// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #include "Core/MemMap.h" #include "Core/MIPS/MIPS.h" #include "Core/System.h" #include "Core/CoreTiming.h" #include "MemoryUtil.h" #include "ArmEmitter.h" #include "ArmJit.h" #include "../JitCommon/JitCommon.h" #include "ArmAsm.h" using namespace ArmGen; //static int temp32; // unused? //TODO - make an option //#if _DEBUG static bool enableDebug = false; //#else // bool enableDebug = false; //#endif //static bool enableStatistics = false; //unused? //The standard ARM calling convention allocates the 16 ARM registers as: // r15 is the program counter. // r14 is the link register. (The BL instruction, used in a subroutine call, stores the return address in this register). // r13 is the stack pointer. (The Push/Pop instructions in "Thumb" operating mode use this register only). // r12 is the Intra-Procedure-call scratch register. // r4 to r11: used to hold local variables. // r0 to r3: used to hold argument values passed to a subroutine, and also hold results returned from a subroutine. // R2, R3, R4, R5, R6, R7, R8, R10, R11 // omitting R9? // STATIC ALLOCATION ARM: // R11 : Memory base pointer. // R10 : MIPS state // R9 : extern volatile CoreState coreState; void JitAt() { MIPSComp::jit->Compile(currentMIPS->pc); } /* double testD; u32 DoubleTest(u32 sp) { volatile double local = 1.0; testD += local; return (u32)(&local); } void ShowPC(u32 sp) { if (currentMIPS) { ERROR_LOG(JIT, "ShowPC : %08x ArmSP : %08x", currentMIPS->pc, sp); } else { ERROR_LOG(JIT, "Universe corrupt?"); } }*/ void DisassembleArm(const u8 *data, int size); // PLAN: no more block numbers - crazy opcodes just contain offset within // dynarec buffer // At this offset - 4, there is an int specifying the block number. namespace MIPSComp { void Jit::GenerateFixedCode() { enterCode = AlignCode16(); INFO_LOG(JIT, "Base: %08x", (u32)Memory::base); SetCC(CC_AL); PUSH(9, R4, R5, R6, R7, R8, R9, R10, R11, _LR); // Take care to 8-byte align stack for function calls. // We are misaligned here because of an odd number of args for PUSH. // It's not like x86 where you need to account for an extra 4 bytes // consumed by CALL. SUB(_SP, _SP, 4); // Now we are correctly aligned and plan to stay that way. // TODO: R12 should be usable for regalloc but will get thrashed by C code. // Fixed registers, these are always kept when in Jit context. // R8 is used to hold flags during delay slots. Not always needed. // R13 cannot be used as it's the stack pointer. // TODO: Consider statically allocating: // * r2-r4 // Really starting to run low on registers already though... MOVI2R(R11, (u32)Memory::base); MOVI2R(R10, (u32)mips_); MOVI2R(R9, (u32)GetBasePtr()); RestoreDowncount(); MovFromPC(R0); outerLoopPCInR0 = GetCodePtr(); MovToPC(R0); outerLoop = GetCodePtr(); SaveDowncount(); QuickCallFunction(R0, (void *)&CoreTiming::Advance); RestoreDowncount(); FixupBranch skipToRealDispatch = B(); //skip the sync and compare first time dispatcherCheckCoreState = GetCodePtr(); // The result of slice decrementation should be in flags if somebody jumped here // IMPORTANT - We jump on negative, not carry!!! FixupBranch bailCoreState = B_CC(CC_MI); MOVI2R(R0, (u32)&coreState); LDR(R0, R0); CMP(R0, 0); FixupBranch badCoreState = B_CC(CC_NEQ); FixupBranch skipToRealDispatch2 = B(); //skip the sync and compare first time dispatcherPCInR0 = GetCodePtr(); MovToPC(R0); // At this point : flags = EQ. Fine for the next check, no need to jump over it. dispatcher = GetCodePtr(); // The result of slice decrementation should be in flags if somebody jumped here // IMPORTANT - We jump on negative, not carry!!! FixupBranch bail = B_CC(CC_MI); SetJumpTarget(skipToRealDispatch); SetJumpTarget(skipToRealDispatch2); dispatcherNoCheck = GetCodePtr(); // Debug // MOV(R0, R13); // QuickCallFunction(R1, (void *)&ShowPC); LDR(R0, CTXREG, offsetof(MIPSState, pc)); BIC(R0, R0, Operand2(0xC0, 4)); // &= 0x3FFFFFFF LDR(R0, R11, R0); AND(R1, R0, Operand2(0xFC, 4)); // rotation is to the right, in 2-bit increments. BIC(R0, R0, Operand2(0xFC, 4)); CMP(R1, Operand2(MIPS_EMUHACK_OPCODE >> 24, 4)); SetCC(CC_EQ); // IDEA - we have 26 bits, why not just use offsets from base of code? // Another idea: Shift the bloc number left by two in the op, this would let us do // LDR(R0, R9, R0); here, replacing the next instructions. #ifdef IOS // TODO: Fix me, I'm ugly. MOVI2R(R9, (u32)GetBasePtr()); #endif ADD(R0, R0, R9); B(R0); SetCC(CC_AL); //Ok, no block, let's jit SaveDowncount(); QuickCallFunction(R2, (void *)&JitAt); RestoreDowncount(); B(dispatcherNoCheck); // no point in special casing this SetJumpTarget(bail); SetJumpTarget(bailCoreState); MOVI2R(R0, (u32)&coreState); LDR(R0, R0); CMP(R0, 0); B_CC(CC_EQ, outerLoop); SetJumpTarget(badCoreState); breakpointBailout = GetCodePtr(); SaveDowncount(); ADD(_SP, _SP, 4); POP(9, R4, R5, R6, R7, R8, R9, R10, R11, _PC); // Returns // Uncomment if you want to see the output... // INFO_LOG(JIT, "THE DISASM ========================"); // DisassembleArm(enterCode, GetCodePtr() - enterCode); // INFO_LOG(JIT, "END OF THE DISASM ========================"); // Don't forget to zap the instruction cache! FlushLitPool(); FlushIcache(); } } // namespace