// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #ifndef _CONSOLELISTENER_H #define _CONSOLELISTENER_H #include "LogManager.h" #ifdef _WIN32 #include "CommonWindows.h" #endif class ConsoleListener : public LogListener { public: ConsoleListener(); ~ConsoleListener(); void Init(bool AutoOpen = true, int Width = 200, int Height = 100, const char * Name = "DebugConsole (PPSSPP)"); void Open(); void UpdateHandle(); void Close(); bool IsOpen(); void LetterSpace(int Width, int Height); void BufferWidthHeight(int BufferWidth, int BufferHeight, int ScreenWidth, int ScreenHeight, bool BufferFirst); void PixelSpace(int Left, int Top, int Width, int Height, bool); #if defined(_WIN32) && !defined(_XBOX) COORD GetCoordinates(int BytesRead, int BufferWidth); #endif void Log(LogTypes::LOG_LEVELS, const char *Text); void ClearScreen(bool Cursor = true); void Show(bool bShow); bool Hidden() const { return bHidden; } private: #if defined(_WIN32) && !defined(_XBOX) HWND GetHwnd(void); HANDLE hConsole; static unsigned int WINAPI RunThread(void *lpParam); void LogWriterThread(); void SendToThread(LogTypes::LOG_LEVELS Level, const char *Text); void WriteToConsole(LogTypes::LOG_LEVELS Level, const char *Text, size_t Len); static int refCount; static HANDLE hThread; static HANDLE hTriggerEvent; static CRITICAL_SECTION criticalSection; static char *logPending; static volatile u32 logPendingReadPos; static volatile u32 logPendingWritePos; int openWidth_; int openHeight_; std::wstring title_; #endif bool bHidden; bool bUseColor; }; #endif // _CONSOLELISTENER_H