// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. // Thanks to the JPCSP project! This sceFont implementation is basically a C++ take on JPCSP's font code. #pragma once #include #include #include "Common/Log.h" #include "Common/CommonTypes.h" class PointerWrap; enum { FONT_FILETYPE_PGF = 0x00, FONT_FILETYPE_BWFON = 0x01, }; enum { FONT_PGF_BMP_H_ROWS = 0x01, FONT_PGF_BMP_V_ROWS = 0x02, FONT_PGF_BMP_OVERLAY = 0x03, // Metric names according to JPCSP findings FONT_PGF_METRIC_DIMENSION_INDEX = 0x04, FONT_PGF_METRIC_BEARING_X_INDEX = 0x08, FONT_PGF_METRIC_BEARING_Y_INDEX = 0x10, FONT_PGF_METRIC_ADVANCE_INDEX = 0x20, FONT_PGF_CHARGLYPH = 0x20, FONT_PGF_SHADOWGLYPH = 0x40, }; enum Family { FONT_FAMILY_SANS_SERIF = 1, FONT_FAMILY_SERIF = 2, }; enum Style { FONT_STYLE_REGULAR = 1, FONT_STYLE_ITALIC = 2, FONT_STYLE_BOLD = 5, FONT_STYLE_BOLD_ITALIC = 6, FONT_STYLE_DB = 103, // Demi-Bold / semi-bold }; enum Language { FONT_LANGUAGE_JAPANESE = 1, FONT_LANGUAGE_LATIN = 2, FONT_LANGUAGE_KOREAN = 3, FONT_LANGUAGE_CHINESE = 4, }; enum FontPixelFormat { PSP_FONT_PIXELFORMAT_4 = 0, // 2 pixels packed in 1 byte (natural order) PSP_FONT_PIXELFORMAT_4_REV = 1, // 2 pixels packed in 1 byte (reversed order) PSP_FONT_PIXELFORMAT_8 = 2, // 1 pixel in 1 byte PSP_FONT_PIXELFORMAT_24 = 3, // 1 pixel in 3 bytes (RGB) PSP_FONT_PIXELFORMAT_32 = 4, // 1 pixel in 4 bytes (RGBA) }; struct PGFFontStyle { float_le fontH; float_le fontV; float_le fontHRes; float_le fontVRes; float_le fontWeight; u16_le fontFamily; u16_le fontStyle; // Check. u16_le fontStyleSub; u16_le fontLanguage; u16_le fontRegion; u16_le fontCountry; char fontName[64]; char fontFileName[64]; u32_le fontAttributes; u32_le fontExpire; }; struct Glyph { int w; int h; int left; int top; int flags; int shadowFlags; int shadowID; int advanceH; int advanceV; int dimensionWidth, dimensionHeight; int xAdjustH, xAdjustV; int yAdjustH, yAdjustV; u32 ptr; }; #if COMMON_LITTLE_ENDIAN typedef FontPixelFormat FontPixelFormat_le; #else typedef swap_struct_t > FontPixelFormat_le; #endif struct GlyphImage { FontPixelFormat_le pixelFormat; s32_le xPos64; s32_le yPos64; u16_le bufWidth; u16_le bufHeight; u16_le bytesPerLine; u16_le pad; u32_le bufferPtr; }; #pragma pack(push,1) struct PGFHeader { u16_le headerOffset; u16_le headerSize; char PGFMagic[4]; s32_le revision; s32_le version; s32_le charMapLength; s32_le charPointerLength; s32_le charMapBpe; s32_le charPointerBpe; // TODO: This has values in it (0404)... u8 pad1[2]; u8 bpp; u8 pad2[1]; s32_le hSize; s32_le vSize; s32_le hResolution; s32_le vResolution; u8 pad3[1]; char fontName[64]; char fontType[64]; u8 pad4[1]; u16_le firstGlyph; u16_le lastGlyph; // TODO: This has a few 01s in it in the official fonts. u8 pad5[26]; s32_le maxAscender; s32_le maxDescender; s32_le maxLeftXAdjust; s32_le maxBaseYAdjust; s32_le minCenterXAdjust; s32_le maxTopYAdjust; s32_le maxAdvance[2]; s32_le maxSize[2]; u16_le maxGlyphWidth; u16_le maxGlyphHeight; u8 