# vim:noexpandtab: cmake_minimum_required(VERSION 2.8.8) project(PPSSPP) if(ANDROID) if(ARMEABI OR ARMEABI_V7A) set(ARM ON) endif() endif() if (IOS) if (${IOS_PLATFORM} STREQUAL "OS") set(ARM ON) endif() endif() if(BLACKBERRY) set(ARM ON) endif() if (ARM) set(USING_GLES2 ON) else() # Assume x86 set(X86 ON) endif() if(ANDROID OR BLACKBERRY OR IOS) set(HEADLESS OFF) elseif(NOT DEFINED HEADLESS) set(HEADLESS ON) endif() # User-editable options (go into CMakeCache.txt) option(ARM "Set to ON if targeting an ARM processor" ${ARM}) option(X86 "Set to ON if targeting an X86 processor" ${X86}) option(ANDROID "Set to ON if targeting an Android device" ${ANDROID}) option(BLACKBERRY "Set to ON if targeting a Blackberry device" ${BLACKBERRY}) option(IOS "Set to ON if targeting an iOS device" ${IOS}) option(USING_GLES2 "Set to ON if target device uses OpenGL ES 2.0" ${USING_GLES2}) option(HEADLESS "Set to OFF to not generate the PPSSPPHeadless target" ${HEADLESS}) if(ANDROID) if(NOT ANDROID_ABI) message(FATAL_ERROR "CMAKE_TOOLCHAIN_FILE was not set!\n" "Delete the CMakeCache.txt file and CMakeFiles directory." "Rerun ${CMAKE_COMMAND} with \"-DCMAKE_TOOLCHAIN_FILE" "=${CMAKE_SOURCE_DIR}/android/android.toolchain.cmake\"") endif() set(CoreLibName ppsspp_jni) set(CoreLinkType SHARED) elseif(IOS) if (NOT IOS_PLATFORM) message(FATAL_ERROR "CMAKE_TOOLCHAIN_FILE was not set!\n" "Delete the CMakeCache.txt file and CMakeFiles directory." "Rerun ${CMAKE_COMMAND} with \"-DCMAKE_TOOLCHAIN_FILE" "=${CMAKE_SOURCE_DIR}/ios/ios.toolchain.cmake\"") endif() set(CoreLibName Core) set(CoreLinkType STATIC) else() set(CoreLibName Core) set(CoreLinkType STATIC) endif() #find_package(Qt5Widgets) if(USING_GLES2) set(OPENGL_LIBRARIES GLESv2) else() include(FindOpenGL REQUIRED) endif() include(FindSDL) include(FindThreads) if(APPLE) find_library(COCOA_LIBRARY Cocoa) endif() # Needed for Globals.h include_directories("${CMAKE_SOURCE_DIR}") if(BLACKBERRY) add_definitions(-DBLACKBERRY) if(BLACKBERRY VERSION_GREATER 10) add_definitions(-DBLACKBERRY10) endif() endif() if(ANDROID) add_definitions(-DANDROID) endif() if(IOS) add_definitions(-DIOS) endif() if(ARM) add_definitions(-DARM) endif() if (USING_GLES2) add_definitions(-DUSING_GLES2) endif() if(NOT MSVC) # Disable some warnings add_definitions(-Wno-psabi) add_definitions(-Wno-multichar) add_definitions(-fno-strict-aliasing) if(NOT APPLE) add_definitions(-D_XOPEN_SOURCE=600 -D_XOPEN_SOURCE_EXTENDED -D__BSD_VISIBLE=1) add_definitions(-D_LARGEFILE64_SOURCE=1 -D_FILE_OFFSET_BITS=64) endif() if(BLACKBERRY) add_definitions(-D_QNX_SOURCE=1 -D_C99=1) endif() if(X86) # enable sse2 code generation add_definitions(-msse2) endif() if(CMAKE_COMPILER_IS_GNUCXX AND CMAKE_CXX_COMPILER_VERSION VERSION_LESS 4.7.0) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x") else() set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11") endif() else() # Disable warnings about MS-specific _s variants of libc functions