// main.mm boilerplate #import #import #import #import #import "AppDelegate.h" #include "base/NativeApp.h" std::string System_GetProperty(SystemProperty prop) { switch (prop) { case SYSPROP_NAME: return "iOS:"; case SYSPROP_LANGREGION: return "en_US"; default: return ""; } } void System_SendMessage(const char *command, const char *parameter) { if (!strcmp(command, "finish")) { exit(0); } } void Vibrate(int length_ms) { // TODO: Haptic feedback? } int main(int argc, char *argv[]) { @autoreleasepool { return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class])); } }