_CMD_ANTIALIASENABLE: sprintf(buffer, "Antialias enable: %d", data); break; case GE_CMD_PATCHCULLENABLE: sprintf(buffer, "Patch cull enable: %d", data); break; case GE_CMD_COLORTESTENABLE: sprintf(buffer, "Color test enable: %d", data); break; case GE_CMD_LOGICOPENABLE: sprintf(buffer, "Logic op enable: %d", data); break; case GE_CMD_TEXFUNC: { const char *texfuncs[] = { "modulate", "decal", "blend", "replace", "add", "unsupported1", "unsupported2", "unsupported3", }; if (data & ~0x10107) sprintf(buffer, "TexFunc %i %s %s%s (extra %x)", data & 7, data & 0x100 ? "RGBA" : "RGB", texfuncs[data & 7], data & 0x10000 ? " color double" : "", data); else sprintf(buffer, "TexFunc %i %s %s%s", data & 7, data & 0x100 ? "RGBA" : "RGB", texfuncs[data & 7], data & 0x10000 ? " color double" : ""); } break; case GE_CMD_TEXFILTER: { int min = data & 7; int mag = (data >> 8) & 1; if (data & ~0x107) sprintf(buffer, "TexFilter min: %i mag: %i (extra %x)", min, mag, data); else sprintf(buffer, "TexFilter min: %i mag: %i", min, mag); } break; case GE_CMD_TEXENVCOLOR: sprintf(buffer, "TexEnvColor %06x", data); break; case GE_CMD_TEXMODE: sprintf(buffer, "TexMode %06x (%s, %d levels, %s)", data, data & 1 ? "swizzle" : "no swizzle", (data >> 16) & 7, (data >> 8) & 1 ? "separate cluts" : "shared clut"); break; case GE_CMD_TEXFORMAT: { const char *texformats[] = { "5650", "5551", "4444", "8888", "CLUT4", "CLUT8", "CLUT16", "CLUT32", "DXT1", "DXT3", "DXT5", "unsupported1", "unsupported2", "unsupported3", "unsupported4", "unsupported5", }; sprintf(buffer, "TexFormat %06x (%s)", data, texformats[data & 0xF]); } break; case GE_CMD_TEXFLUSH: if (data) sprintf(buffer, "TexFlush: %x", data); else sprintf(buffer, "TexFlush"); break; case GE_CMD_TEXSYNC: if (data) sprintf(buffer, "TexSync: %x", data); else sprintf(buffer, "TexSync"); break; case GE_CMD_TEXWRAP: if (data & ~0x0101) sprintf(buffer, "TexWrap %s s, %s t (extra %x)", data & 1 ? "clamp" : "wrap", data & 0x100 ? "clamp" : "wrap", data); else sprintf(buffer, "TexWrap %s s, %s t", data & 1 ? "clamp" : "wrap", data & 0x100 ? "clamp" : "wrap"); break; case GE_CMD_TEXLEVEL: if (data & ~0xFF0003) sprintf(buffer, "TexLevel mode: %i Offset: %i (extra %x)", data&3, data >> 16, data); else sprintf(buffer, "TexLevel mode: %i Offset: %i", data&3, data >> 16); break; case GE_CMD_FOG1: sprintf(buffer, "Fog1 %f", getFloat24(data)); break; case GE_CMD_FOG2: sprintf(buffer, "Fog2 %f", getFloat24(data)); break; case GE_CMD_FOGCOLOR: sprintf(buffer, "FogColor %06x", data); break; case GE_CMD_TEXLODSLOPE: sprintf(buffer, "TexLodSlope %06x", data); break; ////////////////////////////////////////////////////////////////// // Z/STENCIL TESTING ////////////////////////////////////////////////////////////////// case GE_CMD_ZTESTENABLE: if (data & ~1) sprintf(buffer, "Z test enable: %d (extra %x)", data & 1, data); else sprintf(buffer, "Z test enable: %d", data & 1); break; case GE_CMD_STENCILOP: { const char *stencilOps[] = { "KEEP", "ZERO", "REPLACE", "INVERT", "INCREMENT", "DECREMENT", "unsupported1", "unsupported2" }; sprintf(buffer, "Stencil op: fail=%s, pass/depthfail=%s, pass=%s", stencilOps[data & 7], stencilOps[(data >> 8) & 7], stencilOps[(data >> 16) & 7]); } break; case