add_definitions(-D_CRT_SECURE_NO_WARNINGS) endif() set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib") set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib") if(ANDROID) set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/android/libs/${ANDROID_ABI}") endif() # This sets up the MSVC project dirs according to the physical project dirs macro(setup_target_project TargetName ProjectDir) get_property(TargetSources TARGET "${TargetName}" PROPERTY SOURCES) foreach(Source ${TargetSources}) # Figure out the file's path relative to the ProjectDir # NOTE: &#$@ double-quoted regexps string(REGEX REPLACE "${ProjectDir}" "" RelativePath "${Source}") string(REGEX REPLACE "[\\\\/][^\\\\/]*$" "" RelativePath "${RelativePath}") string(REGEX REPLACE "^[\\\\/]" "" RelativePath "${RelativePath}") string(REGEX REPLACE "/" "\\\\\\\\" RelativePath "${RelativePath}") # put the source file in a source_group equivalent to the relative path source_group("${RelativePath}" FILES ${Source}) endforeach() endmacro() # Commented-out files are files that don't compile # and were disabled in the original MSVC project anyway set(CommonExtra) if(ARM) set(CommonExtra ${CommonExtra} Common/ArmABI.h Common/ArmABI.cpp Common/ArmEmitter.h Common/ArmEmitter.cpp Common/ThunkARM.cpp) elseif(X86) set(CommonExtra ${CommonExtra} Common/ABI.cpp Common/ABI.h Common/CPUDetect.cpp Common/CPUDetect.h Common/MathUtil.cpp Common/MathUtil.h Common/Thunk.cpp Common/Thunk.h Common/x64Analyzer.cpp Common/x64Analyzer.h Common/x64Emitter.cpp Common/x64Emitter.h) endif() if(WIN32) set(CommonExtra ${CommonExtra} Common/stdafx.cpp Common/stdafx.h) endif() add_library(Common STATIC ${CommonExtra} Common/Action.cpp Common/Action.h Common/ColorUtil.cpp Common/ColorUtil.h Common/ConsoleListener.cpp Common/ConsoleListener.h Common/Crypto/aes_cbc.cpp Common/Crypto/aes_core.cpp Common/Crypto/bn.cpp Common/Crypto/ec.cpp Common/Crypto/md5.cpp Common/Crypto/md5.h Common/Crypto/sha1.cpp Common/Crypto/sha1.h Common/ExtendedTrace.cpp Common/ExtendedTrace.h Common/FPURoundModeGeneric.cpp # Common/FPURoundModeX86.cpp Common/FileSearch.cpp Common/FileSearch.h Common/FileUtil.cpp Common/FileUtil.h Common/Hash.cpp Common/Hash.h Common/IniFile.cpp Common/IniFile.h Common/LogManager.cpp Common/LogManager.h Common/MemArena.cpp Common/MemArena.h Common/MemoryUtil.cpp Common/MemoryUtil.h Common/Misc.cpp Common/MsgHandler.cpp Common/MsgHandler.h Common/StringUtil.cpp Common/StringUtil.h Common/Thread.cpp Common/Thread.h Common/Timer.cpp Common/Timer.h Common/Version.cpp) include_directories(Common) setup_target_project(Common Common) if(WIN32) target_link_libraries(Common winmm) endif() add_library(zlib STATIC ext/zlib/adler32.c ext/zlib/compress.c ext/zlib/crc32.c ext/zlib/crc32.h ext/zlib/deflate.c ext/zlib/deflate.h ext/zlib/gzclose.c ext/zlib/gzguts.h ext/zlib/gzlib.c ext/zlib/gzread.c ext/zlib/gzwrite.c ext/zlib/infback.c ext/zlib/inffast.c ext/zlib/inffast.h ext/zlib/inffixed.h ext/zlib/inflate.c ext/zlib/inflate.h ext/zlib/inftrees.c ext/zlib/inftrees.h ext/zlib/make_vms.com ext/zlib/trees.c ext/zlib/trees.h ext/zlib/uncompr.c ext/zlib/zconf.h ext/zlib/zlib.h ext/zlib/zutil.c ext/zlib/zutil.h ) include_directories(ext/zlib) add_library(etcpack