// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. // ============== NOTE!!!! // Thanks to the JPCSP project! This sceFont implementation is basically a C++ take on JPCSP's font code. // Some parts, especially in this file, were simply copied, so I guess this really makes this file GPL3. #include "Common/CommonTypes.h" #include "Core/MemMap.h" #include "Core/Font/PGF.h" #include "Core/HLE/HLE.h" // These fonts, created by ttf2pgf, don't have complete glyph info and need to be identified. static bool isJPCSPFont(const char *fontName) { return !strcmp(fontName, "Liberation") || !strcmp(fontName, "Sazanami") || !strcmp(fontName, "UnDotum"); } // Gets a number of bits from an offset. // TODO: Make more efficient. static int getBits(int numBits, const u8 *buf, size_t pos) { int v = 0; for (int i = 0; i < numBits; i++) { v = v | (((buf[pos >> 3] >> (pos & 7)) & 1) << i); pos++; } return v; } static std::vector getTable(const u8 *buf, int bpe, size_t length) { std::vector vec; vec.resize(length); for (size_t i = 0; i < length; i++) { vec[i] = getBits(bpe, buf, bpe * i); } return vec; } PGF::PGF() : fontData(0) { } PGF::~PGF() { if (fontData) { delete [] fontData; } } void PGF::DoState(PointerWrap &p) { p.Do(header); p.Do(rev3extra); p.Do(fontDataSize); if (p.mode == p.MODE_READ) { if (fontData) { delete [] fontData; } if (fontDataSize) { fontData = new u8[fontDataSize]; p.DoArray(fontData, (int)fontDataSize); } } else if (fontDataSize) { p.DoArray(fontData, (int)fontDataSize); } p.Do(fileName); p.DoArray(dimensionTable, ARRAY_SIZE(dimensionTable)); p.DoArray(xAdjustTable, ARRAY_SIZE(xAdjustTable)); p.DoArray(yAdjustTable, ARRAY_SIZE(yAdjustTable)); p.DoArray(advanceTable, ARRAY_SIZE(advanceTable)); p.DoArray(charmapCompressionTable1, ARRAY_SIZE(charmapCompressionTable1)); p.DoArray(charmapCompressionTable2, ARRAY_SIZE(charmapCompressionTable2)); p.Do(charmap_compr); p.Do(charmap); p.Do(glyphs); p.Do(shadowGlyphs); p.Do(firstGlyph); p.DoMarker("PGF"); } void PGF::ReadPtr(const u8 *ptr, size_t dataSize) { const u8 *const startPtr = ptr; INFO_LOG(HLE, "Reading %d bytes of PGF header", (int)sizeof(header)); memcpy(&header, ptr, sizeof(header)); ptr += sizeof(header); if (header.revision == 3) { memcpy(&rev3extra, ptr, sizeof(rev3extra)); rev3extra.compCharMapLength1 &= 0xFFFF; rev3extra.compCharMapLength2 &= 0xFFFF; ptr += sizeof(rev3extra); } const u32 *wptr = (const u32 *)ptr; dimensionTable[0].resize(header.dimTableLength); dimensionTable[1].resize(header.dimTableLength); for (int i = 0; i < header.dimTableLength; i++) { dimensionTable[0][i] = *wptr++; dimensionTable[1][i] = *wptr++; } xAdjustTable[0].resize(header.xAdjustTableLength); xAdjustTable[1].resize(header.xAdjustTableLength); for (int i = 0; i < header.xAdjustTableLength; i++) { xAdjustTable[0][i] = *wptr++; xAdjustTable[1][i] = *wptr++; } yAdjustTable[0].resize(header.yAdjustTableLength); yAdjustTable[1].resize(header.yAdjustTableLength); for (int i = 0; i < header.yAdjustTableLength; i++) { yAdjustTable[0][i] = *wptr++; yAdjustTable[1][i] = *wptr++; } advanceTable[0].resize(header.advanceTableLength); advanceTable[1].resize(header.advanceTableLength); for (int i = 0; i < header.advanceTableLength; i++) { advanceTable[0][i] = *wptr++; advanceTable[1][i] = *wptr++; } const u8 *uptr = (const u8 *)wptr; int shadowCharMapSize = ((header.shadowMapLength * header.shadowMapBpe + 31) & ~31) / 8; u8 *shadowCharMap = new u8[shadowCharMapSize]; for (int i = 0; i < shadowCharMapSize; i++) { shadowCharMap[i] = *uptr++; } const u16 *sptr = (const u16 *)uptr; if (header.revision == 3) { charmapCompressionTable1[0].resize(rev3extra.compCharMapLength1); charmapCompressionTable1[1].resize(rev3extra.compCharMapLength1); for (int i = 0; i < rev3extra.compCharMapLength1; i++) { charmapCompressionTable1[0][i] = *sptr++; charmapCompressionTable1[1][i] = *sptr++; } charmapCompressionTable2[0].resize(rev3extra.compCharMapLength2); charmapCompressionTable2[1].resize(rev3extra.compCharMapLength2); for (int i = 0; i < rev3extra.compCharMapLength2; i++) { charmapCompressionTable2[0][i] = *sptr++; charmapCompressionTable2[1][i] = *sptr++; } } uptr = (const u8 *)sptr; int charMapSize = ((header.charMapLength * header.charMapBpe + 31) & ~31) / 8; u8 *charMap = new u8[charMapSize]; for (int i = 0; i < charMapSize; i++) { charMap[i] = *uptr++; } int charPointerSize = (((header.charPointerLength * header.charPointerBpe + 31) & ~31) / 8); u8 *charPointerTable = new u8[charPointerSize]; for (int i = 0; i < charPointerSize; i++) { charPointerTable[i] = *uptr++; } // PGF Fontdata. u32 fontDataOffset = (u32)(uptr - startPtr); fontDataSize = dataSize - fontDataOffset; fontData = new u8[fontDataSize]; memcpy(fontData, uptr, fontDataSize); // charmap.resize(); charmap.resize(header.charMapLength); int charmap_compr_len = header.revision == 3 ? 7 : 1; charmap_compr.resize(charmap_compr_len * 4); glyphs.resize(header.charPointerLength); shadowGlyphs.resize(header.shadowMapLength); firstGlyph = header.firstGlyph; // Parse out the char map (array where each entry is an irregular number of bits) // BPE = bits per entry, I think. for (int i = 0; i < header.charMapLength; i++) { charmap[i] = getBits(header.charMapBpe, charMap, i * header.charMapBpe); // This check seems a little odd. if ((size_t)charmap[i] >= glyphs.size()) charmap[i] = 65535; } std::vector charPointers = getTable(charPointerTable, header.charPointerBpe, glyphs.size()); std::vector shadowMap = getTable(shadowCharMap, header.shadowMapBpe, shadowGlyphs.size()); delete [] charMap; delete [] shadowCharMap; delete [] charPointerTable; // Pregenerate glyphs. for (size_t i = 0; i < glyphs.size(); i++) { GetGlyph(fontData, charPointers[i] * 4 * 8 /* ??? */, FONT_PGF_CHARGLYPH, glyphs[i]); } // And shadow glyphs. for (size_t i = 0; i < shadowGlyphs.size(); i++) { size_t shadowId = glyphs[i].shadowID; if (shadowId < shadowMap.size()) { size_t charId = shadowMap[shadowId]; if (charId < glyphs.size()) { // TODO: check for pre existing shadow glyph GetGlyph(fontData, charPointers[charId] * 