/* * PSP Software Development Kit - http://www.pspdev.org * ----------------------------------------------------------------------- * Licensed under the BSD license, see LICENSE in PSPSDK root for details. * * encrypt.h - Declarations for functions in encrypt.c * * Copyright (c) 2005 Jim Paris * Coypright (c) 2005 psp123 * * $Id: encrypt.h 1559 2005-12-10 01:10:11Z jim $ */ #include /* Encrypt the given plaintext file, and update the message authentication hashes in the param.sfo. The data_filename is usually the final component of encrypted_filename, e.g. "DATA.BIN". See main.c for an example of usage. */ int encrypt_file(const char *plaintext_filename, const char *encrypted_filename, const char *data_filename, const char *paramsfo_filename, const char *paramsfo_filename_out, const unsigned char *gamekey, const int mainSdkVersion); /* Do the actual hardware encryption. mode is 3 for saves with a cryptkey, or 1 otherwise. data, alignedLen, cryptkey, and hash must be multiples of 0x10. cryptkey is NULL if mode == 1. */ int encrypt_data(unsigned int mode, unsigned char *data, int *dataLen, int *alignedLen, unsigned char *hash, unsigned char *cryptkey);