GE_CMD_STENCILTEST: { const char *zTestFuncs[] = { "NEVER", "ALWAYS", " == ", " != ", " < ", " <= ", " > ", " >= " }; sprintf(buffer, "Stencil test: %06x (%02x %s (c & %02x))", data, (data >> 8) & 0xFF, zTestFuncs[data & 7], (data >> 16) & 0xFF); } break; case GE_CMD_STENCILTESTENABLE: sprintf(buffer, "Stencil test enable: %d", data); break; case GE_CMD_ZTEST: { const char *zTestFuncs[] = { "NEVER", "ALWAYS", " == ", " != ", " < ", " <= ", " > ", " >= " }; sprintf(buffer, "Z test mode: %i (%s)", data, zTestFuncs[data & 7]); } break; case GE_CMD_MORPHWEIGHT0: case GE_CMD_MORPHWEIGHT1: case GE_CMD_MORPHWEIGHT2: case GE_CMD_MORPHWEIGHT3: case GE_CMD_MORPHWEIGHT4: case GE_CMD_MORPHWEIGHT5: case GE_CMD_MORPHWEIGHT6: case GE_CMD_MORPHWEIGHT7: { int index = cmd - GE_CMD_MORPHWEIGHT0; float weight = getFloat24(data); sprintf(buffer, "MorphWeight %i = %f", index, weight); } break; case GE_CMD_DITH0: case GE_CMD_DITH1: case GE_CMD_DITH2: case GE_CMD_DITH3: sprintf(buffer, "DitherMatrix %i = %06x",cmd-GE_CMD_DITH0,data); break; case GE_CMD_LOGICOP: { const char *logicOps[] = { "clear", "and", "reverse and", "copy", "inverted and", "noop", "xor", "or", "negated or", "equivalence", "inverted", "reverse or", "inverted copy", "inverted or", "negated and", "set", }; sprintf(buffer, "LogicOp: %06x (%s)", data, logicOps[data & 0xF]); } break; case GE_CMD_ZWRITEDISABLE: sprintf(buffer, "ZMask: %06x", data); break; case GE_CMD_COLORTEST: { const char *colorTests[] = {"NEVER", "ALWAYS", " == ", " != "}; sprintf(buffer, "ColorTest: %06x (ref%s(c & cmask))", data, colorTests[data & 3]); } break; case GE_CMD_COLORREF: sprintf(buffer, "ColorRef: %06x", data); break; case GE_CMD_COLORTESTMASK: sprintf(buffer, "ColorTestMask: %06x", data); break; case GE_CMD_MASKRGB: sprintf(buffer, "MaskRGB: %06x", data); break; case GE_CMD_MASKALPHA: sprintf(buffer, "MaskAlpha: %06x", data); break; case GE_CMD_WORLDMATRIXNUMBER: if (data & ~0xF) sprintf(buffer, "World # %i (extra %x)", data & 0xF, data); else sprintf(buffer, "World # %i", data & 0xF); break; case GE_CMD_WORLDMATRIXDATA: sprintf(buffer, "World data # %f", getFloat24(data)); break; case GE_CMD_VIEWMATRIXNUMBER: if (data & ~0xF) sprintf(buffer, "VIEW # %i (extra %x)", data & 0xF, data); else sprintf(buffer, "VIEW # %i", data & 0xF); break; case GE_CMD_VIEWMATRIXDATA: sprintf(buffer, "VIEW data # %f", getFloat24(data)); break; case GE_CMD_PROJMATRIXNUMBER: if (data & ~0xF) sprintf(buffer, "PROJECTION # %i (extra %x)", data & 0xF, data); else sprintf(buffer, "PROJECTION # %i", data & 0xF); break; case GE_CMD_PROJMATRIXDATA: sprintf(buffer, "PROJECTION matrix data # %f", getFloat24(data)); break; case GE_CMD_TGENMATRIXNUMBER: if (data & ~0xF) sprintf(buffer, "TGEN # %i (extra %x)", data & 0xF, data); else sprintf(buffer, "TGEN # %i", data & 0xF); break; case GE_CMD_TGENMATRIXDATA: sprintf(buffer, "TGEN data # %f", getFloat24(data)); break; case GE_CMD_BONEMATRIXNUMBER: if (data & ~0x7F) sprintf(buffer, "BONE #%i (extra %x)", data & 0x7F, data); else sprintf(buffer, "BONE #%i", data & 0x7F); break; case GE_CMD_BONEMATRIXDATA: sprintf(buffer, "BONE data #%i %f", gstate.boneMatrixNumber & 0x7f, getFloat24(data)); break; default: sprintf(buffer, "Unknown: %08x", op); break; } }