STATIC native/ext/etcpack/etcdec.cpp native/ext/etcpack/etcdec.h native/ext/etcpack/etcpack.cpp native/ext/etcpack/etcpack.h native/ext/etcpack/image.cpp native/ext/etcpack/image.h) include_directories(native/ext/etcpack) if(NOT USING_GLES2) include_directories(${OPENGL_INCLUDE_DIR}) add_definitions(-DGLEW_STATIC) add_library(glew STATIC native/ext/glew/GL/glew.h native/ext/glew/GL/glxew.h native/ext/glew/GL/wglew.h native/ext/glew/glew.c) target_link_libraries(glew ${OPENGL_LIBRARIES}) include_directories(native/ext/glew) set(GLEW_LIBRARIES glew) endif() add_library(sha1 STATIC native/ext/sha1/sha1.cpp native/ext/sha1/sha1.h) include_directories(native/ext/sha1) add_library(stb_image STATIC native/ext/stb_image/stb_image.c native/ext/stb_image/stb_image.h) include_directories(native/ext/stb_image) add_library(stb_vorbis STATIC native/ext/stb_vorbis/stb_vorbis.c native/ext/stb_vorbis/stb_vorbis.h) include_directories(native/ext/stb_vorbis) if(ANDROID) add_library(libzip STATIC native/ext/libzip/zip.h native/ext/libzip/mkstemp.c native/ext/libzip/zip_add.c native/ext/libzip/zip_add_dir.c native/ext/libzip/zip_close.c native/ext/libzip/zip_delete.c native/ext/libzip/zip_dirent.c native/ext/libzip/zip_entry_free.c native/ext/libzip/zip_entry_new.c native/ext/libzip/zip_err_str.c native/ext/libzip/zip_error.c native/ext/libzip/zip_error_clear.c native/ext/libzip/zip_error_get.c native/ext/libzip/zip_error_get_sys_type.c native/ext/libzip/zip_error_strerror.c native/ext/libzip/zip_error_to_str.c native/ext/libzip/zip_fclose.c native/ext/libzip/zip_file_error_clear.c native/ext/libzip/zip_file_error_get.c native/ext/libzip/zip_file_get_offset.c native/ext/libzip/zip_file_strerror.c native/ext/libzip/zip_filerange_crc.c native/ext/libzip/zip_fopen.c native/ext/libzip/zip_fopen_index.c native/ext/libzip/zip_fread.c native/ext/libzip/zip_free.c native/ext/libzip/zip_get_archive_comment.c native/ext/libzip/zip_get_archive_flag.c native/ext/libzip/zip_get_file_comment.c native/ext/libzip/zip_get_name.c native/ext/libzip/zip_get_num_files.c native/ext/libzip/zip_memdup.c native/ext/libzip/zip_name_locate.c native/ext/libzip/zip_new.c native/ext/libzip/zip_open.c native/ext/libzip/zip_rename.c native/ext/libzip/zip_replace.c native/ext/libzip/zip_set_archive_comment.c native/ext/libzip/zip_set_archive_flag.c native/ext/libzip/zip_set_file_comment.c native/ext/libzip/zip_set_name.c native/ext/libzip/zip_source_buffer.c native/ext/libzip/zip_source_file.c native/ext/libzip/zip_source_filep.c native/ext/libzip/zip_source_free.c native/ext/libzip/zip_source_function.c native/ext/libzip/zip_source_zip.c native/ext/libzip/zip_stat.c native/ext/libzip/zip_stat_index.c native/ext/libzip/zip_stat_init.c native/ext/libzip/zip_strerror.c native/ext/libzip/zip_unchange.c native/ext/libzip/zip_unchange_all.c native/ext/libzip/zip_unchange_archive.c native/ext/libzip/zip_unchange_data.c) target_link_libraries(libzip zlib) include_directories(native/ext/libzip) set(LIBZIP libzip) endif() set(nativeExtra) if(ANDROID) set(nativeExtra ${nativeExtra} native/base/NativeApp.h native/android/app-android.cpp native/android/native_audio.cpp native/android/native_audio.h) add_library(native_audio SHARED native/android/native-audio-so.cpp native/android/native-audio-so.h) target_link_libraries(native_audio OpenSLES) endif() if(BLACKBERRY) set(nativeExtra ${nativeExtra} native/base/BlackberryMain.cpp) endif() if(X86) set(nativeExtra ${nativeExtra} native/base/backtrace.cpp native/base/backtrace.h) endif() add_library(native STATIC ${nativeExtra} native/audio/mixer.cpp native/audio/mixer.h native/audio/wav_read.cpp native/audio/wav_read.h native/base/basictypes.h native/base/buffer.cpp native/base/buffer.h native/base/color.h native/base/colorutil.cpp native/base/colorutil.h native/base/display.cpp native/base/display.h native/base/error_context.cpp native/base/error_context.h native/base/fastlist.h native/base/fastlist_test.cpp native/base/linked_ptr.h native/base/logging.h native/base/mutex.h # native/base/PCMain.cpp native/base/scoped_ptr.h native/base/stats.h native/base/stringutil.cpp native/base/stringutil.h native/base/threadutil.cpp native/base/threadutil.h native/base/timeutil.cpp native/base/timeutil.h native/file/chunk_file.cpp native/file/chunk_file.h native/file/dialog.cpp native/file/dialog.h native/file/easy_file.cpp native/file/easy_file.h native/file/fd_util.cpp native/file/fd_util.h native/file/file_util.cpp native/file/file_util.h native/file/vfs.h native/file/zip_read.cpp native/file/zip_read.h native/gfx/gl_debug_log.cpp native/gfx/gl_debug_log.h native/gfx/gl_lost_manager.cpp native/gfx/gl_lost_manager.h native/gfx/texture.cpp native/gfx/texture.h native/gfx/texture_atlas.cpp native/gfx/texture_atlas.h # native/gfx/texture_dx11.cpp native/gfx/texture_gen.cpp native/gfx/texture_gen.h native/gfx_es2/draw_buffer.cpp native/gfx_es2/draw_buffer.h native/gfx_es2/fbo.cpp native/gfx_es2/fbo.h native/gfx_es2/gl_state.cpp native/gfx_es2/gl_state.h native/gfx_es2/glsl_program.cpp native/gfx_es2/glsl_program.h native/gfx_es2/vertex_format.cpp native/gfx_es2/vertex_format.h native/image/png_load.cpp native/image/png_load.h native/image/zim_load.cpp native/image/zim_load.h native/image/zim_save.cpp native/image/zim_save.h native/input/gesture_detector.cpp native/input/gesture_detector.h native/input/input_state.h native/json/json_writer.cpp native/json/json_writer.h native/math/compression.h native/math/curves.cpp native/math/curves.h native/math/lin/aabb.cpp native/math/lin/aabb.h native/math/lin/matrix4x4.cpp native/math/lin/matrix4x4.h native/math/lin/plane.cpp native/math/lin/plane.h native/math/lin/quat.cpp native/math/lin/quat.h native/math/lin/ray.h native/math/lin/vec3.cpp native/math/lin/vec3.h native/math/math_util.cpp native/math/math_util.h native/midi/midi_input.cpp native/midi/midi_input.h native/net/http_client.cpp native/net/http_client.h native/net/resolve.cpp native/net/resolve.h native/profiler/profiler.cpp native/profiler/profiler.h native/ui/screen.cpp native/ui/screen.h native/ui/ui.cpp native/ui/ui.h native/ui/virtual_input.cpp native/ui/virtual_input.h