4 * 8 /* ??? */, FONT_PGF_SHADOWGLYPH, shadowGlyphs[i]); } } } } int PGF::GetCharIndex(int charCode, const std::vector &charmapCompressed) { int charIndex = 0; for (size_t i = 0; i < charmapCompressed.size(); i += 2) { if (charCode >= charmapCompressed[i] && charCode < charmapCompressed[i] + charmapCompressed[i + 1]) { charIndex += charCode - charmapCompressed[i]; return charIndex; } charIndex += charmapCompressed[i + 1]; } return -1; } bool PGF::GetCharInfo(int charCode, PGFCharInfo *charInfo) { Glyph glyph; memset(charInfo, 0, sizeof(*charInfo)); if (!GetCharGlyph(charCode, FONT_PGF_CHARGLYPH, glyph)) { // Character not in font, return zeroed charInfo as on real PSP. return false; } charInfo->bitmapWidth = glyph.w; charInfo->bitmapHeight = glyph.h; charInfo->bitmapLeft = glyph.left; charInfo->bitmapTop = glyph.top; charInfo->sfp26Width = glyph.dimensionWidth; charInfo->sfp26Height = glyph.dimensionHeight; charInfo->sfp26Ascender = glyph.top << 6; charInfo->sfp26Descender = (glyph.h - glyph.top) << 6; charInfo->sfp26BearingHX = glyph.xAdjustH; charInfo->sfp26BearingHY = glyph.yAdjustH; charInfo->sfp26BearingVX = glyph.xAdjustV; charInfo->sfp26BearingVY = glyph.yAdjustV; charInfo->sfp26AdvanceH = glyph.advanceH; charInfo->sfp26AdvanceV = glyph.advanceV; return true; } void PGF::GetFontInfo(PGFFontInfo *fi) { fi->maxGlyphWidthI = header.maxSize[0]; fi->maxGlyphHeightI = header.maxSize[1]; fi->maxGlyphAscenderI = header.maxAscender; fi->maxGlyphDescenderI = header.maxDescender; fi->maxGlyphLeftXI = header.maxLeftXAdjust; fi->maxGlyphBaseYI = header.maxBaseYAdjust; fi->minGlyphCenterXI = header.minCenterXAdjust; fi->maxGlyphTopYI = header.maxTopYAdjust; fi->maxGlyphAdvanceXI = header.maxAdvance[0]; fi->maxGlyphAdvanceYI = header.maxAdvance[1]; fi->maxGlyphWidthF = header.maxSize[0] / 64.0f; fi->maxGlyphHeightF = header.maxSize[1] / 64.0f; fi->maxGlyphAscenderF = header.maxAscender / 64.0f; fi->maxGlyphDescenderF = header.maxDescender / 64.0f; fi->maxGlyphLeftXF = header.maxLeftXAdjust / 64.0f; fi->maxGlyphBaseYF = header.maxBaseYAdjust / 64.0f; fi->minGlyphCenterXF = header.minCenterXAdjust / 64.0f; fi->maxGlyphTopYF = header.maxTopYAdjust / 64.0f; fi->maxGlyphAdvanceXF = header.maxAdvance[0] / 64.0f; fi->maxGlyphAdvanceYF = header.maxAdvance[1] / 64.0f; fi->maxGlyphWidth = header.maxGlyphWidth; fi->maxGlyphHeight = header.maxGlyphHeight; fi->charMapLength = header.charMapLength; fi->shadowMapLength = 0; // header.shadowMapLength; TODO fi->BPP = header.bpp; } bool PGF::GetGlyph(const u8 *fontdata, size_t charPtr, int glyphType, Glyph &glyph) { if (glyphType == FONT_PGF_SHADOWGLYPH) { if (charPtr + 96 > fontDataSize * 8) return false; charPtr += getBits(14, fontdata, charPtr) * 8; if (charPtr + 96 > fontDataSize * 8) return false; } charPtr += 14; glyph.w = getBits(7, fontdata, charPtr); charPtr += 7; glyph.h = getBits(7, fontdata, charPtr); charPtr += 7; glyph.left = getBits(7, fontdata, charPtr); charPtr += 7; if (glyph.left >= 64) { glyph.left -= 128; } glyph.top = getBits(7, fontdata, charPtr); charPtr += 7; if (glyph.top >= 64) { glyph.top -= 128; } glyph.flags = getBits(6, fontdata, charPtr); charPtr += 6; if (glyph.flags & FONT_PGF_CHARGLYPH) { // Skip magic number charPtr += 7; glyph.shadowID = getBits(9, fontdata, charPtr); charPtr += 9; int dimensionIndex = getBits(8, fontdata, charPtr); charPtr += 8; int xAdjustIndex = getBits(8, fontdata, charPtr); charPtr += 8; int yAdjustIndex = getBits(8, fontdata, charPtr); charPtr += 8; charPtr += ((glyph.flags & FONT_PGF_METRIC_FLAG1) ? 0 : 56) + ((glyph.flags & FONT_PGF_METRIC_FLAG2) ? 0 : 56) + ((glyph.flags & FONT_PGF_METRIC_FLAG3) ? 0 : 56); int advanceIndex = getBits(8, fontdata, charPtr); charPtr += 8; if (dimensionIndex < header.dimTableLength) { glyph.dimensionWidth = dimensionTable[0][dimensionIndex]; glyph.dimensionHeight = dimensionTable[1][dimensionIndex]; } if (xAdjustIndex < header.xAdjustTableLength) { glyph.xAdjustH = xAdjustTable[0][xAdjustIndex]; glyph.xAdjustV = xAdjustTable[1][xAdjustIndex]; } if (yAdjustIndex < header.xAdjustTableLength) { glyph.yAdjustH = yAdjustTable[0][yAdjustIndex]; glyph.yAdjustV = yAdjustTable[1][yAdjustIndex]; } if (dimensionIndex == 0 && xAdjustIndex == 0 && yAdjustIndex == 0 && isJPCSPFont(fileName.c_str())) { // Fonts created by ttf2pgf do not contain complete Glyph information. // Provide default values. glyph.dimensionWidth = glyph.w << 6; glyph.dimensionHeight = glyph.h << 6; // This stuff doesn't exactly look right. glyph.xAdjustH = glyph.left << 6; glyph.xAdjustV = glyph.left << 6; glyph.yAdjustH = glyph.top << 6; glyph.yAdjustV = glyph.top << 6; } if (advanceIndex < header.advanceTableLength) { glyph.advanceH = advanceTable[0][advanceIndex]; glyph.advanceV = advanceTable[1][advanceIndex]; } } else { glyph.shadowID = 65535; glyph.advanceH = 0; } glyph.ptr = (u32)(charPtr / 8); return true; } bool PGF::GetCharGlyph(int charCode, int glyphType, Glyph &glyph) { if (charCode < firstGlyph) return false; charCode -= firstGlyph; if (charCode < (int)charmap.size()) { charCode = charmap[charCode]; } if (glyphType == FONT_PGF_CHARGLYPH) { if (charCode >= (int)glyphs.size()) return false; glyph = glyphs[charCode]; } else { if (charCode >= (int)shadowGlyphs.size()) return false; glyph = shadowGlyphs[charCode]; } return true; } void PGF::DrawCharacter(u32 base, int bpl, int bufWidth, int bufHeight, int x, int y, int clipX, int clipY, int clipWidth, int clipHeight, int pixelformat, int charCode, int altCharCode, int glyphType) { Glyph glyph; if (!GetCharGlyph(charCode, glyphType, glyph)) { // No Glyph available for this charCode, try to use the alternate char. charCode = altCharCode; if (!GetCharGlyph(charCode, glyphType, glyph)) { return; } } if (glyph.w <= 0 || glyph.h <= 0) { return; } if (((glyph.flags & FONT_PGF_BMP_OVERLAY) != FONT_PGF_BMP_H_ROWS) && ((glyph.flags & FONT_PGF_BMP_OVERLAY) != FONT_PGF_BMP_V_ROWS)) { return; } u32 bitPtr = glyph.ptr * 8; int numberPixels = glyph.w * glyph.h; int pixelIndex = 0; while (pixelIndex < numberPixels && bitPtr + 8 < fontDataSize * 8) { // This is some kind of nibble based RLE compression. int nibble = getBits(4, fontData, bitPtr); bitPtr += 4; int count; int value = 0; if (nibble < 8) { value = getBits(4, fontData, bitPtr); bitPtr += 4; count = nibble + 1; } else { count = 16 - nibble; } for (int i = 0; i < count && pixelIndex < numberPixels; i++) { if (nibble >= 8) { value = getBits(4, fontData, bitPtr); bitPtr += 4; } int xx, yy; if ((glyph.flags & FONT_PGF_BMP_OVERLAY) == FONT_PGF_BMP_H_ROWS) { xx = pixelIndex % glyph.w; yy = pixelIndex / glyph.w; } else { xx = pixelIndex / glyph.h; yy = pixelIndex % glyph.h; } int pixelX = x + xx; int pixelY = y + yy; if (pixelX >= clipX && pixelX < clipX + clipWidth && pixelY >= clipY && pixelY < clipY + clipHeight) { // 4-bit color value int pixelColor = value; switch (pixelformat) { case PSP_FONT_PIXELFORMAT_8: // 8-bit color value pixelColor |= pixelColor << 4; break; case PSP_FONT_PIXELFORMAT_24: // 24-bit color value pixelColor |= pixelColor << 4; pixelColor |= pixelColor << 8; pixelColor |= pixelColor << 8; break; case PSP_FONT_PIXELFORMAT_32: // 32-bit color value pixelColor |= pixelColor << 4; pixelColor |= pixelColor << 8; pixelColor |= pixelColor << 16; break; } SetFontPixel(base, bpl, bufWidth, bufHeight, pixelX, pixelY, pixelColor, pixelformat); } pixelIndex++; } } } void PGF::SetFontPixel(u32 base, int bpl, int bufWidth, int bufHeight, int x, int y, int pixelColor, int pixelformat) { if (x < 0 || x >= bufWidth || y < 0 || y >= bufHeight) { return; } static const u8 fontPixelSizeInBytes[] = { 0, 0, 1, 3, 4 }; // 0 means 2 pixels per byte int pixelBytes = fontPixelSizeInBytes[pixelformat]; int bufMaxWidth = (pixelBytes == 0 ? bpl * 2 : bpl / pixelBytes); if (x >= bufMaxWidth) { return; } int framebufferAddr = base + (y * bpl) + (pixelBytes == 0 ? x / 2 : x * pixelBytes); switch (pixelformat) { case PSP_FONT_PIXELFORMAT_4: case PSP_FONT_PIXELFORMAT_4_REV: { int oldColor = Memory::Read_U8(framebufferAddr); int newColor; if ((x & 1) != pixelformat) { newColor = (pixelColor << 4) | (oldColor & 0xF); } else { newColor = (oldColor & 0xF0) | pixelColor; } Memory::Write_U8(newColor, framebufferAddr); break; } case PSP_FONT_PIXELFORMAT_8: { Memory::Write_U8((u8)pixelColor, framebufferAddr); break; } case PSP_FONT_PIXELFORMAT_24: { Memory::Write_U8(pixelColor & 0xFF, framebufferAddr + 0); Memory::Write_U8(pixelColor >> 8, framebufferAddr + 1); Memory::Write_U8(pixelColor >> 16, framebufferAddr + 2); break; } case PSP_FONT_PIXELFORMAT_32: { Memory::Write_U32(pixelColor, framebufferAddr); break; } } } u32 GetFontPixelColor(int color, int pixelformat) { switch (pixelformat) { case PSP_FONT_PIXELFORMAT_4: case PSP_FONT_PIXELFORMAT_4_REV: // Use only 4-bit alpha color = (color >> 28) & 0xF; break; case PSP_FONT_PIXELFORMAT_8: // Use only 8-bit alpha color = (color >> 24) & 0xFF; break; case PSP_FONT_PIXELFORMAT_24: // Use RGB with 8-bit values color = color & 0x00FFFFFF; break; case PSP_FONT_PIXELFORMAT_32: // Use RGBA with 8-bit values break; } return color; }