pad6[2]; u8 dimTableLength; u8 xAdjustTableLength; u8 yAdjustTableLength; u8 advanceTableLength; u8 pad7[102]; s32_le shadowMapLength; s32_le shadowMapBpe; float_le unknown1; s32_le shadowScale[2]; u8 pad8[8]; }; struct PGFHeaderRev3Extra { s32_le compCharMapBpe1; s32_le compCharMapLength1; s32_le compCharMapBpe2; s32_le compCharMapLength2; u32_le unknown; }; struct PGFCharInfo { u32_le bitmapWidth; u32_le bitmapHeight; u32_le bitmapLeft; u32_le bitmapTop; // Glyph metrics (in 26.6 signed fixed-point). u32_le sfp26Width; u32_le sfp26Height; s32_le sfp26Ascender; s32_le sfp26Descender; s32_le sfp26BearingHX; s32_le sfp26BearingHY; s32_le sfp26BearingVX; s32_le sfp26BearingVY; s32_le sfp26AdvanceH; s32_le sfp26AdvanceV; s16_le shadowFlags; s16_le shadowId; }; struct PGFFontInfo { // Glyph metrics (in 26.6 signed fixed-point). s32_le maxGlyphWidthI; s32_le maxGlyphHeightI; s32_le maxGlyphAscenderI; s32_le maxGlyphDescenderI; s32_le maxGlyphLeftXI; s32_le maxGlyphBaseYI; s32_le minGlyphCenterXI; s32_le maxGlyphTopYI; s32_le maxGlyphAdvanceXI; s32_le maxGlyphAdvanceYI; // Glyph metrics (replicated as float). float_le maxGlyphWidthF; float_le maxGlyphHeightF; float_le maxGlyphAscenderF; float_le maxGlyphDescenderF; float_le maxGlyphLeftXF; float_le maxGlyphBaseYF; float_le minGlyphCenterXF; float_le maxGlyphTopYF; float_le maxGlyphAdvanceXF; float_le maxGlyphAdvanceYF; // Bitmap dimensions. s16_le maxGlyphWidth; s16_le maxGlyphHeight; s32_le numGlyphs; s32_le shadowMapLength; // Number of elements in the font's shadow charmap. // Font style (used by font comparison functions). PGFFontStyle fontStyle; u8 BPP; // Font's BPP. u8 pad[3]; }; #pragma pack(pop) class PGF { public: PGF(); ~PGF(); bool ReadPtr(const u8 *ptr, size_t dataSize); bool GetCharInfo(int charCode, PGFCharInfo *ci, int altCharCode, int glyphType = FONT_PGF_CHARGLYPH) const; void GetFontInfo(PGFFontInfo *fi) const; void DrawCharacter(const GlyphImage *image, int clipX, int clipY, int clipWidth, int clipHeight, int charCode, int altCharCode, int glyphType) const; void DoState(PointerWrap &p); PGFHeader header; private: bool ReadCharGlyph(const u8 *fontdata, size_t charPtr, Glyph &glyph); bool ReadShadowGlyph(const u8 *fontdata, size_t charPtr, Glyph &glyph); bool GetCharGlyph(int charCode, int glyphType, Glyph &glyph) const; // Unused int GetCharIndex(int charCode, const std::vector &charmapCompressed); void SetFontPixel(u32 base, int bpl, int bufWidth, int bufHeight, int x, int y, u8 pixelColor, FontPixelFormat pixelformat) const; PGFHeaderRev3Extra rev3extra; // Font character image data u8 *fontData; size_t fontDataSize; std::string fileName; std::vector dimensionTable[2]; std::vector xAdjustTable[2]; std::vector yAdjustTable[2]; std::vector advanceTable[2]; // Unused std::vector charmapCompressionTable1[2]; std::vector charmapCompressionTable2[2]; std::vector charmap_compr; std::vector charmap; std::vector glyphs; std::vector shadowGlyphs; int firstGlyph; };