native/util/bits/bits.cpp native/util/bits/bits.h native/util/bits/hamming.h native/util/bits/varint.cpp native/util/bits/varint.h native/util/hash/hash.cpp native/util/hash/hash.h native/util/random/perlin.cpp native/util/random/perlin.h native/util/random/rng.h native/ext/rapidxml/rapidxml.hpp native/ext/rapidxml/rapidxml_iterators.hpp native/ext/rapidxml/rapidxml_print.hpp native/ext/rapidxml/rapidxml_utils.hpp) include_directories(native) # rapidxml is headers only so we can't make a lib specific for it include_directories(native/ext/rapidxml) target_link_libraries(native ${LIBZIP} etcpack sha1 stb_image stb_vorbis #vjson zlib ${GLEW_LIBRARIES}) if(ANDROID) target_link_libraries(native log) endif() setup_target_project(native native) if(WIN32) target_link_libraries(native ws2_32 winmm) endif() add_library(kirk STATIC ext/libkirk/AES.c ext/libkirk/AES.h ext/libkirk/SHA1.c ext/libkirk/SHA1.h ext/libkirk/bn.c ext/libkirk/ec.c ext/libkirk/kirk_engine.c ext/libkirk/kirk_engine.h) include_directories(ext/libkirk) set(CoreExtra) if(ARM) set(CoreExtra ${CoreExtra} Core/MIPS/ARM/Asm.cpp Core/MIPS/ARM/Asm.h Core/MIPS/ARM/CompALU.cpp Core/MIPS/ARM/CompBranch.cpp Core/MIPS/ARM/CompFPU.cpp Core/MIPS/ARM/CompLoadStore.cpp Core/MIPS/ARM/CompVFPU.cpp Core/MIPS/ARM/Jit.cpp Core/MIPS/ARM/Jit.h Core/MIPS/ARM/JitCache.cpp Core/MIPS/ARM/JitCache.h Core/MIPS/ARM/RegCache.cpp Core/MIPS/ARM/RegCache.h) elseif(X86) set(CoreExtra ${CoreExtra} Core/MIPS/x86/Asm.cpp Core/MIPS/x86/Asm.h Core/MIPS/x86/CompALU.cpp Core/MIPS/x86/CompBranch.cpp Core/MIPS/x86/CompFPU.cpp Core/MIPS/x86/CompLoadStore.cpp Core/MIPS/x86/CompVFPU.cpp Core/MIPS/x86/Jit.cpp Core/MIPS/x86/Jit.h Core/MIPS/x86/JitCache.cpp Core/MIPS/x86/JitCache.h Core/MIPS/x86/RegCache.cpp Core/MIPS/x86/RegCache.h) endif() # 'ppsspp_jni' on ANDROID, 'Core' everywhere else # SHARED on ANDROID, STATIC everywhere else add_library(${CoreLibName} ${CoreLinkType} ${CoreExtra} Core/CPU.cpp Core/CPU.h Core/Config.cpp Core/Config.h Core/Core.cpp Core/Core.h Core/CoreParameter.h Core/CoreTiming.cpp Core/CoreTiming.h Core/Debugger/Breakpoints.cpp Core/Debugger/Breakpoints.h Core/Debugger/DebugInterface.h Core/Debugger/SymbolMap.cpp Core/Debugger/SymbolMap.h Core/ELF/ElfReader.cpp Core/ELF/ElfReader.h Core/ELF/ElfTypes.h Core/ELF/PrxDecrypter.cpp Core/ELF/PrxDecrypter.h Core/FileSystems/BlockDevices.cpp Core/FileSystems/BlockDevices.h Core/FileSystems/DirectoryFileSystem.cpp Core/FileSystems/DirectoryFileSystem.h Core/FileSystems/FileSystem.h Core/FileSystems/ISOFileSystem.cpp Core/FileSystems/ISOFileSystem.h Core/FileSystems/MetaFileSystem.cpp Core/FileSystems/MetaFileSystem.h Core/HLE/FunctionWrappers.h Core/HLE/HLE.cpp Core/HLE/HLE.h Core/HLE/HLETables.cpp Core/HLE/HLETables.h Core/HLE/__sceAudio.cpp Core/HLE/__sceAudio.h Core/HLE/sceAtrac.cpp Core/HLE/sceAtrac.h Core/HLE/sceAudio.cpp Core/HLE/sceAudio.h Core/HLE/sceCtrl.cpp Core/HLE/sceCtrl.h Core/HLE/sceDisplay.cpp Core/HLE/sceDisplay.h Core/HLE/sceDmac.cpp Core/HLE/sceDmac.h Core/HLE/sceGe.cpp Core/HLE/sceGe.h Core/HLE/sceFont.cpp Core/HLE/sceFont.h Core/HLE/sceHprm.cpp