#include "base/display.h" int dp_xres; int dp_yres; int pixel_xres; int pixel_yres; float g_dpi = 1.0f; // will be overwritten with a value that makes sense. float g_dpi_scale_x = 1.0f; float g_dpi_scale_y = 1.0f; float g_dpi_scale_real_x = 1.0f; float g_dpi_scale_real_y = 1.0f; float pixel_in_dps_x = 1.0f; float pixel_in_dps_y = 1.0f; float display_hz = 60.0f; DisplayRotation g_display_rotation; Matrix4x4 g_display_rot_matrix;