Core/HLE/sceHprm.h Core/HLE/sceHttp.cpp Core/HLE/sceHttp.h Core/HLE/sceImpose.cpp Core/HLE/sceImpose.h Core/HLE/sceIo.cpp Core/HLE/sceIo.h Core/HLE/sceKernel.cpp Core/HLE/sceKernel.h Core/HLE/sceKernelAlarm.cpp Core/HLE/sceKernelAlarm.h Core/HLE/sceKernelEventFlag.cpp Core/HLE/sceKernelEventFlag.h Core/HLE/sceKernelInterrupt.cpp Core/HLE/sceKernelInterrupt.h Core/HLE/sceKernelMbx.cpp Core/HLE/sceKernelMbx.h Core/HLE/sceKernelMemory.cpp Core/HLE/sceKernelMemory.h Core/HLE/sceKernelModule.cpp Core/HLE/sceKernelModule.h Core/HLE/sceKernelMsgPipe.cpp Core/HLE/sceKernelMsgPipe.h Core/HLE/sceKernelMutex.cpp Core/HLE/sceKernelMutex.h Core/HLE/sceKernelSemaphore.cpp Core/HLE/sceKernelSemaphore.h Core/HLE/sceKernelThread.cpp Core/HLE/sceKernelThread.h Core/HLE/sceKernelTime.cpp Core/HLE/sceKernelTime.h Core/HLE/sceKernelVTimer.cpp Core/HLE/sceKernelVTimer.h Core/HLE/sceMpeg.cpp Core/HLE/sceMpeg.h Core/HLE/sceNet.cpp Core/HLE/sceNet.h Core/HLE/scePower.cpp Core/HLE/scePower.h Core/HLE/scePsmf.cpp Core/HLE/scePsmf.h Core/HLE/sceRtc.cpp Core/HLE/sceRtc.h Core/HLE/sceSas.cpp Core/HLE/sceSas.h Core/HLE/sceUmd.cpp Core/HLE/sceUmd.h Core/HLE/sceUtility.cpp Core/HLE/sceUtility.h Core/HW/MemoryStick.cpp Core/HW/MemoryStick.h Core/Host.cpp Core/Host.h Core/Loaders.cpp Core/Loaders.h Core/MIPS/JitCommon/JitCommon.cpp Core/MIPS/JitCommon/JitCommon.h Core/MIPS/MIPS.cpp Core/MIPS/MIPS.h Core/MIPS/MIPSAnalyst.cpp Core/MIPS/MIPSAnalyst.h Core/MIPS/MIPSCodeUtils.cpp Core/MIPS/MIPSCodeUtils.h Core/MIPS/MIPSDebugInterface.cpp Core/MIPS/MIPSDebugInterface.h Core/MIPS/MIPSDis.cpp Core/MIPS/MIPSDis.h Core/MIPS/MIPSDisVFPU.cpp Core/MIPS/MIPSDisVFPU.h Core/MIPS/MIPSInt.cpp Core/MIPS/MIPSInt.h Core/MIPS/MIPSIntVFPU.cpp Core/MIPS/MIPSIntVFPU.h Core/MIPS/MIPSTables.cpp Core/MIPS/MIPSTables.h Core/MIPS/MIPSVFPUUtils.cpp Core/MIPS/MIPSVFPUUtils.h Core/MemMap.cpp Core/MemMap.h Core/MemMapFunctions.cpp Core/PSPLoaders.cpp Core/PSPLoaders.h Core/PSPMixer.cpp Core/PSPMixer.h Core/System.cpp Core/System.h Core/Util/BlockAllocator.cpp Core/Util/BlockAllocator.h Core/Util/PPGeDraw.cpp Core/Util/PPGeDraw.h Core/Util/Pool.h Core/Util/ppge_atlas.cpp Core/Util/ppge_atlas.h $ Globals.h) target_link_libraries(${CoreLibName} Common native kirk ${GLEW_LIBRARIES} ${OPENGL_LIBRARIES}) setup_target_project(${CoreLibName} Core) add_library(GPU OBJECT GPU/GLES/DisplayListInterpreter.cpp GPU/GLES/DisplayListInterpreter.h GPU/GLES/FragmentShaderGenerator.cpp GPU/GLES/FragmentShaderGenerator.h GPU/GLES/Framebuffer.cpp GPU/GLES/Framebuffer.h GPU/GLES/ShaderManager.cpp GPU/GLES/ShaderManager.h GPU/GLES/StateMapping.cpp GPU/GLES/StateMapping.h GPU/GLES/TextureCache.cpp GPU/GLES/TextureCache.h GPU/GLES/TransformPipeline.cpp GPU/GLES/TransformPipeline.h GPU/GLES/VertexDecoder.cpp GPU/GLES/VertexDecoder.h GPU/GLES/VertexShaderGenerator.cpp GPU/GLES/VertexShaderGenerator.h GPU/GPUInterface.h GPU/GPUState.cpp GPU/GPUState.h GPU/Math3D.cpp GPU/Math3D.h # GPU/Null/NullDisplayListInterpreter.cpp # GPU/Null/NullDisplayListInterpreter.h GPU/Null/NullGpu.cpp GPU/Null/NullGpu.h GPU/ge_constants.h) setup_target_project(GPU GPU) if(WIN32) add_executable(PPSSPPWindows WIN32 Windows/Breakpoints.h Windows/DSoundStream.cpp Windows/DSoundStream.h Windows/Debugger/CPURegsInterface.h Windows/Debugger/CtrlDisAsmView.cpp Windows/Debugger/CtrlDisAsmView.h Windows/Debugger/CtrlMemView.cpp Windows/Debugger/CtrlMemView.h Windows/Debugger/CtrlRegisterList.cpp Windows/Debugger/CtrlRegisterList.h Windows/Debugger/Debugger.h Windows/Debugger/Debugger_Disasm.cpp Windows/Debugger/Debugger_Disasm.h Windows/Debugger/Debugger_MemoryDlg.cpp Windows/Debugger/Debugger_MemoryDlg.h Windows/Debugger/Debugger_Misc.cpp Windows/Debugger/Debugger_Misc.h # Windows/Debugger/Debugger_Profiler.cpp # Windows/Debugger/Debugger_Profiler.h Windows/Debugger/Debugger_SymbolMap.h Windows/Debugger/Debugger_VFPUDlg.cpp Windows/Debugger/Debugger_VFPUDlg.h Windows/Debugger/SimpleELF.h # Windows/DlgDynaView.cpp # Windows/DlgDynaView.h Windows/EmuThread.cpp Windows/EmuThread.h Windows/Globals.cpp Windows/InputBox.cpp Windows/InputBox.h Windows/InputDevice.cpp Windows/InputDevice.h Windows/KeyboardDevice.cpp Windows/KeyboardDevice.h Windows/MIPSCompALU.h Windows/MIPSCompBranch.h Windows/OpenGLBase.cpp Windows/OpenGLBase.h Windows/W32Util/DialogManager.cpp Windows/W32Util/DialogManager.h Windows/W32Util/Misc.cpp Windows/W32Util/Misc.h Windows/W32Util/PropertySheet.cpp Windows/W32Util/PropertySheet.h Windows/W32Util/ShellUtil.cpp Windows/W32Util/ShellUtil.h Windows/W32Util/XPTheme.h Windows/WindowsFileSystem.h Windows/WindowsHost.cpp Windows/WindowsHost.h Windows/WndMainWindow.cpp Windows/WndMainWindow.h Windows/XPTheme.h Windows/XinputDevice.cpp Windows/XinputDevice.h Windows/main.cpp Windows/main.h Windows/ppsspp.rc Windows/resource.h Windows/stdafx.cpp Windows/stdafx.h) target_link_libraries(PPSSPPWindows ${CoreLibName} kernel32 user32 gdi32 shell32 comctl32 dsound xinput) setup_target_project(PPSSPPWindows Windows) endif() if(HEADLESS) add_executable(PPSSPPHeadless headless/Headless.cpp) target_link_libraries(PPSSPPHeadless ${CoreLibName} ${COCOA_LIBRARY} ${CMAKE_THREAD_LIBS_INIT}) setup_target_project(PPSSPPHeadless headless) endif() if(SDL_FOUND) include_directories(${SDL_INCLUDE_DIR}) set(NativeAppSource android/jni/NativeApp.cpp android/jni/EmuScreen.cpp android/jni/MenuScreens.cpp android/jni/GamepadEmu.cpp android/jni/UIShader.cpp android/jni/ui_atlas.cpp) set(AndroidAssets android/assets/ui_atlas.zim android/assets/ppge_atlas.zim) set(LinkCommon ${CoreLibName} ${SDL_LIBRARY} ${CMAKE_THREAD_LIBS_INIT}) if(BLACKBERRY) add_executable(PPSSPPBlackberry native/base/BlackberryMain.cpp ${NativeAppSource}) target_link_libraries(PPSSPPBlackberry ${LinkCommon} bps screen socket EGL GLESv2) elseif(ANDROID) # no target elseif(IOS) # no target else() set(SDL_Main native/base/PCMain.cpp) if(APPLE) set(SDL_Main ${SDL_Main} SDL/SDLMain.h SDL/SDLMain.mm) set(LinkCommon ${LinkCommon} ${COCOA_LIBRARY}) endif() add_executable(PPSSPPSDL ${SDL_Main} ${NativeAppSource}) target_link_libraries(PPSSPPSDL ${LinkCommon}) endif() file(INSTALL ${AndroidAssets} DESTINATION assets) endif() #include(CPack)